Get UnrealIRCd 6.0.0 ready, but don't release *yet*.

pull/39/head
Bram Matthys 1 year ago
parent 9ed5638dde
commit 359f7b4675
No known key found for this signature in database
GPG Key ID: BF8116B163EAAE98

@ -1,7 +1,7 @@
#!/bin/sh
#
# Config script for UnrealIRCd
# (C) 2001-2019 The UnrealIRCd Team
# (C) 2001-2021 The UnrealIRCd Team
#
# This configure script is free software; the UnrealIRCd Team gives
# unlimited permission to copy, distribute and modify as long as the
@ -348,7 +348,7 @@ echo "We will now ask you a number of questions. You can just press ENTER to acc
echo ""
# This needs to be updated each release so auto-upgrading works for settings, modules, etc!!:
UNREALRELEASES="unrealircd-6.0.0-rc1 unrealircd-6.0.0-beta4 unrealircd-6.0.0-beta3 unrealircd-6.0.0-beta2 unrealircd-6.0.0-beta1 unrealircd-5.2.2 unrealircd-5.2.1.1 unrealircd-5.2.1 unrealircd-5.2.1-rc1 unrealircd-5.2.0.2 unrealircd-5.2.0.1 unrealircd-5.2.0 unrealircd-5.2.0-rc1 unrealircd-5.0.9.1 unrealircd-5.0.9 unrealircd-5.0.9-rc1 unrealircd-5.0.8 unrealircd-5.0.8-rc1 unrealircd-5.0.7 unrealircd-5.0.7-rc1 unrealircd-5.0.6 unrealircd-5.0.5.1 unrealircd-5.0.5 unrealircd-5.0.4 unrealircd-5.0.3.1"
UNREALRELEASES="unrealircd-6.0.0-rc2 unrealircd-6.0.0-rc1 unrealircd-6.0.0-beta4 unrealircd-6.0.0-beta3 unrealircd-6.0.0-beta2 unrealircd-6.0.0-beta1 unrealircd-5.2.2 unrealircd-5.2.1.1 unrealircd-5.2.1 unrealircd-5.2.1-rc1 unrealircd-5.2.0.2 unrealircd-5.2.0.1 unrealircd-5.2.0 unrealircd-5.2.0-rc1 unrealircd-5.0.9.1 unrealircd-5.0.9 unrealircd-5.0.9-rc1 unrealircd-5.0.8 unrealircd-5.0.8-rc1 unrealircd-5.0.7 unrealircd-5.0.7-rc1 unrealircd-5.0.6 unrealircd-5.0.5.1 unrealircd-5.0.5 unrealircd-5.0.4"
if [ -f "config.settings" ]; then
. ./config.settings
else

@ -1,7 +1,7 @@
# Security Policy
## Supported Versions
* The latest *stable* release of UnrealIRCd 5 (until 2023-06-01)
* The latest *stable* release of UnrealIRCd 5 (until 2023-07-01)
* The latest *stable* release of UnrealIRCd 6
See [UnrealIRCd releases](https://www.unrealircd.org/docs/UnrealIRCd_releases) for information on older versions and End Of Life dates.

20
configure vendored

@ -1,6 +1,6 @@
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for unrealircd 6.0.0-rc2.
# Generated by GNU Autoconf 2.69 for unrealircd 6.0.0.
#
# Report bugs to <https://bugs.unrealircd.org/>.
#
@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='unrealircd'
PACKAGE_TARNAME='unrealircd'
PACKAGE_VERSION='6.0.0-rc2'
PACKAGE_STRING='unrealircd 6.0.0-rc2'
PACKAGE_VERSION='6.0.0'
PACKAGE_STRING='unrealircd 6.0.0'
PACKAGE_BUGREPORT='https://bugs.unrealircd.org/'
PACKAGE_URL='https://unrealircd.org/'
@ -1345,7 +1345,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures unrealircd 6.0.0-rc2 to adapt to many kinds of systems.
\`configure' configures unrealircd 6.0.0 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
@ -1411,7 +1411,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of unrealircd 6.0.0-rc2:";;
short | recursive ) echo "Configuration of unrealircd 6.0.0:";;
esac
cat <<\_ACEOF
@ -1586,7 +1586,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
unrealircd configure 6.0.0-rc2
unrealircd configure 6.0.0
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
@ -1955,7 +1955,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by unrealircd $as_me 6.0.0-rc2, which was
It was created by unrealircd $as_me 6.0.0, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
@ -2373,7 +2373,7 @@ _ACEOF
# The version suffix such as a beta marker or release candidate
# marker. (e.g.: -rcX for unrealircd-3.2.9-rcX). This macro is a
# string instead of an integer because it contains arbitrary data.
UNREAL_VERSION_SUFFIX="-rc2"
UNREAL_VERSION_SUFFIX=""
cat >>confdefs.h <<_ACEOF
#define UNREAL_VERSION_SUFFIX "$UNREAL_VERSION_SUFFIX"
@ -9391,7 +9391,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by unrealircd $as_me 6.0.0-rc2, which was
This file was extended by unrealircd $as_me 6.0.0, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
@ -9454,7 +9454,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
unrealircd config.status 6.0.0-rc2
unrealircd config.status 6.0.0
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"

@ -7,7 +7,7 @@ dnl src/windows/unrealinst.iss
dnl doc/Config.header
dnl src/version.c.SH
AC_INIT([unrealircd], [6.0.0-rc2], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
AC_INIT([unrealircd], [6.0.0], [https://bugs.unrealircd.org/], [], [https://unrealircd.org/])
AC_CONFIG_SRCDIR([src/ircd.c])
AC_CONFIG_HEADER([include/setup.h])
AC_CONFIG_AUX_DIR([autoconf])
@ -40,7 +40,7 @@ AC_DEFINE_UNQUOTED([UNREAL_VERSION_MINOR], [$UNREAL_VERSION_MINOR], [Minor versi
# The version suffix such as a beta marker or release candidate
# marker. (e.g.: -rcX for unrealircd-3.2.9-rcX). This macro is a
# string instead of an integer because it contains arbitrary data.
UNREAL_VERSION_SUFFIX=["-rc2"]
UNREAL_VERSION_SUFFIX=[""]
AC_DEFINE_UNQUOTED([UNREAL_VERSION_SUFFIX], ["$UNREAL_VERSION_SUFFIX"], [Version suffix such as a beta marker or release candidate marker. (e.g.: -rcX for unrealircd-3.2.9-rcX)])
AC_PATH_PROG(RM,rm)

@ -7,7 +7,7 @@
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
Configuration Program
for UnrealIRCd 6.0.0-rc2
for UnrealIRCd 6.0.0
This program will help you to compile your IRC server, and ask you
questions regarding the compile-time settings of it during the process.

@ -1,6 +1,12 @@
UnrealIRCd 6.0.0-git
=================
This WILL BE the first stable release of UnrealIRCd 6.
*NOT RELEASED YET*
This is the first stable release of UnrealIRCd 6.
Many thanks to k4be for his help during development, other contributors for
their feedback and patches, the people who tested the beta's and release
candidates, translators and everyone else who made this release happen!
Summary
--------
@ -13,8 +19,22 @@ which snomask. All the +vhoaq channel modes are now modular as well,
handy for admins who don't want or need halfops or +q/+a.
For WHOIS it is now customizable in detail who gets to see what.
Upgrading
----------
A summary of the features is available at
[What's new in UnrealIRCd 6](https://www.unrealircd.org/docs/What's_new_in_UnrealIRCd_6).
For complete information, continue reading the release notes below.
The sections below contain all the details.
Upgrading from UnrealIRCd 5
----------------------------
The previous stable series, UnrealIRCd 5, will no longer get any new features.
We still do bug fixes until July 1, 2022. In the 12 months after that, only
security issues will be fixed. Finally, after July 1, 2023,
[all support will stop](https://www.unrealircd.org/docs/UnrealIRCd_5_EOL).
If you want to hold off for a while because you are cautious or if you
depend on 3rd party modules (which may not have been upgraded yet by their
authors) then feel free to wait for a 6.0.1 or 6.0.2 release.
If you are upgrading from UnrealIRCd 5 to 6 then you can use your existing
configuration and files. There's no need to start from scratch.
However, you will need to make a few updates, see
@ -24,11 +44,11 @@ Enhancements
-------------
* Completely new log system and snomasks overhaul
* Both logging and snomask sending is done by a single logging function
* New support for [JSON logging](https://www.unrealircd.org/docs/JSON_logging)
* Support for [JSON logging](https://www.unrealircd.org/docs/JSON_logging)
to disk, instead of the default text format.
JSON logging adds lot of detail to log messages and consistently
expands things like 'client' with properties like hostname,
connected_since, reputation, modes, etc.
expands things like *client* with properties like *hostname*,
*connected_since*, *reputation*, *modes*, etc.
* The JSON data is also sent to all IRCOps who request the
`unrealircd.org/json-log` capability. The data is then sent in
a message-tag called `unrealircd.org/json-log`. This makes it ideal
@ -173,7 +193,7 @@ Module coders (API changes)
Server protocol
----------------
* When multiple related `SJOIN` messages are generated for the same channel
then we now only send the current channel modes (eg ```+sntk key```) in the
then we now only send the current channel modes (eg `+sntk key`) in the
first SJOIN and not in the other ones as they are unneeded for the
immediate followup SJOINs, they waste unnecessary bytes and CPU.
Such messages may be generated when syncing a channel that has dozens

@ -38,7 +38,7 @@ PROJECT_NAME = "UnrealIRCd"
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = 6.0.0-rc2
PROJECT_NUMBER = 6.0.0
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a

@ -65,6 +65,6 @@
/* Version suffix such as a beta marker or release candidate marker. (e.g.:
-rcX for unrealircd-3.2.9-rcX) */
#define UNREAL_VERSION_SUFFIX "-rc2"
#define UNREAL_VERSION_SUFFIX ""
#endif

@ -7,7 +7,7 @@ echo "Extracting src/version.c..."
if [ -d ../.git ]; then
SUFFIX="-$(git rev-parse --short HEAD)"
fi
id="6.0.0-rc2$SUFFIX"
id="6.0.0$SUFFIX"
echo "$id"
if test -r version.c

@ -6,7 +6,7 @@
[Setup]
AppName=UnrealIRCd 6
AppVerName=UnrealIRCd 6.0.0-rc2
AppVerName=UnrealIRCd 6.0.0
AppPublisher=UnrealIRCd Team
AppPublisherURL=https://www.unrealircd.org
AppSupportURL=https://www.unrealircd.org

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