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Thanks, kerio!
107 lines
4.1 KiB
Text
107 lines
4.1 KiB
Text
NetHack 3.4.3 Linux Elf
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This README provides the instructions for using the official Linux binary,
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system platform requirements, as well as steps used to create that binary.
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The same steps can be used from the source distribution to create a similar
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binary.
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The official Linux binary has support for tty and X11 windowing systems, but
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not Qt. This means you will need to have X11 libraries installed on your
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system to run this binary, even in its tty flavor.
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The Linux binary package assumes that you have a user and a group named
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"games" on your system. If you do not, you can simplify installation by
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creating them first.
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Log in as or su to "root". Then, cd /, gunzip and untar the package,
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preserving permissions to put the NetHack files in /usr/games/nethack and
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/usr/games/lib/nethackdir. For example, if the package in in your
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home directory you might perform these steps.
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% su
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# cd /
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# tar xpvzf ~yourlogin/nethack-343-linux-X11.tgz
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If you have old record and logfile entries from a previous NetHack version,
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you might want to save copies before they get overwritten by the new empty
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files; old saved games and bones files from 3.4.x will work with 3.4.3.
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If you are installing from the RPM, there is no need to save the old record
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and logfile; they are automatically preserved.
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In addition to data files for running the game, you will find other useful
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things in /usr/games/lib/nethackdir (such as a copy of this README :-).
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The general documentation Guidebook.txt and the processed man pages
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nethack.txt and recover.txt should provide an introduction to the game.
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The sample config file called dot.nethackrc can be used by copying
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it to your home directory as .nethackrc and modifying it to your liking.
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If you are running X11 copy the nh10.pcf and ibm.pcf font files from
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/usr/games/lib/nethackdir to a X11 fonts directory (such as
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/usr/X11/lib/X11/fonts/misc) and run "mkfontdir", then restart X
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windows to load them. If you prefer to use the graphical tiles,
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add the following to your .Xdefaults or .Xresources file:
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NetHack.tile_file: x11tiles
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You may need to run "xrdb -merge $HOME/.Xdefaults" (or .Xresources) after
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doing this.
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The official Linux binary is set up to run setgid games, which allows
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multiple users on your system to play the game and prevents cheating by
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unprivileged users. The usual default for NetHack is setuid games, but
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this causes problems with accessing .nethackrc on distributions with
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restrictive default security on home directories and users who don't know
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the tradeoffs of various permission settings.
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If you have problems, send us some email.
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nethack-bugs@nethack.org
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Steps used to build this binary release, in addition to the basic
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instructions found in sys/unix/Install.unx. The step numbers below
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correspond to the step numbers in sys/unix/Install.unx.
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System: gcc-3.2, XFree86-libs-4.2.1, ncurses-5.2, glibc-2.3.2 (GLIBC_2.3)
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3. Edit include/config.h and include/unixconf.h
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config.h: define X11_GRAPHICS window support.
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define USE_XPM support.
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define COMPRESS as /bin/gzip as that is where it
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seems to reside on newer Linux's.
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define COMPRESS_EXTENSION as ".gz"
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define DLB
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define AUTOPICKUP_EXCEPTIONS
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unixconf.h: define LINUX
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define TIMED_DELAY
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6. Makefile.src: define modern, non-BSD Linux and linux options throughout
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CC = gcc
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LFLAGS = -L/usr/X11R6/lib
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WINSRC = $(WINTTYSRC) $(WINX11SRC)
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WINOBJ = $(WINTTYOBJ) $(WINX11OBJ)
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WINTTYLIB = /usr/lib/libncurses.a
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WINX11LIB = -lXaw -lXmu -lXext -lXt -lXpm -lX11
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WINLIB = $(WINTTYLIB) $(WINX11LIB)
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Makefile.utl: define modern, non-BSD Linux and linux options throughout
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Use bison/flex instead of yacc/lex
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CC = gcc
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LFLAGS = -L/usr/X11R6/lib
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YACC = bison -y
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LEX = flex
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7. Makefile.top: GAMEGRP = games
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GAMEPERM = 02755
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FILEPERM = 0664
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EXEPERM = 0755
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DIRPERM = 0775
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VARDATND = x11tiles NetHack.ad pet_mark.xbm rip.xpm
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make all; su; make install
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9. Additional step: As discussed in win/X11/Install.X11, convert nh10.bdf
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and ibm.bdf to proper font files and place in font path.
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