pissircd/src/modules/usermodes/regonlymsg.c

73 lines
2.1 KiB
C

/*
* Recieve private messages only from registered users (User mode +R)
* (C) Copyright 2000-.. Bram Matthys (Syzop) and the UnrealIRCd team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "unrealircd.h"
#define IsRegOnlyMsg(client) (client->umodes & UMODE_REGONLYMSG)
/* Module header */
ModuleHeader MOD_HEADER
= {
"usermodes/regonlymsg",
"4.2",
"User Mode +R",
"UnrealIRCd Team",
"unrealircd-6",
};
/* Global variables */
long UMODE_REGONLYMSG = 0L;
/* Forward declarations */
int regonlymsg_can_send_to_user(Client *client, Client *target, const char **text, const char **errmsg, SendType sendtype);
MOD_INIT()
{
UmodeAdd(modinfo->handle, 'R', UMODE_GLOBAL, 0, umode_allow_all, &UMODE_REGONLYMSG);
HookAdd(modinfo->handle, HOOKTYPE_CAN_SEND_TO_USER, 0, regonlymsg_can_send_to_user);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
}
MOD_LOAD()
{
return MOD_SUCCESS;
}
MOD_UNLOAD()
{
return MOD_SUCCESS;
}
int regonlymsg_can_send_to_user(Client *client, Client *target, const char **text, const char **errmsg, SendType sendtype)
{
if (IsRegOnlyMsg(target) && !IsServer(client) && !IsULine(client) && !IsLoggedIn(client))
{
if (ValidatePermissionsForPath("client:override:message:regonlymsg",client,target,NULL,text?*text:NULL))
return HOOK_CONTINUE; /* bypass this restriction */
*errmsg = "You must identify to a registered nick to private message this user";
return HOOK_DENY;
}
return HOOK_CONTINUE;
}