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- Made IRCII_KLUDGE disappear :P
- Fixed SENDQ_ALWAYS to be mainstream define (as always)
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parent
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4 changed files with 2 additions and 21 deletions
3
Changes
3
Changes
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@ -389,4 +389,5 @@
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- Removed aHush, not in use
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- Removed DISALLOW_MIXED_CASE and IGNORE_FIRST_CHAR, waste of space
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- Made IDLE_FROM_MSG stock define
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- Made IRCII_KLUDGE disappear :P
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- Made IRCII_KLUDGE disappear :P
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- Fixed SENDQ_ALWAYS to be mainstream define (as always)
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@ -455,9 +455,6 @@
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*/
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#define SOCKSPORT 6013
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/* Define default Z:line time for SOCKS -taz */
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#define ZLINE_TIME 300
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/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
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/* You shouldn't change anything below this line, unless absolutely needed. */
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@ -561,16 +558,6 @@
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*/
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#define KILLCHASETIMELIMIT 90 /* Recommended value: 90 */
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/*
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* SendQ-Always causes the server to put all outbound data into the sendq and
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* flushing the sendq at the end of input processing. This should cause more
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* efficient write's to be made to the network.
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* There *shouldn't* be any problems with this method.
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* -avalon
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*/
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#define SENDQ_ALWAYS
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/* ------------------------- END CONFIGURATION SECTION -------------------- */
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#define MOTD MPATH
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#define RULES RPATH
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@ -31,9 +31,6 @@ Computing Center and Jarkko Oikarinen";
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* Option string. Must be before #ifdef DEBUGMODE.
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*/
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char serveropts[] = {
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#ifdef SENDQ_ALWAYS
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'A',
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#endif
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#ifdef CHROOTDIR
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'c',
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#endif
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@ -159,11 +159,7 @@ int send_queued(to)
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** not working correct if send_queued is called for a
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** dead socket... --msa
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*/
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#ifndef SENDQ_ALWAYS
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return dead_link(to, "send_queued called for a DEADSOCKET:%s");
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#else
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return -1;
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#endif
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}
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while (DBufLength(&to->sendQ) > 0)
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{
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