pissircd/src/modules/whowasdb.c

645 lines
16 KiB
C

/*
* Stores WHOWAS history in a .db file
* (C) Copyright 2023 Syzop
* License: GPLv2 or later
*/
#include "unrealircd.h"
ModuleHeader MOD_HEADER = {
"whowasdb",
"1.0",
"Stores and retrieves WHOWAS history",
"UnrealIRCd Team",
"unrealircd-6",
};
/* Our header */
#define WHOWASDB_HEADER 0x57484F57
/* Database version */
#define WHOWASDB_VERSION 100
/* Save whowas of users to file every <this> seconds */
#define WHOWASDB_SAVE_EVERY 300
/* The very first save after boot, apply this delta, this
* so we don't coincide with other (potentially) expensive
* I/O events like saving tkldb.
*/
#define WHOWASDB_SAVE_EVERY_DELTA -60
#define MAGIC_WHOWASDB_START 0x11111111
#define MAGIC_WHOWASDB_END 0x22222222
// #undef BENCHMARK
/* Yeah, W_SAFE_PROPERTY raises "the address .. will always evaluate to true" warnings,
* disabling it in the entire file for now...
*/
#if defined(__GNUC__)
#pragma GCC diagnostic ignored "-Waddress"
#endif
#define WARN_WRITE_ERROR(fname) \
do { \
unreal_log(ULOG_ERROR, "whowasdb", "WHOWASDB_FILE_WRITE_ERROR", NULL, \
"[whowasdb] Error writing to temporary database file $filename: $system_error", \
log_data_string("filename", fname), \
log_data_string("system_error", unrealdb_get_error_string())); \
} while(0)
#define W_SAFE(x) \
do { \
if (!(x)) { \
WARN_WRITE_ERROR(tmpfname); \
unrealdb_close(db); \
return 0; \
} \
} while(0)
#define W_SAFE_PROPERTY(db, x, y) \
do { \
if (x && y && (!unrealdb_write_str(db, x) || !unrealdb_write_str(db, y))) \
{ \
WARN_WRITE_ERROR(tmpfname); \
unrealdb_close(db); \
return 0; \
} \
} while(0)
#define IsMDErr(x, y, z) \
do { \
if (!(x)) { \
config_error("A critical error occurred when registering ModData for %s: %s", MOD_HEADER.name, ModuleGetErrorStr((z)->handle)); \
return MOD_FAILED; \
} \
} while(0)
/* Structs */
struct cfgstruct {
char *database;
char *db_secret;
};
/* Forward declarations */
void whowasdb_moddata_free(ModData *md);
void setcfg(struct cfgstruct *cfg);
void freecfg(struct cfgstruct *cfg);
int whowasdb_config_test(ConfigFile *cf, ConfigEntry *ce, int type, int *errs);
int whowasdb_config_posttest(int *errs);
int whowasdb_config_run(ConfigFile *cf, ConfigEntry *ce, int type);
EVENT(write_whowasdb_evt);
int write_whowasdb(void);
int write_whowas_entry(UnrealDB *db, const char *tmpfname, WhoWas *e);
int read_whowasdb(void);
/* External variables */
extern WhoWas MODVAR WHOWAS[NICKNAMEHISTORYLENGTH];
extern WhoWas MODVAR *WHOWASHASH[WHOWAS_HASH_TABLE_SIZE];
extern MODVAR int whowas_next;
/* Global variables */
static uint32_t whowasdb_version = WHOWASDB_VERSION;
static struct cfgstruct cfg;
static struct cfgstruct test;
static long whowasdb_next_event = 0;
MOD_TEST()
{
memset(&cfg, 0, sizeof(cfg));
memset(&test, 0, sizeof(test));
setcfg(&test);
HookAdd(modinfo->handle, HOOKTYPE_CONFIGTEST, 0, whowasdb_config_test);
HookAdd(modinfo->handle, HOOKTYPE_CONFIGPOSTTEST, 0, whowasdb_config_posttest);
return MOD_SUCCESS;
}
MOD_INIT()
{
MARK_AS_OFFICIAL_MODULE(modinfo);
LoadPersistentLong(modinfo, whowasdb_next_event);
setcfg(&cfg);
HookAdd(modinfo->handle, HOOKTYPE_CONFIGRUN, 0, whowasdb_config_run);
return MOD_SUCCESS;
}
MOD_LOAD()
{
if (!whowasdb_next_event)
{
/* If this is the first time that our module is loaded, then read the database. */
if (!read_whowasdb())
{
char fname[512];
snprintf(fname, sizeof(fname), "%s.corrupt", cfg.database);
if (rename(cfg.database, fname) == 0)
config_warn("[whowasdb] Existing database renamed to %s and starting a new one...", fname);
else
config_warn("[whowasdb] Failed to rename database from %s to %s: %s", cfg.database, fname, strerror(errno));
}
whowasdb_next_event = TStime() + WHOWASDB_SAVE_EVERY + WHOWASDB_SAVE_EVERY_DELTA;
}
EventAdd(modinfo->handle, "whowasdb_write_whowasdb", write_whowasdb_evt, NULL, 1000, 0);
if (ModuleGetError(modinfo->handle) != MODERR_NOERROR)
{
config_error("A critical error occurred when loading module %s: %s", MOD_HEADER.name, ModuleGetErrorStr(modinfo->handle));
return MOD_FAILED;
}
return MOD_SUCCESS;
}
MOD_UNLOAD()
{
if (loop.terminating)
write_whowasdb();
freecfg(&test);
freecfg(&cfg);
SavePersistentLong(modinfo, whowasdb_next_event);
return MOD_SUCCESS;
}
void whowasdb_moddata_free(ModData *md)
{
if (md->i)
md->i = 0;
}
void setcfg(struct cfgstruct *cfg)
{
// Default: data/whowas.db
safe_strdup(cfg->database, "whowas.db");
convert_to_absolute_path(&cfg->database, PERMDATADIR);
}
void freecfg(struct cfgstruct *cfg)
{
safe_free(cfg->database);
safe_free(cfg->db_secret);
}
int whowasdb_config_test(ConfigFile *cf, ConfigEntry *ce, int type, int *errs)
{
int errors = 0;
ConfigEntry *cep;
// We are only interested in set::whowasdb::database
if (type != CONFIG_SET)
return 0;
if (!ce || strcmp(ce->name, "whowasdb"))
return 0;
for (cep = ce->items; cep; cep = cep->next)
{
if (!cep->value)
{
config_error("%s:%i: blank set::whowasdb::%s without value", cep->file->filename, cep->line_number, cep->name);
errors++;
} else
if (!strcmp(cep->name, "database"))
{
convert_to_absolute_path(&cep->value, PERMDATADIR);
safe_strdup(test.database, cep->value);
} else
if (!strcmp(cep->name, "db-secret"))
{
const char *err;
if ((err = unrealdb_test_secret(cep->value)))
{
config_error("%s:%i: set::whowasdb::db-secret: %s", cep->file->filename, cep->line_number, err);
errors++;
continue;
}
safe_strdup(test.db_secret, cep->value);
} else
{
config_error("%s:%i: unknown directive set::whowasdb::%s", cep->file->filename, cep->line_number, cep->name);
errors++;
}
}
*errs = errors;
return errors ? -1 : 1;
}
int whowasdb_config_posttest(int *errs)
{
int errors = 0;
char *errstr;
if (test.database && ((errstr = unrealdb_test_db(test.database, test.db_secret))))
{
config_error("[whowasdb] %s", errstr);
errors++;
}
*errs = errors;
return errors ? -1 : 1;
}
int whowasdb_config_run(ConfigFile *cf, ConfigEntry *ce, int type)
{
ConfigEntry *cep;
// We are only interested in set::whowasdb::database
if (type != CONFIG_SET)
return 0;
if (!ce || strcmp(ce->name, "whowasdb"))
return 0;
for (cep = ce->items; cep; cep = cep->next)
{
if (!strcmp(cep->name, "database"))
safe_strdup(cfg.database, cep->value);
else if (!strcmp(cep->name, "db-secret"))
safe_strdup(cfg.db_secret, cep->value);
}
return 1;
}
EVENT(write_whowasdb_evt)
{
if (whowasdb_next_event > TStime())
return;
whowasdb_next_event = TStime() + WHOWASDB_SAVE_EVERY;
write_whowasdb();
}
int count_whowas_and_user_entries(void)
{
int i;
int cnt = 0;
Client *client;
for (i=0; i < NICKNAMEHISTORYLENGTH; i++)
{
WhoWas *e = &WHOWAS[i];
if (e->name)
cnt++;
}
list_for_each_entry(client, &client_list, client_node)
if (IsUser(client))
cnt++;
return cnt;
}
int write_whowasdb(void)
{
char tmpfname[512];
UnrealDB *db;
WhoWas *e;
Client *client;
int cnt, i;
#ifdef BENCHMARK
struct timeval tv_alpha, tv_beta;
gettimeofday(&tv_alpha, NULL);
#endif
// Write to a tempfile first, then rename it if everything succeeded
snprintf(tmpfname, sizeof(tmpfname), "%s.%x.tmp", cfg.database, getrandom32());
db = unrealdb_open(tmpfname, UNREALDB_MODE_WRITE, cfg.db_secret);
if (!db)
{
WARN_WRITE_ERROR(tmpfname);
return 0;
}
W_SAFE(unrealdb_write_int32(db, WHOWASDB_HEADER));
W_SAFE(unrealdb_write_int32(db, whowasdb_version));
cnt = count_whowas_and_user_entries();
W_SAFE(unrealdb_write_int64(db, cnt));
for (i=0; i < NICKNAMEHISTORYLENGTH; i++)
{
WhoWas *e = &WHOWAS[i];
if (e->name)
{
if (!write_whowas_entry(db, tmpfname, e))
return 0;
}
}
/* Add all the currently connected users to WHOWAS history (as if they left just now) */
list_for_each_entry(client, &client_list, client_node)
{
if (IsUser(client))
{
WhoWas *e = safe_alloc(sizeof(WhoWas));
int ret;
create_whowas_entry(client, e, WHOWAS_EVENT_SERVER_TERMINATING);
ret = write_whowas_entry(db, tmpfname, e);
free_whowas_fields(e);
safe_free(e);
if (ret == 0)
return 0;
}
}
// Everything seems to have gone well, attempt to close and rename the tempfile
if (!unrealdb_close(db))
{
WARN_WRITE_ERROR(tmpfname);
return 0;
}
#ifdef _WIN32
/* The rename operation cannot be atomic on Windows as it will cause a "file exists" error */
unlink(cfg.database);
#endif
if (rename(tmpfname, cfg.database) < 0)
{
config_error("[whowasdb] Error renaming '%s' to '%s': %s (DATABASE NOT SAVED)", tmpfname, cfg.database, strerror(errno));
return 0;
}
#ifdef BENCHMARK
gettimeofday(&tv_beta, NULL);
config_status("[whowasdb] Benchmark: SAVE DB: %ld microseconds",
((tv_beta.tv_sec - tv_alpha.tv_sec) * 1000000) + (tv_beta.tv_usec - tv_alpha.tv_usec));
#endif
return 1;
}
int write_whowas_entry(UnrealDB *db, const char *tmpfname, WhoWas *e)
{
char connected_since[64];
char logontime[64];
char logofftime[64];
char event[16];
snprintf(connected_since, sizeof(connected_since), "%lld", (long long)e->connected_since);
snprintf(logontime, sizeof(logontime), "%lld", (long long)e->logon);
snprintf(logofftime, sizeof(logofftime), "%lld", (long long)e->logoff);
snprintf(event, sizeof(event), "%d", e->event);
W_SAFE(unrealdb_write_int32(db, MAGIC_WHOWASDB_START));
W_SAFE_PROPERTY(db, "nick", e->name);
W_SAFE_PROPERTY(db, "event", event);
W_SAFE_PROPERTY(db, "connected_since", connected_since);
W_SAFE_PROPERTY(db, "logontime", logontime);
W_SAFE_PROPERTY(db, "logofftime", logofftime);
W_SAFE_PROPERTY(db, "username", e->username);
W_SAFE_PROPERTY(db, "hostname", e->hostname);
W_SAFE_PROPERTY(db, "ip", e->ip);
W_SAFE_PROPERTY(db, "realname", e->realname);
W_SAFE_PROPERTY(db, "server", e->servername);
W_SAFE_PROPERTY(db, "virthost", e->virthost);
W_SAFE_PROPERTY(db, "account", e->account);
W_SAFE_PROPERTY(db, "end", "");
W_SAFE(unrealdb_write_int32(db, MAGIC_WHOWASDB_END));
return 1;
}
#define FreeWhowasEntry() \
do { \
/* Some of these might be NULL */ \
safe_free(key); \
safe_free(value); \
safe_free(nick); \
safe_free(username); \
safe_free(hostname); \
safe_free(ip); \
safe_free(realname); \
connected_since = logontime = logofftime = 0; \
event = 0; \
safe_free(server); \
safe_free(virthost); \
safe_free(account); \
} while(0)
#define R_SAFE(x) \
do { \
if (!(x)) { \
config_warn("[whowasdb] Read error from database file '%s' (possible corruption): %s", cfg.database, unrealdb_get_error_string()); \
unrealdb_close(db); \
FreeWhowasEntry(); \
return 0; \
} \
} while(0)
int read_whowasdb(void)
{
UnrealDB *db;
uint32_t version;
int added = 0;
int i;
uint64_t count = 0;
uint32_t magic;
char *key = NULL;
char *value = NULL;
char *nick = NULL;
char *username = NULL;
char *hostname = NULL;
char *ip = NULL;
char *realname = NULL;
long long connected_since = 0;
long long logontime = 0;
long long logofftime = 0;
int event = 0;
char *server = NULL;
char *virthost = NULL;
char *account = NULL;
#ifdef BENCHMARK
struct timeval tv_alpha, tv_beta;
gettimeofday(&tv_alpha, NULL);
#endif
db = unrealdb_open(cfg.database, UNREALDB_MODE_READ, cfg.db_secret);
if (!db)
{
if (unrealdb_get_error_code() == UNREALDB_ERROR_FILENOTFOUND)
{
/* Database does not exist. Could be first boot */
config_warn("[whowasdb] No database present at '%s', will start a new one", cfg.database);
return 1;
} else
if (unrealdb_get_error_code() == UNREALDB_ERROR_NOTCRYPTED)
{
/* Re-open as unencrypted */
db = unrealdb_open(cfg.database, UNREALDB_MODE_READ, NULL);
if (!db)
{
/* This should actually never happen, unless some weird I/O error */
config_warn("[whowasdb] Unable to open the database file '%s': %s", cfg.database, unrealdb_get_error_string());
return 0;
}
} else
{
config_warn("[whowasdb] Unable to open the database file '%s' for reading: %s", cfg.database, unrealdb_get_error_string());
return 0;
}
}
R_SAFE(unrealdb_read_int32(db, &version));
if (version != WHOWASDB_HEADER)
{
config_warn("[whowasdb] Database '%s' is not a whowas db (incorrect header)", cfg.database);
unrealdb_close(db);
return 0;
}
R_SAFE(unrealdb_read_int32(db, &version));
if (version > whowasdb_version)
{
config_warn("[whowasdb] Database '%s' has a wrong version: expected it to be <= %u but got %u instead", cfg.database, whowasdb_version, version);
unrealdb_close(db);
return 0;
}
R_SAFE(unrealdb_read_int64(db, &count));
for (i=1; i <= count; i++)
{
// Variables
key = value = NULL;
nick = username = hostname = ip = realname = virthost = account = server = NULL;
connected_since = logontime = logofftime = 0;
event = 0;
R_SAFE(unrealdb_read_int32(db, &magic));
if (magic != MAGIC_WHOWASDB_START)
{
config_error("[whowasdb] Corrupt database (%s) - whowasdb magic start is 0x%x. Further reading aborted.", cfg.database, magic);
break;
}
while(1)
{
R_SAFE(unrealdb_read_str(db, &key));
R_SAFE(unrealdb_read_str(db, &value));
if (!strcmp(key, "nick"))
{
safe_strdup(nick, value);
} else
if (!strcmp(key, "username"))
{
safe_strdup(username, value);
} else
if (!strcmp(key, "hostname"))
{
safe_strdup(hostname, value);
} else
if (!strcmp(key, "ip"))
{
safe_strdup(ip, value);
} else
if (!strcmp(key, "realname"))
{
safe_strdup(realname, value);
} else
if (!strcmp(key, "connected_since"))
{
connected_since = atoll(value);
safe_free(value);
} else
if (!strcmp(key, "logontime"))
{
logontime = atoll(value);
safe_free(value);
} else
if (!strcmp(key, "logofftime"))
{
logofftime = atoll(value);
safe_free(value);
} else
if (!strcmp(key, "event"))
{
event = atoi(value);
if ((event < WHOWAS_LOWEST_EVENT) || (event > WHOWAS_HIGHEST_EVENT))
event = WHOWAS_EVENT_QUIT; /* safety */
safe_free(value);
} else
if (!strcmp(key, "server"))
{
safe_strdup(server, value);
} else
if (!strcmp(key, "virthost"))
{
safe_strdup(virthost, value);
} else
if (!strcmp(key, "account"))
{
safe_strdup(account, value);
} else
if (!strcmp(key, "end"))
{
safe_free(key);
safe_free(value);
break; /* DONE! */
}
safe_free(key);
safe_free(value);
}
R_SAFE(unrealdb_read_int32(db, &magic));
if (magic != MAGIC_WHOWASDB_END)
{
config_error("[whowasdb] Corrupt database (%s) - whowasdb magic end is 0x%x. Further reading aborted.", cfg.database, magic);
FreeWhowasEntry();
break;
}
if (nick && username && hostname && realname)
{
/* This is basically duplicating the code from create_whowas_entry() in src/whowas.c.
* But we have no choice, as we can't use that function since we don't have a Client *.
*/
WhoWas *e = &WHOWAS[whowas_next];
if (e->hashv != -1)
free_whowas_entry(e);
/* Set values */
//unreal_log(ULOG_DEBUG, "whowasdb", "WHOWASDB_READ_RECORD", NULL,
// "[whowasdb] Adding '$nick'...",
// log_data_string("nick", nick));
e->hashv = hash_whowas_name(nick);
e->event = event;
e->connected_since = connected_since;
e->logon = logontime;
e->logoff = logofftime;
safe_strdup(e->name, nick);
safe_strdup(e->username, username);
safe_strdup(e->hostname, hostname);
safe_strdup(e->ip, ip);
if (virthost)
safe_strdup(e->virthost, virthost);
else
safe_strdup(e->virthost, "");
e->servername = find_or_add(server); /* scache */
safe_strdup(e->realname, realname);
safe_strdup(e->account, account);
e->online = NULL;
/* Server is special - scache shit */
/* Add to hash table */
add_whowas_to_list(&WHOWASHASH[e->hashv], e);
/* And advance pointer (well, integer) */
whowas_next++;
if (whowas_next == NICKNAMEHISTORYLENGTH)
whowas_next = 0;
}
FreeWhowasEntry();
added++;
}
unrealdb_close(db);
if (added)
config_status("[whowasdb] Added %d WHOWAS items", added);
#ifdef BENCHMARK
gettimeofday(&tv_beta, NULL);
unreal_log(ULOG_DEBUG, "whowasdb", "WHOWASDB_BENCHMARK", NULL,
"[whowasdb] Benchmark: LOAD DB: $time_msec microseconds",
log_data_integer("time_msec", ((tv_beta.tv_sec - tv_alpha.tv_sec) * 1000000) + (tv_beta.tv_usec - tv_alpha.tv_usec)));
#endif
return 1;
}
#undef FreeWhowasEntry
#undef R_SAFE