mirror of https://github.com/pissnet/pissircd.git
124 lines
3.2 KiB
C
124 lines
3.2 KiB
C
/*
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* IRC - Internet Relay Chat, src/modules/out.c
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* (C) 2004 The UnrealIRCd Team
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*
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* See file AUTHORS in IRC package for additional names of
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* the programmers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "unrealircd.h"
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CMD_FUNC(cmd_connect);
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#define MSG_CONNECT "CONNECT"
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ModuleHeader MOD_HEADER
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= {
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"connect",
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"5.0",
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"command /connect",
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"UnrealIRCd Team",
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"unrealircd-6",
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};
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MOD_INIT()
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{
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CommandAdd(modinfo->handle, MSG_CONNECT, cmd_connect, MAXPARA, CMD_USER|CMD_SERVER); /* hmm.. server.. really? */
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MARK_AS_OFFICIAL_MODULE(modinfo);
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return MOD_SUCCESS;
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}
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MOD_LOAD()
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{
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return MOD_SUCCESS;
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}
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MOD_UNLOAD()
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{
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return MOD_SUCCESS;
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}
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/***********************************************************************
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* cmd_connect() - Added by Jto 11 Feb 1989
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***********************************************************************//*
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** cmd_connect
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** parv[1] = servername
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*/
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CMD_FUNC(cmd_connect)
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{
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int retval;
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ConfigItem_link *aconf;
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Client *server;
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const char *str;
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if (!IsServer(client) && MyConnect(client) && !ValidatePermissionsForPath("route:global",client,NULL,NULL,NULL) && parc > 3)
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{ /* Only allow LocOps to make */
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/* local CONNECTS --SRB */
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sendnumeric(client, ERR_NOPRIVILEGES);
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return;
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}
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if (!IsServer(client) && MyUser(client) && !ValidatePermissionsForPath("route:local",client,NULL,NULL,NULL) && parc <= 3)
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{
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sendnumeric(client, ERR_NOPRIVILEGES);
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return;
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}
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if (hunt_server(client, recv_mtags, "CONNECT", 3, parc, parv) != HUNTED_ISME)
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return;
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if (parc < 2 || *parv[1] == '\0')
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{
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sendnumeric(client, ERR_NEEDMOREPARAMS, "CONNECT");
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return;
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}
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if ((server = find_server_quick(parv[1])))
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{
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sendnotice(client, "*** Connect: Server %s already exists from %s.",
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parv[1], server->direction->name);
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return;
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}
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aconf = find_link(parv[1]);
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if (!aconf)
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{
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sendnotice(client,
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"*** Connect: Server %s is not configured for linking",
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parv[1]);
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return;
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}
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if (!aconf->outgoing.hostname && !aconf->outgoing.file)
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{
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sendnotice(client,
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"*** Connect: Server %s is not configured to be an outgoing link (has a link block, but no link::outgoing::hostname or link::outgoing::file)",
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parv[1]);
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return;
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}
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if ((str = check_deny_link(aconf, 0)))
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{
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sendnotice(client, "*** Connect: Disallowed by connection rule: %s", str);
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return;
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}
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unreal_log(ULOG_INFO, "link", "LINK_REQUEST", client,
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"CONNECT: Link to $link_block requested by $client",
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log_data_link_block(aconf));
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connect_server(aconf, client, NULL);
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}
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