notnotdnethack/todo.md

2.5 KiB

This is ndnh 2. It's like ndnh 1, but it's based on a newer version of dnh. A lot of stuff from ndnh 1 was a hit and needs to be reimplemented here. Additonally, there are some new ideas.

  • Chaos 1 improvements including mini loot being buffed and add another MAJOR resist
  • Full Illithanachronounbinder patch, potentially with some changes but mostly true to the source.
  • A very different version of the caveman flint knapping/spearhead point patch
  • Potion vapor improvements
  • a likely heavily modified version of the alchemy gnome patch
  • A modified version of the caveman
  • Sigil + Fell + spire + key split maybe?
  • Village level
  • Adventure branches
  • "Collapsed mineshaft" branch from vlad's top level that is just mines end
  • Etherealoid race, potentially slightly nerfed
  • Symbiote race, likely better implemented?
  • Cowboy role, complete with a six shooter, lasso, some weird quest, and spurred boots -- not so sure what I was on about with this one. probably no
  • Salamander race + rebel salamander quest
  • Monk styles, potentially cheaper pw cost
  • Barb Styles, potentially split these off to a new role if chris finds a better way to make barb less OP and more interesting?
  • Pirate king's crown replacing reaver as well as infinite weight treasury of proteus
  • Ana salamander + flamethrower
  • Ana nightvision goggles giving extramission
  • Ana hlf force armor
  • Ana clkwk loyal to dnh 1 implementation including power armor
  • Armorsmith patch
  • Do something about sokoban that isn't lokoban -- esolang level (rl time/brain cycles-> game prize) -- haha sike actually lokoban pinata
  • Give red dragon scale stuff flying
  • Special vibe square level
  • Formian race
  • Ent race
  • Reimplement achievements and decide what they should be
  • New tats, insight bosses, chaos quests, drow house for drows

Stuff that isn't coming back

  • Healer whack healing explosion/crossbow bolt thing
  • Spell overloading (until I can figure out how to offer it in a less stupid way)
  • Monk -> Mystic name change
  • Digout artifact
  • Hunting Horn Bard artifact. DNH made singing sword after I made this, and it is way cooler
  • Automatic law soldiers likely not returning, or if they do, in a more interesting way
  • Portal skip for outlands

More stuff plz give

  • Eth Madman (figment of own imagination (how))
  • Sal Madman
  • Ana Eth (ethergaunt)
  • Sigil upgrade (replace peasants with dabus, make fell fallen, dabus speak, etc)
  • Adventure branch rebalance