pissircd/src/scache.c

100 lines
2.2 KiB
C

/* License: GPLv1 */
/** @file
* @brief String cache - only used for server names.
*/
#include "unrealircd.h"
/*
* ircd used to store full servernames in User as well as in the
* whowas info. there can be some 40k such structures alive at any
* given time, while the number of unique server names a server sees in
* its lifetime is at most a few hundred. by tokenizing server names
* internally, the server can easily save 2 or 3 megs of RAM.
* -orabidoo
*/
/*
* I could have tucked this code into hash.c I suppose but lets keep it
* separate for now -Dianora
*/
#define SCACHE_HASH_SIZE 257
typedef struct SCACHE SCACHE;
struct SCACHE {
char name[HOSTLEN + 1];
SCACHE *next;
};
static SCACHE *scache_hash[SCACHE_HASH_SIZE];
/*
* renamed to keep it consistent with the other hash functions -Dianora
*/
/*
* orabidoo had named it init_scache_hash();
*/
void clear_scache_hash_table(void)
{
memset((char *)scache_hash, '\0', sizeof(scache_hash));
}
static int hash(char *string)
{
int hash_value;
hash_value = 0;
while (*string)
hash_value += (*string++ & 0xDF);
return hash_value % SCACHE_HASH_SIZE;
}
/** Add a string to the string cache.
* this takes a server name, and returns a pointer to the same string
* (up to case) in the server name token list, adding it to the list if
* it's not there. care must be taken not to call this with
* user-supplied arguments that haven't been verified to be a valid,
* existing, servername. use the hash in list.c for those. -orabidoo
* @param name A valid server name
* @returns Pointer to the server name
*/
char *find_or_add(char *name)
{
int hash_index;
SCACHE *ptr, *newptr;
ptr = scache_hash[hash_index = hash(name)];
while (ptr)
{
if (!mycmp(ptr->name, name))
{
return (ptr->name);
}
else
{
ptr = ptr->next;
}
}
/*
* not found -- add it
*/
if ((ptr = scache_hash[hash_index]))
{
newptr = scache_hash[hash_index] = safe_alloc(sizeof(SCACHE));
strlcpy(newptr->name, name, sizeof(newptr->name));
newptr->next = ptr;
return (newptr->name);
}
else
{
ptr = scache_hash[hash_index] = safe_alloc(sizeof(SCACHE));
strlcpy(ptr->name, name, sizeof(newptr->name));
ptr->next = (SCACHE *) NULL;
return (ptr->name);
}
}