Import of Unreal3.0 (STABLE)

pull/2/head
cmunk 23 years ago
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|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCd 3.0 |
| Configuration |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| http://unreal.tspre.org |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|

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|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| UnrealIRCD Custom Create Network Configuration|
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
| |
| This will not be too hard, just follow the |
| instructions, and answer the questions... |
| |
|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|

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List of helpers in the alpha/beta phase:
* Headbang, Alpha/beta tester

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/*
* UnrealIRCd Changes File - (C) Carsten Munk 1999
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
*** BUGS ***
* When a +q sets +L it sets it but displays an error msg
(??:
*** Stskeeps (cmunk@rox-56506.fyremoon.net) has joined channel #a
*** #a 951758184
*** Mode change "+q Stskeeps" on channel #a by Stskeeps
*** Mode change "-oaATcfebW" for user Stskeeps by Stskeeps
*** Channel mode +l <max> is requried for +L to be set
*** Mode change "+l 1" on channel #a by Stskeeps
*** Mode change "+L #moo" on channel #a by Stskeeps
)
*** Unreal3.0-Morrigan(fix) ***
* NOTE: If your system clock is wrong you will have problems with TOPICs
being set on all servers. That is because TOPICs which are _new_ are
taken instead of old
- Fixed +f not banning when * is specified
- Fixed +q (chan owners) not being able to set +L (partially fixed)
- Fixed /tsctl segfaulting the server
- Fixed the killing bug. The cause was that when m_mode was called in the
NICKv2 parsing routine, it sent out a :nick MODE :+x which was an unknown
nick, and the NICK was being sent just after, causing it to kill the user
(was a _huge_ bastard to find)
- If someone changes their nick to irc and WebTV is enabled, problems
occur FIX: deny change to that in m_nick (bug fixed)
- Added lost unrealircd.bmp.gz file
*** Unreal3.0-Morrigan ***
- Added the new GUI main coded by DrBin, first coding by {X}
- Added v64net.network
- Added 972-scripterz.network
- Made NO_FDLIST compilation work as well
- Fixed DCCDENY bug (p->mask, p->mask) (*slaps sts*)
- +F not flood off if netsplit happens
- Made TODO, made "Unable to write tunefile" show an error if *nix
- Added stormdancing.network
- send.c sendto_realops problem solved
- Fixed a segfaulting bug in /tsctl reported by x-wartech
- Fixed segfaulting bug with -oh bounce stuff in channel.c reported by Dana
- Fixed +q bug reported by several people, inc DrBin
- Added networks/fireirc.network
- Fixed +f * option not banning correctly
- Fixed fdlist on win32 problem
- Added /HTM for high traffic mode status (partially added)
- Added networks/digitalirc.network
- G:lines expire every 5th second now
- /stats T now show incoming and outgoing rate
- Some HTM stuff
- Some release stuff
- Fixed up some NICKv2 stuff, more faster stuff:)
- Moved old Changes stuff to Changes.old
- Made so /path ~path or ".."'s in T:lines arent possible
- Made it so certain files ie ircd.conf,oper.motd, unrealircd.conf, ircd.log
can't be used in a T:line
- Added dynconf option to specify SOCKS kill message & ban message & bantime
- Fixed SOCKS exception bug (!!)
- Fixed some indention in dynconf.c and a memory leak problem (what were you
smoking code?:P)
- iNAH bugfixes( call them fixes and ill smash you;))
- Recoded color striping to be ALOT more accurate and faster
- Using hybrid IsMember()
- Fixed +F bug (again)
- Added FDlists, does those work on win32?
- De-Potvinized addline, addmotd, and addomotd (should run faster)
- Made addline, addmotd, addomotd display to the user what was written
- Removed /snote and /snotes (no one used them)
- GPL stuff
- Some comestic tkl fixes..
- Fixed +F bug
- Made +F connect notices more bandwidth friendly,
only bad things:
- Not showing port in connect +F
- On servers rejoin you get +F flooded (will be fixed in an later
release)
- Made ALLOW_CHATOPS a unrealircd.conf option rather than a #define
- Fixed a bug where you had to be +AC to see adminchats
- chatops, adchat, nachat, techat, wallops no longer require a leading :
- More TKL stuff..
- m_chatops uses sendto_umode now, and also removed sendto_chatops
- Remote rehashes now support the - flags, ex -dcc, -vhost etc
- Fixed more G:Line stuff
- Fixed G:Line bug with not expiring correctly - thanks Dark-Prince for
being guinea pig, and to JojoII for finding it
- Fixed +ix remote bug reported by RevPsych
- /list can now make opers see +s channels
- Did some SJOIN2 work..
- Fixed /whois bug with WHOIS_Channels
- Fixed a minor, yet annoying bug in the dynconf version system, thanks to GoNiS
- Fixed bug: EpicII stripping too much of /oper fail notice
- Fixed bug: SJOIN TS Change notice should not show when (ts == oldts)
- Fixed WEBTV_NONOTICE bug with CTCPs - thanks rjameson
- Fixed +h can +o themselves bug, thanks to Mikey, HERZ and many other
people
- Added TSP client/server
- Fixed m_netinfo stuff..
- Fixed a bug with the new m_names and +h (chanmode)
- Removed .CHANGES.NEW2 - not in use anyways
- Now using new m_names from bahamut by Lucas Madar (DarkRot)
- Removed zombie code
- Fixed up the MODE_ADMINONLY code
- Fixed some bugs in can_send
- Added TS Change notice to SJOIN
- Fixed a +f bug, and fixed SJOIN resynch bug (serious)
- Fixed up the remote rehash code a bit
- Updated conf.doc
- Added some WebTV stuff, read config.h
- Removed the NO_DEFAULT_INVISIBLE define from config.h
- Added MODE_I to unrealircd.conf, auto setting of +i when a user connects
- Fixed a minor unrealircd.conf bug
- Fixed up all SJOIN fuzz, made RESYNCMODES be 12
- Fixed this bug:
* After sync on other server
*** Stskeeps is using modes +oiwghsaHATcCreWIdt
should be:
Stskeeps is using modes +owghskaATcfrebW
- Made unrealircd.conf option to hide U:lines from non-opers in /links
- Updated the unrealircd.conf and all the .network files to support the
version system, and for unrealircd.conf to support HIDE_ULINES
- Made a versioning system for unrealircd.conf and *.network (This will
allow us to makesure _old_ versions are not being used when new features
are added to the files)
- TKL/zap bugfix!!
- Channel mode +H errors in numeric 459 now, coded by Rev_Null- thanks
- Moved RPL_WHOISSPECIAL to 320
- Another TKL bug.
- TKL bug fixed
- Made TKL backwards compatible
- TKLs are now syncing
- Bug fixes..
- Fixed TKL<->GLINE protocol problems
- Renamed chmode +I to +V as it screwed up some clients thinking it was
IRCnet..
- Took out m_fjoin, not in use
- Fixed up +e so it works with mIRC channel dialog now
- Added channel mode +H, only setable by SkoAdmin, makes +I users unable to
join channel - code&thanks to RevPsych & Rev_Null
- Removed all MegaIRC references
- Fixed VHOST desynch bug..
- Removed aGline record
- Fixed some idention in msg.h
- Fixed warning in s_misc.c
- Removes /ns, /cs, /ms, /os, /hs commands (not in use)
- Fixed bug where /statserv needed a : for more than one param
- Fixed so that /trace only cloaks hostname if it is an oper
- Fixed token non case sensitive problem
- Fixed warning in mp2parv..
- Fixed DEBUGMODE compile bug..
- Fixed BOTMOTD bug..
- Fixed some bugs (1.16->1.17) and removed aClient->user->host and replaced
it by realhost. Saves memory
- Fixing up for beta release
- Updated networks/networks.ndx
- Reason in temp and static K:lines like |kc.gline will show user klined
file kc.gline (only legal names are |kc.*)
- Added e:lines to the docs
- Added solargalaxy.network
- Fixed a minor +S (chanmode) bug
- Fixed a bug where if a channel was +n it would display a
must be +v msg rather than no external msgs (thank Potvin for that one)
- Made dccdeny's notice +e users when a file is rejected
- Added NOTICE in m_sajoin/m_sapart (You were forced to join/part #)
- Added e:lines, SOCKS check exception lines
format: e:ip (not hostname):*:*
- Added doc/faq entry about debian on sparcs..
- added debian sparc support (read doc/faq)
- SJOIN sortof working. Straight testing needed
- made /botmotd use NOTICE AUTH (so all bots will see it)
- fixed NICKv2 umode field when no mode bug..
- added T (TechAdmin) to the SMO flags
- fixed a little _mistake_ in the /dusers error message
- fixed a bug where +c (chanmode) blocked all privmsgs :P
- m_sjoin compiled, need to make it unreal3.0 compatible
- added include/sjoin.h for SJOIN stuff
- Deleted :server prefix from SWHOIS burst.
- Added UMODE_SETHOST (+t), and set NICKv2 up to only send when a real
virthost. Spares bandwidth:) +t is _not_ user setable
- Removed UMODE_COFOUND, UMODE_WMASTER, not in use anymore.
- Fixed up MODE_LINK, MODE_FLOODLIMIT syncronization,
you can mode do /mode # -lf without parameters
- Gave Unreal correct orgin (df4.6.5)
- Gave /stats N,S a header
- Added network solarxtreme.network
- /stats N returns .network file information
- /stats S returns unrealircd.conf information
- Added a virtualhost field to NICKv2
- Updated conf.doc
- Removed all traces of CLIENT_COMPILE
- Some Linux-ALPHA support.. i need accces to a alpha box :P
Fixes done by Ramuh (irc.risanet.com) originally for UltimateIRCd,
thanks to ShadowMastr for forwarding me..
- Removed all traces of services.h..
- NICKv2 working.. :)
- Updated doc/faq slightly
- Updated doc/example.conf with new lines an Oflags
- Implemented NICKv2 (umode field in NICK)
- Similar topics are sent along now .. was a bug ? (thanks Headbang,
WonderWal, etc)
- Fixed up compile warnings
- Fixed channel.c warning in can_join
- Removed SHOW_PASSWORD define, not in use anymore
- Removed USE_CASETABLES define, not in use anymore
- Removed TIMED_KLINE define, not in use anymore
- Added OPER_NO_HIDING define
- Removed RelicNet +z, unreal isnt at use at relicnet anyways and
i still dont believe that potvin _thought_ he could make them use it?
hah!
- Added REMOVE_ADVERTISING define (off by default) , check include/config.h
and src/s_user.c (m_message) for more info (by ice)
- Fixed channel name similarity bug reported by IXpfah
- Comment on Nickflood/joinflood thing (stskeeps): Services can do that?
- Fixed up some version.c.SH stuff
- Added SJOIN protoctl for preparing for SJOIN
- Split up PROTOCTL_SUPPORTED in PROTOCTL_SERVER and PROTOCTL_CLIENT
- Added networks/uzaynet.network
- NOTICE auth, tells you that it found a bad SOCKS.
- Made umode +d work correctly
- Made it so users can't see the RPL_WHOISCHANNELS for a
+I user
- Fixed a bug in +I where a +I user couldn't see themself
in /names
- Fixed a minor bug in /chgident
- Added bot.motd support on +B and /botmotd
- /join 0 now shows "Left all channels" in reason why left
- Added +H umode, hides oper status
in /who /who 0 o /whois (so opers
can spy on a channel and no one knows
- win32: s_socks.c small problem fixed
- Fixed a bug in the new zline code
- Fixed a typo in the Win32 socks check (oops)
- (development) added TODO.maybe
- Added /vhost login password
read the s_extra.c on vhost.conf format
- vhost.conf, added /rehash -vhost
- Removed s_user.c/m_message warning
- SOCKS check functioning
- Removed src/list2.c - not in use
- Removed networks/agitated.network, no longer existing network
- Added networks/bunker7.network
- Deleted ircdbug
- Renamed LICENCE to LICENSE
- /version shows alpha while in development..
- (development) added include/stamp.h for static development stamping
- send.c optimations from ircu :)
- Added codemastr as offical developer
- Now using GPL v2
- NOTICE AUTH problem solved, i hope
- Took out UNIXPORT code
- Removed traces of R_LINE* in config.h
- SOCKS check in progress
- Fixed the Blowbug
- TSCTL svstime works now :P correctly that is
- nick is using modes +rx
instead of "nick is using modes [+rx]
- Removed some lame brackets
- /close sendto_ops() now
- Fixed small SVSNICK bug (.)
- Fixed +L resync bug..
- df4.6.7 SVSNICK - fixes desynchs
- Took out all the R_LINES code
- Took out all SERVICES_MODE code
- Took out all USE_SERVICES code
- Added .crjava patch by Fish read include/config.h for more info..
- Added IRCu .ack patch you can now use "ONE" in password line in I:Lines
to ensure only one connecting from that kind of I:line per IP.
- /Lusers <mask> is not working anymore.. took out possible flood thing..
- /List - IRCops should be able to see +s now (thanks Headbang and others)
- RPL_YOURHOST - Your host is server, running version x
Removed [hostname].
- RPL_MYINFO now selfupdates when adding new modes (channel and user)
- Fixed umodestring
- Umode +d avail to everyone now:P
- Fixed channel mode +r defunctional bug
(thanks to gdb and the coder-com people who learnt me to use gdb:P)
- SVSFLINE <+/-/*> [mask] [reason]
+ = add (mask + reason)
- = delete (mask)
* = wipe all services F:Lines
(13/12/1999 working.)
- Fixed server<->server token problem
- Moved /info data to m_info_send
- Made SIGSEGV do core too.. MAIL THEM TO ME ALONG WITH THE src/ircd FILE
if it tells ya to!
- Fixed "GLINE @moo.org 10 :moo\r" G:Line bug (they haunt me)
- New F:Line system (dccdeny.conf)
- Removed OLD F:lines
- Fixed up /stats f/F
- Made /rehash -dcc = rehashes dccdeny.conf
/rehash -dyn = rehashes dynamic configuration (RISK OF TERMINATE:P)
/rehash -rest = rehashes channel restrict config chrestrict.conf
- New channel restrict system
(chrestrict.conf)
# = comment
allow #moo = can join #moo
msg message = shows message when cannot join cos of allow

1676
Config

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Send donations to:
UnrealIRCd Project
P.O.Box 52
7400 Herning
Denmark
(if you want to that is.. I mean .. I do my coding for fun.. -
send a teddybear or something to my nephews or something for
my nieces.. so they can keep quiet while I'm trying to do anything)
Disks, HD's, free internet time or alike are welcome ;p ;)
-- Techie (which HAD got 20 MB free HD space out of 400 MB on his own puter)
(just got a 8.4gb and rh6.0 *_*)
(and used 200 MB on his shell to code this :>) ..
- oh and btw i'm male:P (*looks at BlueFlame^*)
[ $Id$ ]

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$Id$
Installation Procedures for the UnrealIRCD:
=======================================================================
Created by Stskeeps <stskeeps@tspre.org>
=======================================================================
This document describes how to install ircd, the unix daemon that acts as
an IRC server.
For more information on UnrealIRCD contact us at
unreal-dev@lists.sourceforge.net
The UnrealIRCD is available from http://unreal.tspre.org
along with the latest copy of this document.
=======================================================================
This version of the UnrealIRCD is known to compile on the following
platforms, and with the following compilers. If you wish to add to this
list, send the relevant information to us.
OS and Version Compiler and Version Comments
------------------- ------------------------ -------------------------------
NetBSD 1.2B gcc 2.7.2
FreeBSD 2.1.0 gcc 2.6.3 Do NOT use crypt at all...
SunOS 4.1.4 gcc 2.7-96q1 (Cygnus)
Solaris 2.4 gcc 2.7-96q1 (Cygnus) (SunOS 5.4)
Solaris 2.5 SunWorks Pro C (SunOS 5.5.1)
cc: SC4.0 18 Oct 1995 C 4.0
Digital Unix 3.2 gcc 2.7-96q3 (Cygnus)
Linux 2.0.24 gcc 2.7.2.1
HPUX 9.01 gcc 2.6.3
HPUX 10.01 gcc 2.7-96q3 (Cygnus)
Linux PPC (iMac)
AmigaOS 3.0 GCC egcs-2.91.66 (compile with -D_AMIGA)
Windows NT/95 MSVC++ 4.0
Linux Mandrake Read FAQ
=======================================================================
Unpacking the Distribution
If you are reading this, you have most likely already done this, but to
recap:
The UnrealIRCD server comes tarred and gziped. To uncompress it and expand
it, use the following commands at the Unix prompt:
gzip -d Unreal3.0.tar.gz
tar -xvf Unreal3.0.tar
This will create a new directory called Unreal3.0 and unpack the source
into it.
=======================================================================
Editing the Configuration Files
In previous versions of the source code many files had to be edited to
make things right for any given server.
In this version you DO NOT NEED TO EDIT THE Makefile OR ANY FILES
IN include! That is, unless you set some strange options. If you
find the need to edit include/config.h, for example,
mail us and tell us why ; Config can be made smarter, and that will make
it so you won't have to edit anything for the next version.
=======================================================================
Compiling Your Server
Windows users: You must compile the Config program first. To do this
run the following command: $CC src\Config.c
where $CC is the name of your compiler. for MSVC users that is 'cl'
To build the server, simply run
% ./Config
to start the configuraton program. This program looks at your system
and generate the include/setup.h, include/settings.h, and Options files.
You will be asked some questions. Usually the default answers are the best
ones and most correct. To accept the default, just hit RETURN.
Next, type 'make'. This will compile your server. Depending on your system,
this may be a good time for a caffeine break. (MSVC users run 'nmake')
Hopefully, the server will compile without incident. If it does not, and
you are not able to determine the error, please email
unreal-dev@lists.sourceforge.net and hopefully someone will be able to help you with the problem. If you
do need to fix something, mail there with a patch.
BE CERTAIN TO INCLUDE OPERATING SYSTEM INFORMATION (uname -a) AND COMPILER
VERSION (gcc -v, for instance) IN ALL BUG REPORTS.
=======================================================================
Installing the Files
'make install' does not work in this release -- it doesn't do anything
except a compile if that is needed.
The only files you need are the binary from src/ircd and and an ircd.conf
(see below for copying doc/example.conf as your initial ircd.conf). You
probably will want to create a MOTD file too, as well as place the man
pages from the doc directory to appropriate place in your system.
=======================================================================
Configuring Your Server
The previous step places a file named 'example.conf' into your irc
directory you specified to Config.
To create an IRC configuration file, edit: ircd.conf
Now edit this file to reflect your server. The file is mainly
self-explanatory. Note that if you plan to use your server on ROXnet,
make sure that you have the following line:
U:services.roxnet.org:*:*
If you need help configuring your file, please connect to ROXnet,
(irc.flirt.org or irc.roxnet.org) - go to channel #UnrealIRCd, and ask.
=======================================================================
Starting Your Server
Simply enter the complete path to the executable into the Unix command
line, then hit return. Your server is now operational, assuming that you
have completed all the steps described above.
NOTE: If you get something like the following when running ircd:
ircd fd table too big
Hard Limit: 256 IRC max: 1024
Fix MAXCONNECTIONS
You need to change config.h and recompile. Find the line that says
"#define MAXCONNECTIONS 1024", and change it to the number given after
"Hard Limit" (most likely 256), then make the server again, following the
above instructions.
Enjoy!
- The UnrealIRCd Team - unreal-dev@lists.sourceforge.net

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c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
making modifications to it. For an executable work, complete source
code means all the source code for all modules it contains, plus any
associated interface definition files, plus the scripts used to
control compilation and installation of the executable. However, as a
special exception, the source code distributed need not include
anything that is normally distributed (in either source or binary
form) with the major components (compiler, kernel, and so on) of the
operating system on which the executable runs, unless that component
itself accompanies the executable.
If distribution of executable or object code is made by offering
access to copy from a designated place, then offering equivalent
access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
original licensor to copy, distribute or modify the Program subject to
these terms and conditions. You may not impose any further
restrictions on the recipients' exercise of the rights granted herein.
You are not responsible for enforcing compliance by third parties to
this License.
7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Library General
Public License instead of this License.

@ -0,0 +1,205 @@
#/************************************************************************
#* IRC - Internet Relay Chat, Makefile
#* Copyright (C) 1990, Jarkko Oikarinen
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
CC=gcc
INCLUDEDIR=../include
NETWORKSDIR=
FROMDOS=/home/cmunk/bin/4dos
# [CHANGEME]
# Default flags:
# Change XCFLAGS if you don't like what Config puts there. Same with
# IRCDLIBS.
#
# If you are configuring by hand, try "-O -g" for XCFLAGS, and leave
# IRCDLIBS blank. If that fails, try recomendations below.
#
XCFLAGS=
IRCDLIBS=
#
# use the following on MIPS:
#CFLAGS= -systype bsd43 -DSYSTYPE_BSD43 -I$(INCLUDEDIR)
# For Irix 4.x (SGI), use the following:
#CFLAGS= -g -cckr -I$(INCLUDEDIR)
#
# on NEXT use:
#CFLAGS=-bsd -I$(INCLUDEDIR)
#on NeXT other than 2.0:
#IRCDLIBS=-lsys_s
#
# AIX 370 flags
#CFLAGS=-D_BSD -Hxa -I$(INCLUDEDIR)
#IRCDLIBS=-lbsd
#
# Dynix/ptx V2.0.x
#CFLAGS= -I$(INCLUDEDIR) -O -Xo
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
# Dynix/ptx V1.x.x
#IRCDLIBS= -lsocket -linet -lnsl -lseq
#
#use the following on SUN OS without nameserver libraries inside libc
#IRCDLIBS=-lresolv
#
# Solaris 2
#IRCDLIBS=-lsocket -lnsl -lresolv -L/usr/ucblib -R/usr/ucblib -lgen
#
# ESIX
#CFLAGS=-O -I$(INCLUDEDIR) -I/usr/ucbinclude
#IRCDLIBS=-L/usr/ucblib -L/usr/lib -lsocket -lucb -lns -lnsl
#
# LDFLAGS - flags to send the loader (ld). SunOS users may want to add
# -Bstatic here.
#
#LDFLAGS=-Bstatic
#
#Dell SVR4
#CC=gcc
#CFLAGS= -I$(INCLUDEDIR) -O2
#IRCDLIBS=-lsocket -lnsl -lucb
# [CHANGEME]
# IRCDMODE is the mode you want the binary to be.
# The 4 at the front is important (allows for setuidness)
#
# WARNING: if you are making ircd SUID or SGID, check config.h to make sure
# you are not defining CMDLINE_CONFIG
IRCDMODE = 711
# [CHANGEME]
# IRCDDIR must be the same as DPATH in include/config.h
#
IRCDDIR=/usr/local/lib/ircd
# [CHANGEME]
# Some SunOS versions want this. Try it without first.
#RES=res_init.o res_comp.o res_mkquery.o
# BSDI systems want this.
#RES=res_skipname.o
# The rest are perfectly content with this.
RES=
# [CHANGEME]
# If you get a compile-time error dealing with u_int32_t, comment out
# this line.
# NEED_U_INT32_T= -DNEED_U_INT32_T
NEED_U_INT32_T=
# [CHANGEME]
# If you get a link-time error dealing with strtoul, comment out
# this line.
# STRTOUL= strtoul.o
STRTOUL=
# [CHANGEME]
# If you get crashes around a specific number of clients, and that client
# load comes close or a little over the system-defined value of FD_SETSIZE,
# override it here and see what happens.
FD_SETSIZE=
CFLAGS=-I$(INCLUDEDIR) $(XCFLAGS) $(NEED_U_INT32_T) $(FD_SETSIZE)
SHELL=/bin/sh
SUBDIRS=src
BINDIR=$(IRCDDIR)
MANDIR=/usr/local/man
INSTALL=/usr/bin/install
RM=rm
CP=cp
TOUCH=touch
all: build
MAKEARGS = 'CFLAGS=${CFLAGS}' 'CC=${CC}' 'IRCDLIBS=${IRCDLIBS}' \
'LDFLAGS=${LDFLAGS}' 'IRCDMODE=${IRCDMODE}' \
'BINDIR=${BINDIR}' 'INSTALL=${INSTALL}' \
'INCLUDEDIR=${INCLUDEDIR}' 'IRCDDIR=${IRCDDIR}' \
'MANDIR=${MANDIR}' 'RM=${RM}' 'CP=${CP}' 'TOUCH=${TOUCH}' \
'RES=${RES}' 'SHELL=${SHELL}' 'STRTOUL=${STRTOUL}'
server:
build:
-@if [ ! -f include/setup.h ] ; then \
echo "Hmm...doesn't look like you've run Config..."; \
echo "Doing so now."; \
sh Config; \
fi
@for i in $(SUBDIRS); do \
echo "Building $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} build; ) \
done
@echo ' __________________________________________________ '
@echo '| Compile is now complete. Now you have to go do |'
@echo '| The load-time configuration - try go read the |'
@echo '| file "dynconf" using your favourite viewer or |'
@echo '| editor. The file will contain instructions on how|'
@echo '| to do the dynamic configuration :) |'
@echo '| |'
@echo '| Thanks for using Unreal IRCd! If you are in need |'
@echo '| for any kind of help regarding the IRCd email us |'
@echo '| at unreal-dev@lists.sourceforge.net |'
@echo '|__________________________________________________|'
clean:
$(RM) -f *~ \#* core *.orig include/*.orig
@for i in $(SUBDIRS); do \
echo "Cleaning $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} clean; ) \
done
-@if [ -f include/setup.h ] ; then \
echo "To really restart installation, remove include/setup.h" ; \
fi
-@if [ -f include/settings.h ] ; then \
echo "and include/settings.h" ; \
fi
cleandir: clean
rm -rf include/networks.h include/setup.h include/settings.h Makefile Settings
makex: fromdos
chmod +x Config newnet bsdinstall ircd ircdcron/ircdchk killircd
chmod +x makeconf rehash ircdreg
fromdos: cleandir
$(FROMDOS) -dv *
$(FROMDOS) -dv src/*
$(FROMDOS) -dv include/*
$(FROMDOS) -dv doc/*
$(FROMDOS) -dv crypt/*
$(FROMDOS) -dv ircdcron/*
makedist: makex
echo "Making UnrealIRCd compatible IRCd Dist."
stamp: makedist
echo "/* Auto created release stamping */" > include/stamp.h
echo "#define RELEASEID2 \"`date +%s`\"" >> include/stamp.h
echo "#define RELEASESTUFF \"`hostname`\"" >> include/stamp.h
echo "" >> include/stamp.h
depend:
@for i in $(SUBDIRS); do \
echo "Making dependencies in $$i";\
( cd $$i; ${MAKE} ${MAKEARGS} depend; ) \
done
install: all
@echo "Now install by hand; make install is broken."

@ -0,0 +1,15 @@
Some notes to remember:
-----------------------
* Don't EVER try to link it to incompatible IRCds (this does not
include services). It is *INCOMPATIBLE*. Please HEED this warning!!!
* If you need any help you can email me at stskeeps@tspre.org
* Please read the Changes file about release notes
* Bugs? Read Unreal.nfo
* Unreal IRCd is not meant to be a simple IRCd, rather an advanced
IRCd, please read the documentation before asking questions
[ $Id$ ]

21
TODO

@ -0,0 +1,21 @@
TODO: (Possible 3.1)
* Limit calls to these functions using parse()
0.00 3.91 0.00 6475 0.00 0.00 check_registered
0.00 3.91 0.00 6827 0.00 0.00 check_registered_user
* Optimize:
0.00 3.91 0.00 1292 0.00 0.01 is_banned
12.55 9.61 2.57 41320 0.06 0.10 check_lusers
4.64 11.54 0.95 41566 0.02 0.02 count_channels
3.08 13.96 0.63 850968 0.00 0.00 flush_connections
(fdlists?)
0.15 19.62 0.03 29 1.03 1.80 send_list
* Add svsvline for global vlines
* New /whowas system /who as well
* Short MOTDs
* B:Lines
* Channel mode +d
* Raising PING bug
* Make alternative I/O engine using poll()
* Remove some of the _little_ config.h defines and replace with
unrealircd.conf lines, ex ADMINCHAT, REMOTE_REHASH
* X-Windows GUI (how bad it can be but hey! :P)

@ -0,0 +1,28 @@
TSpre.org
Many here maybe not heard of the Story
how IRC started (and how EFnet started)
EFnet's name means "Eris-Free Network".
Eris was a central hub at the fomer world-
wide IRC network, that anyone could just add
C:N pairs for and connect to.
I was inspired of the tought of a network
where anyone could link without application and all
that shit..
Combined with the IRCd i made (Unreal) and the tspre.org
domain i got donated by Nutcais (my IRC bro). Ive decided to
start the TSpre IRC network, where anyone with TSpre servers
(dreamforge, IRCu p9, and their alike)
(mostly preffered is Unreal thou).. Its an experimental
network where people can test out thier IRCds and
wIRds without having to fill out apps and so on.
There are no real rules. So just have fun :)
See http://www.tspre.org for more info on this=)
--Stskeeps (stskeeps@tspre.org)

@ -0,0 +1,49 @@
===============================================
= UnrealIRCd v3.0 =
===============================================
Was brought to you by:
* Stskeeps <stskeeps@tspre.org>
* codemastr <codemastr@tspre.org>
Precenses on the Internet:
* http://unreal.tspre.org or http://unreal.sourceforge.net
* ftp://unreal.sourceforge.net/pub/unreal
* ftp://ftp.shadow-realm.org/pub/ircd/UnrealIRCd
CVS Repository:
* Alpha versions (or beta)
==========================
cvs -z9 -d :pserver:anonymous@cvs.unreal.sourceforge.net:/cvsroot/unreal login
(just press enter when it asks for password)
cvs -z9 -d :pserver:anonymous@cvs.unreal.sourgeforge.net:/cvsroot/unreal co alpha
* To get support
================
* IRC: /server irc.flirt.org 6667 - /join #unrealircd
* Mailing list: unreal-support@lists.sourceforge.net (for support)
* Got a bug to report?
======================
* If the server crashes and dumps core do this:
* Go into the Unreal directory and type this:
gdb src/ircd core.filename
where core.filename is the filename in the dumping core message
if it loads gdb, (not saying "command not found" etc), type "bt" in
the program (type "quit" to get out again)
The output coming out there please mail it to
unreal-dev@lists.sourceforge.net, along with OS type,
what "uname -a" says, any clues what it is, if you did anything etc
etc. Please keep the core dump files if we ask you to mail us them
if needed
* If you experince any wierdnesses (that doesnt crash the server)
please mail unreal-dev@lists.sourceforge.net with any clues on what
you did, what you experinced etc.
* Got a suggestion?
===================
* Mail it to unreal-dev@lists.sourceforge.net :) or catch one from
the Unreal team online on IRC:)

@ -0,0 +1,84 @@
#! /bin/sh
#
# $Id$
# Old: @(#)install.sh 4.5 (Berkeley) 10/12/83
#
cmd=/bin/mv
strip=""
chmod="/bin/chmod 755"
chown="chown -f root"
chgrp="/bin/chgrp -f bin"
while true ; do
case $1 in
-s ) strip="strip"
shift
;;
-c ) cmd="/bin/cp"
shift
;;
-m ) chmod="/bin/chmod $2"
shift
shift
;;
-o ) chown="/etc/chown -f $2"
shift
shift
;;
-g ) chgrp="/bin/chgrp -f $2"
shift
shift
;;
-d ) cmd="/bin/mkdir"
shift
;;
* ) break
;;
esac
done
if [ ! ${2-""} ]
then echo "install: no destination specified"
exit 1
fi
if [ ${3-""} ]
then echo "install: too many files specified -> $*"
exit 1
fi
if [ $1 = $2 -o $2 = . ]
then echo "install: can't move $1 onto itself"
exit 1
fi
case $cmd in
/bin/mkdir )
file=$2/$1
;;
* )
if [ '!' -f $1 ]
then echo "install: can't open $1"
exit 1
fi
if [ -d $2 ]
then file=$2/$1
else file=$2
fi
/bin/rm -f $file
;;
esac
case $cmd in
/bin/mkdir )
if [ ! -d "$file" ]
then $cmd $file
fi
;;
* )
$cmd $1 $file
if [ $strip ]
then $strip $file
fi
;;
esac
$chown $file
$chgrp $file
$chmod $file

@ -0,0 +1,38 @@
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/Makefile
#* Copyright (C) 1991 Darren Reed
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*/
#
# Change this to the path of your local ircd.conf file
#
IRCDCONF = ../ircd.conf
all: mkpasswd
crypt: install
mkpasswd: mkpasswd.c
cc -lcrypt -O mkpasswd.c -o mkpasswd
install:
crypter ${IRCDCONF}
@echo 'done.'
clean:
/bin/rm -f mkpasswd

@ -0,0 +1,63 @@
/************************************************************************
* IRC - Internet Relay Chat, ircd/crypt/README
* Copyright (C) 1991 Nelson Minar
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
The change implemented here is that the operator password in irc.conf
is no longer stored in plaintext form, but is encrypted the same way
that user passwords are encrypted on normal UNIX systems. Ie, instead
of having
O:*:goodboy:Nelson
in your ircd.conf file, you have
O:*:sCnvYRmbFJ7oI:Nelson
You still type "/oper Nelson goodboy" to become operator. However, if
someone gets ahold of your irc.conf file, they can no longer figure
out what the password is from reading it. There are still other
security holes, namely server-server passwords, but this closes one
obvious problem.
So how do you generate these icky looking strings for passwords?
There's a simple program called mkpasswd to do that for you. Just run
mkpasswd, and at the prompt type in your plaintext password. It will
spit out the encrypted password, which you should then just copy into
the irc.conf file. This should be done only when adding new passwords
to your irc.conf file. To change over your irc.conf file to use
encrypted passwords, define CRYPT_OPER_PASSWORD in config.h. You will
need to recompile your server if you already compiled it with this
feature disabled. Once compiled, edit the Makefile in this directory
and chang "IRCDCONF" to your irc.conf file. Then "make install" in this
directory to replace all the operator passwords in your irc.conf file
with the encrypted format.
Choose your passwords carefully. Do not choose something in a
dictionary, make sure its at least 5 characters. Anything past 8
characters is ignored.
One thing to note about crypt() passwords - for every plaintext, there
are 4096 different passwords. Some valid encryptions of "goodboy"
include t1Ub2RhRQHd4g sCnvYRmbFJ7oI and Xr4Z.Kg5tcdy6. The first
two characters (the "salt") determine which of the 4096 passwords
you will get. mkpasswd chooses the salt randomly, or alternately
will let you specify one on the command line.
see also - crypt(3)

@ -0,0 +1,55 @@
#!/usr/local/bin/perl
#************************************************************************
#* IRC - Internet Relay Chat, ircd/crypt/crypter
#* Copyright (C) 1991 Sean Batt
#*
#* This program is free software; you can redistribute it and/or modify
#* it under the terms of the GNU General Public License as published by
#* the Free Software Foundation; either version 1, or (at your option)
#* any later version.
#*
#* This program is distributed in the hope that it will be useful,
#* but WITHOUT ANY WARRANTY; without even the implied warranty of
#* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
#* GNU General Public License for more details.
#*
#* You should have received a copy of the GNU General Public License
#* along with this program; if not, write to the Free Software
#* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
#*
#* $Id$
#*
#*/
#From Sean Batt sean@coombs.anu.edu.au
#
#Temporary output file
#
$tmpfile = "/tmp/ircd.conf.tmp";
#
#Original ircd.conf file
#
$ircdconf = @ARGV[0];
print "crypting ",$ircdconf,"\n";
@saltset = ('a' .. 'z', 'A' .. 'Z', '0' .. '9', '.', '/');
umask(0077);
open ($ircdout, ">/tmp/ircd.conf.tmp") || die "open $!";
while ($text = <>) {
#if its not an "O" line we can ignore it
$text =~ /^o/i || print ($ircdout $text) && next;
chop($text);
@oline = split(':', $text);
$salt = $saltset[rand(time)%64].$saltset[(rand(time)>>6)%64];
$oline[2] = crypt(@oline[2], $salt);
print ($ircdout join(':',@oline)."\n");
}
close ($ircdout);
close ($ircdin);
print "/bin/cp ",$tmpfile," ",$ircdconf,"\n";
(fork()==0) ? exec("/bin/cp", $tmpfile, $ircdconf) : wait;
#unlink($tmpfile);

@ -0,0 +1,43 @@
/* simple password generator by Nelson Minar (minar@reed.edu)
* copyright 1991, all rights reserved.
* You can use this code as long as my name stays with it.
*
* $Id$
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
extern char *getpass();
int main(argc, argv)
int argc;
char *argv[];
{
static char saltChars[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789./";
char salt[3];
char * plaintext;
int i;
if (argc < 2) {
srandom(time(0)); /* may not be the BEST salt, but its close */
salt[0] = saltChars[random() % 64];
salt[1] = saltChars[random() % 64];
salt[2] = 0;
}
else {
salt[0] = argv[1][0];
salt[1] = argv[1][1];
salt[2] = '\0';
if ((strchr(saltChars, salt[0]) == NULL) || (strchr(saltChars, salt[1]) == NULL))
fprintf(stderr, "illegal salt %s\n", salt), exit(1);
}
plaintext = getpass("Enter Password: ");
printf("Encryption: %s\n", crypt(plaintext, salt));
return 0;
}

@ -0,0 +1,72 @@
# $Id$
on ^367 * if ([$4] != []) {echo *** $1 \($3 - $stime($4)) $2} {echo *** $1-}
on ^333 * echo *** Topic for $1 set by $2 on $stime($3)
on ^317 * if (index(012345679 $3) != -1) {echo *** $1 has been idle for $2 seconds. Signon at $stime($3)} {echo *** $1 has been idle for $2 seconds.}
On ^329 "*" echo *** $1 : created $stime($2)
on ^
alias silence quote silence
alias sile quote silence
on ^raw_irc "% SILENCE %" echo *** $*
@ hideit = 0
on ^server_notice "% % NOTICE -- CLIENT*" if (hideit != 1) {echo *** $2-}
alias show @ hideit = 0;echo *** You can now see clients connecting/exiting
alias hide @ hideit = 1;echo *** You will no longer see clients connecting/exiting
# ctime and sendq written by bry
# modified by Mmmm
alias ctime {
^on 211 -
if ( [$0] )
{ ^assign SS $0- }
{ ^assign SS $S }
^on ^211 * {
eval ^assign hrs2 ${ ([$7]/60)/60}
eval ^assign min2 ${[$7]/60}
eval ^assign dys ${[$HRS2]/24}
eval ^assign hrs ${[$HRS2]-([$DYS]*24)}
eval ^assign min ${[$MIN2] - ( ([$HRS]+([$DYS]*24) )*60)}
eval ^assign sec ${[$7]-([$MIN2]*60)}
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
{eval echo *** $1 $[2]DYS days, $[2]HRS hrs, $[2]MIN min, $[2]SEC s}
}
^stats l $SS
}
alias sendq {
eval ^on ^211 "$SRV *" {
@ a = index(\[ $1) - 1
@ b = left($a $1)
if (index(. $b) == -1)
{eval echo *** $[11]2 sendq $1}
{eval echo *** $[11]2 sendq $1}
}
if ( [$0] )
{ ^assign SRV $0- }
{ ^assign SRV $S }
stats l $SRV
wait -cmd eval ^on ^211 -"$SRV *"
}
# If you use Daveman's toolbox or any auto rejoin line, remove the old
# on raw_irc for KICK, and use the foll. one instead: (Run)
#
#ON ^RAW_IRC "% KICK % % *" {
# IF ([$3]==[$N])
# {
# //QUOTE JOIN $2
# ECHO $MID(11 5 $STIME($TIME())) * You have been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# {
# ECHO $MID(11 5 $STIME($TIME())) * $3 has been kicked off channel $2 by $LEFT($INDEX(! $0) $0) \($MID(1 256 $4-)\)
# }
# }

@ -0,0 +1,142 @@
/************************************************************************
* IRC - Internet Relay Chat, doc/AUTHORS
* Copyright (C) 1990
*
* AUTHORS FILE:
* This file attempts to remember all contributors to the IRC
* developement. Names can be only added this file, no name
* should never be removed. This file must be included into all
* distributions of IRC and derived works.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
IRC was conceived of and written by Jarkko Oikarinen <jto@tolsun.oulu.fi>.
IRC was originally written in University of Oulu, Computing Center.
Jan 1991 - IRC 2.6 jto@tolsun.oulu.fi
- Multiple Channels and protocol changes
Contributions were made by a cast of dozens, including the following:
Markku Jarvinen <mta@tut.fi>: Emacs-like editing facility for the client
Kimmo Suominen <kim@kannel.lut.fi>: HP-UX port
Jeff Trim <jtrim@orion.cair.du.edu>: enhancements and advice
Vijay Subramaniam <vijay@lll-winken.llnl.gov>: advice and ruthless publicity
Karl Kleinpaste <karl@cis.ohio-state.edu>: user's manual
Greg Lindahl <gl8f@virginia.edu>: AUTOMATON code, the Wumpus GM automaton,
myriad bug fixes
Bill Wisner <wisner@hayes.fai.alaska.edu>: numerous bug fixes and code
enhancements
Tom Davis <conslt16@zeus.unl.edu> and Tim Russell <russell@zeus.unl.edu>:
VMS modifications
Markku Savela <msa@tel4.tel.vtt.fi>: advice, support, and being the
incentive to do some of our *own* coding. :)
Tom Hopkins <hoppie@buengf.bu.edu>: bug fixes, quarantine lines,
consolidation of various patches.
Christopher Davis <ckd@cs.bu.edu>: EFnet/Anet gateway coding,
many automata ;), documentation fixing.
Helen Rose <hrose@cs.bu.edu>: documentation updating, and fixing.
Tom Hinds <rocker@bucsf.bu.edu>: emacs client updating.
Tim Miller <cerebus@bu-pub.bu.edu>: various server and client-breaking
features.
Darren Reed <avalon@coombs.anu.edu.au>: various bug fixes and enhancements.
Introduced nickname and channelname hash tables into the server.
The version 2.2 release was coordinated by Mike Bolotski
<mikeb@salmon.ee.ubc.ca>.
The version 2.4 release was coordinated by Markku Savela and
Chelsea Ashley Dyerman
The version 2.5.2 release was coordinated by Christopher Davis, Helen Rose,
and Tom Hopkins.
The versions 2.6.2, 2.7 and 2.8 releases were coordinated by Darren Reed.
Contributions for the 2.8 release from the following people:
Matthew Green <phone@coombs.anu.edu.au>
Chuck Kane <ckane@ece.uiuc.edu>
Matt Lyle <matt@oc.com>
Vesa Ruokonen <ruokonen@lut.fi>
Markku Savela <Markku.Savela@vtt.fi> / April 1990
Fixed various bugs in 2.2PL1 release server (2.2msa.4) and changed
sockets to use non-blocking mode (2.2msa.9). [I have absolutely
nothing to do with clients :-]
Chelsea Ashley Dyerman <chelsea@earth.cchem.berkeley.edu> / April 1990
Rewrote the Makefiles, restructuring of source tree. Added libIrcd.a to
the Makefile macros, numerous reformatting of server text messages, and
added mkversion.sh to keep track of compilation statistics. Numerous
bug fixes and enhancements, and co-coordinator of the 2.4 release.
Jarle Lyngaas (nmijl@alf.uib.no) added Note functions to ircd.
Armin Gruner <gruner@informatik.tu-muenchen.de> / May, June 1990:
* Patched KILL-line feature for ircd.conf, works now.
Enhancement: Time intervals can be specified in passwd-field.
Result: KILL-Line is only active during these intervals
* Patched PRIVMSG handling, now OPER can specify masks for sending
private messages, advantage: msg to all at a specified server or host.
* Little tests on irc 2.5 alpha, fixed some little typos in client code.
Change: common/debug.c has been moved to ircd/s_debug.c, and a
irc/c_debug.c has been created, for the benefit that wrong server msg
are displayed if client does not recognize them. (strange, if a server
sends an 'unknown command', isn't it?)
Tom Hopkins <hoppie@buengf.bu.edu> / September, October 1990:
* Patched msa's K lines for servers (Q lines).
* Consolidated several patches, including Stealth's logging patch.
* Fixed several minor bugs.
* Has done lots of other stuff that I can't seem to remember, but he
always works on code, so he has to have done alot more than three
lines worth. :)
Carsten Munk <stskeeps@mp3fans.co.uk> / May and futher 1999:
* Made many features based on Elite.. :/
Thanks go to those persons not mentioned here who have added their advice,
opinions, and code to IRC.
Various modifications, bugreports, cleanups and testing by:
Hugo Calendar <hugo@ucscb.ucsc.edu>
Bo Adler <adler@csvax.cs.caltech.edu>
Michael Sandrof <ms5n+@andrew.cmu.edu>
Jon Solomon <jsol@cs.bu.edu>
Jan Peterson <jlp@hamblin.math.byu.edu>
Nathan Glasser <nathan@brokaw.lcs.mit.edu>
Helen Rose <hrose@eff.org>
Mike Pelletier <stealth@caen.engin.umich.edu>
Basalat Ali Raja <gwydion@tavi.rice.edu>
Eric P. Scott <eps@toaster.sfsu.edu>
Dan Goodwin <fornax@wpi.wpi.edu>
Noah Friedman <friedman@ai.mit.edu>
[ $Id$ ]

@ -0,0 +1,128 @@
SmartRoute
Rule based connects
Draft 4 - Aug 19, 1994
by Tony Vencill
Rule based connects allow an admin to specify under what conditions
a connect should not be allowed. If no rules are specified for a
given C and/or N line it will be allowed under any condition.
A rule may consist of any legal combination of the following functions
and operators.
Functions
---------
connected(targetmask) - true if a server other than that processing
the rule is connected that matches the
target mask
directcon(targetmask) - true if a server other than that processing
the rule is directly connected that matches
the target mask
via(viamask, targetmask) - true if a server other than that processing
the rule matches the target mask and is
connected via a directly connected server
that matches the via mask
directop() - true if an oper is directly connected
Unary operators
---------------
! eg: !argument - true if the argument is false
Binary operartors
-----------------
&& eg: arg1&&arg2 - true if arg1 and arg2 are both true
|| eg: arg1||arg2 - true if arg1, arg2, or both are true
Parenthesis () are allowed for grouping arguments, but if no parenthesis