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notnotdnethack/include/winprocs.h
Ron Nazarov 34aaaf57e1
Replace FDECL, NDECL, VDECL, and E macros with their definitions
E as in the alias for extern, not the completely different E that's an
alias for EXPLOSION used in objects.c.
2024-05-06 00:28:05 +01:00

214 lines
9.4 KiB
C

/* SCCS Id: @(#)winprocs.h 3.4 2003/01/08 */
/* Copyright (c) David Cohrs, 1992 */
/* NetHack may be freely redistributed. See license for details. */
#ifndef WINPROCS_H
#define WINPROCS_H
struct window_procs {
const char *name;
unsigned long wincap; /* window port capability options supported */
unsigned long wincap2; /* additional window port capability options supported */
void (*win_init_nhwindows)(int *, char **);
void (*win_player_selection)(void);
void (*win_askname)(void);
void (*win_get_nh_event)(void) ;
void (*win_exit_nhwindows)(const char *);
void (*win_suspend_nhwindows)(const char *);
void (*win_resume_nhwindows)(void);
winid (*win_create_nhwindow)(int);
void (*win_clear_nhwindow)(winid);
void (*win_display_nhwindow)(winid, boolean);
void (*win_destroy_nhwindow)(winid);
void (*win_curs)(winid,int,int);
void (*win_putstr)(winid, int, const char *);
void (*win_display_file)(const char *, boolean);
void (*win_start_menu)(winid);
void (*win_add_menu)(winid,int,const anything *,
char,char,int,const char *, boolean);
void (*win_end_menu)(winid, const char *);
int (*win_select_menu)(winid, int, menu_item **);
char (*win_message_menu)(char,int,const char *);
void (*win_update_inventory)(void);
void (*win_mark_synch)(void);
void (*win_wait_synch)(void);
void (*win_cliparound)(int, int);
#ifdef POSITIONBAR
void (*win_update_positionbar)(char *);
#endif
void (*win_print_glyph)(winid,xchar,xchar,int);
void (*win_raw_print)(const char *);
void (*win_raw_print_bold)(const char *);
int (*win_nhgetch)(void);
int (*win_nh_poskey)(int *, int *, int *);
void (*win_nhbell)(void);
int (*win_doprev_message)(void);
char (*win_yn_function)(const char *, const char *, char);
void (*win_getlin)(const char *,char *);
int (*win_get_ext_cmd)(void);
void (*win_number_pad)(int);
void (*win_delay_output)(int);
#ifdef CHANGE_COLOR
void (*win_change_color)(int,long,int);
char * (*win_get_color_string)(void);
#endif
/* other defs that really should go away (they're tty specific) */
void (*win_start_screen)(void);
void (*win_end_screen)(void);
void (*win_outrip)(winid,int);
void (*win_preference_update)(const char *);
};
extern struct window_procs windowprocs;
/*
* If you wish to only support one window system and not use procedure
* pointers, add the appropriate #ifdef below.
*/
#define init_nhwindows (*windowprocs.win_init_nhwindows)
#define player_selection (*windowprocs.win_player_selection)
#define askname (*windowprocs.win_askname)
#define get_nh_event (*windowprocs.win_get_nh_event)
#define exit_nhwindows (*windowprocs.win_exit_nhwindows)
#define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
#define resume_nhwindows (*windowprocs.win_resume_nhwindows)
#define create_nhwindow (*windowprocs.win_create_nhwindow)
#define clear_nhwindow (*windowprocs.win_clear_nhwindow)
#define display_nhwindow (*windowprocs.win_display_nhwindow)
#define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
#define curs (*windowprocs.win_curs)
#define putstr (*windowprocs.win_putstr)
#define display_file (*windowprocs.win_display_file)
#define start_menu (*windowprocs.win_start_menu)
#define add_menu (*windowprocs.win_add_menu)
#define end_menu (*windowprocs.win_end_menu)
#define select_menu (*windowprocs.win_select_menu)
#define message_menu (*windowprocs.win_message_menu)
#define update_inventory (*windowprocs.win_update_inventory)
#define mark_synch (*windowprocs.win_mark_synch)
#define wait_synch (*windowprocs.win_wait_synch)
#define cliparound (*windowprocs.win_cliparound)
#ifdef POSITIONBAR
#define update_positionbar (*windowprocs.win_update_positionbar)
#endif
#define print_glyph (*windowprocs.win_print_glyph)
#define raw_print (*windowprocs.win_raw_print)
#define raw_print_bold (*windowprocs.win_raw_print_bold)
#define nhgetch (*windowprocs.win_nhgetch)
#define nh_poskey (*windowprocs.win_nh_poskey)
#define nhbell (*windowprocs.win_nhbell)
#define nh_doprev_message (*windowprocs.win_doprev_message)
#define getlin (*windowprocs.win_getlin)
#define get_ext_cmd (*windowprocs.win_get_ext_cmd)
#define number_pad (*windowprocs.win_number_pad)
#define delay_output() (*windowprocs.win_delay_output)(iflags.delay_length)
#ifdef CHANGE_COLOR
#define change_color (*windowprocs.win_change_color)
#define get_color_string (*windowprocs.win_get_color_string)
#endif
/* 3.4.2: There is a real yn_function() in the core now, which does
* some buffer length validation on the parameters prior to
* invoking the window port routine. yn_function() is in cmd.c
*/
/* #define yn_function (*windowprocs.win_yn_function) */
/* other defs that really should go away (they're tty specific) */
#define start_screen (*windowprocs.win_start_screen)
#define end_screen (*windowprocs.win_end_screen)
#define outrip (*windowprocs.win_outrip)
#define preference_update (*windowprocs.win_preference_update)
/*
* WINCAP
* Window port preference capability bits.
* Some day this might be better in its own wincap.h file.
*/
#define WC_COLOR 0x01L /* 01 Port can display things in color */
#define WC_HILITE_PET 0x02L /* 02 supports hilite pet */
#define WC_ASCII_MAP 0x04L /* 03 supports an ascii map */
#define WC_TILED_MAP 0x08L /* 04 supports a tiled map */
#define WC_PRELOAD_TILES 0x10L /* 05 supports pre-loading tiles */
#define WC_TILE_WIDTH 0x20L /* 06 prefer this width of tile */
#define WC_TILE_HEIGHT 0x40L /* 07 prefer this height of tile */
#define WC_TILE_FILE 0x80L /* 08 alternative tile file name */
#define WC_INVERSE 0x100L /* 09 Port supports inverse video */
#define WC_ALIGN_MESSAGE 0x200L /* 10 supports message alignmt top|b|l|r */
#define WC_ALIGN_STATUS 0x400L /* 11 supports status alignmt top|b|l|r */
#define WC_VARY_MSGCOUNT 0x800L /* 12 supports varying message window */
#define WC_FONT_MAP 0x1000L /* 13 supports specification of map win font */
#define WC_FONT_MESSAGE 0x2000L /* 14 supports specification of msg win font */
#define WC_FONT_STATUS 0x4000L /* 15 supports specification of sts win font */
#define WC_FONT_MENU 0x8000L /* 16 supports specification of mnu win font */
#define WC_FONT_TEXT 0x10000L /* 17 supports specification of txt win font */
#define WC_FONTSIZ_MAP 0x20000L /* 18 supports specification of map win font */
#define WC_FONTSIZ_MESSAGE 0x40000L /* 19 supports specification of msg win font */
#define WC_FONTSIZ_STATUS 0x80000L /* 20 supports specification of sts win font */
#define WC_FONTSIZ_MENU 0x100000L /* 21 supports specification of mnu win font */
#define WC_FONTSIZ_TEXT 0x200000L /* 22 supports specification of txt win font */
#define WC_SCROLL_MARGIN 0x400000L /* 23 supports setting scroll margin for map */
#define WC_SPLASH_SCREEN 0x800000L /* 24 supports display of splash screen */
#define WC_POPUP_DIALOG 0x1000000L /* 25 supports queries in pop dialogs */
#define WC_SCROLL_AMOUNT 0x2000000L /* 26 scroll this amount at scroll margin */
#define WC_EIGHT_BIT_IN 0x4000000L /* 27 8-bit character input */
#define WC_PERM_INVENT 0x8000000L /* 28 8-bit character input */
#define WC_MAP_MODE 0x10000000L /* 29 map_mode option */
#define WC_WINDOWCOLORS 0x20000000L /* 30 background color for message window */
#define WC_PLAYER_SELECTION 0x40000000L /* 31 background color for message window */
#define WC_MOUSE_SUPPORT 0x80000000L /* 32 mouse support */
/* no free bits */
#define WC2_FULLSCREEN 0x01L /* 01 display full screen */
#define WC2_SOFTKEYBOARD 0x02L /* 02 software keyboard */
#define WC2_WRAPTEXT 0x04L /* 03 wrap long lines of text */
#define WC2_DARKGRAY 0x08L /* 04 try to use "bright black" color */
#define WC2_TERM_COLS 0x10L /* 05 supports setting terminal width */
#define WC2_TERM_ROWS 0x20L /* 06 supports setting terminal height */
#define WC2_WINDOWBORDERS 0x40L /* 07 display borders for NetHack windows */
#define WC2_PETATTR 0x80L /* 08 attributes for highlight_pet */
#define WC2_GUICOLOR 0x100L /* 09 attributes for highlight_pet */
/* 24 free bits */
#define ALIGN_LEFT 1
#define ALIGN_RIGHT 2
#define ALIGN_TOP 3
#define ALIGN_BOTTOM 4
/* player_selection */
#define VIA_DIALOG 0
#define VIA_PROMPTS 1
/* map_mode settings - deprecated */
#define MAP_MODE_TILES 0
#define MAP_MODE_ASCII4x6 1
#define MAP_MODE_ASCII6x8 2
#define MAP_MODE_ASCII8x8 3
#define MAP_MODE_ASCII16x8 4
#define MAP_MODE_ASCII7x12 5
#define MAP_MODE_ASCII8x12 6
#define MAP_MODE_ASCII16x12 7
#define MAP_MODE_ASCII12x16 8
#define MAP_MODE_ASCII10x18 9
#define MAP_MODE_ASCII_FIT_TO_SCREEN 10
#define MAP_MODE_TILES_FIT_TO_SCREEN 11
#if 0
#define WC_SND_SOUND 0x01L /* 01 Port has some sound capabilities */
#define WC_SND_SPEAKER 0x02L /* 02 Sound supported via built-in speaker */
#define WC_SND_STEREO 0x04L /* 03 Stereo sound supported */
#define WC_SND_RAW 0x08L /* 04 Raw sound supported */
#define WC_SND_WAVE 0x10L /* 05 Wave support */
#define WC_SND_MIDI 0x20L /* 06 Midi support */
/* 26 free bits */
#endif
struct wc_Opt {
const char *wc_name;
unsigned long wc_bit;
};
#endif /* WINPROCS_H */