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notnotdnethack/src/write.c
Ron Nazarov 34aaaf57e1
Replace FDECL, NDECL, VDECL, and E macros with their definitions
E as in the alias for extern, not the completely different E that's an
alias for EXPLOSION used in objects.c.
2024-05-06 00:28:05 +01:00

403 lines
11 KiB
C

/* SCCS Id: @(#)write.c 3.4 2001/11/29 */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
static int cost(struct obj *);
/*
* returns basecost of a scroll or a spellbook
*/
static int
cost(register struct obj *otmp)
{
if (otmp->oclass == SPBOOK_CLASS)
return(10 * objects[otmp->otyp].oc_level);
switch (otmp->otyp) {
# ifdef MAIL
case SCR_MAIL:
return(2);
/* break; */
# endif
case SCR_LIGHT:
case SCR_GOLD_DETECTION:
case SCR_FOOD_DETECTION:
case SCR_MAGIC_MAPPING:
case SCR_AMNESIA:
case SCR_FIRE:
case SCR_EARTH:
case SCR_WARD:
return(8);
/* break; */
case SCR_DESTROY_ARMOR:
case SCR_CREATE_MONSTER:
case SCR_PUNISHMENT:
return(10);
/* break; */
case SCR_CONFUSE_MONSTER:
return(12);
/* break; */
case SCR_IDENTIFY:
return(14);
/* break; */
case SCR_ENCHANT_ARMOR:
case SCR_REMOVE_CURSE:
case SCR_ENCHANT_WEAPON:
case SCR_CHARGING:
return(16);
/* break; */
case SCR_RESISTANCE:
case SCR_ANTIMAGIC:
return(18);
/* break; */
case SCR_SCARE_MONSTER:
case SCR_STINKING_CLOUD:
case SCR_TAMING:
case SCR_TELEPORTATION:
case SCR_WARDING:
return(20);
/* break; */
case SCR_GENOCIDE:
return(30);
/* break; */
case SCR_BLANK_PAPER:
default:
impossible("You can't write such a weird scroll!");
}
return(1000);
}
static const char write_on[] = { SCROLL_CLASS, SPBOOK_CLASS, 0 };
int
dowrite(register struct obj *pen)
{
register struct obj *paper;
char namebuf[BUFSZ], *nm, *bp;
register struct obj *new_obj;
int basecost, actualcost;
int curseval;
char qbuf[QBUFSZ];
int first, last, i;
boolean by_descr = FALSE;
const char *typeword;
int theward;
if (nohands(youracedata)) {
You("need hands to be able to write!");
return 0;
} else if (!freehand()) {
You("need a free %s to be able to write!", body_part(HAND));
return 0;
} else if (Glib) {
pline("%s from your %s.",
Tobjnam(pen, "slip"), makeplural(body_part(FINGER)));
dropx(pen);
return 1;
}
/* get paper to write on */
paper = getobj(write_on,"write on");
if(!paper)
return(0);
typeword = (paper->oclass == SPBOOK_CLASS) ? "spellbook" : "scroll";
if(Blind && !paper->dknown) {
You("don't know if that %s is blank or not!", typeword);
return(1);
}
paper->dknown = 1;
if(paper->otyp != SCR_BLANK_PAPER && paper->otyp != SPE_BLANK_PAPER) {
pline("That %s is not blank!", typeword);
exercise(A_WIS, FALSE);
return(1);
}
/* what to write */
Sprintf(qbuf, "What type of %s do you want to write?", typeword);
getlin(qbuf, namebuf);
(void)mungspaces(namebuf); /* remove any excess whitespace */
if(namebuf[0] == '\033' || !namebuf[0])
return(1);
nm = namebuf;
if (!strncmpi(nm, "scroll ", 7)) nm += 7;
else if (!strncmpi(nm, "spellbook ", 10)) nm += 10;
if (!strncmpi(nm, "of ", 3)) nm += 3;
if ((bp = strstri(nm, " armour")) != 0) {
(void)strcpy(bp, " armor ");
eos(bp)[0] = ' '; /* overwrite the '\0', we want the rest of the string */
(void)mungspaces(bp + 1); /* remove the extra space */
}
if(!strcmpi(nm, "heptagram")){
if( !(u.wardsknown & WARD_HEPTAGRAM)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = HEPTAGRAM;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "gorgoneion")){
if( !(u.wardsknown & WARD_GORGONEION)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = GORGONEION;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "circle of acheron") ||
!strcmpi(nm, "circle") ||
!strcmpi(nm, "acheron")){
if( !(u.wardsknown & WARD_ACHERON)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = CIRCLE_OF_ACHERON;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "pentagram")){
if( !(u.wardsknown & WARD_PENTAGRAM)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = PENTAGRAM;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "hexagram")){
if( !(u.wardsknown & WARD_HEXAGRAM)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = HEXAGRAM;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "hamsa") ||
!strcmpi(nm, "hamsa mark")){
if( !(u.wardsknown & WARD_HAMSA)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = HAMSA;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "elder sign") ||
!strcmpi(nm, "the elder sign")){
if( !(u.wardsknown & WARD_ELDER_SIGN)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = ELDER_SIGN;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "elder elemental eye") ||
!strcmpi(nm, "elder eye") ||
!strcmpi(nm, "elemental eye")){
if( !(u.wardsknown & WARD_EYE)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = ELDER_ELEMENTAL_EYE;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "sign of the scion queen mother") ||
!strcmpi(nm, "sign of the scion queen mother") ||
!strcmpi(nm, "scion queen mother") ||
!strcmpi(nm, "queen mother") ||
!strcmpi(nm, "mother") ||
!strcmpi(nm, "sign")){
if( !(u.wardsknown & WARD_QUEEN)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = SIGN_OF_THE_SCION_QUEEN;
i = SCR_WARD;
goto found_ward;
} else if(!strcmpi(nm, "cartouche of the cat lord") ||
!strcmpi(nm, "cat lord") ||
!strcmpi(nm, "cartouche")){
if( !(u.wardsknown & WARD_CAT_LORD)){
You_cant("scribe a ward you don't know!");
return 1;
}
i = CARTOUCHE_OF_THE_CAT_LORD;
theward = TRUE;
goto found_ward;
} else if(!strcmpi(nm, "wings of garuda") ||
!strcmpi(nm, "garuda") ||
!strcmpi(nm, "wings")){
if( !(u.wardsknown & WARD_GARUDA)){
You_cant("scribe a ward you don't know!");
return 1;
}
theward = WINGS_OF_GARUDA;
i = SCR_WARD;
goto found_ward;
} else{
first = bases[(int)paper->oclass];
last = bases[(int)paper->oclass + 1] - 1;
for (i = first; i <= last; i++) {
/* extra shufflable descr not representing a real object */
if (!OBJ_NAME(objects[i])) continue;
if (!strcmpi(OBJ_NAME(objects[i]), nm))
goto found;
if (!strcmpi(OBJ_DESCR(objects[i]), nm)) {
by_descr = TRUE;
goto found;
}
}
There("is no such %s!", typeword);
return 1;
}
found:
if(i == SCR_WARD){
You("must specify the ward to scribe!");
return 1;
}
found_ward:
if (i == SCR_BLANK_PAPER || i == SPE_BLANK_PAPER) {
You_cant("write that!");
pline("It's obscene!");
return 1;
} else if (i == SPE_BOOK_OF_THE_DEAD || i == SPE_SECRETS || i == SCR_CONSECRATION) {
pline("No mere dungeon adventurer could write that.");
return 1;
} else if (by_descr && paper->oclass == SPBOOK_CLASS &&
!objects[i].oc_name_known) {
/* can't write unknown spellbooks by description */
pline(
"Unfortunately you don't have enough information to go on.");
return 1;
}
/* KMH, conduct */
u.uconduct.literate++;
new_obj = mksobj(i, MKOBJ_NOINIT);
new_obj->bknown = (paper->bknown && pen->bknown);
if(i==SCR_WARD){
new_obj->oward = theward;
}
/* shk imposes a flat rate per use, not based on actual charges used */
check_unpaid(pen);
/* see if there's enough ink */
basecost = cost(new_obj);
if(Role_if(PM_WIZARD))
basecost = basecost * 4 / 5;
if(pen->spe < basecost/2) {
Your("marker is too dry to write that!");
obfree(new_obj, (struct obj *) 0);
return(1);
}
/* we're really going to write now, so calculate cost
*/
actualcost = rn1(basecost/2,basecost/2);
curseval = bcsign(pen) + bcsign(paper);
exercise(A_WIS, TRUE);
/* dry out marker */
if (pen->spe < actualcost) {
pen->spe = 0;
Your("marker dries out!");
/* scrolls disappear, spellbooks don't */
if (paper->oclass == SPBOOK_CLASS) {
pline_The(
"spellbook is left unfinished and your writing fades.");
update_inventory(); /* pen charges */
} else {
pline_The("scroll is now useless and disappears!");
useup(paper);
}
obfree(new_obj, (struct obj *) 0);
return(1);
}
pen->spe -= actualcost;
struct objclass *oc = &objects[new_obj->otyp];
int school_skill = 0;
int skl;
int spell_schools[] = {P_ATTACK_SPELL, P_HEALING_SPELL, P_DIVINATION_SPELL, P_ENCHANTMENT_SPELL, P_CLERIC_SPELL, P_ESCAPE_SPELL, P_MATTER_SPELL};
int generalism_bonus = 0;
for(skl=0; skl < SIZE(spell_schools); skl++)
generalism_bonus += max(0, P_SKILL(spell_schools[skl])-1);
if(oc->oc_skill && new_obj->oclass == SPBOOK_CLASS){
//-1 (restricted) to +3 (expert)
school_skill = P_SKILL(oc->oc_skill) - 1;
if(school_skill*2 >= oc->oc_level){
//Note: double-counts school_skill by design
school_skill = school_skill*5 + generalism_bonus*5;
}
else {
school_skill = school_skill*5 - oc->oc_level*5;
}
}
else {
school_skill = generalism_bonus*5;
}
// (15*3) 16 14/2 2*10 (skilled) 4 >= 4 (skilled vs. fireball)
// 45 16 7 20 -0
// 45 61 68 88%
// (20*3) 23 23/2 1*5 (basic) 2 < 5 (basic vs. charm)
// 60 23 11 5 -30
// 60 83 94 99 69%
// (20*3) 23 23/2 3*5 (expert) 6 < 7 (expert vs. finger of death)
// 60 23 11 15 -35
// 60 83 94 109 74%
int target = u.ulevel*3 + ACURR(A_INT) + ACURR(A_WIS)/2 + school_skill;
if(!Role_if(PM_WIZARD) && target > 0)
target /= 5;
/* can't write if we don't know it - unless we're lucky */
if(objects[new_obj->otyp].oc_nowish ||
(!(objects[new_obj->otyp].oc_name_known) &&
!(by_descr && objects[new_obj->otyp].oc_uname) &&
(rnl(100) >= target))
){
if(new_obj->otyp != SPE_SECRETS) You("%s to write that!", by_descr ? "fail" : "don't know how");
/* scrolls disappear, spellbooks don't */
if (paper->oclass == SPBOOK_CLASS) {
You(
"write in your best handwriting: \"My Diary\", but it quickly fades.");
update_inventory(); /* pen charges */
} else {
if (by_descr) {
Strcpy(namebuf, OBJ_DESCR(objects[new_obj->otyp]));
wipeout_text(namebuf, (6+MAXULEV - u.ulevel)/6, 0);
} else
Sprintf(namebuf, "%s was here!", plname);
You("write \"%s\" and the scroll disappears.", namebuf);
useup(paper);
}
obfree(new_obj, (struct obj *) 0);
return(1);
}
/* useup old scroll / spellbook */
useup(paper);
/* success */
if (new_obj->oclass == SPBOOK_CLASS) {
/* acknowledge the change in the object's description... */
pline_The("spellbook warps strangely, then turns %s.",
OBJ_DESCR(objects[new_obj->otyp]));
}
new_obj->blessed = (curseval > 0);
new_obj->cursed = (curseval < 0);
#ifdef MAIL
if (new_obj->otyp == SCR_MAIL) new_obj->spe = 1;
#endif
new_obj = hold_another_object(new_obj, "Oops! %s out of your grasp!",
The(aobjnam(new_obj, "slip")),
(const char *)0);
return(1);
}
/*write.c*/