diff --git a/doc/technical/serverprotocol.html b/doc/technical/serverprotocol.html
index a3ccfb793..c5d61b5c9 100644
--- a/doc/technical/serverprotocol.html
+++ b/doc/technical/serverprotocol.html
@@ -116,7 +116,7 @@
 		<p>The server.name is the same as that in the remote server's link:: block. When received from unreal servers, this will be the value of that server's me::name. The protocol version is the numeric protocol version (2306 for example), and the protocol flags are the server's compilation flags (described below). These two fields are checked against the deny version {} blocks in the remote server's configuration. A value of 0 for either field prevents deny version{} checking for that field. The server description can be anything. When received from unreal servers, it'll be the value of me::description.</p>
 		<p>The following version numbers have been used previously:</p>
 		<ul>
-			<li>2309 - Unreal 3.2.6</li>
+			<li>2309 - Unreal 3.2.6, 3.2.7, 3.2.8</li>
 			<li>2308 - Unreal 3.2.5</li>
 			<li>2307 - Unreal 3.2.4</li>
 			<li>2306 - Unreal 3.2.3</li>