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notnotdnethack/src/rect.c
Ron Nazarov 34aaaf57e1
Replace FDECL, NDECL, VDECL, and E macros with their definitions
E as in the alias for extern, not the completely different E that's an
alias for EXPLOSION used in objects.c.
2024-05-06 00:28:05 +01:00

190 lines
3.7 KiB
C

/* SCCS Id: @(#)rect.c 3.4 1990/02/22 */
/* Copyright (c) 1990 by Jean-Christophe Collet */
/* NetHack may be freely redistributed. See license for details. */
#include "hack.h"
int get_rect_ind(NhRect *);
static boolean intersect(NhRect *,NhRect *,NhRect *);
/*
* In this file, we will handle the various rectangle functions we
* need for room generation.
*/
#define MAXRECT 50
#define XLIM 4
#define YLIM 3
static NhRect rect[MAXRECT+1];
static int rect_cnt;
/*
* Initialisation of internal structures. Should be called for every
* new level to be build...
*/
void
init_rect(void)
{
rect_cnt = 1;
rect[0].lx = rect[0].ly = 0;
rect[0].hx = COLNO - 1;
rect[0].hy = ROWNO - 1;
}
/*
* Search Index of one precise NhRect.
*
*/
int
get_rect_ind(NhRect *r)
{
register NhRect *rectp;
register int lx, ly, hx, hy;
register int i;
lx = r->lx; ly = r->ly;
hx = r->hx; hy = r->hy;
for (i=0,rectp = &rect[0];i<rect_cnt;i++,rectp++)
if ( lx == rectp->lx && ly == rectp->ly &&
hx == rectp->hx && hy == rectp->hy)
return i;
return -1;
}
/*
* Search a free rectangle that include the one given in arg
*/
NhRect *
get_rect(NhRect *r)
{
register NhRect *rectp;
register int lx, ly, hx, hy;
register int i;
lx = r->lx; ly = r->ly;
hx = r->hx; hy = r->hy;
for (i=0,rectp = &rect[0];i<rect_cnt;i++,rectp++)
if ( lx >= rectp->lx && ly >= rectp->ly &&
hx <= rectp->hx && hy <= rectp->hy)
return rectp;
return 0;
}
/*
* Get some random NhRect from the list.
*/
NhRect *
rnd_rect(void)
{
return rect_cnt > 0 ? &rect[rn2(rect_cnt)] : 0;
}
/*
* Search intersection between two rectangles (r1 & r2).
* return TRUE if intersection exist and put it in r3.
* otherwise returns FALSE
*/
static boolean
intersect(NhRect *r1, NhRect *r2, NhRect *r3)
{
if (r2->lx > r1->hx || r2->ly > r1->hy ||
r2->hx < r1->lx || r2->hy < r1->ly)
return FALSE;
r3->lx = (r2->lx > r1->lx ? r2->lx : r1->lx);
r3->ly = (r2->ly > r1->ly ? r2->ly : r1->ly);
r3->hx = (r2->hx > r1->hx ? r1->hx : r2->hx);
r3->hy = (r2->hy > r1->hy ? r1->hy : r2->hy);
if (r3->lx > r3->hx || r3->ly > r3->hy)
return FALSE;
return TRUE;
}
/*
* Remove a rectangle from the list of free NhRect.
*/
void
remove_rect(NhRect *r)
{
int ind;
ind = get_rect_ind(r);
if ( ind >=0 )
rect[ind] = rect[--rect_cnt];
}
/*
* Add a NhRect to the list.
*/
void
add_rect(NhRect *r)
{
if (rect_cnt >= MAXRECT) {
#ifdef WIZARD
if (wizard) pline("MAXRECT may be too small.");
#endif
return;
}
/* Check that this NhRect is not included in another one */
if (get_rect(r))
return;
rect[rect_cnt] = *r;
rect_cnt++;
}
/*
* Okay, here we have two rectangles (r1 & r2).
* r1 was already in the list and r2 is included in r1.
* What we want is to allocate r2, that is split r1 into smaller rectangles
* then remove it.
*/
void
split_rects(NhRect *r1, NhRect *r2)
{
NhRect r, old_r;
int i;
int xlim = (flags.makelev_closerooms ? 0 : XLIM);
int ylim = (flags.makelev_closerooms ? 0 : YLIM);
old_r = *r1;
remove_rect(r1);
/* Walk down since rect_cnt & rect[] will change... */
for (i=rect_cnt-1; i>=0; i--)
if (intersect(&rect[i], r2, &r))
split_rects(&rect[i], &r);
if (r2->ly - old_r.ly-1 > (old_r.hy < ROWNO - 1 ? 2*ylim : ylim+1)+4) {
r = old_r;
r.hy = r2->ly - 2;
add_rect(&r);
}
if (r2->lx - old_r.lx-1 > (old_r.hx < COLNO - 1 ? 2*xlim : xlim+1)+4) {
r = old_r;
r.hx = r2->lx - 2;
add_rect(&r);
}
if (old_r.hy - r2->hy-1 > (old_r.ly > 0 ? 2*ylim : ylim+1)+4) {
r = old_r;
r.ly = r2->hy + 2;
add_rect(&r);
}
if (old_r.hx - r2->hx-1 > (old_r.lx > 0 ? 2*xlim : xlim+1)+4) {
r = old_r;
r.lx = r2->hx + 2;
add_rect(&r);
}
}
/*rect.c*/