mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
synced 2024-11-24 10:15:12 +00:00
9480 lines
255 KiB
Text
9480 lines
255 KiB
Text
# SCCS Id: @(#)quest.txt 3.4 2002/01/30
|
|
# Copyright (c) 1991 by M. Stephenson
|
|
# NetHack may be freely redistributed. See license for details.
|
|
#
|
|
# The quest text file for NetHack 3.4
|
|
#
|
|
# These are the "standard" message numbers from qtext.h. All class
|
|
# dialogue must have at least these entries.
|
|
#
|
|
# QT_FIRSTTIME 1
|
|
# QT_NEXTTIME 2
|
|
# QT_OTHERTIME 3
|
|
#
|
|
# QT_GUARDTALK 5 /* 5 random things guards say before quest */
|
|
# QT_GUARDTALK2 10 /* 5 random things guards say after quest */
|
|
#
|
|
# QT_FIRSTLEADER 15
|
|
# QT_NEXTLEADER 16
|
|
# QT_OTHERLEADER 17
|
|
# QT_LASTLEADER 18
|
|
# QT_BADLEVEL 19
|
|
# QT_BADALIGN 20
|
|
# QT_ASSIGNQUEST 21
|
|
#
|
|
# QT_ENCOURAGE 25 /* 1-10 random encouragement messages */
|
|
#
|
|
# QT_FIRSTLOCATE 35
|
|
# QT_NEXTLOCATE 36
|
|
#
|
|
# QT_FIRSTACQUIRE 40
|
|
# QT_NEXTACQUIRE 41
|
|
#
|
|
# QT_FIRSTNEMESIS 50
|
|
# QT_NEXTNEMESIS 51
|
|
# QT_OTHERNEMESIS 52
|
|
# QT_NEMWANTSIT 53 /* you somehow got the artifact */
|
|
#
|
|
# QT_DISCOURAGE 60 /* 1-10 random maledictive messages */
|
|
#
|
|
# QT_GOTIT 70
|
|
#
|
|
# QT_KILLEDNEM 80
|
|
# QT_OFFEREDIT 81
|
|
# QT_OFFEREDIT2 82 /* if you throw artifact to leader after #81 */
|
|
#
|
|
# QT_OFFERART2 83 /* if you throw the alternate
|
|
# artifact to leader after #81 */
|
|
# QT_POSTHANKS 90
|
|
# QT_HASAMULET 91
|
|
#
|
|
# QT_TURNEDSTAG 100 /* offset if you turn stag on
|
|
# your original quest leader */
|
|
#
|
|
# Archeologist
|
|
#
|
|
%Cc Arc 00001
|
|
You are suddenly in familiar surroundings. The buildings in the distance
|
|
seem to be those of your old alma mater, but something is wrong. It feels
|
|
as if there has been a riot recently, or %H has
|
|
been under siege.
|
|
|
|
All of the windows are boarded up, and there are objects scattered around
|
|
the entrance.
|
|
|
|
Strange forbidding shapes seem to be moving in the distance.
|
|
%E
|
|
%Cp Arc 00002
|
|
Once again, you are back at %H.
|
|
%E
|
|
%Cp Arc 00003
|
|
You are back at %H.
|
|
You have an odd feeling this may be the last time you ever come here.
|
|
%E
|
|
%Cp Arc 00005
|
|
"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?"
|
|
%E
|
|
%Cp Arc 00006
|
|
"Hey man, got any potions of hallucination for sale?"
|
|
%E
|
|
%Cp Arc 00007
|
|
"Did you see the artifact %l brought back from the last dig?"
|
|
%E
|
|
%Cp Arc 00008
|
|
"So what species do *you* think we evolved from?"
|
|
%E
|
|
%Cp Arc 00009
|
|
"So you're %ls prize pupil! I don't know what he sees in you."
|
|
%E
|
|
%Cp Arc 00010
|
|
"Did you see Lash LaRue in 'Song of Old Wyoming' the other night?"
|
|
%E
|
|
%Cp Arc 00011
|
|
"Hey man, got any potions of hallucination for sale?"
|
|
%E
|
|
%Cp Arc 00012
|
|
"I guess you are guaranteed to make full professor now."
|
|
%E
|
|
%Cp Arc 00013
|
|
"So, what was worse, %n or your entrance exams?"
|
|
%E
|
|
%Cp Arc 00014
|
|
"%oC is impressive, but nothing like the bones I dug up!"
|
|
%E
|
|
%Cc Arc 00015
|
|
"Finally you have returned, %p. You were always
|
|
my most promising student. Allow me to see if you are ready for the
|
|
most difficult task of your career."
|
|
%E
|
|
%Cp Arc 00016
|
|
"Again, %p, you stand before me.
|
|
Let me see if you have gained experience in the interim."
|
|
%E
|
|
%Cp Arc 00017
|
|
"Once more, %p, you have returned from the field.
|
|
Are you finally ready for the task that must be accomplished?"
|
|
%E
|
|
%Cc Arc 00018
|
|
"%p, you have failed us. All of my careful training has been in
|
|
vain. Begone! Your tenure at this college has been revoked!
|
|
|
|
"You are a disgrace to the profession!"
|
|
%E
|
|
%Cc Arc 00019
|
|
"%p, you are yet too inexperienced to undertake such a demanding
|
|
quest. A mere %r could not possibly face the rigors demanded and
|
|
survive. Go forth, and come here again when your adventures have further
|
|
taught you."
|
|
%E
|
|
%Cc Arc 00020
|
|
"%pC! I've heard that you've been using sloppy techniques. Your
|
|
results lately can hardly be called suitable for %ra!
|
|
|
|
"How could you have strayed from the %a path? Go from here, and come
|
|
back only when you have purified yourself."
|
|
%E
|
|
%Cc Arc 00021
|
|
"Grave times have befallen the college, for %na has
|
|
stolen %o. Without it, the board of directors of
|
|
the university will soon have no choice but to revoke our research grants.
|
|
|
|
"You must locate the entrance to %i. Within it,
|
|
you will find %n.
|
|
|
|
"You must then defeat %n and return %o
|
|
to me.
|
|
|
|
"Only in this way will we be able to prevent the budget cuts that could
|
|
close this college.
|
|
|
|
"May the wisdom of %d be your guide."
|
|
%E
|
|
%Cp Arc 00025
|
|
"Beware, for %n is powerful and cunning."
|
|
%E
|
|
%Cp Arc 00026
|
|
"To locate the entrance to %i, you must pass
|
|
many traps."
|
|
%E
|
|
%Cp Arc 00027
|
|
"A %nt may be vulnerable to attacks by magical cold."
|
|
%E
|
|
%Cp Arc 00028
|
|
"Call upon %d when you encounter %n."
|
|
%E
|
|
%Cp Arc 00029
|
|
"You must destroy %n. It will pursue you otherwise."
|
|
%E
|
|
%Cp Arc 00030
|
|
"%oC is a mighty talisman. With it you
|
|
can destroy %n."
|
|
%E
|
|
%Cp Arc 00031
|
|
"Go forth with the blessings of %d."
|
|
%E
|
|
%Cp Arc 00032
|
|
"I will have my %gP watch for your return."
|
|
%E
|
|
%Cp Arc 00033
|
|
"Remember not to stray from the true %a path."
|
|
%E
|
|
%Cp Arc 00034
|
|
"You may be able to sense %o when you are near."
|
|
%E
|
|
%Cc Arc 00035
|
|
A plain opens before you. Beyond the plain lies a foreboding edifice.
|
|
|
|
You have the feeling that you will soon find the entrance to
|
|
%i.
|
|
%E
|
|
%Cp Arc 00036
|
|
Once again, you are near the entrance to %i.
|
|
%E
|
|
%Cc Arc 00040
|
|
A strange feeling washes over you, and you think back to things you
|
|
learned during the many lectures of %l.
|
|
|
|
You realize the feeling must be the presence of %o.
|
|
%E
|
|
%Cp Arc 00041
|
|
The familiar presence of %o is in the ether.
|
|
%E
|
|
%Cc Arc 00050
|
|
"So, %p, you think that you can succeed in recovering
|
|
%o, when your teacher, %l, has already failed.
|
|
|
|
"Come, try your best! I shall destroy you, and gnaw on your bones."
|
|
%E
|
|
%Cc Arc 00051
|
|
"Again you try to best me, eh %p? Well, you shall fail again.
|
|
|
|
"You shall never recover %o.
|
|
|
|
"I shall bear your soul to the Plane of Origins for my master's pleasure."
|
|
%E
|
|
%Cp Arc 00052
|
|
"You persist yet %p! Good. Now, you shall die!"
|
|
%E
|
|
%Cp Arc 00053
|
|
"I shall have %o from you, %p, then feast
|
|
upon your entrails!"
|
|
%E
|
|
%Cp Arc 00060
|
|
"Try your best, %p. You cannot defeat me."
|
|
%E
|
|
%Cp Arc 00061
|
|
"I shall rend the flesh from your body whilst you still breathe!"
|
|
%E
|
|
%Cp Arc 00062
|
|
"First you, %p, then I shall destroy your mentor, %l."
|
|
%E
|
|
%Cp Arc 00063
|
|
"Tiring yet, %p? I draw my power from my master and cannot
|
|
falter!"
|
|
%E
|
|
%Cp Arc 00064
|
|
"I shall rend thy soul from thy body and consume it!"
|
|
%E
|
|
%Cp Arc 00065
|
|
"You are far too %a -- it weakens you. You shall die in this place."
|
|
%E
|
|
%Cp Arc 00066
|
|
"%d has forsaken you! You are lost now!"
|
|
%E
|
|
%Cp Arc 00067
|
|
"A mere %r cannot hope to defeat me!"
|
|
%E
|
|
%Cp Arc 00068
|
|
"If you are the best %l can send, I have nothing to fear."
|
|
%E
|
|
%Cp Arc 00069
|
|
"Die %c! I shall exhibit your carcass as a trophy."
|
|
%E
|
|
%Cc Arc 00070
|
|
The power of %o flows through your body! You feel
|
|
as if you could now take on the Wizard of Yendor himself and win, but
|
|
you know you must return %o to %l.
|
|
%E
|
|
%Cp Arc 00080
|
|
The body of %n dissipates in a cloud of noxious fumes.
|
|
%E
|
|
%Cc Arc 00081
|
|
%lC touches %o briefly, gazes into it,
|
|
then smiles at you and says:
|
|
|
|
"Well done, %p. You have defeated %n and
|
|
recovered %o. But I fear that it shall never be safe
|
|
here.
|
|
|
|
Please take %o with you. You, %p, can
|
|
guard it now far better than I.
|
|
|
|
May the blessings of %d follow you and guard you."
|
|
%E
|
|
# Assumes Itlachiayaque (smooth shield)
|
|
%Cc Arc 00082
|
|
%l looks over %os polished surface.
|
|
|
|
"Of all the items that have been excavated from %i,
|
|
this one has given us the greatest insight into Toltec civilisation.
|
|
Understand that guarding this artifact is no small responsibility,
|
|
%p. Now, it is time that you resumed your expedition for the
|
|
Amulet. %Z await you through the portal which brought you here."
|
|
%E
|
|
%Cc Arc 00090
|
|
"Welcome back, %p. Have you progressed with your quest to
|
|
regain the Amulet of Yendor for %d?"
|
|
%E
|
|
%Cc Arc 00091
|
|
"Congratulations, %p. I wondered if anyone could prevail against
|
|
the Wizard and the minions of Moloch. Now, you must embark on one
|
|
final adventure.
|
|
|
|
"Take the Amulet, and find your way onto the Astral Plane.
|
|
There you must find the altar of %d and sacrifice the
|
|
Amulet on that altar to fulfill your destiny.
|
|
|
|
"Remember, your path now should always be upwards."
|
|
%E
|
|
|
|
|
|
#
|
|
# Anachronounbinder
|
|
#
|
|
%Cc Acu 00001
|
|
Something is wrong. You cannot feel the Elder Brain as you have in the past.
|
|
%E
|
|
%Cp Acu 00002
|
|
You return to %H.
|
|
%E
|
|
%Cp Acu 00003
|
|
You are back at %H.
|
|
|
|
You have an odd feeling this may be the last time you ever come here.
|
|
%E
|
|
%Cp Acu 00005
|
|
"UNITY WAS NEAR"
|
|
%E
|
|
%Cp Acu 00006
|
|
"WE TRIED"
|
|
%E
|
|
%Cp Acu 00007
|
|
"KILL THE LICH"
|
|
%E
|
|
%Cp Acu 00008
|
|
"ILLITHIDS ARE STRONG"
|
|
%E
|
|
%Cp Acu 00009
|
|
"THE ULITHARID IS MIGHTY"
|
|
%E
|
|
%Cp Acu 00010
|
|
"YOU DID IT"
|
|
%E
|
|
%Cp Acu 00011
|
|
"WE WILL BE SAVED"
|
|
%E
|
|
%Cp Acu 00012
|
|
"DEATH TO VESTIGES"
|
|
%E
|
|
%Cp Acu 00013
|
|
"FEAR NO UNDEAD"
|
|
%E
|
|
%Cp Acu 00014
|
|
"THE ELDER GOD WILL RETURN"
|
|
%E
|
|
%Cc Acu 00015
|
|
I see you made it back. The Elder Brain has been attacked.
|
|
We cannot risk another illithid to %nt and his undead rebels.
|
|
%d's empire is falling.
|
|
|
|
Let me see if you are ready for certain death.
|
|
%E
|
|
%Cp Acu 00016
|
|
"You have returned from farther up the time-stream, I see.
|
|
Let me check if you are strong enough now."
|
|
%E
|
|
%Cp Acu 00017
|
|
"You have traveled quite far up the time-stream now.
|
|
Let me check if you are strong enough now."
|
|
%E
|
|
%Cc Acu 00018
|
|
You have betrayed the Elder Brain. Begone. Only %L is pure.
|
|
%E
|
|
%Cc Acu 00019
|
|
"You are weak. You would die.
|
|
Go now, return to the future, and come back to us from farther up
|
|
the time-stream."
|
|
%E
|
|
%Cc Acu 00020
|
|
"You disrespect %d.
|
|
|
|
What distinguishes you from %n? Return
|
|
to the future and rededicate yourself to %d."
|
|
%E
|
|
%Cc Acu 00021
|
|
"Illithocyte, you may now be ready to undertake the final preparations
|
|
for your mission."
|
|
|
|
"I know not how we are remembered.
|
|
No gith slave could possibly overpower the forces of %d.
|
|
The void fills with the spirits of our slave races.
|
|
We will fall to the foolish illithids who betray the Elder Brain
|
|
and attempt to seek their own eternity by meddling with The Gate."
|
|
|
|
"%nt and his spirits of our slaves have just begun attacks on Elder Brains.
|
|
All our knowledge now belongs to %nt and his abominations.
|
|
You are ready now to travel to %i and recover %o."
|
|
|
|
"Should you be successful, you must recover the Amulet of Yendor
|
|
and use it to recover Ilsensine from The Void and close The Gate."
|
|
|
|
%E
|
|
%Cp Acu 00025
|
|
"Should you fail, the Illithid Empire will be no more."
|
|
%E
|
|
%Cp Acu 00026
|
|
"%n is an alhoon, a dangerous undead illich. He is mindless."
|
|
%E
|
|
%Cp Acu 00027
|
|
"Villithids will suck your mind and your life. Watch out for those abominations."
|
|
%E
|
|
%Cp Acu 00028
|
|
"With the power of %o you can prevent the fall of the greatest empire ever."
|
|
%E
|
|
%Cp Acu 00029
|
|
"%n's abominations include adversaries, illithids whose host controls them."
|
|
%E
|
|
%Cp Acu 00030
|
|
"Beware of neothelids and their many tentacles. They have committed grave sins."
|
|
%E
|
|
%Cp Acu 00031
|
|
"Be sure to take advantage of the items you have taken from spirits."
|
|
%E
|
|
%Cp Acu 00032
|
|
"The Illithid Cavern is full of abominations. May %d guide your steps."
|
|
%E
|
|
%Cp Acu 00033
|
|
"You will need to name a double lightsaber The Illithid Staff one day."
|
|
%E
|
|
%Cp Acu 00034
|
|
"I hope you found luck in the future, for there is surely
|
|
none left in this fading world."
|
|
%E
|
|
%Cc Acu 00035
|
|
You stand before the Illithid Cavern.
|
|
You hear dripping water echo throughout the cavern.
|
|
A sense of dread hangs over this once great place.
|
|
The knowledge and memories here have deteriorated
|
|
and this place lays in waste.
|
|
%E
|
|
%Cp Acu 00036
|
|
Once again, you arrive at the Illithid Cavern.
|
|
%E
|
|
%Cc Acu 00040
|
|
You have reached %i. The air here is heavier.
|
|
You feel closer to the collective suppressed minds of the
|
|
slaves of the illithid empire. %n will have hell to pay.
|
|
%E
|
|
%Cp Acu 00041
|
|
You have returned to %i.
|
|
%E
|
|
%Cc Acu 00050
|
|
You will die, %r. %d will never stop the rebellion of civilization.
|
|
%E
|
|
%Cc Acu 00051
|
|
I will bind your spirit when I finish you.
|
|
%E
|
|
%Cp Acu 00052
|
|
You blood will feed my villithids.
|
|
%E
|
|
%Cp Acu 00053
|
|
The knowledge of %o is mine!
|
|
%E
|
|
%Cp Acu 00060
|
|
The Alignment Thing will dismember you!
|
|
%E
|
|
%Cp Acu 00061
|
|
You will never use %o to save %d!
|
|
%E
|
|
%Cp Acu 00062
|
|
I'll bind your spirit to my pet neothelid!
|
|
%E
|
|
%Cp Acu 00063
|
|
Through death I will live forever!
|
|
%E
|
|
%Cp Acu 00064
|
|
The knowledge of %o makes me stronger than you.
|
|
%E
|
|
%Cp Acu 00065
|
|
Defeat is the only end you can meet.
|
|
%E
|
|
%Cp Acu 00066
|
|
Death means nothing to me.
|
|
%E
|
|
%Cp Acu 00067
|
|
I fear no god.
|
|
%E
|
|
%Cp Acu 00068
|
|
You are nothing more than a grunt.
|
|
%E
|
|
%Cp Acu 00069
|
|
How does it feel to be a pawn for %d?
|
|
%E
|
|
%Cc Acu 00070
|
|
The Elder Cerebral Fluid glows briefly. Your mind opens up in new ways to new
|
|
ideas and you understand the universe differently.
|
|
|
|
You must return to %l, to learn
|
|
the details of the next and final stage of the plan.
|
|
%E
|
|
%Cp Acu 00080
|
|
%n breathes his dying curses. His body blows away into the wind and
|
|
his spirit cannot survive here.
|
|
%E
|
|
%Cc Acu 00081
|
|
%l looks wonderingly at %o.
|
|
|
|
"Well done, %s. You have succeed where
|
|
all others have failed, and returned hope to
|
|
our world.
|
|
|
|
"You must now travel deep into the earth, and
|
|
retrieve the Amulet of Yendor, that was stolen by
|
|
Moloch at the beginning of time.
|
|
|
|
"With %o inside The Illithid Staff, a double lightsaber you
|
|
will have to name as a Keeper of The Gate, you must travel to
|
|
the Astral Plane and perform the Elder Memory invocation on
|
|
the altar of the void."
|
|
|
|
"From there you must travel through The Gate to The Far Void
|
|
and use the Amulet of Yendor to free her from banishment."
|
|
|
|
"Should you find yourself needing a double lightsaber after getting
|
|
the amulet you can return here."
|
|
%E
|
|
%Cc Acu 00082
|
|
"%o's power can help you in your fight against the spirits of the
|
|
near void. Should you lose it this will all be meaningless."
|
|
%E
|
|
%Cc Acu 00090
|
|
"You must return to the future and finish the plan."
|
|
%E
|
|
%Cc Acu 00091
|
|
"You've done it! But there is still nothing you can do for us
|
|
here in the past."
|
|
|
|
"With %o inside The Illithid Staff you must travel to
|
|
the Astral Plane and perform the Elder Memory invocation on
|
|
the high altar of the void."
|
|
|
|
"From there you must travel through The Gate to The Far Void
|
|
and use the Amulet of Yendor to free her from banishment."
|
|
%E
|
|
|
|
#
|
|
# Anachrononaut
|
|
#
|
|
%Cc Ana 00001
|
|
Suddenly, you find yourself back in the warrens surrounding the Last Bastion.
|
|
%E
|
|
%Cp Ana 00002
|
|
Once again, you return to the Last Bastion.
|
|
%E
|
|
%Cp Ana 00003
|
|
You are back at the Last Bastion.
|
|
|
|
You have an odd feeling this may be the last time you ever come here.
|
|
%E
|
|
%Cp Ana 00005
|
|
"The sepulchers have opened! The Seraphs are rising to the surface!"
|
|
%E
|
|
%Cp Ana 00006
|
|
"They know our location. This position will be overrun shortly."
|
|
%E
|
|
%Cp Ana 00007
|
|
"We're out of time."
|
|
%E
|
|
%Cp Ana 00008
|
|
"Ever since the Rapture of Slime, the puppets of the Black Web have
|
|
been appearing on the surface in great numbers."
|
|
%E
|
|
%Cp Ana 00009
|
|
"You must speak with Sara before the Last Bastion falls!"
|
|
%E
|
|
%Cp Ana 00010
|
|
"Have you seen the flowers at the end of time?"
|
|
%E
|
|
%Cp Ana 00011
|
|
"We're being overrun!"
|
|
%E
|
|
%Cp Ana 00012
|
|
"We're out of time."
|
|
%E
|
|
%Cp Ana 00013
|
|
"All the world has begun to move with the semblance of life."
|
|
%E
|
|
%Cp Ana 00014
|
|
"You retrieved the Annulus? Why? It won't save us now."
|
|
%E
|
|
%Cc Ana 00015
|
|
"I'm glad you were able to return. For you, many days have
|
|
gone by since you were sent back, but for us, it's only been
|
|
a few minutes.
|
|
|
|
"The mission to the past was meant to be a one-way trip.
|
|
However, our Enemy's attack has forced us to send you
|
|
back prematurely, and to recall you from farther down
|
|
the time-stream, in the hopes that you can complete the
|
|
final preparations for your mission.
|
|
|
|
"But, before I can tell you in more detail what you
|
|
must do, I must check to see if you have grown strong
|
|
enough to withstand the perils ahead."
|
|
%E
|
|
%Cp Ana 00016
|
|
"You have returned from farther down the time-stream, I see.
|
|
Let me check if you are strong enough now."
|
|
%E
|
|
%Cp Ana 00017
|
|
"You have traveled quite far down the time-stream now.
|
|
Let me check if you are strong enough now."
|
|
%E
|
|
%Cc Ana 00018
|
|
"%p, my %s! How could you betray us!
|
|
|
|
"Begone! Live out what remains of your cursed life in
|
|
the doomed, distant past!"
|
|
%E
|
|
%Cc Ana 00019
|
|
"%sC, you are not yet strong enough to undertake the mission
|
|
I must give you now. The army of the bastions has tried,
|
|
and failed, to complete this mission for our entire lives.
|
|
|
|
Go now, return to the past, and come back to us from farther down
|
|
the time-stream."
|
|
%E
|
|
%Cc Ana 00020
|
|
"%sC, I fear that you have strayed from your chosen path.
|
|
|
|
"The Enemy will exploit any weaknesses in your psyche. Return
|
|
to the past and rededicate yourself to the %a path."
|
|
%E
|
|
%Cc Ana 00021
|
|
"%sC, you may now be ready to undertake the final preparations
|
|
for your mission.
|
|
|
|
"The great Enemy, the Grey Thought Entity called Ilsensine, comes to
|
|
Yggdrasil from the Far Realms that lie beyond it. She entered our
|
|
world in the distant past, possibly even through the beginning. For
|
|
eons, she lay dormant as the seed of inspiration, buried in the
|
|
minds of the gods of Law.
|
|
|
|
"In this age before ages, the mind flayers ruled the universe, having
|
|
themselves traveled through far realms to that era from the distant
|
|
future. They learned of that nascent thought, or brought knowledge
|
|
of it back from the future, and worshiped it as Ilsensine.
|
|
|
|
"Before the mind flayers could complete preparations for the rise of
|
|
the Enemy, they were overthrown by a revolt of the slave races, and
|
|
the great ring of Penumbra was broken.
|
|
|
|
"But the gods of Law, contemplating the strange natural order of
|
|
the mind flayers, stumbled on the Thought, and were consumed by
|
|
it. The other gods of the heavens became aware of the Enemy and
|
|
fought against it, but they too were consumed one by one, until only
|
|
the gods of the earth remained.
|
|
|
|
"The mortal races of the earth were trapped between the new God
|
|
of the heavens and the old gods of earth. But they were not
|
|
unprepared.
|
|
|
|
"Our ancestors discovered a silver bell that could open anything.
|
|
They turned the power of this bell against itself, opening a ring-
|
|
shaped hole in the world through which the foreign Thought Entity
|
|
could be ejected from the universe.
|
|
|
|
"The greatest hero of the age wielded this Annulus in battle
|
|
with the servants of Ilsensine, on the day of our birth when the
|
|
heavens fell to earth. The Annulus was lost at Ground Zero in
|
|
the defeat at the Battle of Heavenfall and the Night of Falling
|
|
Stars.
|
|
|
|
"It is too late to employ the Annulus against Ilsensine, for all
|
|
the base matter of the world now stirs with her thoughts. The only
|
|
hope is to take the Annulus back into the past, to before Ilsensine
|
|
overran the heavens, and employ it against her then. This is the
|
|
great mission for which you have spent your whole life training.
|
|
|
|
"However, the Annulus remains lost at Ground Zero. All the
|
|
armies of the Resistance have been unable to penetrate deep
|
|
enough into enemy teritory to reach that place, and now there
|
|
are no armies left. We have no choice but to send you, the Last
|
|
Hero of this or any age to come, alone in the hopes that you can
|
|
succeed where they failed. Should you do so, you must return to
|
|
me so that I can tell you of the final stage of the plan."
|
|
%E
|
|
%Cp Ana 00025
|
|
"We are the final generation, born the day the heavens fell. No more
|
|
will be born after us, unless you can change the course of history."
|
|
%E
|
|
%Cp Ana 00026
|
|
"The night of falling stars ended coordinated resistance on the
|
|
surface. Only a few underground bastions survived the night."
|
|
%E
|
|
%Cp Ana 00027
|
|
"Should you meet a Dread Seraph, I can only suggest you run."
|
|
%E
|
|
%Cp Ana 00028
|
|
"You should make liberal use of magic maps and object detection."
|
|
%E
|
|
%Cp Ana 00029
|
|
"The Black Flowers are dangerous for their song, not their combat
|
|
prowess."
|
|
%E
|
|
%Cp Ana 00030
|
|
"Intoners are fast, seductive warriors, who sing many songs and
|
|
cast many spells. I can only advise you to kill them quickly
|
|
from a distance."
|
|
%E
|
|
%Cp Ana 00031
|
|
"Beware the Army of Neverweres, or they will steal your
|
|
equipment and your blood."
|
|
%E
|
|
%Cp Ana 00032
|
|
"The remaining Troopers of the Last Bastion will hold the
|
|
line as long as they are able."
|
|
%E
|
|
%Cp Ana 00033
|
|
"Those Changed by exposure to the Far Realms of Insanity
|
|
require isolation suits to exist in our atmosphere. If
|
|
the suit is breached, the Changed inside will eventually
|
|
boil away into poison mist."
|
|
%E
|
|
%Cp Ana 00034
|
|
"I hope you found luck in the past, for there is surely
|
|
none left in this fading world."
|
|
%E
|
|
%Cc Ana 00035
|
|
You have reached the ruins of a great city, destroyed in
|
|
the rain of falling stars that came after the great defeat
|
|
at the Battle of Heavenfall. Beyond the city you see the
|
|
ever-expanding Penumbral zone rising into the night sky.
|
|
|
|
You will have to pass through the city and the nascent
|
|
Penumbra if you are to reach Ground Zero, where the Annulus
|
|
was lost on the Eve of Falling Stars, on the day of your
|
|
birth.
|
|
%E
|
|
%Cp Ana 00036
|
|
Once again, you arrive at the ruins of the city.
|
|
%E
|
|
%Cc Ana 00040
|
|
An overwhelming feeling of being watched fills your mind.
|
|
|
|
You have reached Ground Zero, where Heaven fell to earth.
|
|
%E
|
|
%Cp Ana 00041
|
|
You have returned to Ground Zero.
|
|
%E
|
|
%Cc Ana 00050
|
|
UNUSED
|
|
%E
|
|
%Cc Ana 00051
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00052
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00053
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00060
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00061
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00062
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00063
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00064
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00065
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00066
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00067
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00068
|
|
UNUSED
|
|
%E
|
|
%Cp Ana 00069
|
|
UNUSED
|
|
%E
|
|
%Cc Ana 00070
|
|
You have recovered the Annulus, lost at the Battle of
|
|
Heavenfall on the Eve of Falling Stars.
|
|
|
|
You must return to Sara, if she yet lives, to learn
|
|
the details of the next and final stage of the plan.
|
|
%E
|
|
%Cp Ana 00080
|
|
UNUSED
|
|
%E
|
|
%Cc Ana 00081
|
|
Sara, the Last Oracle, looks wonderingly at the
|
|
Annulus.
|
|
|
|
"Well done, %s. You have succeed where
|
|
all others have failed, and returned hope to
|
|
our world.
|
|
|
|
"You must now travel deep into the earth, and
|
|
retrieve the Amulet of Yendor, that was stolen by
|
|
Moloch at the beginning of time.
|
|
|
|
"With the Amulet in your possession, the gods will
|
|
allow you to climb up to the Astral Plane. Once
|
|
there, you must use the Annulus to Annul the High
|
|
Altar of Ilsensine and eject her from this
|
|
universe."
|
|
%E
|
|
%Cc Ana 00082
|
|
"The Annulus is the pinnacle of mortal technology, created
|
|
by turning the power of the Bell of Opening upon itself,
|
|
creating a door through the universe through which even
|
|
the great Grey Thought Entity Ilsensine may be ejected.
|
|
|
|
"You must not lose it or fail to take it with you to
|
|
the Astral Plane, or all our struggles will have been
|
|
for naught."
|
|
%E
|
|
%Cc Ana 00090
|
|
"There is nothing more you can do for this version of me,
|
|
%s. Go back to the past, seek the Amulet of Yendor, and
|
|
gain entrance to the Astral Plane, where the final confrontation
|
|
with the servants of Ilsensine awaits you."
|
|
%E
|
|
%Cc Ana 00091
|
|
"You've done it! But there is still nothing you can do for us
|
|
now. Go back to the past, and bear the Amulet of Yendor up
|
|
to the Astral Plane. Once there, you must use the Annulus
|
|
to Annul the High Altar of Ilsensine and eject her from
|
|
this universe before she can consume the heavens and the
|
|
earth."
|
|
%E
|
|
#
|
|
# Android Anachrononaut
|
|
#
|
|
%Cc And 00001
|
|
You have found the Bastions' portal, that leads through time to
|
|
the warrens surrounding what was the last-surviving Bastion.
|
|
|
|
Data-sync indicates a hero from the Bastion passed through this
|
|
place on their way to a battle site known as Ground Zero.
|
|
The Annulus, though taken from Ground Zero, has followed the
|
|
unbroken ring of time back to that place.
|
|
|
|
You should hasten to Ground Zero, for there is nothing for you
|
|
in the shattered remains of the Bastion.
|
|
%E
|
|
%Cp And 00002
|
|
Once again, you pass through the portal.
|
|
%E
|
|
%Cp And 00003
|
|
UNUSED
|
|
%E
|
|
%Cp And 00005
|
|
UNUSED
|
|
%E
|
|
%Cp And 00006
|
|
UNUSED
|
|
%E
|
|
%Cp And 00007
|
|
UNUSED
|
|
%E
|
|
%Cp And 00008
|
|
UNUSED
|
|
%E
|
|
%Cp And 00009
|
|
UNUSED
|
|
%E
|
|
%Cp And 00010
|
|
UNUSED
|
|
%E
|
|
%Cp And 00011
|
|
UNUSED
|
|
%E
|
|
%Cp And 00012
|
|
UNUSED
|
|
%E
|
|
%Cp And 00013
|
|
UNUSED
|
|
%E
|
|
%Cp And 00014
|
|
UNUSED
|
|
%E
|
|
%Cc And 00015
|
|
UNUSED
|
|
%E
|
|
%Cp And 00016
|
|
UNUSED
|
|
%E
|
|
%Cp And 00017
|
|
UNUSED
|
|
%E
|
|
%Cc And 00018
|
|
UNUSED
|
|
%E
|
|
%Cc And 00019
|
|
UNUSED
|
|
%E
|
|
%Cc And 00020
|
|
UNUSED
|
|
%E
|
|
%Cc And 00021
|
|
UNUSED
|
|
%E
|
|
%Cp And 00025
|
|
UNUSED
|
|
%E
|
|
%Cp And 00026
|
|
UNUSED
|
|
%E
|
|
%Cp And 00027
|
|
UNUSED
|
|
%E
|
|
%Cp And 00028
|
|
UNUSED
|
|
%E
|
|
%Cp And 00029
|
|
UNUSED
|
|
%E
|
|
%Cp And 00030
|
|
UNUSED
|
|
%E
|
|
%Cp And 00031
|
|
UNUSED
|
|
%E
|
|
%Cp And 00032
|
|
UNUSED
|
|
%E
|
|
%Cp And 00033
|
|
UNUSED
|
|
%E
|
|
%Cp And 00034
|
|
UNUSED
|
|
%E
|
|
%Cc And 00035
|
|
The ruins here are just barely recognizable. In this
|
|
city, there was a laboratory where research into
|
|
autonomous thaumaturgic war machines was conducted.
|
|
|
|
You came on-line in that laboratory, and underwent
|
|
preliminary testing in and around this city. As your
|
|
sister wrote, it seems the city has since been destroyed
|
|
in a meteor bombardment. Beyond the city you see a growing
|
|
disk of distorted matter rising into the night sky.
|
|
|
|
The data synced from the Bastion net indicates that you will
|
|
need to pass that zone to reach the Ground Zero battle site.
|
|
|
|
...Perhaps you should search for your sisters while you're
|
|
in the city?
|
|
%E
|
|
%Cp And 00036
|
|
Once again, you arrive at the ruins of the city.
|
|
%E
|
|
%Cc And 00040
|
|
An overwhelming feeling of being watched fills your mind.
|
|
|
|
It seems you have reached Ground Zero.
|
|
%E
|
|
%Cp And 00041
|
|
You have returned to Ground Zero.
|
|
%E
|
|
%Cc And 00050
|
|
UNUSED
|
|
%E
|
|
%Cc And 00051
|
|
UNUSED
|
|
%E
|
|
%Cp And 00052
|
|
UNUSED
|
|
%E
|
|
%Cp And 00053
|
|
UNUSED
|
|
%E
|
|
%Cp And 00060
|
|
UNUSED
|
|
%E
|
|
%Cp And 00061
|
|
UNUSED
|
|
%E
|
|
%Cp And 00062
|
|
UNUSED
|
|
%E
|
|
%Cp And 00063
|
|
UNUSED
|
|
%E
|
|
%Cp And 00064
|
|
UNUSED
|
|
%E
|
|
%Cp And 00065
|
|
UNUSED
|
|
%E
|
|
%Cp And 00066
|
|
UNUSED
|
|
%E
|
|
%Cp And 00067
|
|
UNUSED
|
|
%E
|
|
%Cp And 00068
|
|
UNUSED
|
|
%E
|
|
%Cp And 00069
|
|
UNUSED
|
|
%E
|
|
%Cc And 00070
|
|
You have recovered the Annulus, lost at the Battle of
|
|
Heavenfall on the Eve of Falling Stars, retrieved,
|
|
and lost again.
|
|
|
|
You must break the ring of time.
|
|
%E
|
|
%Cp And 00080
|
|
UNUSED
|
|
%E
|
|
%Cc And 00081
|
|
UNUSED
|
|
%E
|
|
%Cc And 00082
|
|
UNUSED
|
|
%E
|
|
%Cc And 00090
|
|
UNUSED
|
|
%E
|
|
%Cc And 00091
|
|
UNUSED
|
|
%E
|
|
#
|
|
# Barbarian
|
|
#
|
|
%Cc Bar 00001
|
|
Warily you scan your surroundings, all of your senses alert for signs
|
|
of possible danger. Off in the distance, you can %x the familiar shapes
|
|
of %H.
|
|
|
|
But why, you think, should %l be there?
|
|
|
|
Suddenly, the hairs on your neck stand on end as you detect the aura of
|
|
evil magic in the air.
|
|
|
|
Without thought, you ready your weapon, and mutter under your breath:
|
|
|
|
"By %d, there will be blood spilt today."
|
|
%E
|
|
%Cp Bar 00002
|
|
Once again, you near %H. You know that %l
|
|
will be waiting.
|
|
%E
|
|
%Cp Bar 00003
|
|
Again, and you think possibly for the last time, you approach
|
|
%H.
|
|
%E
|
|
%Cp Bar 00005
|
|
"The battles here have been good -- our enemies' blood soaks the soil!"
|
|
%E
|
|
%Cp Bar 00006
|
|
"Remember that glory is crushing your enemies beneath your feet!"
|
|
%E
|
|
%Cp Bar 00007
|
|
"There has been little treasure to loot, since the horde arrived."
|
|
%E
|
|
%Cp Bar 00008
|
|
"The horde is mighty in numbers, but they have little courage."
|
|
%E
|
|
%Cp Bar 00009
|
|
"%lC is a strange one, but he has helped defend us."
|
|
%E
|
|
%Cp Bar 00010
|
|
"The battles here have been good -- our enemies' blood soaks the soil!"
|
|
%E
|
|
%Cp Bar 00011
|
|
"Remember that glory is crushing your enemies beneath your feet!"
|
|
%E
|
|
%Cp Bar 00012
|
|
"Times will be good again, now that the horde is vanquished."
|
|
%E
|
|
%Cp Bar 00013
|
|
"You have brought our clan much honor in defeating %n."
|
|
%E
|
|
%Cp Bar 00014
|
|
"You will be a worthy successor to %l."
|
|
%E
|
|
%Cc Bar 00015
|
|
"Ah, %p. You have returned at last. The world is in dire
|
|
need of your help. There is a great quest you must undertake.
|
|
|
|
"But first, I must see if you are ready to take on such a challenge."
|
|
%E
|
|
%Cp Bar 00016
|
|
"%p, you are back. Are you ready now for the challenge?"
|
|
%E
|
|
%Cp Bar 00017
|
|
"Again, you stand before me, %p. Surely you have prepared yourself."
|
|
%E
|
|
%Cc Bar 00018
|
|
"Pah! You have betrayed the gods, %p. You will never attain
|
|
the glory which you aspire to. Your failure to follow the true path has
|
|
closed this future to you.
|
|
|
|
"I will protect these people as best I can, but soon %n will overcome
|
|
me and destroy all who once called you %s. Now begone!"
|
|
%E
|
|
%Cc Bar 00019
|
|
"%p, I fear that you are as yet too inexperienced to face
|
|
%n. Only %Ra with the help of %d could ever hope to
|
|
defeat him."
|
|
%E
|
|
%Cc Bar 00020
|
|
"%pC! You have wandered from the path of the %a!
|
|
If you attempt to overcome %n in this state, he will surely
|
|
enslave your soul. Your only hope, and ours, lies in your purification.
|
|
Go forth, and return when you feel ready."
|
|
%E
|
|
%Cc Bar 00021
|
|
"The world is in great need of your assistance, %p.
|
|
|
|
"About six months ago, I learned that a mysterious sorcerer, known
|
|
as %n, had begun to gather a large group of cutthroats and brigands
|
|
about him.
|
|
|
|
"At about the same time, these people you once rode with `liberated' a
|
|
potent magical talisman, %o, from a Turanian caravan.
|
|
|
|
"%nC and his Black Horde swept down upon %i and defeated
|
|
the people there, driving them out into the desert. He has taken
|
|
%o, and seeks to bend it to his will. I detected the
|
|
subtle changes in the currents of fate, and joined these people.
|
|
Then I sent forth a summons for you.
|
|
|
|
"If %n can bend %o to his will, he will become
|
|
almost indestructible. He will then be able to enslave the minds of
|
|
men across the world. You are the only hope. The gods smile upon you,
|
|
and with %d behind you, you alone can defeat %n.
|
|
|
|
"You must go to %i. From there, you can track down
|
|
%n, defeat him, and return %o to us. Only
|
|
then will the world be safe."
|
|
%E
|
|
%Cp Bar 00025
|
|
"%nC is strong in the dark arts, but not immune to cold steel."
|
|
%E
|
|
%Cp Bar 00026
|
|
"Remember that %n is a great sorcerer. He lived in the time
|
|
of Atlantis."
|
|
%E
|
|
%Cp Bar 00027
|
|
"If you fail, %p, I will not be able to protect these people long."
|
|
%E
|
|
%Cp Bar 00028
|
|
"To enter %i, you must be very stealthy. The horde will be on
|
|
guard."
|
|
%E
|
|
%Cp Bar 00029
|
|
"Call upon %d in your time of need."
|
|
%E
|
|
%Cp Bar 00030
|
|
"May %d protect you, and guide your steps."
|
|
%E
|
|
%Cp Bar 00031
|
|
"If you can lay hands upon %o, carry it for good fortune."
|
|
%E
|
|
%Cp Bar 00032
|
|
"I cannot stand against %ns sorcery. But %d will help you."
|
|
%E
|
|
%Cp Bar 00033
|
|
"Do not fear %n. I know you can defeat him."
|
|
%E
|
|
%Cp Bar 00034
|
|
"You have a great road to travel, %p, but only after you defeat
|
|
%n."
|
|
%E
|
|
%Cc Bar 00035
|
|
The scent of water comes to you in the desert breeze. You know that
|
|
you have located %i.
|
|
%E
|
|
%Cp Bar 00036
|
|
Yet again you have a chance to infiltrate %i.
|
|
%E
|
|
%Cc Bar 00040
|
|
The hairs on the nape of your neck lift as you sense an energy in the
|
|
very air around you. You fight down a primordial panic that seeks to
|
|
make you turn and run. This is surely the lair of %n.
|
|
%E
|
|
%Cp Bar 00041
|
|
Yet again you feel the air around you heavy with malevolent magical energy.
|
|
%E
|
|
%Cc Bar 00050
|
|
"So. This is what that second rate sorcerer %l sends to do his bidding.
|
|
I have slain many before you. You shall give me little sport.
|
|
|
|
"Prepare to die, %c."
|
|
%E
|
|
%Cp Bar 00051
|
|
"I have wasted too much time on you already. Now, you shall die."
|
|
%E
|
|
%Cp Bar 00052
|
|
"You return yet again, %c! Are you prepared for death now?"
|
|
%E
|
|
%Cp Bar 00053
|
|
"I shall have %o back, you pitiful excuse for %ca.
|
|
And your life as well."
|
|
%E
|
|
%Cp Bar 00060
|
|
"My pets will dine on your carcass tonight!"
|
|
%E
|
|
%Cp Bar 00061
|
|
"You are a sorry excuse for %ra."
|
|
%E
|
|
%Cp Bar 00062
|
|
"Run while you can, %c. My next spell will be your last."
|
|
%E
|
|
%Cp Bar 00063
|
|
"I shall use your very skin to bind my next grimoire."
|
|
%E
|
|
%Cp Bar 00064
|
|
"%d cannot protect you now. Here, you die."
|
|
%E
|
|
%Cp Bar 00065
|
|
"Your %a nature makes you weak. You cannot defeat me."
|
|
%E
|
|
%Cp Bar 00066
|
|
"Come, %c. I shall kill you, then unleash the horde on your tribe."
|
|
%E
|
|
%Cp Bar 00067
|
|
"Once you are dead, my horde shall finish off %l, and your tribe."
|
|
%E
|
|
%Cp Bar 00068
|
|
"Fight, %c, or are you afraid of the mighty %n?"
|
|
%E
|
|
%Cp Bar 00069
|
|
"You have failed, %c. Now, my victory is complete."
|
|
%E
|
|
%Cc Bar 00070
|
|
As you pick up %o, you feel the power of it
|
|
flowing through your hands. It seems to be in two or more places
|
|
at once, even though you are holding it.
|
|
%E
|
|
%Cc Bar 00080
|
|
%nC falls to the ground, and utters a last curse at you. Then his
|
|
body fades slowly, seemingly dispersing into the air around you. You
|
|
slowly become aware that the overpowering aura of magic in the air has
|
|
begun to fade.
|
|
%E
|
|
%Cc Bar 00081
|
|
When %l sees %o, he smiles, and says:
|
|
|
|
Well done, %p. You have saved the world from certain doom.
|
|
What, now, should be done with %o?
|
|
|
|
These people, brave as they are, cannot hope to guard it from
|
|
other sorcerers who will detect it, as surely as %n did.
|
|
|
|
Take %o with you, %p. It will guard you in
|
|
your adventures, and you can best guard it. You embark on a
|
|
quest far greater than you realize.
|
|
|
|
Remember me, %p, and return when you have triumphed. I
|
|
will tell you then of what you must do. You will understand when the
|
|
time comes.
|
|
%E
|
|
%Cc Bar 00082
|
|
%l gazes reverently at %o, then back at you.
|
|
|
|
"You are its keeper now, and the time has come to resume your search
|
|
for the Amulet. %Z await your return through the
|
|
magic portal which brought you here."
|
|
%E
|
|
%Cp Bar 00090
|
|
"Tell us, %p, have you fared well on your great quest?"
|
|
%E
|
|
%Cc Bar 00091
|
|
"This is wondrous, %p. I feared that you could not possibly
|
|
succeed in your quest, but here you are in possession of the Amulet
|
|
of Yendor!
|
|
|
|
"I have studied the texts of the magi constantly since you left. In
|
|
the Book of Skelos, I found this:
|
|
|
|
%d will cause a child to be sent into the world. This child is to
|
|
be made strong by trial of battle and magic, for %d has willed it so.
|
|
It is said that the child of %d will recover the Amulet of Yendor
|
|
that was stolen from the Creator at the beginning of time.
|
|
|
|
"As you now possess the amulet, %p, I suspect that the Book
|
|
speaks of you.
|
|
|
|
The child of %d will take the Amulet, and travel to the Astral
|
|
Plane, where the Great Temple of %d is to be found. The Amulet
|
|
will be sacrificed to %d, there on His altar. Then the child will
|
|
stand by %d as champion of all %cP for eternity.
|
|
|
|
"This is all I know, %p. I hope it will help you."
|
|
%E
|
|
#
|
|
# Bard
|
|
#
|
|
%Cc Brd 00001
|
|
Suddenly, you see yourself at the surroundings of %H.
|
|
You smile as you recognize the land, remembering of the days you lived here,
|
|
learning the power of songs over nature, before you went on your voyages
|
|
around the world.
|
|
|
|
But, wait... something is wrong. The land looks desolated; the beautiful
|
|
river, which flow produced a soft music, now looks dead; the breeze,
|
|
once an inspiration to the music students, makes you shiver. The nymphs are
|
|
scattered and it seems all the muses abandoned the place. You feel something
|
|
is wrong with the wild life here, too. What happened to %H?
|
|
%E
|
|
%Cp Brd 00002
|
|
By %d, you can't bear seeing %H again in this sorry state! You must hurry.
|
|
%E
|
|
%Cp Brd 00003
|
|
You are back at %H.
|
|
You have an odd feeling this may be the last time you ever come here.
|
|
%E
|
|
%Cp Brd 00005
|
|
"%lC managed to play a space-bending music to create the magic portal!"
|
|
%E
|
|
%Cp Brd 00006
|
|
"The muses are gone, and all the beauty of this place was taken...
|
|
We are hopeless..."
|
|
%E
|
|
%Cp Brd 00007
|
|
"Hurry, %p! %lC is waiting for you!!"
|
|
%E
|
|
%Cp Brd 00008
|
|
"%ns minions attacked us without warning!"
|
|
%E
|
|
%Cp Brd 00009
|
|
"The poor muses... they didn't stand a chance..."
|
|
%E
|
|
%Cp Brd 00010
|
|
"Do you want to buy a second hand harp? Just a couple chords are missing!"
|
|
%E
|
|
%Cp Brd 00011
|
|
"The magic portal now seems like it will remain stable for quite some time."
|
|
%E
|
|
%Cp Brd 00012
|
|
"Have you noticed how much stronger %l is since %o was recovered?"
|
|
%E
|
|
%Cp Brd 00013
|
|
"Thank %d! We weren't positive you would defeat %n."
|
|
%E
|
|
%Cp Brd 00014
|
|
"I, too, have the desire to venture the world, and to use all the musical
|
|
knowledge we learn here to make the world a better place."
|
|
%E
|
|
%Cc Brd 00015
|
|
You see %l smile sadly as you approaches him.
|
|
|
|
"%pC, it has been a long time since you departed. I hope you had made
|
|
good use of your musical abilities in your voyages, since you were my most
|
|
promising student. But I did not called you to discuss that.
|
|
|
|
"%HC are in desperate need of your help, and you are to
|
|
go on the most difficult task of your life. But first, let me hear your
|
|
voice to determine if you are already prepared for it..."
|
|
%E
|
|
%Cp Brd 00016
|
|
"Well, %p, one more time you returns to %H.
|
|
Perhaps you are now ready..."
|
|
%E
|
|
%Cp Brd 00017
|
|
"%pC, we do not have time for purposeless talking. Anyone who studies the
|
|
mysteries of music must understand that music is not supposed to
|
|
be only an entertainment. You were called for a very dangerous quest,
|
|
but you can only take it after you are really prepared!"
|
|
%E
|
|
%Cc Brd 00018
|
|
"You are not honoring your training, %p!
|
|
|
|
"You are expulsed from %H. Go away! I need to find
|
|
another one."
|
|
%E
|
|
%Cc Brd 00019
|
|
"%pC, you have not yet mastered your full potential to harmonize your
|
|
music with the world. You are a mere %r yet; the quest I have
|
|
for you will demand at least %Ra. Go, now, train yourself in
|
|
the arts you learned here, and return when you become more experienced."
|
|
%E
|
|
%Cc Brd 00020
|
|
"What is that, %p? You have deviated from the paths of %d?
|
|
|
|
"Remember what I taught you: music is a gift from the gods.
|
|
If you can not harmonize yourself with %d, you will not be able
|
|
to harmonize your music with any living creature.
|
|
|
|
"Go for now, %p. Learn the %a paths again, and only return when
|
|
you have purified yourself."
|
|
%E
|
|
%Cc Brd 00021
|
|
"%p, I see you are ready for this dire task.
|
|
|
|
"%HC was attacked by dozens of wild animals controlled by the
|
|
mesmerizing voice of %n the siren,
|
|
and %o was taken.
|
|
She always envied the power %o has over nature and all
|
|
living things.
|
|
|
|
"%pC, I am too old and weak to go after %o. You were
|
|
always my most promising student; it is over your shoulders the responsibility
|
|
of rescuing it.
|
|
|
|
"Please, take %o back from %n. We do not know what
|
|
she can do with it, and it is supposed to be used to create harmony in this
|
|
world, not as an instrument to enslave nature. You must travel to
|
|
%i, find her lair at the old ruins there, and face
|
|
%n herself. %d be with you."
|
|
%E
|
|
%Cp Brd 00025
|
|
"Beware, for %n is immune to most songs."
|
|
%E
|
|
%Cp Brd 00026
|
|
"At %i you may face many beings controlled by %n. Be cunning."
|
|
%E
|
|
%Cp Brd 00027
|
|
"%nC can corrupt %o. Hurry!"
|
|
%E
|
|
%Cp Brd 00028
|
|
"%d will come to your aid when you call."
|
|
%E
|
|
%Cp Brd 00029
|
|
"Use %ns own ways against her; try to break her control over
|
|
%is wild life."
|
|
%E
|
|
%Cp Brd 00030
|
|
"You will find the way to %i near the back of %H."
|
|
%E
|
|
%Cp Brd 00031
|
|
"Go forth with the blessings of %d."
|
|
%E
|
|
%Cp Brd 00032
|
|
"I will have my %gP watch for your return."
|
|
%E
|
|
%Cp Brd 00033
|
|
"Beware, %i can be a very dangerous place."
|
|
%E
|
|
%Cp Brd 00034
|
|
"You will feel when %o is near. Proceed with care!"
|
|
%E
|
|
%Cc Brd 00035
|
|
You see %i. The entrance to the lair must be inside the old ruins...
|
|
%E
|
|
%Cp Brd 00036
|
|
You believe that you may once again invade %i.
|
|
%E
|
|
%Cc Brd 00040
|
|
You can feel in your soul that %o is very near; its presence
|
|
is soothing, even in this dark place.
|
|
%E
|
|
%Cp Brd 00041
|
|
The aura of %o tingles at the edge of your perception.
|
|
%E
|
|
%Cc Brd 00050
|
|
%nC holds %o close to her face, and she seems to be
|
|
quietly talking to it. After hearing you enter, she looks at you and her
|
|
cold stare makes you paralyzed for a second; then her beautiful, frightening
|
|
voice is heard:
|
|
|
|
"%lC sent one of his pupils instead of coming himself?
|
|
|
|
"Mortal hands do not deserve to touch %o, its power is beyond
|
|
your understanding. I can use its melodies to control all beings, maybe even
|
|
nature itself... I know I can. It should always have been mine. I deserve it!"
|
|
%E
|
|
%Cc Brd 00051
|
|
"You again, %p? You are not able to handle %o... how could
|
|
a worm possibly understand the music of the gods?"
|
|
%E
|
|
%Cp Brd 00052
|
|
"I'm sure that your perseverance shall be the subject of innumerable
|
|
ballads, but you shall not be around to hear them, I fear!"
|
|
%E
|
|
%Cp Brd 00053
|
|
"Please. You are a mere %r, what could you possibly do?
|
|
You think I can fall for your songs and sleep like a weakling?
|
|
You do not deserve %o!"
|
|
%E
|
|
%Cp Brd 00060
|
|
"I am not susceptible to feeble enchanting songs, you fool!"
|
|
%E
|
|
%Cp Brd 00061
|
|
"Stop fighting. Just hear my voice... everything will be alright..."
|
|
%E
|
|
%Cp Brd 00062
|
|
"I shall make %H the palace of my empire over nature!
|
|
%oC was always meant for me..."
|
|
%E
|
|
%Cp Brd 00063
|
|
"Are you ready yet to beg for mercy? I could be lenient..."
|
|
%E
|
|
%Cp Brd 00064
|
|
"You shall join the enslaved multitude I command!"
|
|
%E
|
|
%Cp Brd 00065
|
|
"Your soul belongs to me now, %p! Grovel before your queen!"
|
|
%E
|
|
%Cp Brd 00066
|
|
"Your faith in %d is for naught! Come, submit to me now!"
|
|
%E
|
|
%Cp Brd 00067
|
|
"Go on, %p... You are just increasing my wrath..."
|
|
%E
|
|
%Cp Brd 00068
|
|
"My loyal servants shall take care of you!"
|
|
%E
|
|
%Cp Brd 00069
|
|
%nC laughs, and the ruins walls shake...
|
|
%E
|
|
%Cc Brd 00070
|
|
As you touch %o, its harmonic power infuses you with joy.
|
|
You finally understand what %l always meant when he talked about
|
|
harmonizing with the living beings throughout the music. Although you feel in
|
|
your heart it accepting you as its new master, you know you must return it to
|
|
its rightful owner, %l.
|
|
%E
|
|
%Cc Brd 00080
|
|
%nC yells while her legs falter and she falls to the floor:
|
|
|
|
No! It can not be. %oC is mine! Mine!
|
|
|
|
%iC seems to shake as %n shrieks,
|
|
and then everything is silence.
|
|
%E
|
|
%Cc Brd 00081
|
|
%lC notices %o in your possession,
|
|
smiles at you and says:
|
|
|
|
I knew you could defeat %n and retrieve %o.
|
|
You are truly destined to be a great %c.
|
|
|
|
I feel %o has already chosen to be used by you.
|
|
Do not be shy, my %S; it is yours know. May %d give you wisdom
|
|
on how to use it.
|
|
|
|
Now you are ready for a quest even greater. Go, and retrieve the
|
|
Amulet of Yendor for %d.
|
|
%E
|
|
%Cc Brd 00082
|
|
"You are the keeper of %o now. Return to %Z,
|
|
and continue with your quest."
|
|
%E
|
|
%Cp Brd 00090
|
|
"Come near, my %S, and share your adventures with me.
|
|
So, have you succeeded in your quest for the Amulet of Yendor?"
|
|
%E
|
|
%Cc Brd 00091
|
|
"Congratulations, %p. I always knew that if anyone could succeed
|
|
in defeating the Wizard of Yendor and his minions, it would be you.
|
|
|
|
"Go now, and take the Amulet to the astral plane. Once there, present
|
|
the Amulet on the altar of %d. Along the way you shall pass through the
|
|
four elemental planes. These planes are like nothing you have ever
|
|
experienced before, so be prepared!
|
|
|
|
"For this you were born, %s! I am very proud of you."
|
|
%E
|
|
#
|
|
# Binder
|
|
#
|
|
%Cc Bin 00001
|
|
Suddenly, you stand before the ruins of an ancient building. All
|
|
around you, shadows flit and flicker below an indistinct sky. A
|
|
cold breeze blows in aimless breaths, bearing the rumor of distant
|
|
whispers.
|
|
|
|
You know this place well; though you have been here but once before,
|
|
and that in a dream. That night, as you stood over the strange, dry
|
|
corpse that sprawls alone within the shell of this ruined library,
|
|
the wind whispered to you with a thousand tounges, speaking the
|
|
names that still ring in your ears, the names that drove you
|
|
into exile.
|
|
|
|
You do not dream now. The wind is filled with a muted tension,
|
|
as of a scream just below the threshold of hearing, and dark
|
|
creatures stalk the wastes around %H.
|
|
%E
|
|
%Cp Bin 00002
|
|
Once again, you stand before %H. You know that %l
|
|
still waits within.
|
|
%E
|
|
%Cp Bin 00003
|
|
Again, and you think possibly for the last time, you stand before
|
|
%H.
|
|
%E
|
|
%Cp Bin 00005
|
|
"Why have you returned? The Order of Seropaenes is hunting you!"
|
|
%E
|
|
%Cp Bin 00006
|
|
"Get out!"
|
|
%E
|
|
%Cp Bin 00007
|
|
"Go away! These fanatics never bothered us, before you left!"
|
|
%E
|
|
%Cp Bin 00008
|
|
"The baron is going to kill you, and all that have harbored you!"
|
|
%E
|
|
%Cp Bin 00009
|
|
"The Order of Seropaenes will hunt you down."
|
|
%E
|
|
%Cp Bin 00010
|
|
"Leave, now!"
|
|
%E
|
|
%Cp Bin 00011
|
|
"Go."
|
|
%E
|
|
%Cp Bin 00012
|
|
"This is no longer your home."
|
|
%E
|
|
%Cp Bin 00013
|
|
"Run, or the baron will kill you!"
|
|
%E
|
|
%Cp Bin 00014
|
|
....
|
|
%E
|
|
%Cc Bin 00015
|
|
For the second time in your life, you stand above the strange mummified
|
|
corpse that lies alone in the ruined library.
|
|
|
|
You feel something reaching out to you, as though across an infinite
|
|
distance.
|
|
%E
|
|
%Cp Bin 00016
|
|
You stand again above the mummified corpse, and again you feel something
|
|
reach for you within your mind.
|
|
%E
|
|
%Cp Bin 00017
|
|
You stand again above the mummified corpse, and again you feel something
|
|
reach for you within your mind.
|
|
%E
|
|
%Cc Bin 00018
|
|
You feel that you have left your path, and will never again stand in
|
|
this place.
|
|
%E
|
|
%Cc Bin 00019
|
|
The reacher falls back, in failure. Perhaps %Ra could hear it.
|
|
%E
|
|
%Cc Bin 00020
|
|
You feel that you have left your path, and must return to the %a.
|
|
%E
|
|
%Cc Bin 00021
|
|
You reach out as well, and together you bridge the distance.
|
|
|
|
A bloody form now hangs before you, a form that may once have been
|
|
a man, now savaged by great beasts. So violent was the attack that
|
|
the beasts' teeth were torn from their sockets, and lodged in the
|
|
man's skin. The sheer variety of teeth bears mute witness to the
|
|
number of assailants that dogged the man.
|
|
|
|
The thousand whisperers speak as one: "Dahlver-Nar; Dahlver of the
|
|
teeth; the first to listen, the first to speak. Dahlver-Nar, of
|
|
the Gates of Teeth, who built the way through which we reach."
|
|
|
|
The bloody form moans in pain and paws at its ruined,
|
|
toothless mouth with its ruined, tooth-torn hands.
|
|
|
|
"Another now seeks to close those Gates. A mortal man, who died
|
|
and yet walked on, who mouldered to dust, and yet thought on.
|
|
Acererak the Devourer, Acererak the skull; who lives and stands
|
|
and thinks now on both sides of the Gates, who has but to bite
|
|
down, to cut off the breeze through which we talk, to sever
|
|
the way on which you walk."
|
|
%E
|
|
%Cp Bin 00025
|
|
...
|
|
%E
|
|
%Cp Bin 00026
|
|
...
|
|
%E
|
|
%Cp Bin 00027
|
|
...
|
|
%E
|
|
%Cp Bin 00028
|
|
...
|
|
%E
|
|
%Cp Bin 00029
|
|
...
|
|
%E
|
|
%Cp Bin 00030
|
|
...
|
|
%E
|
|
%Cp Bin 00031
|
|
...
|
|
%E
|
|
%Cp Bin 00032
|
|
...
|
|
%E
|
|
%Cp Bin 00033
|
|
...
|
|
%E
|
|
%Cp Bin 00034
|
|
...
|
|
%E
|
|
%Cc Bin 00035
|
|
This place, too, you know well, for it is the village of your waking
|
|
life, the village of your birth.
|
|
|
|
In your youth, the world was a simple place. You could see your whole
|
|
life, mapped out in the lives of your ancestors. You knew the one
|
|
that you would wed, the church where you would marry, the land that
|
|
you would work, and the place that you would lay until the world
|
|
was remade.
|
|
|
|
But all that was swept away in a single night, by the dream that
|
|
led to your exile.
|
|
|
|
Some strange magic is at work, for your village is not located near
|
|
the Lost Library. At least, you don't think it is, you never were
|
|
a traveler. You resolve to pass quickly through the village. You
|
|
know of a passage to the woods outside town, through the church
|
|
catacombs.
|
|
%E
|
|
%Cp Bin 00036
|
|
You stand again in the waking world, in the village of your birth.
|
|
%E
|
|
%Cc Bin 00040
|
|
You have come upon a tower in the woods outside your village. You are
|
|
certain that this wasn't here when your exile began. You feel that
|
|
Acererak is within.
|
|
%E
|
|
%Cp Bin 00041
|
|
You stand again before the tower.
|
|
%E
|
|
%Cc Bin 00050
|
|
"So, you are the one who dreamt of the Gate. All your false sinner
|
|
spirits will not avail you against me. I shall slay you, then return
|
|
beyond the Gate, to close the path your kind have opened into the world."
|
|
%E
|
|
%Cp Bin 00051
|
|
"I have wasted too much time on you already. Now, you shall die."
|
|
%E
|
|
%Cp Bin 00052
|
|
"Once, I was lost, aimless, but now I serve the one true God!"
|
|
%E
|
|
%Cp Bin 00053
|
|
"Give me %o."
|
|
%E
|
|
%Cp Bin 00060
|
|
"This is your final night!"
|
|
%E
|
|
%Cp Bin 00061
|
|
"Your sinner spirits will not save you from me!"
|
|
%E
|
|
%Cp Bin 00062
|
|
"In God's Name!"
|
|
%E
|
|
%Cp Bin 00063
|
|
"You shall never pass the Gate!"
|
|
%E
|
|
%Cp Bin 00064
|
|
"You have reached the end of your path."
|
|
%E
|
|
%Cp Bin 00065
|
|
"Your %a nature makes you weak. You cannot defeat me."
|
|
%E
|
|
%Cp Bin 00066
|
|
"Come, %c. I shall kill you, then live forever."
|
|
%E
|
|
%Cp Bin 00067
|
|
"Once you are dead, there will be none to contest my
|
|
hold over the Teeth."
|
|
%E
|
|
%Cp Bin 00068
|
|
"Fight, %c, or are you afraid of the mighty %n?"
|
|
%E
|
|
%Cp Bin 00069
|
|
"You have failed, %c. Now, my victory is complete."
|
|
%E
|
|
%Cc Bin 00070
|
|
As you pick up %o, you feel the power of it
|
|
flowing through your hands. It seems to be in two or more worlds
|
|
at once, even though you are holding it.
|
|
%E
|
|
%Cc Bin 00080
|
|
%nC falls to the ground, and utters a last curse at you.
|
|
|
|
You fool! You have killed me, and all you love.
|
|
There is an Enemy in the Void. She comes from outside
|
|
the world, to drown it all in waves of Chaos!
|
|
|
|
His golden skull shatters to jewelled fragments when it hits.
|
|
The whispers on the wind grow more distinct, and the fragments
|
|
are drawn together by the breeze. You can here them clearly now.
|
|
It is Acererak's name they repeat.
|
|
%E
|
|
%Cc Bin 00081
|
|
Dahlver-Nar is still dead.
|
|
%E
|
|
%Cc Bin 00082
|
|
You pick %o back up.
|
|
%E
|
|
%Cp Bin 00090
|
|
...
|
|
%E
|
|
%Cc Bin 00091
|
|
...
|
|
%E
|
|
#
|
|
# Cave(wo)man
|
|
#
|
|
%Cc Cav 00001
|
|
You descend through a barely familiar stairwell that you remember
|
|
%l showing you when you embarked upon your vision quest.
|
|
|
|
You arrive back at %H, but something seems
|
|
wrong here. The usual smoke and glowing light of the fires of the
|
|
outer caves are absent, and an uneasy quiet fills the damp air.
|
|
%E
|
|
%Cp Cav 00002
|
|
Once again, you arrive back at %H.
|
|
%E
|
|
%Cp Cav 00003
|
|
For some reason, you think that this may be the last time you will
|
|
enter %H.
|
|
%E
|
|
%Cp Cav 00005
|
|
"We have not been able to gather as much food since the Dragons sealed
|
|
off our access to the outer world."
|
|
%E
|
|
%Cp Cav 00006
|
|
"Since %n sent her minions, we have been constantly fighting."
|
|
%E
|
|
%Cp Cav 00007
|
|
"I have heard your vision quest was successful. Is this so?"
|
|
%E
|
|
%Cp Cav 00008
|
|
"So, tell me, %p, how have you fared?"
|
|
%E
|
|
%Cp Cav 00009
|
|
"%lC grows old. We know not who will guide us after he ascends."
|
|
%E
|
|
%Cp Cav 00010
|
|
"The rains have returned and the land grows lush again."
|
|
%E
|
|
%Cp Cav 00011
|
|
"Peace has returned, give thanks to %d!"
|
|
%E
|
|
%Cp Cav 00012
|
|
"Welcome back! Did you find %o?"
|
|
%E
|
|
%Cp Cav 00013
|
|
"So, %p, tell us the story of your fight with %n."
|
|
%E
|
|
%Cp Cav 00014
|
|
"%lC grows old. Perhaps you will guide us after he ascends."
|
|
%E
|
|
%Cc Cav 00015
|
|
"You have returned from your vision quest, %p. Thank %d.
|
|
|
|
"We are in dire need of your help, my %S.
|
|
|
|
"But first, I must see if you are yet capable of the quest I would
|
|
ask you to undertake."
|
|
%E
|
|
%Cp Cav 00016
|
|
"Again, you return to us, %p. Let me see if you are ready now."
|
|
%E
|
|
%Cp Cav 00017
|
|
"Ah, %p. Are you finally ready?"
|
|
%E
|
|
%Cc Cav 00018
|
|
"%pC! You have sealed our fate. You seem unable to reform yourself,
|
|
so I must select another to take your place.
|
|
|
|
"Begone from %H! You have betrayed us by choosing
|
|
the path of the %C over the true path of the %L.
|
|
|
|
"You no longer live in our eyes."
|
|
%E
|
|
%Cc Cav 00019
|
|
"Alas, %p, you are as yet too inexperienced to embark upon such
|
|
a difficult quest as that I propose to give you.
|
|
|
|
"%rA could not possibly survive the rigors demanded to find
|
|
%i, never mind to confront %n herself.
|
|
|
|
"Adventure some more, and you will learn the skills you will require.
|
|
%d decrees it."
|
|
%E
|
|
%Cc Cav 00020
|
|
"%pC! You have deviated from my teachings. You no longer follow
|
|
the path of the %a as you should. I banish you from these caves, to
|
|
go forth and purify yourself. Then, you might be able to accomplish this
|
|
quest."
|
|
%E
|
|
%Cc Cav 00021
|
|
"You are indeed ready now, %p. I shall tell you a tale of
|
|
great suffering among your people:
|
|
|
|
"Shortly after you left on your vision quest, the caves were invaded by
|
|
the creatures sent against us by %n.
|
|
|
|
"She, herself, could not attack us due to her great size, but her minions
|
|
have harassed us ever since. In the first attacks, many died, and the
|
|
minions of %n managed to steal %o.
|
|
They took it to %i and there, none of our
|
|
%g warriors have been able to go.
|
|
|
|
"You must find %i, and within it wrest
|
|
%o from %n. She guards it as
|
|
jealously as she guards all treasures she attains. But with it,
|
|
we can make our caves safe once more.
|
|
|
|
"Please, %p, recover %o for us, and return it here."
|
|
%E
|
|
%Cp Cav 00025
|
|
"%nC is immune to her own breath weapons.
|
|
You should use magic upon her that she does not use herself."
|
|
%E
|
|
%Cp Cav 00026
|
|
"When you encounter %n, call upon %d for assistance."
|
|
%E
|
|
%Cp Cav 00027
|
|
"There will be nowhere to hide inside %ns inner sanctum."
|
|
%E
|
|
%Cp Cav 00028
|
|
"Your best chance with %n will be to keep moving."
|
|
%E
|
|
%Cp Cav 00029
|
|
"Do not be distracted by the great treasures in %ns lair.
|
|
Concentrate on %o."
|
|
%E
|
|
%Cp Cav 00030
|
|
"%oC is the only object that %n truly fears."
|
|
%E
|
|
%Cp Cav 00031
|
|
"Do not be fooled by %ns size. She is fast, and it is
|
|
rumored that she uses magic."
|
|
%E
|
|
%Cp Cav 00032
|
|
"I would send a party of %gP with you, but we will need all
|
|
of our strength to defend ourselves."
|
|
%E
|
|
%Cp Cav 00033
|
|
"Remember, be %a at all times. This is your strength."
|
|
%E
|
|
%Cp Cav 00034
|
|
"If only we had an amulet of reflection, this would not have happened."
|
|
%E
|
|
%Cc Cav 00035
|
|
You %x many large claw marks on the ground. The tunnels ahead
|
|
of you are larger than most of those in any cave complex you have
|
|
ever been in before.
|
|
|
|
Your nose detects the smell of carrion from within, and bones litter
|
|
the sides of the tunnels.
|
|
%E
|
|
%Cp Cav 00036
|
|
Once again, you approach %i.
|
|
%E
|
|
%Cc Cav 00040
|
|
You find yourself in a large cavern, with neatly polished walls, that
|
|
nevertheless show signs of being scorched by fire.
|
|
|
|
Bones litter the floor, and there are objects scattered everywhere.
|
|
The air is close with the stench of sulphurous fumes.
|
|
|
|
%nC is clearly visible, but she seems to be asleep.
|
|
%E
|
|
%Cp Cav 00041
|
|
Once again, you find yourself in the lair of %n.
|
|
%E
|
|
%Cc Cav 00050
|
|
"So, follower of %l, you seek to invade the lair of %n.
|
|
Only my meals are allowed down here. Prepare to be eaten!"
|
|
%E
|
|
%Cp Cav 00051
|
|
"So, again you face me, %c. No one has ever before escaped me.
|
|
Now I shall kill you."
|
|
%E
|
|
%Cp Cav 00052
|
|
"You are getting annoying, %c. Prepare to die."
|
|
%E
|
|
%Cp Cav 00053
|
|
"I'll have %o from you, %c. You shall die."
|
|
%E
|
|
%Cp Cav 00060
|
|
"You are weak, %c. No challenge for the Mother of all Dragons."
|
|
%E
|
|
%Cp Cav 00061
|
|
"I grow hungry, %r. You look like a nice appetizer!"
|
|
%E
|
|
%Cp Cav 00062
|
|
"Join me for lunch? You're the main course, %c."
|
|
%E
|
|
%Cp Cav 00063
|
|
"With %o, I am invincible! You cannot succeed."
|
|
%E
|
|
%Cp Cav 00064
|
|
"Your mentor, %l has failed. You are nothing to fear."
|
|
%E
|
|
%Cp Cav 00065
|
|
"You shall die here, %c. %rA cannot hope to defeat me."
|
|
%E
|
|
%Cp Cav 00066
|
|
"You, a mere %r challenge the might of %n? Hah!"
|
|
%E
|
|
%Cp Cav 00067
|
|
"I am the Mother of all Dragons! You cannot hope to defeat me."
|
|
%E
|
|
%Cp Cav 00068
|
|
"My claws are sharp now. I shall rip you to shreds!"
|
|
%E
|
|
%Cp Cav 00069
|
|
"%d has deserted you, %c. This is my domain."
|
|
%E
|
|
%Cc Cav 00070
|
|
As you pick up %o it seems heavy at first, but as you
|
|
hold it strength flows into your arms.
|
|
|
|
You suddenly feel full of power, as if nothing could possibly stand
|
|
in your path.
|
|
%E
|
|
%Cp Cav 00080
|
|
%nC sinks to the ground, her heads flailing about.
|
|
As she dies, a cloud of noxious fumes billows about her.
|
|
%E
|
|
%Cc Cav 00081
|
|
%lC glimpses %o in your possession.
|
|
He smiles and says:
|
|
|
|
You have done it! We are saved. But I fear that %o
|
|
will always be a target for %C forces who will want it for their
|
|
own.
|
|
|
|
To prevent further trouble, I would like you, %p,
|
|
to take %o away with you. It will help you as you
|
|
quest for the Amulet of Yendor.
|
|
%E
|
|
%Cc Cav 00082
|
|
%l grasps %o proudly for a moment, then looks at you.
|
|
|
|
"You are its keeper now, and the time has come to resume your search
|
|
for the Amulet. %Z await your return through the
|
|
magic portal which brought you here."
|
|
%E
|
|
%Cp Cav 00090
|
|
"%pC! Welcome back.
|
|
How goes your quest to recover the Amulet for %d?"
|
|
%E
|
|
%Cc Cav 00091
|
|
"You have been successful, I see, %p.
|
|
|
|
"Now that the Amulet of Yendor is yours, here is what you must do:
|
|
|
|
"Journey upwards to the open air. The Amulet you carry will then
|
|
take you into the Astral Planes, where the Great Temple of %d
|
|
casts its influence throughout our world.
|
|
|
|
"Sacrifice the Amulet on the altar. Thus shall %d become supreme!"
|
|
%E
|
|
#
|
|
# Convict
|
|
#
|
|
%Cc Con 00001
|
|
Somehow, you have been captured and teleported back to
|
|
%H! But wait, the portal you went through is still
|
|
here. You had heard your old mentor %l,
|
|
the prison chaplain who taught you the ways of
|
|
%d, calling for your help. Also, %H
|
|
is not as you had left it. There seems to be damage
|
|
to the walls, and you hear sounds of strife all
|
|
around you.
|
|
%E
|
|
%Cp Con 00002
|
|
You have returned to %H. Somehow, things are even
|
|
worse now than when you were on your previous visit. Has
|
|
%l managed to still hold out?
|
|
%E
|
|
%Cp Con 00003
|
|
The situation seems to degrade, and you wonder how long
|
|
your fellow %gp can hold out against the corrupt
|
|
guards and creatures of the Underdark that pervade the
|
|
formerly tranquil %H.
|
|
%E
|
|
%Cp Con 00005
|
|
"How did you manage to escape?"
|
|
%E
|
|
%Cp Con 00006
|
|
"How is life on the outside?"
|
|
%E
|
|
%Cp Con 00007
|
|
"Between the abusive guards, and the nasty vermin, I
|
|
don't know how we will hold out."
|
|
%E
|
|
%Cp Con 00008
|
|
"This place used to be so much nicer before %n
|
|
became corrupt."
|
|
%E
|
|
%Cp Con 00009
|
|
"You are really back? I thought you were gone for
|
|
good."
|
|
%E
|
|
%Cp Con 00010
|
|
"Thank you for ridding us of %n. I hope the
|
|
new warden will be better."
|
|
%E
|
|
%Cp Con 00011
|
|
"Take me with you! I will be glad to be rid of this
|
|
awful place."
|
|
%E
|
|
%Cp Con 00012
|
|
"Don't forget to come back for us once you have
|
|
completed your quest!"
|
|
%E
|
|
%Cp Con 00013
|
|
"Thank you for coming back to help us in our hour
|
|
of need!"
|
|
%E
|
|
%Cp Con 00014
|
|
"Leave while you still can! If you can escape,
|
|
maybe there is hope for the rest of us."
|
|
%E
|
|
%Cc Con 00015
|
|
"%p, I am very happy to see that you are
|
|
alive and well! We were all proud of your daring
|
|
escape, and hoped that you were doing well.
|
|
Things have become much worse in your absence,
|
|
however, and we desperately need your help. Let
|
|
me have a look at you, and see if you are ready."
|
|
%E
|
|
%Cp Con 00016
|
|
"I see that you are back, %p. I hope that
|
|
you are now ready to help us? Let me see if you
|
|
are."
|
|
%E
|
|
%Cp Con 00017
|
|
"Once again, you have returned. Let me see if you
|
|
are finally ready to help us."
|
|
%E
|
|
%Cc Con 00018
|
|
"You have betrayed us all, %p! Begone from
|
|
here, and don't come back! You are not even worthy
|
|
to share a cell with the least of us now."
|
|
%E
|
|
%Cc Con 00019
|
|
"%p, I am afraid that a %r will be no
|
|
match for %n. If I sent you now,
|
|
she would dispatch you all too easily.
|
|
|
|
"Continue your other quest, and practice your
|
|
skills. Return to us once you have achieved the rank
|
|
of %R."
|
|
%E
|
|
%Cc Con 00020
|
|
"%p, I see that you are not yet a loyal servant of
|
|
%d. Leave this place for now, and only
|
|
return when you have cleansed your spirit. Only then
|
|
will you be ready to stand up to %n and
|
|
recover %o."
|
|
%E
|
|
%Cc Con 00021
|
|
"Yes, %p, it looks like you are now ready to
|
|
help us. Things have become much worse since you
|
|
left. The dungeons are overrun by vermin, guards
|
|
have become brutal and corrupt, and I believe that
|
|
%n has had dealings with dark powers.
|
|
|
|
"I had spent many years enchanting an iron spoon
|
|
with powers to help lead an escape from this place,
|
|
turning it into %o.
|
|
Unfortunately, %n stole it from me,
|
|
likely using it for dark, twisted purposes.
|
|
|
|
"We need your help to go down to the warden's level
|
|
to defeat the corrupt %n and recover
|
|
%o for us so that
|
|
%H will be safe again."
|
|
%E
|
|
%Cp Con 00025
|
|
"The sooner you are able to recover %o,
|
|
the better off we will be."
|
|
%E
|
|
%Cp Con 00026
|
|
"I am not sure what has happened, but even without
|
|
%o, %n will make a formidable opponent."
|
|
%E
|
|
%Cp Con 00027
|
|
"Stay true to the teachings of %d, and good
|
|
fortune will be with you."
|
|
%E
|
|
%Cp Con 00028
|
|
"I am afraid without the power of %o
|
|
to protect us, we will soon be overwhelmed."
|
|
%E
|
|
%Cp Con 00029
|
|
"%n used to be a woman of honor before turning
|
|
to dark ways. It is much too late for
|
|
redemption, however."
|
|
%E
|
|
%Cp Con 00030
|
|
"%n is arrogant, and will try to diminish
|
|
your confidence. Do not let yourself be
|
|
discouraged!"
|
|
%E
|
|
%Cp Con 00031
|
|
"You will have to be very alert, and will need
|
|
to use all of your cunning if you hope to
|
|
defeat %n."
|
|
%E
|
|
%Cp Con 00032
|
|
"Call upon the power of %d to protect you
|
|
when you encounter %n."
|
|
%E
|
|
%Cp Con 00033
|
|
"If you remain true to your faith, you should
|
|
be able to sense the power of %o when
|
|
you are near."
|
|
%E
|
|
%Cp Con 00034
|
|
"You should be able to defeat %n easily
|
|
enough in a fair fight. Unfortunately, she doesn't
|
|
fight fair."
|
|
%E
|
|
%Cc Con 00035
|
|
This must be the level that leads to the warden's
|
|
area. You must be getting closer to
|
|
%o now!
|
|
%E
|
|
%Cp Con 00036
|
|
Once again, you find yourself near the entrance to
|
|
the warden's area. Hopefully, you can acquire
|
|
%o before it's too late!
|
|
%E
|
|
%Cc Con 00040
|
|
You sense the presence of %o as soon as you
|
|
enter this level. If %o is here, then
|
|
%n must not be far away.
|
|
%E
|
|
%Cp Con 00041
|
|
Once again, you find yourself in the abode of
|
|
%n, and feel the presence of
|
|
%o.
|
|
%E
|
|
%Cc Con 00050
|
|
"So, %p. You have returned, and are here to get
|
|
%o for %l?
|
|
What makes you think you can get it if
|
|
%l couldn't? I have many
|
|
allies that have made me even stronger."
|
|
%E
|
|
%Cp Con 00051
|
|
"I see that you have returned, %p. I
|
|
suggest you leave and save yourself while you still
|
|
have a chance."
|
|
%E
|
|
%Cp Con 00052
|
|
"Back again, %p? You will certainly die in
|
|
your attempt to defeat me."
|
|
%E
|
|
%Cp Con 00053
|
|
"I will get %o from you, just as I did
|
|
%l! You can not defeat me."
|
|
%E
|
|
%Cp Con 00060
|
|
"You should never come back. You will not escape
|
|
here alive again!"
|
|
%E
|
|
%Cp Con 00061
|
|
"Even all of your pathetic lot put together would
|
|
not be enough to defeat me."
|
|
%E
|
|
%Cp Con 00062
|
|
"You are no more than lowly prison scum. You are
|
|
unworthy to even challenge me."
|
|
%E
|
|
%Cp Con 00063
|
|
"Even %l could not stand up to me, so
|
|
you have no chance at all."
|
|
%E
|
|
%Cp Con 00064
|
|
"Even %o would not be enough to
|
|
make you my equal."
|
|
%E
|
|
%Cp Con 00065
|
|
"Your pathetic devotion to %d will not
|
|
save you, either."
|
|
%E
|
|
%Cp Con 00066
|
|
"After I kill you, I will go after %l next,
|
|
and any that dare to defy me again!"
|
|
%E
|
|
%Cp Con 00067
|
|
"Die with dishonor, lowly %c!"
|
|
%E
|
|
%Cp Con 00068
|
|
"Once a %c, always a %c."
|
|
%E
|
|
%Cp Con 00069
|
|
"How about you find yourself a cosy little cell,
|
|
and hope that I forgive your insolence?"
|
|
%E
|
|
%Cc Con 00070
|
|
As you pick up %o, you feel its power
|
|
flow through you, protecting you, and making you
|
|
more aware of your surroundings. You know that
|
|
you need to get it back to %l as soon
|
|
as possible now.
|
|
%E
|
|
%Cc Con 00080
|
|
As %n approaches death, you see sudden
|
|
clarity in her eyes.
|
|
|
|
"What have I done? Those demons have been clouding my mind.
|
|
Please forgive me, %p, although I know that I
|
|
probably do not deserve it. Take
|
|
%o back to %l
|
|
with my blessing."
|
|
|
|
With a final coughing fit, %n spasms, and her
|
|
eyes see no more.
|
|
%E
|
|
%Cc Con 00081
|
|
"Congratulations, %p! You have returned with
|
|
your life, and with %o! I had
|
|
planned to use %o to lead an
|
|
escape from here, but with %n defeated,
|
|
life should go back to normal before long.
|
|
|
|
"Whether I like it or not, I know my place is here. I
|
|
see that %o has already attuned
|
|
itself to you. I offer it to you in hopes that
|
|
it will aid in your quest to recover the Amulet
|
|
of Yendor."
|
|
%E
|
|
%Cc Con 00082
|
|
%l looks upon %o
|
|
with fondness.
|
|
"You are its keeper now. Take it with you back to
|
|
%Z, through the magic portal
|
|
that brought you here."
|
|
%E
|
|
%Cc Con 00090
|
|
"Welcome back, %p. We have done well in your
|
|
absence. How far have you come with your quest to
|
|
regain the Amulet of Yendor for %d?"
|
|
%E
|
|
%Cc Con 00091
|
|
"Congratulations, %p! You have redeemed yourself
|
|
and proven yourself a worthy servant of %d,
|
|
and in doing so have made all of us proud.
|
|
|
|
"One final task remains for you now. You must take
|
|
the Amulet up to the Great Temple of %d, on
|
|
the Astral plane. There you must offer the Amulet
|
|
to %d."
|
|
%E
|
|
#
|
|
# Drow Healer
|
|
#
|
|
%Cc Dhl 00001
|
|
What sorcery has brought you back to Menzoberranzan?
|
|
You thought you had finally escaped from your depraved homeland.
|
|
|
|
Despair chokes your mind. Why have your companions betrayed you?
|
|
The priestesses of Lolth will destroy you for fleeing their mercy.
|
|
|
|
...Yet, all is not as it should be. You %x the shrieker mushrooms
|
|
are feral and hungry, and the scent of disease hangs in the cavern
|
|
air.
|
|
|
|
Perhaps you should seek out Sister T'eirastra, the head of the
|
|
mendicant order to which you now belong?
|
|
%E
|
|
%Cp Dhl 00002
|
|
After your last experience you expected to be here, but you certainly
|
|
did not expect to see things so much worse. This time you must
|
|
succeed.
|
|
%E
|
|
%Cp Dhl 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Dhl 00005
|
|
"We were sent by the surface alliance to investigate the Underdark disturbance."
|
|
%E
|
|
%Cp Dhl 00006
|
|
"The demonic incursion has been delt with, but now something drives these kuo-toa against you."
|
|
%E
|
|
%Cp Dhl 00007
|
|
"Lolth has betrayed you!"
|
|
%E
|
|
%Cp Dhl 00008
|
|
"We've occupied as much of the city as possible. Ilmater shall send aid!"
|
|
%E
|
|
%Cp Dhl 00009
|
|
"The dwarf-giants have taken much of the lower levels."
|
|
%E
|
|
%Cp Dhl 00010
|
|
"We must work together to save all our peoples."
|
|
%E
|
|
%Cp Dhl 00011
|
|
"I think a demon lord was behind the attacks."
|
|
%E
|
|
%Cp Dhl 00012
|
|
"Pen'a and Ilmater shall free this city from the webs of Lolth!"
|
|
%E
|
|
%Cp Dhl 00013
|
|
"We're holding as much of the city as possible. Ilmater shall send aid!"
|
|
%E
|
|
%Cp Dhl 00014
|
|
"The dwarf-giants still hold much of the lower levels."
|
|
%E
|
|
%Cc Dhl 00015
|
|
You approach the strange purple frog-creature. He is unlike any
|
|
kuo toa you've ever %x, for he exudes an aura of calm
|
|
enlightenment.
|
|
|
|
"Greetings %p, my %S. I am glad to see you whole.
|
|
|
|
"Though we have never met, the cadence has shown me that you
|
|
alone can reverse the great harm that my people have
|
|
unleashed on the world.
|
|
|
|
"Come closer and let me lay hands on you, and determine if you have
|
|
the skills necessary to accomplish this mission."
|
|
%E
|
|
%Cp Dhl 00016
|
|
"Again, my %S, you stand before me. Have you improved your skills since
|
|
our last meeting?"
|
|
%E
|
|
%Cp Dhl 00017
|
|
"Once more, %p, you have returned. Hopefully %d has been
|
|
with you and your skills have improved."
|
|
%E
|
|
%Cc Dhl 00018
|
|
"You have become polluted by %S.
|
|
|
|
"The cadence has turned away from you. Begone from this place,
|
|
inflict no more harm on your %shood. Lolth will be happy to
|
|
hear that you are once again practicing your arts on the
|
|
unsuspecting, but I hope you will someday find forgiveness."
|
|
%E
|
|
%Cc Dhl 00019
|
|
"Alas, %p, you are yet too inexperienced to deal with the rigors
|
|
of such a task. You must be able to draw on the knowledge of anatomy,
|
|
botany, and alchemy before I can send you on this quest with good
|
|
conscience.
|
|
|
|
"Return when you wear %Ra's caduceus."
|
|
%E
|
|
%Cc Dhl 00020
|
|
"You have learned much of the remedies that benefit, but you must also
|
|
know which physic for which ail. That is why %ds teachings are a
|
|
part of your training.
|
|
|
|
"Return to us when you have healed thyself."
|
|
%E
|
|
%Cc Dhl 00021
|
|
"You are ready. As I said before, a great evil has been unleashed
|
|
on the world by my people. With the help of a mad mind flayer and
|
|
the Ana'auo, an artifact of healing stolen from your %shood,
|
|
they have graven an image of Blibdoolpoolp into the world.
|
|
|
|
"This plague is the result of Ana'auo's perversion. It now draws
|
|
the health from your people in order to power the image of
|
|
Blibdoolpoolp.
|
|
|
|
"You must travel to the slums below Menzoberranzan, recover
|
|
the Ana'auo, and put an end to this monstrosity. Be careful."
|
|
%E
|
|
%Cp Dhl 00025
|
|
"Go with %d as your guide, %p."
|
|
%E
|
|
%Cp Dhl 00026
|
|
"Beware the water-magic of Blibdoolpoolp."
|
|
%E
|
|
%Cp Dhl 00027
|
|
"Be pure, my %S."
|
|
%E
|
|
%Cp Dhl 00028
|
|
"Remember your studies, and you will prevail!"
|
|
%E
|
|
%Cp Dhl 00029
|
|
"Remember this, %n can twist the powers of the Ana'auo to hurt instead of heal."
|
|
%E
|
|
%Cp Dhl 00030
|
|
"Call upon %d when your need is greatest. You will be answered."
|
|
%E
|
|
%Cp Dhl 00031
|
|
"You will face many foes. Consider well the strengths of each!"
|
|
%E
|
|
%Cp Dhl 00032
|
|
"The plague grows worse as we speak. Hurry, %p!"
|
|
%E
|
|
%Cp Dhl 00033
|
|
"I fear that which drives the cult of 'Y' will move against
|
|
you if you tary."
|
|
%E
|
|
%Cp Dhl 00034
|
|
"Reclaim the Ana'auo as soon as possible. Blibdoolpoolp may prove immortal otherwise."
|
|
%E
|
|
%Cc Dhl 00035
|
|
You have nearly reached %i, where the commoners live.
|
|
Screams, shouts, and the smell of sickness fill the air.
|
|
|
|
You fear that whatever suffering was felt by the nobles
|
|
has been visited a hundredfold upon the commoners.
|
|
%E
|
|
%Cp Dhl 00036
|
|
Once again you approach the %i.
|
|
%E
|
|
%Cc Dhl 00040
|
|
You sense that you have reached the ritual site. You must find
|
|
the perpetrators of this madness.
|
|
|
|
Steeling yourself against the wails of the ill that pierce your ears,
|
|
you hurry on your task. Maybe with the Ana'auo you can heal them on
|
|
your return, but not now.
|
|
%E
|
|
%Cp Dhl 00041
|
|
Once again, you have reached the ritual site.
|
|
%E
|
|
%Cc Dhl 00050
|
|
"Plib! Blip! Blibdoolpoolp! Plip! Blib! Blibdoolpoolp!"
|
|
%E
|
|
%Cp Dhl 00051
|
|
"Burblipahgug!"
|
|
%E
|
|
%Cp Dhl 00052
|
|
"Blubruploopl!"
|
|
%E
|
|
%Cp Dhl 00053
|
|
"Chchchchchshshhhhh!"
|
|
%E
|
|
%Cp Dhl 00060
|
|
"Glubarub!"
|
|
%E
|
|
%Cp Dhl 00061
|
|
"Bloopblorborbdor!"
|
|
%E
|
|
%Cp Dhl 00062
|
|
"Blorpblooboolflp!"
|
|
%E
|
|
%Cp Dhl 00063
|
|
"Glackdakk!"
|
|
%E
|
|
%Cp Dhl 00064
|
|
"Bloogagadool!"
|
|
%E
|
|
%Cp Dhl 00065
|
|
"Gloopglop!"
|
|
%E
|
|
%Cp Dhl 00066
|
|
"Drip. Drop."
|
|
%E
|
|
%Cp Dhl 00067
|
|
"Dumoogoolgoorn! Dumoogoolgoorn!"
|
|
%E
|
|
%Cp Dhl 00068
|
|
"Loolooploop! Blibloolooploop!"
|
|
%E
|
|
%Cp Dhl 00069
|
|
"Voonroondoo."
|
|
%E
|
|
%Cc Dhl 00070
|
|
This double sword has been crudely fashioned by fusing the
|
|
hilts of two long swords together with a pair of claw-ended
|
|
shackles. Your heart sinks as you recognize the melted
|
|
remnants of the Ana'auo.
|
|
|
|
As you pick up the swordstaff, though, you feel its healing
|
|
begin to warm your soul. You breathe a sigh of relief,
|
|
for it seems the Ana'auo still functions despite
|
|
the frightful, half-seen muatations wrought upon it by
|
|
the imaginations of the kuo toa.
|
|
%E
|
|
%Cc Dhl 00080
|
|
The battered body of %n slumps to the ground and rots to a
|
|
putrescent puddle, separating into its constituent parts
|
|
as it does.
|
|
%E
|
|
%Cc Dhl 00081
|
|
As soon as %l sees %o he summons your %ss.
|
|
|
|
Gently, %l reaches out and touches %o.
|
|
He instructs each of the assembled to do the same. When everyone
|
|
has finished he speaks to you.
|
|
|
|
Now that we have been replenished we can defeat this plague. You must
|
|
take %o with you and replenish the worlds you have
|
|
been called upon to travel next. It seems my people have imagined
|
|
a great and holy weapon. Use it well.
|
|
%E
|
|
%Cc Dhl 00082
|
|
%l cautiously handles %o while watching you.
|
|
|
|
"You are its keeper now, and the time has come to resume your search
|
|
for the Amulet. %Z await your return through the
|
|
magic portal which brought you here."
|
|
%E
|
|
%Cp Dhl 00090
|
|
"You have again returned to us, %p. We have done well in your
|
|
absence, yes? How fare you upon your quest for the Amulet?"
|
|
%E
|
|
%Cc Dhl 00091
|
|
"Ah, you have recovered the Amulet, %p. Well done!
|
|
|
|
"Now, you should know that you must travel through the Elemental Planes
|
|
to the Astral, and there return the Amulet to %d. Go forth and
|
|
may our prayers be as a wind upon your back."
|
|
%E
|
|
#
|
|
# Drow general quest
|
|
#
|
|
%Cc Dro 00001
|
|
You arrive in familiar surroundings. In the distance, you %x
|
|
%H, a great city of the Drow.
|
|
|
|
Your house's fortress is close before you. Something is wrong,
|
|
though. The silver star of Lolth, token of the high council of
|
|
the matron mothers, is set over the gates.
|
|
%E
|
|
%Cp Dro 00002
|
|
Once again, you stand outside %H.
|
|
%E
|
|
%Cp Dro 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Dro 00005
|
|
"You have been granted an audience with %l. Don't keep her waiting!"
|
|
%E
|
|
%Cp Dro 00006
|
|
"The heretics of Eilistraee are besieging the city!"
|
|
%E
|
|
%Cp Dro 00007
|
|
"%lC will see to those pale-elf loving freaks."
|
|
%E
|
|
%Cp Dro 00008
|
|
"The path to the surface passes through %iC.
|
|
Those failed priestesses have little respect for their betters!"
|
|
%E
|
|
%Cp Dro 00009
|
|
"Hail Lolth!"
|
|
%E
|
|
%Cp Dro 00010
|
|
"You have been granted an audience with %l. Don't keep her waiting!"
|
|
%E
|
|
%Cp Dro 00011
|
|
"The heretics of Eilistraee have been routed, praise be to Lolth!"
|
|
%E
|
|
%Cp Dro 00012
|
|
"%lC certainly saw to those pale-elf loving freaks."
|
|
%E
|
|
%Cp Dro 00013
|
|
"I hope you taught those accursed driders some respect!"
|
|
%E
|
|
%Cp Dro 00014
|
|
"Hail Lolth!"
|
|
%E
|
|
%Cc Dro 00015
|
|
"%pC! It is good that you have answered my summons.
|
|
%d requires your talents.
|
|
|
|
"But first, I must evaluate your abilities, to see if you
|
|
have the required abilities to take on this holy mission."
|
|
%E
|
|
%Cp Dro 00016
|
|
"Once again, %p, you stand in our midst. Are you ready now?"
|
|
%E
|
|
%Cp Dro 00017
|
|
"Ah, you are here again, %p. I will test your readiness..."
|
|
%E
|
|
%Cc Dro 00018
|
|
"%pC! You have doomed yourself. You fairly radiate %L influences,
|
|
showing your treachery for all to see.
|
|
|
|
"You are hereby banished! I revoke the grace of Lolth from you!"
|
|
%E
|
|
%Cc Dro 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of
|
|
Lolth's holy mission. %RA might just be able to do this thing.
|
|
|
|
"Return to us when you are worthy of this honor."
|
|
%E
|
|
%Cc Dro 00020
|
|
"You have strayed, %p! You know that %d requires
|
|
that we maintain a pure devotion to things %a!
|
|
|
|
"Return when you have purified yourself, and not before!"
|
|
%E
|
|
%Cc Dro 00021
|
|
"You are indeed ready, %p. This is your mission,
|
|
your holy quest from %d:
|
|
|
|
"The heretics of Eilistraee, treacherous daughter of Lolth,
|
|
have been sending missionaries into the city, infecting
|
|
our citizens with their debased teachings.
|
|
|
|
"This outrage cannot be allowed to stand. Your mission is
|
|
to travel through %i and up to the surface,
|
|
locate the grove of Eilistraee, and kill her heretic
|
|
priestess. Bring me %o, her unholy sword,
|
|
as proof of your deed!
|
|
|
|
"Do this, and know the glory of Lolth! Fail, and know
|
|
everlasting torment! Go now!"
|
|
%E
|
|
%Cp Dro 00025
|
|
"There are many secret passages in %i."
|
|
%E
|
|
%Cp Dro 00026
|
|
"Why are you still here? Get on with it, or face the wrath of Lolth!"
|
|
%E
|
|
%Cp Dro 00027
|
|
"Go now!"
|
|
%E
|
|
%Cp Dro 00028
|
|
"Serve Lolth in all things!"
|
|
%E
|
|
%Cp Dro 00029
|
|
"The Eilistraee heretics seek to bring down the clergy of Lolth."
|
|
%E
|
|
%Cp Dro 00030
|
|
"Eilistraee and her followers have always hated us."
|
|
%E
|
|
%Cp Dro 00031
|
|
"The blasphemous missionaries have set off a quake that shall bury
|
|
them alive!"
|
|
%E
|
|
%Cp Dro 00032
|
|
"Driders are strong, but they enjoy not the favor of Lolth."
|
|
%E
|
|
%Cp Dro 00033
|
|
"You tempt the wrath of Lolth with your delay."
|
|
%E
|
|
%Cp Dro 00034
|
|
"The heretics have formed a blasphemous alliance with the surface
|
|
elves."
|
|
%E
|
|
%Cc Dro 00035
|
|
You descend into the outer regions of %i. You can hear
|
|
scuffling sounds in the corridors, and vague mumblings in the distance.
|
|
|
|
You know that there were many secret passageways in this complex.
|
|
%E
|
|
%Cc Dro 00036
|
|
Once again, you descend into %i.
|
|
%E
|
|
%Cc Dro 00040
|
|
You have arrived at the Grove of Eilistraee. The accursed sunlight still
|
|
fills your eyes with painful darkness, but in the center of the trees
|
|
you can hear voices raised in song, singing naive, heathen melodies in
|
|
honor of the bitch-goddess Eilistraee.
|
|
%E
|
|
%Cp Dro 00041
|
|
Once again, you enter the Grove of Eilistraee.
|
|
%E
|
|
%Cc Dro 00050
|
|
"Wait, %p!? %p, is it really you? It's me, %n!
|
|
|
|
"We were friends as girls, do you not recall? Has %l sent you to
|
|
kill me? She is using you, decieving you. She fears to come and
|
|
confront me herself, fears to leave the Underdark and face the sunlight.
|
|
|
|
"Please, give me a chance! What we were taught as girls is not the truth.
|
|
Lolth is a wicked deity, not worthy of our service. She has turned
|
|
generations of drow against one another for her own amusement, just as she
|
|
has turned us against each other now. Think, what the drow could do,
|
|
if we did not kill nine-tenths of our daughters in futile fratricide and
|
|
assassinations!
|
|
|
|
"We have a chance to break this cycle! If we can free %H from
|
|
the clergy of Lolth, our acts will reverberate from one side of the
|
|
Underdark to the other!"
|
|
%E
|
|
%Cp Dro 00051
|
|
"Please, speak to me!"
|
|
%E
|
|
%Cp Dro 00052
|
|
"Lolth is not worthy of your service!"
|
|
%E
|
|
%Cp Dro 00053
|
|
"That blade was a gift from Eilistraee!"
|
|
%E
|
|
%Cp Dro 00060
|
|
"Lolth has turned us against each other!"
|
|
%E
|
|
%Cp Dro 00061
|
|
"Think of your daughters! Do you want their blood spilt in petty squabbles!?"
|
|
%E
|
|
%Cp Dro 00062
|
|
"Help us end this!"
|
|
%E
|
|
%Cp Dro 00063
|
|
"Please don't make me kill you!"
|
|
%E
|
|
%Cp Dro 00064
|
|
"We have a chance to break this cycle!"
|
|
%E
|
|
%Cp Dro 00065
|
|
"%l is using you!"
|
|
%E
|
|
%Cp Dro 00066
|
|
"Help me free %H!"
|
|
%E
|
|
%Cp Dro 00067
|
|
"What we were taught as girls is not the truth!"
|
|
%E
|
|
%Cp Dro 00068
|
|
"Don't you remember your sister!? Did you truly feel nothing, when you
|
|
drove the blade into her heart!? Help me put an end to the killing!"
|
|
%E
|
|
%Cp Dro 00069
|
|
"You must not stop me. I'll kill you, if I must! But please, trust
|
|
me! Talk to me instead!"
|
|
%E
|
|
%Cc Dro 00070
|
|
The wind plays a mornful tune as it blows over %o,
|
|
but it stops when you pick it up. %lC will accept this blade
|
|
as proof that you have truly killed %n.
|
|
%E
|
|
%Cc Dro 00080
|
|
%nC falls to her knees, her life's-blood running down her chest and
|
|
onto the grass.
|
|
|
|
Perhaps- *cough* Perhaps I was a fool to think I could change
|
|
the drow. Perhaps I was a fool to stand against Lolth.
|
|
|
|
But please, %p, don't forget me! Remember what I told you,
|
|
and you may yet escape the knife!
|
|
|
|
She shivers for a moment longer, then lies still.
|
|
%E
|
|
%Cc Dro 00081
|
|
"%pC! You have destroyed the foul heretics! I only wish %n
|
|
had been taken alive, I would have liked to... instruct her as to
|
|
the error of her ways.
|
|
|
|
"Your name will be entered in the annals of Lolth, and the tale of how
|
|
we bested the hordes of the traitor goddess Eilistraee will be told for
|
|
generations to come.
|
|
|
|
"You must now return to the Dungeons of Doom and your quest for the
|
|
Amulet of Yendor. With that divine relic, Lolth will finally be able
|
|
to put down her rebellious daughter!
|
|
|
|
"Take %o with you, if you wish. Otherwise, you can take the
|
|
Wrathful Spider, with which to kill your foes from a distance."
|
|
%E
|
|
# assumes Silver Starlight
|
|
%Cc Dro 00082
|
|
"This weapon was made by the surface elves for the high priestess
|
|
of Eilistraee, %n. Befitting their obsession with frivolous music,
|
|
it has a flute built into the handle. It can also be used to create
|
|
throwing stars, and imparts a silvery sheen to such weapons.
|
|
|
|
"Would you like to use this weapon in your quest, or would you
|
|
prefer the ancient droven crossbow, the Wrathful Spider?"
|
|
%E
|
|
# assumes Wrathful Spider
|
|
%Cc Dro 00083
|
|
"This crossbow was made in the earliest days of our empire in
|
|
the Underdark. With it, one need never run out of bolts.
|
|
Unlike lesser crossbows, it can also fire multiple bolts in
|
|
one volley, though the damage inflicted by each bolt is not
|
|
so great."
|
|
%E
|
|
%Cp Dro 00090
|
|
"How have you fared on your holy quest for the Amulet
|
|
of Yendor? Lolth does not tolerate failure!"
|
|
%E
|
|
%Cc Dro 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
|
|
"Whoever brings that to Lolth's high altar in the astral plane will
|
|
be exhalted above all others, and shall even be granted the rank of
|
|
demigoddess!
|
|
|
|
"I have been searching for that Amulet for many long years. To
|
|
think a mere %r would find it first!
|
|
|
|
"Well, I thank you for bringing it to me. Your part in this
|
|
is done.
|
|
|
|
"Now DIE!"
|
|
%E
|
|
%Cc Dro 00101
|
|
You have returned to you house's fortress on the outskirts of
|
|
%i. The silver star of Lolth is still set over the gates, token of
|
|
%n and the high council of the matron-mothers.
|
|
|
|
The hour of reckoning is at hand.
|
|
%E
|
|
%Cp Dro 00102
|
|
Once again, you have returned to %i.
|
|
%E
|
|
%Cp Dro 00103
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cp Dro 00105
|
|
"We are so glad that you were able to shake off the webs of Lolth!"
|
|
%E
|
|
%Cp Dro 00106
|
|
"The followers of Lolth have launched several assaults on this Grove!"
|
|
%E
|
|
%Cp Dro 00107
|
|
"%lC was so relieved that you sided with us."
|
|
%E
|
|
%Cp Dro 00108
|
|
"You will have to go back through the Drider caves to reach
|
|
%iC. Though Lolth has betrayed them, the driders
|
|
have little use for the followers of Eilistraee!"
|
|
%E
|
|
%Cp Dro 00109
|
|
"Eilistraee is not like her mother. She saved us from the dark."
|
|
%E
|
|
%Cp Dro 00110
|
|
"We are so very glad that you were able to shake off the webs of Lolth!"
|
|
%E
|
|
%Cp Dro 00111
|
|
"The followers of Lolth have been thrown into disarray!"
|
|
%E
|
|
%Cp Dro 00112
|
|
"It's been a long time since I've seen %lC so happy."
|
|
%E
|
|
%Cp Dro 00113
|
|
"I hope you didn't have to kill many of those unfortunate driders."
|
|
%E
|
|
%Cp Dro 00114
|
|
"You have saved us and our goddess from the dark."
|
|
%E
|
|
%Cc Dro 00115
|
|
"%pC! I am so glad that you decided to trust us!
|
|
|
|
"I think you already know what I must ask you to do:"
|
|
%E
|
|
%Cp Dro 00116
|
|
"%pC! I am so glad that you decided to trust us!
|
|
|
|
"I think you already know what I must ask you to do:"
|
|
%E
|
|
%Cp Dro 00117
|
|
"%pC! I am so glad that you decided to trust us!
|
|
|
|
"I think you already know what I must ask you to do:"
|
|
%E
|
|
%Cc Dro 00118
|
|
"%pC! I thought I could trust you! In your treachery, you have
|
|
doomed yourself. Lolth has revoked her grace from you, and now
|
|
you have turned your back on Eilistraee as well. I banish you
|
|
to %Z, and I pray to all the gods you one day find peace!
|
|
%E
|
|
%Cc Dro 00119
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cc Dro 00120
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cc Dro 00121
|
|
"We had initially hoped to avoid bloodshed altogether,
|
|
sending missionaries into %i to start an underground
|
|
religious countermovement. And, indeed, met with some
|
|
initial success. However, our efforts enraged Lolth, and
|
|
%n, high priestess of Lolth, led a bloody purge of
|
|
our missionaries and converts.
|
|
|
|
"%nC has since taken the offensive against us,
|
|
orchestrating a wide variety of assassination attempts
|
|
and outright assaults. I now see that we must carry the
|
|
fight to %n and the matron-mothers if we are to have
|
|
any chance of freeing %i from Lolth's webs.
|
|
|
|
"You must be our sword in this. You will be able to
|
|
pass through the perimeter of %i unchallenged.
|
|
With a little good fortune, no one will know you've
|
|
joined Eilistraee before you confront %n!
|
|
%E
|
|
%Cp Dro 00125
|
|
"There are many secret passages in the drider caves."
|
|
%E
|
|
%Cp Dro 00126
|
|
"Good luck!"
|
|
%E
|
|
%Cp Dro 00127
|
|
"Eilistraee will be with you, I know it."
|
|
%E
|
|
%Cp Dro 00128
|
|
"Lolth and her clergy must fall!"
|
|
%E
|
|
%Cp Dro 00129
|
|
"We must free the drow!"
|
|
%E
|
|
%Cp Dro 00130
|
|
"Go swiftly and silently."
|
|
%E
|
|
%Cp Dro 00131
|
|
"For the sake of all drow, we must not fail!"
|
|
%E
|
|
%Cp Dro 00132
|
|
"Watch out for driders."
|
|
%E
|
|
%Cp Dro 00133
|
|
"Beware the wrath of Lolth. %nC will not be an easy opponent."
|
|
%E
|
|
%Cp Dro 00134
|
|
"%nC made a critical error, coming to the outskirts of %i."
|
|
%E
|
|
%Cc Dro 00135
|
|
You descend into the outer regions of %i. You can hear
|
|
scuffling sounds in the corridors, and vague mumblings in the distance.
|
|
|
|
You know that there were many secret passageways in this complex.
|
|
%E
|
|
%Cc Dro 00136
|
|
Once again, you descend into %i.
|
|
%E
|
|
%Cc Dro 00140
|
|
You have returned to the Grove of Eilistraee, home base of the
|
|
rebellion against the clergy of Lolth.
|
|
%E
|
|
%Cp Dro 00141
|
|
Once again, you have returned to the Grove of Eilistraee,
|
|
home base of the rebellion against the clergy of Lolth.
|
|
%E
|
|
%Cc Dro 00150
|
|
"%pC! Lolth has told us of your treachery! Prepare to die!
|
|
%E
|
|
%Cp Dro 00151
|
|
"Now you die!"
|
|
%E
|
|
%Cp Dro 00152
|
|
"Accept your fate! Die now!"
|
|
%E
|
|
%Cp Dro 00153
|
|
"Give that back!"
|
|
%E
|
|
%Cp Dro 00160
|
|
"You dare turn against Lolth!? Even in death you shall not know peace!"
|
|
%E
|
|
%Cp Dro 00161
|
|
""%l is using you. You won't survive this fight!"
|
|
%E
|
|
%Cp Dro 00162
|
|
"Even a drider's fate is too good for you!"
|
|
%E
|
|
%Cp Dro 00163
|
|
"I'll flay your soul!"
|
|
%E
|
|
%Cp Dro 00164
|
|
"Even a zombie's fate is too good for you!"
|
|
%E
|
|
%Cp Dro 00165
|
|
"You will never know peace!"
|
|
%E
|
|
%Cp Dro 00166
|
|
"I'll kill you and anyone who ever gave you shelter!"
|
|
%E
|
|
%Cp Dro 00167
|
|
"Your fate will be whispered of for generations to come!"
|
|
%E
|
|
%Cp Dro 00168
|
|
"You, a hero? Don't make me laugh! You killed two of your sisters,
|
|
stabbed one in the back and shot the other in the head, from ambush
|
|
no less! It was masterfully done! What makes you think that
|
|
Eilistraee would accept one such as you!"
|
|
%E
|
|
%Cp Dro 00169
|
|
"Your hands are as bloody as any of us! Eilistraee or Lolth, you
|
|
will burn!"
|
|
%E
|
|
%Cc Dro 00170
|
|
The Rod's tentacles wave languidly at you as you pick it up. There
|
|
is something unwholesome about this weapon. You almost fear to let
|
|
it sense you.
|
|
%E
|
|
%Cc Dro 00180
|
|
%nC falls to her knees, blood running down her forehead and into
|
|
her eyes. She curses you:
|
|
|
|
You haven't seen the last of me. You shall never escape
|
|
the webs of Lolth... and there are others still who would
|
|
avenge me, who are bound to my aid by pacts sealed in blood!
|
|
Gods of rot and decay and lust. Enjoy your brief victory,
|
|
I will have my re-
|
|
|
|
Her eyes go wide, and she vomits black ichor onto the ground.
|
|
Tentacles sprout from the stain, and from the corruption spreading
|
|
from her shadow. The tentacles wave languidly for a moment, then
|
|
strike with frightening speed, dragging her down into the suddenly
|
|
contracting patch of corruption.
|
|
%E
|
|
%Cc Dro 00181
|
|
"%pC! You did it! We'll use the opening you have given us to send
|
|
the missionaries back in. With a little help from Eilistraee,
|
|
we'll free this whole city from Lolth's foul webs!
|
|
|
|
"If you're willing, you should now return to the Dungeons of Doom
|
|
and your quest for the Amulet of Yendor. With that divine relic,
|
|
Eilistraee will finally be able to battle Lolth on equal footing,
|
|
or even from a position of greater power!"
|
|
|
|
"Take %o with you, if you wish. Otherwise, Eilistraee will gift
|
|
you her greatest instrument, the Crescent Blade, that can cleave
|
|
even the necks of goddesses!"
|
|
%E
|
|
# assumes Tentacle Rod
|
|
%Cc Dro 00182
|
|
"This rod was gifted to %n while she served Zuggtmoy, demon
|
|
lady of rot and corruption, then consort of the Elder Elemental
|
|
Eye, the chained god Tharizdun, who seeks to consume all the
|
|
worlds and all the gods thereof.
|
|
|
|
%n and Zuggtmoy both betrayed the Eye, and each other, having
|
|
planned from the beginning to use it for their own ends. Any
|
|
interaction with the Chained One is perilous, however, and its
|
|
service is not easy to foreswear. It was likely Tharizdun who
|
|
sent the black tentacles that claimed %n as she lay dying.
|
|
|
|
"The Rod itself seems free of the taint of its father, however,
|
|
and there is little doubt that it is a powerful tool,
|
|
capable of augmenting spellcasting and multiple debilitating
|
|
attacks in melee.
|
|
|
|
"Would you like to use this weapon in your quest, or would you
|
|
prefer the Crescent Blade of Eilistraee?"
|
|
%E
|
|
# assumes Crescent Blade
|
|
%Cc Dro 00183
|
|
"This blade was forged by Eilistraee as a weapon against her
|
|
mother, Lolth. Its pale moon-fires pass through armor, and
|
|
it can cleave even the head of a goddess from her shoulders."
|
|
%E
|
|
%Cp Dro 00190
|
|
"Welcome back, %pC. How have you fared on your quest for the
|
|
Amulet of Yendor?"
|
|
%E
|
|
%Cc Dro 00191
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now, I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the high altar of Eilistraee resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Dwarf Noble A - Erebor
|
|
# Note: Contains many direct or near-direct quotes from
|
|
# the Hobbit, by J. R. R. Tolkien.
|
|
#
|
|
%Cc Dna 00001
|
|
You arrive in familiar surroundings, standing at the foot
|
|
of Erebor, the Lonely Mountain.
|
|
|
|
Something is wrong, though. Where once lay the bustling
|
|
city of Dale, there is now a burned out ruin, and a new
|
|
town of men has been built out on the lake.
|
|
|
|
What strange work of %d acount for such changes,
|
|
in the short time you have been gone?
|
|
%E
|
|
%Cp Dna 00002
|
|
Once again, you stand outside %H.
|
|
%E
|
|
%Cp Dna 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Dna 00005
|
|
"Who are you?"
|
|
%E
|
|
%Cp Dna 00006
|
|
"The dwarves of yore made mighty spells,
|
|
While hammers fell like rining bells
|
|
In places deep, where dark things sleep,
|
|
In hollow halls beneath the fells."
|
|
%E
|
|
%Cp Dna 00007
|
|
"We make good armour and keen swords,
|
|
but we cannot again make mail or blade
|
|
to match those that were made before
|
|
the dragon came. Many of our father's
|
|
secrets are lost."
|
|
%E
|
|
%Cp Dna 00008
|
|
"This is a dark buisness."
|
|
%E
|
|
%Cp Dna 00009
|
|
"We are the Dwarves of Erebor."
|
|
%E
|
|
%Cp Dna 00010
|
|
"%pC! I am glad you returned to us."
|
|
%E
|
|
%Cp Dna 00011
|
|
"Goblets they carved there for themselves
|
|
And harps of gold; where no man delves
|
|
There lay they long, and many a song
|
|
Was sung unheard by men or elves."
|
|
%E
|
|
%Cp Dna 00012
|
|
"That was a dark buisness."
|
|
%E
|
|
%Cp Dna 00013
|
|
"We are the Dwarves of Erebor."
|
|
%E
|
|
%Cp Dna 00014
|
|
"You have found armor from the deepest
|
|
vaults of our fathers."
|
|
%E
|
|
%Cc Dna 00015
|
|
"Who are you? A dwarf warrior of Erebor, you say?
|
|
That kingdom fell long ago, its folk scattered to
|
|
the far corners of the world.
|
|
|
|
"You may be able to help us on our quest. But
|
|
first, I must take your measure, I must see if you
|
|
have the required abilities to join us in this venture."
|
|
%E
|
|
%Cp Dna 00016
|
|
"Once again, %p, you have been returned. Are you ready now?"
|
|
%E
|
|
%Cp Dna 00017
|
|
"Ah, you are here again, %p. Allow me to determine your readiness..."
|
|
%E
|
|
%Cc Dna 00018
|
|
"%pC! You seem unable to reform yourself, so I must select another
|
|
to take your place.
|
|
|
|
"Begone from %H! You have betrayed Erebor by choosing
|
|
the path of the %C over the true path of the %L.
|
|
%E
|
|
%Cc Dna 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of that
|
|
which we need you to do. %RA might just be able to do this thing.
|
|
%E
|
|
%Cc Dna 00020
|
|
"%pC! You have wandered from the path of the %a!
|
|
If you venture into %i in this state, you will surely be
|
|
lost in the darkness below the world. Your only hope, lies in your
|
|
purification. Go forth, and return when you feel ready."
|
|
%E
|
|
%Cc Dna 00021
|
|
"You are indeed ready, %p. I shall tell you what has transpired,
|
|
and why we so desperately need your help:
|
|
|
|
"There were lots of dragons in the North in the old days, and
|
|
gold was probably getting scarce up there, with the dwarves
|
|
flying south or getting killed, and all the general waste and
|
|
destruction that dragons make going from bad to worse. There
|
|
was a most specially greedy, strong and wicked worm called Smaug.
|
|
One day he flew up into the air and came south.
|
|
|
|
"Some of the dwarves who happened to be outside - well, from a
|
|
good way off we saw the dragon settle on our mountain in a spout
|
|
of flame. The dwarves rushed out of their great gate; but there
|
|
was the dragon waiting for them. None escaped that way. Then he
|
|
crept in through the Front Gate and routed out all the halls, and
|
|
lanes, and tunnels, alleys, cellars, mansions and passages. After
|
|
that there were no more dwarves left alive inside, and he took
|
|
all their wealth for himself. Probably has piled it all up in a
|
|
great heap far inside, and sleeps on it for a bed.
|
|
|
|
"The few of us that were well outside sat and wept in hiding, and
|
|
cursed Smaug; and there we were unexpectedly joined by my father
|
|
and grandfather with singed beards.
|
|
|
|
"I had often wondered about my father's and my grandfather's
|
|
escape, but then I was given a map and a key by Gandalf the Grey,
|
|
and now I see that they had a private Side-door which only they
|
|
knew about. And now we mean to get back our stolen treasure,
|
|
and bring our curses home to Smaug - if we can.
|
|
|
|
"I'm still unclear how you came to be here, but if you will help
|
|
us, and avenge your people, you have my blessing. The key is in
|
|
this sack here."
|
|
%E
|
|
%Cp Dna 00025
|
|
"Smaug blocked up the front gate long ago."
|
|
%E
|
|
%Cp Dna 00026
|
|
"The side-door is on the west side of the mountain."
|
|
%E
|
|
%Cp Dna 00027
|
|
"If you can find some of our ancestral armor, it will help you
|
|
survive to return to us."
|
|
%E
|
|
%Cp Dna 00028
|
|
"Remember, trust in %d."
|
|
%E
|
|
%Cp Dna 00029
|
|
"Smaug has not been seen for many years, and now many eyes turn
|
|
to the mountain."
|
|
%E
|
|
%Cp Dna 00030
|
|
"My father and grand-father escaped through a secret door on the
|
|
Western slopes."
|
|
%E
|
|
%Cp Dna 00031
|
|
"Curse Smaug, and all his kind!"
|
|
%E
|
|
%Cp Dna 00032
|
|
"The dragon surely guards a great treasure-horde."
|
|
%E
|
|
%Cp Dna 00033
|
|
"Never laugh at live dragons."
|
|
%E
|
|
%Cp Dna 00034
|
|
"You may want to put any flamable materials in a sack before
|
|
confronting Smaug."
|
|
%E
|
|
%Cc Dna 00035
|
|
You stand before the Front Gate of Erebor, and marvel anew at
|
|
what time has wrought. All the trees have been burned off the
|
|
mountain, and the gate is ruined and collapsed. You recall
|
|
the side entrance mentioned by Thorin, and feel for the key
|
|
in your pack.
|
|
%E
|
|
%Cc Dna 00036
|
|
Once again, you stand before the Front Gate.
|
|
%E
|
|
%Cc Dna 00040
|
|
As you exit the mountain, you are shocked to see an army of
|
|
orcs marching up the side. Their banners show that they
|
|
have come from all up and down the Misty Mountains.
|
|
%E
|
|
%Cp Dna 00041
|
|
Once again, you exit high up on the side of the mountain.
|
|
%E
|
|
%Cc Dna 00050
|
|
"Get'em boys! They invaded our homes and killed the Great
|
|
Goblin!"
|
|
%E
|
|
%Cp Dna 00051
|
|
"I'll avenge my father!"
|
|
%E
|
|
%Cp Dna 00052
|
|
"I will wipe out the line of Durin!"
|
|
%E
|
|
%Cp Dna 00053
|
|
"Die!"
|
|
%E
|
|
%Cp Dna 00060
|
|
"Perish!"
|
|
%E
|
|
%Cp Dna 00061
|
|
"Come on, boys!"
|
|
%E
|
|
%Cp Dna 00062
|
|
"First I will kill you, then %l and all your folk!"
|
|
%E
|
|
%Cp Dna 00063
|
|
"I'll make you squeal!"
|
|
%E
|
|
%Cp Dna 00064
|
|
"Bring up the bone-breaker!"
|
|
%E
|
|
%Cp Dna 00065
|
|
"For Azog!"
|
|
%E
|
|
%Cp Dna 00066
|
|
"For the glory of the Great Eye!"
|
|
%E
|
|
%Cp Dna 00067
|
|
"Fall, and be forgotten!"
|
|
%E
|
|
%Cp Dna 00068
|
|
"You shall never again return to Erebor!"
|
|
%E
|
|
%Cp Dna 00069
|
|
"The treasure is MINE!"
|
|
%E
|
|
%Cc Dna 00070
|
|
This armor was made by the most skilled armorers of the old
|
|
Kingdom of Erebor, made for the King under the Mountain.
|
|
If Thror had managed to reach the armory before the dragon,
|
|
things might have been different.
|
|
%E
|
|
%Cc Dna 00080
|
|
The battered and bleeding %n slumps to the ground and gasps
|
|
out one last curse:
|
|
|
|
You have defeated me, %p, but you shall never
|
|
defeat the orcs. We multiply like a raging fire, sweeping
|
|
over the weak folk of elves, and men, and dwarves. You
|
|
shall never be free of our hate!
|
|
%E
|
|
%Cc Dna 00081
|
|
"At last, Smaug is dead, and the orcs have been driven from
|
|
Erebor. I do not know what strange work of %d brought
|
|
you to us, %p, but I am glad that brought you were."
|
|
%E
|
|
%Cc Dna 00082
|
|
"This is armor forged by our fathers in Erebor. You must
|
|
take it with you on your quest for the Amulet, for you
|
|
will find no better armor."
|
|
%E
|
|
%Cp Dna 00090
|
|
"Welcome, %p. How have you fared on your quest
|
|
for the Amulet of Yendor?"
|
|
%E
|
|
%Cc Dna 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, %p, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the primary circle of %d resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Dwarf Noble B - Moria
|
|
# Note: Contains many direct or near-direct quotes from the
|
|
# Lord of the Rings, by J. R. R. Tolkien.
|
|
#
|
|
%Cc Dnb 00001
|
|
You arrive in familiar surroundings. You stand at the foot
|
|
of %H.
|
|
|
|
Your heart troubles you, though. You know %d would not
|
|
have guided you here, without great need.
|
|
%E
|
|
%Cp Dnb 00002
|
|
Once again, you stand at the foot of %H.
|
|
%E
|
|
%Cp Dnb 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to enter %H.
|
|
%E
|
|
%Cp Dnb 00005
|
|
"%pC! Well met."
|
|
%E
|
|
%Cp Dnb 00006
|
|
"The world was young, the mountains green,
|
|
No stain yet on the Moon was seen,
|
|
No words were laid on stream or stone
|
|
When Durin woke and walked alone."
|
|
%E
|
|
%Cp Dnb 00007
|
|
"The wealth of Moria was not in gold and jewels, but in mithril."
|
|
%E
|
|
%Cp Dnb 00008
|
|
"This is a dark buisness."
|
|
%E
|
|
%Cp Dnb 00009
|
|
"War is gathering."
|
|
%E
|
|
%Cp Dnb 00010
|
|
"%pC! I have not seen you in many moons. How do you fare?"
|
|
%E
|
|
%Cp Dnb 00011
|
|
"Balin is dead, then. I feared it was so."
|
|
%E
|
|
%Cp Dnb 00012
|
|
"That was a dark buisness."
|
|
%E
|
|
%Cp Dnb 00013
|
|
"War is gathering."
|
|
%E
|
|
%Cp Dnb 00014
|
|
"Is that truly %o that I see you carrying?"
|
|
%E
|
|
%Cc Dnb 00015
|
|
"%pC! Thank %d you have been called back.
|
|
|
|
"We are troubled. But first, I must see if you have the
|
|
required abilities to redress our great woe."
|
|
%E
|
|
%Cp Dnb 00016
|
|
"Once again, %p, you have been called. Are you ready now?"
|
|
%E
|
|
%Cp Dnb 00017
|
|
"Ah, you are here again, %p. Allow me to determine your readiness..."
|
|
%E
|
|
%Cc Dnb 00018
|
|
"%pC! You seem unable to reform yourself, so I must select another
|
|
to take your place.
|
|
|
|
"Begone from %H! You have betrayed us by choosing
|
|
the path of the %C over the true path of the %L.
|
|
%E
|
|
%Cc Dnb 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of that
|
|
which we need you to do. %RA might just be able to do this thing.
|
|
%E
|
|
%Cc Dnb 00020
|
|
"%pC! You have wandered from the path of the %a!
|
|
If you venture into %i in this state, you will surely be
|
|
lost in the darkness below the world. Your only hope, lies in your
|
|
purification. Go forth, and return when you feel ready."
|
|
%E
|
|
%Cc Dnb 00021
|
|
"You are indeed ready, %p. I shall tell you what has transpired,
|
|
and why we so desperately need your help:
|
|
|
|
"It is now many years ago that a shadow of disquiet fell upon
|
|
our people. Words began to be whispered in secret: it was
|
|
said that we were hemmed in a narrow place, and that greater
|
|
wealth and splendour would be found in a wider world. Some
|
|
spoke of Moria: the mighty works of our fathers that are called
|
|
in our own tongue Khazad-dum; and they declared that now at last
|
|
we had the power and numbers to return.
|
|
|
|
"Moria! Moria! Wonder of the northern world! Too deep we delved
|
|
there, and woke the nameless fear. Long have its vast mansions
|
|
lain empty since the children of Durin fled. At last, however,
|
|
Balin listened to the whispers, and resolved to go; and though
|
|
I did not give leave willingly, he took with him Ori and Oin and
|
|
many of our folk, and they went away south.
|
|
|
|
"For a while we had news and it seemed good: messages reported
|
|
that Moria had been entered and a great work begun there. Then
|
|
there was silence, and no word has ever come from Moria since.
|
|
|
|
"It falls to you to travel south to the gates of Moria, to find
|
|
what has become of Balin and our people. The forces of the Enemy
|
|
are gathering on our eastern borders, and war grows near. Should
|
|
we be attacked unlooked for out of the south, by orcs marching
|
|
in force from Moria, it would go ill for us indeed."
|
|
%E
|
|
%Cp Dnb 00025
|
|
"It is rumored that the gate-stream has dried up."
|
|
%E
|
|
%Cp Dnb 00026
|
|
"Beware the nameless terror."
|
|
%E
|
|
%Cp Dnb 00027
|
|
"If you can find %o, it will help you survive to return to us."
|
|
%E
|
|
%Cp Dnb 00028
|
|
"Remember, trust in %d."
|
|
%E
|
|
%Cp Dnb 00029
|
|
"War grows near."
|
|
%E
|
|
%Cp Dnb 00030
|
|
"Balin and his folk entered Moria through the East-gate,
|
|
in Dimrill Dale."
|
|
%E
|
|
%Cp Dnb 00031
|
|
"Too deep we delved in Moria, and woke a nameless fear."
|
|
%E
|
|
%Cp Dnb 00032
|
|
"Great treasures of the Dwarf-sires of old may still be
|
|
found in Moria."
|
|
%E
|
|
%Cp Dnb 00033
|
|
"There may yet be some small pieces of mithil unmined in
|
|
Moria."
|
|
%E
|
|
%Cp Dnb 00034
|
|
"Beware Durin's Bane."
|
|
%E
|
|
%Cc Dnb 00035
|
|
You find that the Gate-stream has been dammed, turning the
|
|
shallow valley before the Walls of Moria into a dark still
|
|
lake. Neither sky nor sun is reflected on its sullen
|
|
surface.
|
|
|
|
Once upon a time, the Elven Door stood open in those walls,
|
|
and through it flowed trade and traffic between the Elf-
|
|
lords of Hollin and the Dwarf Lords of Moria. But that
|
|
Door was shut and lost long ago, and their maker and all
|
|
his kin have since vanished from the earth.
|
|
%E
|
|
%Cc Dnb 00036
|
|
Once again, you stand before the Walls of Moria.
|
|
%E
|
|
%Cc Dnb 00040
|
|
You have come to the one of the oldest portions of Moria: the
|
|
Second Hall of Old Khazad-dum. Between the First and Second
|
|
Halls there is a great chasm, crossed by a single narrow bridge,
|
|
the Bridge of Khazad-dum.
|
|
|
|
There is a great fire in the depths, and on the bridge stands
|
|
a demon of the old world, a Balrog of Morgoth.
|
|
%E
|
|
%Cp Dnb 00041
|
|
Once again, you enter the second hall of Old Moria.
|
|
%E
|
|
%Cc Dnb 00050
|
|
The dark figure streaming with fire moves towards you. The
|
|
shadow about it reaches out like two vast wings, and fire comes
|
|
from its nostrils.
|
|
%E
|
|
%Cp Dnb 00051
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00052
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00053
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00060
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00061
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00062
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00063
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00064
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00065
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00066
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00067
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00068
|
|
"Roar!"
|
|
%E
|
|
%Cp Dnb 00069
|
|
"Roar!"
|
|
%E
|
|
%Cc Dnb 00070
|
|
As you pick up the War-mask of Durin, your breath is stolen by awe.
|
|
Long ago, in the First Age of the Sun and the Moon, the ancient
|
|
Dwarf-Fathers wore masks such as this into battle against the
|
|
first dragons, the wingless fire drakes of Morgoth.
|
|
%E
|
|
%Cc Dnb 00080
|
|
With a terrible cry, the Balrog falls forward, and its shadow
|
|
pluges down and vanishes.
|
|
%E
|
|
%Cc Dnb 00081
|
|
"So, Balin is dead, then. I feared it was so. Their end was
|
|
cruel, I fear. With the Balrog's fire blocking the East-gate
|
|
and the Watcher at the West-door, there was no where for them
|
|
to go to escape the teeming orcs. Their last stand was valiant,
|
|
but futile.
|
|
|
|
"You have done a great service for our people. Your actions
|
|
have greatly weakened the orcs, and though it may be many long
|
|
years before we once again attempt to reclaim the halls of
|
|
Durin, you have at least slowed them from attacking Erebor
|
|
from the south."
|
|
%E
|
|
%Cc Dnb 00082
|
|
"The War-mask of Durin! This is a find beyond any that we had
|
|
hoped for in Moria! You must take this on your quest,
|
|
for it will keep you from harm."
|
|
%E
|
|
%Cp Dnb 00090
|
|
"Welcome, %p. How have you fared on your quest
|
|
for the Amulet of Yendor?"
|
|
%E
|
|
%Cc Dnb 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, %p, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the high temple of %d is located.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Elf
|
|
#
|
|
%Cc Elf 00001
|
|
You arrive in familiar surroundings. In the distance, you %x
|
|
%H, the place of worship to %d.
|
|
|
|
Something is wrong, though. Surrounding the city are orcs!
|
|
And they've noticed you!
|
|
%E
|
|
%Cp Elf 00002
|
|
Once again, you stand before %H.
|
|
%E
|
|
%Cp Elf 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to enter %H.
|
|
%E
|
|
%Cp Elf 00005
|
|
"A Elbereth Gilthoniel,
|
|
silivren penna miriel
|
|
o menel aglar elenath!"
|
|
%E
|
|
%Cp Elf 00006
|
|
"%nC continues to threaten the city. But we hold fast."
|
|
%E
|
|
%Cp Elf 00007
|
|
"%lC is growing weak. The magic required to defend the city drains us."
|
|
%E
|
|
%Cp Elf 00008
|
|
"Remember %i are hard to enter. Beware the
|
|
monstrous spiders that live there."
|
|
%E
|
|
%Cp Elf 00009
|
|
"We must regain %o. Without it we will be overrun."
|
|
%E
|
|
%Cp Elf 00010
|
|
"%pC! I have not seen you in many moons. How do you fare?"
|
|
%E
|
|
%Cp Elf 00011
|
|
"Birdsong has returned to the city, surely this means you have defeated %n."
|
|
%E
|
|
%Cp Elf 00012
|
|
"%lC seems to have regained some of her strength."
|
|
%E
|
|
%Cp Elf 00013
|
|
"So, tell us how you entered %i, in case some new evil arises there."
|
|
%E
|
|
%Cp Elf 00014
|
|
"Is that truly %o that I see you carrying?"
|
|
%E
|
|
%Cc Elf 00015
|
|
"%pC! You have returned! Thank %d.
|
|
|
|
"We have great need of you. But first, I must see if you have the
|
|
required abilities to take on this responsibility."
|
|
%E
|
|
%Cp Elf 00016
|
|
"Once again, %p, you stand in our midst. Are you ready now?"
|
|
%E
|
|
%Cp Elf 00017
|
|
"Ah, you are here again, %p. Allow me to determine your readiness..."
|
|
%E
|
|
%Cc Elf 00018
|
|
"%pC! You have doomed us all. You fairly radiate %L influences
|
|
and weaken the power we have raised in this city as a result!
|
|
|
|
"Begone! We renounce your %shood with us! You are an outcast now!"
|
|
%E
|
|
%Cc Elf 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of that
|
|
which we need you to do. %RA might just be able to do this thing.
|
|
|
|
"Return to us when you have learned more, my %S."
|
|
%E
|
|
%Cc Elf 00020
|
|
"You have strayed, %p! You know that %d requires that
|
|
we maintain a pure devotion to things %a!
|
|
|
|
"You must go from us. Return when you have purified yourself."
|
|
%E
|
|
%Cc Elf 00021
|
|
"You are indeed ready, %p. I shall tell you what has transpired,
|
|
and why we so desperately need your help:
|
|
|
|
"A short time ago, a great darkness fell over the greenwood,
|
|
and yrch tribes and monstrous spiders came out of the east in
|
|
droves. Under their leader, %n, they established
|
|
a fortress on Amon Lanc in the south of this... mirkwood.
|
|
|
|
"During the new moon, we were beset by hordes of orcs and goblins,
|
|
as you witnessed. In the first onslaught a group, headed by
|
|
%n himself, managed to breach the city and
|
|
steal %o.
|
|
|
|
"Since then, we have been besieged. We do not know how much longer
|
|
we will be able to maintain our magical barriers.
|
|
|
|
"If we are to survive, you, %p, must infiltrate
|
|
%i. There, you will find a pathway down, to the
|
|
underground castle of %n. He has always coveted
|
|
%o, and will surely keep it on his person.
|
|
|
|
"Recover %o for us, %p! Only then will %d be safe."
|
|
%E
|
|
%Cp Elf 00025
|
|
"It is rumored that the Uruk-hai have a pact
|
|
with the Hill Ogres."
|
|
%E
|
|
%Cp Elf 00026
|
|
"%nC is strong, and very smart."
|
|
%E
|
|
%Cp Elf 00027
|
|
"Use %o, when you find it. It will help you survive
|
|
to reach us."
|
|
%E
|
|
%Cp Elf 00028
|
|
"Remember, let %d be your guide."
|
|
%E
|
|
%Cp Elf 00029
|
|
"Call upon %d when you face %n.
|
|
The very act of doing so will infuriate him, and give you advantage."
|
|
%E
|
|
%Cp Elf 00030
|
|
"%n and his kind have always hated us."
|
|
%E
|
|
%Cp Elf 00031
|
|
"We cannot hold the grove much longer, %p. Hurry!"
|
|
%E
|
|
%Cp Elf 00032
|
|
"To infiltrate %i, you must be very stealthy."
|
|
%E
|
|
%Cp Elf 00033
|
|
"Remember that %n is a braggart. Trust not what he says."
|
|
%E
|
|
%Cp Elf 00034
|
|
"You can triumph, %p, if you trust in %d."
|
|
%E
|
|
%Cc Elf 00035
|
|
You descend into the outer regions of %i. You can hear
|
|
scuffling sounds in the corridors, and vague mumblings in the distance.
|
|
|
|
You remember that a %g once told you that there were many secret
|
|
passageways in this complex.
|
|
%E
|
|
%Cc Elf 00036
|
|
Once again, you descend into %i.
|
|
%E
|
|
%Cc Elf 00040
|
|
You descend into a weird place, in which roughly cut cave-like walls
|
|
join with smooth, finished ones, as if someone was in the midst of
|
|
finishing off the construction of a subterranean complex.
|
|
|
|
Off in the distance, you hear the sounds of a large, raucous gathering.
|
|
%E
|
|
%Cp Elf 00041
|
|
Once again, you enter the distorted castle of the %n.
|
|
%E
|
|
%Cc Elf 00050
|
|
"So, %c. %lC has sent you to recover %o.
|
|
|
|
"Well, I shall keep that bauble. It pleases me. You, %c, shall die."
|
|
%E
|
|
%Cp Elf 00051
|
|
"Back again, eh? Well, a mere %r is no threat to me! Die, %c!"
|
|
%E
|
|
%Cp Elf 00052
|
|
"You haven't learned your lesson, %c. You can't kill me! You shall die now."
|
|
%E
|
|
%Cp Elf 00053
|
|
"I shall have %o from you, %r. Then I shall
|
|
kill you."
|
|
%E
|
|
%Cp Elf 00060
|
|
"Your %d is nothing, %c. You are mine now!"
|
|
%E
|
|
%Cp Elf 00061
|
|
"Run away little %c! You can never hope to defeat %n!"
|
|
%E
|
|
%Cp Elf 00062
|
|
"My orcish servants will rip you to shreds!"
|
|
%E
|
|
%Cp Elf 00063
|
|
"I shall display your head as a trophy. What do you think about that wall?"
|
|
%E
|
|
%Cp Elf 00064
|
|
"I shall break your %ls city, and destroy all the %gP!"
|
|
%E
|
|
%Cp Elf 00065
|
|
"%d has abandoned you, %c. You are doomed."
|
|
%E
|
|
%Cp Elf 00066
|
|
"%rA? %lC sends a mere %r against me? Hah!"
|
|
%E
|
|
%Cp Elf 00067
|
|
"%lC has failed, %c. %oC will never leave here."
|
|
%E
|
|
%Cp Elf 00068
|
|
"You really think you can defeat me, eh %c? You are wrong!"
|
|
%E
|
|
%Cp Elf 00069
|
|
"You weaken, %c. I shall kill you now."
|
|
%E
|
|
%Cc Elf 00070
|
|
As you pick up %o, it seems to glow, and a warmth
|
|
fills you completely. You realize that its power is what has protected
|
|
your %sp against their enemies for so long.
|
|
|
|
You must now return it to %l without delay -- their lives depend
|
|
on your speed.
|
|
%E
|
|
%Cc Elf 00080
|
|
%nC collapses to the ground, cursing you and %l, then says:
|
|
|
|
You have defeated me, %r! But I curse you one final time, with my
|
|
dying breath! You shall die before you leave my castle!
|
|
%E
|
|
%Cc Elf 00081
|
|
"%pC! You have succeeded! I feared it was not possible!
|
|
|
|
"You have returned with %o!
|
|
|
|
"I fear, now, that the Enemy will rise again and plot yet another raid.
|
|
But this will take some time, and if you can recover the Amulet of
|
|
Yendor for %d before that happens, we will be eternally safe.
|
|
|
|
"Take %o with you. It will aid in your quest for
|
|
the Amulet."
|
|
%E
|
|
# assumes crystal
|
|
%Cc Elf 00082
|
|
"The palantiri came from beyond Westernesse, from Eldamar.
|
|
Feanor himself, maybe, wrought them in days so long ago that
|
|
the time cannot be measured in years.
|
|
|
|
"This is the last of the seven. You are its keeper now,
|
|
and the time has come for it to aid you in your search for
|
|
the Amulet. %Z await your return through
|
|
the magic portal that brought you here."
|
|
%E
|
|
# assumes Longbow
|
|
%Cc Elf 00083
|
|
%l flexs %o reverently.
|
|
|
|
"With this wondrous bow, one need never run out of arrows.
|
|
You are its keeper now, and the time has come to resume your
|
|
search for the Amulet. %Z await your return
|
|
through the magic portal that brought you here."
|
|
%E
|
|
%Cp Elf 00090
|
|
"Welcome, %p. How have you fared on your quest for the Amulet
|
|
of Yendor?"
|
|
%E
|
|
%Cc Elf 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, %p, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the primary circle of %d resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Half-Dragon, Female
|
|
#
|
|
%Cc Hdf 00001
|
|
You find yourself in a frozen forest.
|
|
%E
|
|
%Cp Hdf 00002
|
|
Once again, you find yourself in a frozen forest.
|
|
%E
|
|
%Cp Hdf 00003
|
|
UNUSED
|
|
%E
|
|
%Cp Hdf 00005
|
|
"After the High Priestess restored the old cathedral on the plateau
|
|
monstrous soldiers have began to appear in the catacombs below!"
|
|
%E
|
|
%Cp Hdf 00006
|
|
"This was a gentle land! Why are the wolves attacking us?"
|
|
%E
|
|
%Cp Hdf 00007
|
|
"Help!"
|
|
%E
|
|
%Cp Hdf 00008
|
|
"Her Ladyship the Mayor disappeared in the catacombs!"
|
|
%E
|
|
%Cp Hdf 00009
|
|
"Oh Goddess of Tears! Help us now!"
|
|
%E
|
|
%Cp Hdf 00010
|
|
"There was a battle on the plateau!"
|
|
%E
|
|
%Cp Hdf 00011
|
|
"This was a gentle land! Why are the wolves attacking us?"
|
|
%E
|
|
%Cp Hdf 00012
|
|
"Help!"
|
|
%E
|
|
%Cp Hdf 00013
|
|
"Did you find Her Ladyship!?"
|
|
%E
|
|
%Cp Hdf 00014
|
|
"Oh Goddess of Tears! Help us now!"
|
|
%E
|
|
%Cc Hdf 00015
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00016
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00017
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00018
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00019
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00020
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00021
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00025
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00026
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00027
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00028
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00029
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00030
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00031
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00032
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00033
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00034
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00035
|
|
You have arrived at the foot of a great plateau rising from the frozen forest.
|
|
|
|
Your memory is telling you that there is an ancient exit from the painting,
|
|
somewhere nearby.
|
|
%E
|
|
%Cp Hdf 00036
|
|
You have returned to the foot of the a great plateau.
|
|
%E
|
|
%Cc Hdf 00040
|
|
You have arrived at a ruined, partially restored cathedral complex atop the plateau.
|
|
%E
|
|
%Cp Hdf 00041
|
|
You have returned to the cathedral complex atop the plateau.
|
|
%E
|
|
%Cc Hdf 00050
|
|
"How dare you trespass in my lands! How dare you take the
|
|
side of those peasants against my vassals! I am Heir of
|
|
Frost and Embers. The painting is mine by right,
|
|
as is the Throne of the Old Gods."
|
|
|
|
"Perish and become Hollow! Become a stepping-stone for
|
|
my rise, as all things must!"
|
|
%E
|
|
%Cp Hdf 00051
|
|
"Perish, trespasser! You are more tenacious than that
|
|
foolish, forlorn former captain, but you will follow
|
|
her into hollow oblivion!"
|
|
%E
|
|
%Cp Hdf 00052
|
|
"Stand and fight, or flee forever coward!"
|
|
%E
|
|
%Cp Hdf 00053
|
|
"Give back my scepter, vermin!"
|
|
%E
|
|
%Cp Hdf 00060
|
|
"Perish!"
|
|
%E
|
|
%Cp Hdf 00061
|
|
"Become Hollow!"
|
|
%E
|
|
%Cp Hdf 00062
|
|
"Give up!"
|
|
%E
|
|
%Cp Hdf 00063
|
|
"Go into oblivion!"
|
|
%E
|
|
%Cp Hdf 00064
|
|
"The painting is mine!"
|
|
%E
|
|
%Cp Hdf 00065
|
|
"I am your Goddess! I will rule all!"
|
|
%E
|
|
%Cp Hdf 00066
|
|
"Forget yourself and become empty!"
|
|
%E
|
|
%Cp Hdf 00067
|
|
"I will feed you to the wolves!"
|
|
%E
|
|
%Cp Hdf 00068
|
|
"By my mother's forgotten name, I swear I will not fail!"
|
|
%E
|
|
%Cp Hdf 00069
|
|
"My knights will break you, like they did that foolish crow!"
|
|
%E
|
|
%Cc Hdf 00070
|
|
As you pick up this metallic scepter, a blade of magic ice
|
|
springs from the end. The designs on the scepter match the
|
|
carvings on the cathedral's ruined stonework, but the truth
|
|
of the matter is lost like snow on the wind.
|
|
%E
|
|
%Cc Hdf 00080
|
|
%nC screams and turns to ash and windblown snow.
|
|
%E
|
|
%Cc Hdf 00081
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00082
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cp Hdf 00090
|
|
GAME STATE ERROR
|
|
%E
|
|
%Cc Hdf 00091
|
|
GAME STATE ERROR
|
|
%E
|
|
#
|
|
# Healer
|
|
#
|
|
%Cc Hea 00001
|
|
What sorcery has brought you back to %H? The smell
|
|
of fresh funeral pyres tells you that something is amiss with the healing
|
|
powers that used to practice here.
|
|
|
|
No rhizotomists are tending the materia medica gardens, and where are the
|
|
common folk who used to come for the cures?
|
|
|
|
You know that you must quickly make your way to the collegium, and
|
|
%ls iatreion, and find out what has happened in your
|
|
absence.
|
|
%E
|
|
%Cp Hea 00002
|
|
After your last experience you expected to be here, but you certainly
|
|
did not expect to see things so much worse. This time you must
|
|
succeed.
|
|
%E
|
|
%Cp Hea 00003
|
|
Again, you %x %H in the distance.
|
|
|
|
The smell of death and disease permeates the air. You do not have
|
|
to be %Ra to know that %n is on the verge of victory.
|
|
%E
|
|
%Cp Hea 00005
|
|
"Did you read that new treatise on the therapeutic use of leeches?"
|
|
%E
|
|
%Cp Hea 00006
|
|
"Paint a red caduceus on your shield and monsters won't hit you."
|
|
%E
|
|
%Cp Hea 00007
|
|
"I passed handwriting so they are demoting me a rank."
|
|
%E
|
|
%Cp Hea 00008
|
|
"I've heard that even %l has not been able to cure Chiron."
|
|
%E
|
|
%Cp Hea 00009
|
|
"We think %n has used his alchemists, and %o,
|
|
to unleash a new disease we call 'the cold' on Gehennom."
|
|
%E
|
|
%Cp Hea 00010
|
|
"Did you read that new treatise on the therapeutic use of leeches?"
|
|
%E
|
|
%Cp Hea 00011
|
|
"Paint a red caduceus on your shield and monsters won't hit you."
|
|
%E
|
|
%Cp Hea 00012
|
|
"How are you feeling? Perhaps a good bleeding will improve your spirits."
|
|
%E
|
|
%Cp Hea 00013
|
|
"Have you heard the absurd new theory that diseases are caused by
|
|
microscopic organisms, and not ill humors?"
|
|
%E
|
|
%Cp Hea 00014
|
|
"I see that you bring %o, now you can cure this plague!"
|
|
%E
|
|
%Cc Hea 00015
|
|
Feebly, %l raises his head to look at you.
|
|
|
|
"It is good to see you again, %p. I see the concern in your
|
|
eyes, but do not worry for me. I am not ready for Hades yet. We have
|
|
exhausted much of our healing powers holding off %n.
|
|
I need your fresh strength to carry on our work.
|
|
|
|
"Come closer and let me lay hands on you, and determine if you have
|
|
the skills necessary to accomplish this mission."
|
|
%E
|
|
%Cp Hea 00016
|
|
"Again you return to me, %p. I sense that each trip back
|
|
the pleurisy and maladies of our land begin to infect you. Let us
|
|
hope and pray to %d that you become ready for your task before
|
|
you fall victim to the bad humors."
|
|
%E
|
|
%Cp Hea 00017
|
|
"Chiron has fallen, Hermes has fallen, what else must I tell you to
|
|
impress upon you the importance of your mission! I hope that you
|
|
have come prepared this time."
|
|
%E
|
|
%Cc Hea 00018
|
|
"You have failed us, %p. You are a quack! A charlatan!
|
|
|
|
"Hades will be happy to hear that you are once again practicing your
|
|
arts on the unsuspecting."
|
|
%E
|
|
%Cc Hea 00019
|
|
"Alas, %p, you are yet too inexperienced to deal with the rigors
|
|
of such a task. You must be able to draw on the knowledge of anatomy,
|
|
botany, and alchemy before I can send you on this quest with good
|
|
conscience.
|
|
|
|
"Return when you wear %Ra's caduceus."
|
|
%E
|
|
%Cc Hea 00020
|
|
"You have learned much of the remedies that benefit, but you must also
|
|
know which physic for which ail. That is why %ds teachings are a
|
|
part of your training.
|
|
|
|
"Return to us when you have healed thyself."
|
|
%E
|
|
%Cc Hea 00021
|
|
For the first time, you sense a smile on %ls face.
|
|
|
|
You have indeed learned as much as we can teach you in preparation
|
|
for this task. Let me tell you what I know of the symptoms and hope
|
|
that you can provide a cure.
|
|
|
|
A short while ago, the dreaded %nt was fooled by the gods
|
|
into thinking that he could use %o to find a
|
|
cure for old age. Think of it, eternal youth! But his good
|
|
health is accomplished by drawing the health from those around him.
|
|
|
|
He has exhausted his own supply of healthy people and now he seeks to
|
|
extend his influence into our world. You must recover from him
|
|
%o and break the spell.
|
|
|
|
You must travel into the swamps to %i, and from there
|
|
follow the trail to %ns island lair. Be careful.
|
|
%E
|
|
%Cp Hea 00025
|
|
"Remember, %p, to always wash your hands before operating."
|
|
%E
|
|
%Cp Hea 00026
|
|
"%nC has no real magic of his own. To this he is vulnerable."
|
|
%E
|
|
%Cp Hea 00027
|
|
"If you have been true to %d, you can draw on the power of
|
|
%o."
|
|
%E
|
|
%Cp Hea 00028
|
|
"Bring with you antidotes for poisons."
|
|
%E
|
|
%Cp Hea 00029
|
|
"Remember this, %n can twist the powers of %o
|
|
to hurt instead of heal."
|
|
%E
|
|
%Cp Hea 00030
|
|
"I have sent for Chiron, but I am afraid he will come too late."
|
|
%E
|
|
%Cp Hea 00031
|
|
"Maybe when you return the snakes will once again begin to shed."
|
|
%E
|
|
%Cp Hea 00032
|
|
"The plague grows worse as we speak. Hurry, %p!"
|
|
%E
|
|
%Cp Hea 00033
|
|
"Many times %n has caused trouble in these lands. It is
|
|
time that he was eradicated like the diseases he has caused."
|
|
%E
|
|
%Cp Hea 00034
|
|
"With but one eye, %n should be easy to blind. Remember this."
|
|
%E
|
|
%Cc Hea 00035
|
|
You stand before the entrance to %i. Strange
|
|
scratching noises come from within the building.
|
|
|
|
The swampy ground around you seems to stink with disease.
|
|
%E
|
|
%Cp Hea 00036
|
|
Once again you stand at the entrance to %i.
|
|
%E
|
|
%Cc Hea 00040
|
|
You stand within sight of the infamous Isle of %n. Even
|
|
the words of %l had not prepared you for this.
|
|
|
|
Steeling yourself against the wails of the ill that pierce your ears,
|
|
you hurry on your task. Maybe with %o you can
|
|
heal them on your return, but not now.
|
|
%E
|
|
%Cp Hea 00041
|
|
Once again, you %x the Isle of %n in the distance.
|
|
%E
|
|
%Cc Hea 00050
|
|
"They have made a mistake in sending you, %p.
|
|
|
|
"When I add your youth to mine, it will just make it easier for me
|
|
to defeat %l."
|
|
%E
|
|
%Cp Hea 00051
|
|
"Unlike your patients, you seem to keep coming back, %p!"
|
|
%E
|
|
%Cp Hea 00052
|
|
"Which would you like, %p? Boils, pleurisy, convulsions?"
|
|
%E
|
|
%Cp Hea 00053
|
|
"I'll have %o back from you, %r. You are
|
|
not going to live to escape this place."
|
|
%E
|
|
%Cp Hea 00060
|
|
"They might as well give scalpels to wizards as to let you try to
|
|
use %o!"
|
|
%E
|
|
%Cp Hea 00061
|
|
"If I could strike %l, surrounded by his %gP, imagine what I
|
|
can do to you here by yourself."
|
|
%E
|
|
%Cp Hea 00062
|
|
"I will put my %Rp to work making a physic out of your ashes."
|
|
%E
|
|
%Cp Hea 00063
|
|
"As we speak, Hades gathers your patients to join you."
|
|
%E
|
|
%Cp Hea 00064
|
|
"After I'm done with you, I'll destroy %l as well."
|
|
%E
|
|
%Cp Hea 00065
|
|
"You will have to kill me if you ever hope to leave this place."
|
|
%E
|
|
%Cp Hea 00066
|
|
"I will impale your head on my caduceus for all to see."
|
|
%E
|
|
%Cp Hea 00067
|
|
"There is no materia medica in your sack which will cure you of me!"
|
|
%E
|
|
%Cp Hea 00068
|
|
"Do not fight too hard, I want your soul strong, not weakened!"
|
|
%E
|
|
%Cp Hea 00069
|
|
"You should have stopped studying at vetenary."
|
|
%E
|
|
%Cc Hea 00070
|
|
As you pick up %o, you feel its healing begin to
|
|
warm your soul. You curse Zeus for taking it from its rightful owner,
|
|
but at least you hope that %l can put it to good use once
|
|
again.
|
|
%E
|
|
%Cc Hea 00080
|
|
The battered body of %n slumps to the ground and gasps
|
|
out one last curse:
|
|
|
|
You have defeated me, %p, but I shall have my revenge.
|
|
How, I shall not say, but this curse shall be like a
|
|
cancer on you.
|
|
|
|
With that %n dies.
|
|
%E
|
|
%Cc Hea 00081
|
|
As soon as %l sees %o he summons his %gP.
|
|
|
|
Gently, %l reaches out and touches %o.
|
|
He instructs each of the assembled to do the same. When everyone
|
|
has finished he speaks to you.
|
|
|
|
Now that we have been replenished we can defeat this plague. You must
|
|
take %o with you and replenish the worlds you have
|
|
been called upon to travel next. I wish you could ride Chiron to the
|
|
end of your journey, but I need him to help me spread the cure. Go
|
|
now and continue your journey.
|
|
%E
|
|
%Cc Hea 00082
|
|
%l cautiously handles %o while watching you.
|
|
|
|
"You are its keeper now, and the time has come to resume your search
|
|
for the Amulet. %Z await your return through the
|
|
magic portal which brought you here."
|
|
%E
|
|
%Cp Hea 00090
|
|
"You have again returned to us, %p. We have done well in your
|
|
absence, yes? How fare you upon your quest for the Amulet?"
|
|
%E
|
|
%Cc Hea 00091
|
|
"Ah, you have recovered the Amulet, %p. Well done!
|
|
|
|
"Now, you should know that you must travel through the Elemental Planes
|
|
to the Astral, and there return the Amulet to %d. Go forth and
|
|
may our prayers be as a wind upon your back."
|
|
%E
|
|
#
|
|
# Hedrow general quest
|
|
#
|
|
%Cc Hdr 00001
|
|
You arrive in familiar surroundings. In the distance, you %x
|
|
%H, a great city of the Drow.
|
|
|
|
The twin towers of Sorcere and Magthere, the schools of sorcery
|
|
and combat, are close before you. Something is wrong, though.
|
|
The silver star of Lolth, token of the high council of the
|
|
matron mothers, is set over the gates.
|
|
%E
|
|
%Cp Hdr 00002
|
|
Once again, you stand outside %H.
|
|
%E
|
|
%Cp Hdr 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Hdr 00005
|
|
"You have been granted an audience with %l. Don't keep her waiting!"
|
|
%E
|
|
%Cp Hdr 00006
|
|
"There was a disturbance at the ruins of the Vast Gate."
|
|
%E
|
|
%Cp Hdr 00007
|
|
"Tower Xaxox has been sighted near Firestorm Peak."
|
|
%E
|
|
%Cp Hdr 00008
|
|
"The path to the surface passes through %iC.
|
|
The failed priestesses have been attacking any who pass near their domain!"
|
|
%E
|
|
%Cp Hdr 00009
|
|
"We have been attacked by heretic drow, bearing the symbol of a black web."
|
|
%E
|
|
%Cp Hdr 00010
|
|
"You have been granted an audience with %l. Don't keep her waiting!"
|
|
%E
|
|
%Cp Hdr 00011
|
|
"The Vast Gate has gone quiet again."
|
|
%E
|
|
%Cp Hdr 00012
|
|
"Tower Xaxox was once a school devoted to alienism."
|
|
%E
|
|
%Cp Hdr 00013
|
|
"I hope you taught those accursed driders some respect!"
|
|
%E
|
|
%Cp Hdr 00014
|
|
"%lC certainly saw to those black-web heretics!"
|
|
%E
|
|
%Cc Hdr 00015
|
|
"%rC! It is good that you have answered my summons.
|
|
Lolth requires your talents.
|
|
|
|
"But first, I must evaluate your abilities, to see if you
|
|
have the required abilities to take on this holy mission."
|
|
%E
|
|
%Cp Hdr 00016
|
|
"Once again, %r, you stand before us. You had best be ready."
|
|
%E
|
|
%Cp Hdr 00017
|
|
"You are here again, %r. I will test your readiness..."
|
|
%E
|
|
%Cc Hdr 00018
|
|
"%rC! You have doomed yourself, showing your treachery for
|
|
all to see.
|
|
|
|
"You are hereby banished! I revoke the grace of Lolth from you!"
|
|
%E
|
|
%Cc Hdr 00019
|
|
"%rC, you are yet too inexperienced to withstand the demands of
|
|
Lolth's holy mission. %RA might just be able to do this thing.
|
|
|
|
"Return to us when you are worthy of this honor."
|
|
%E
|
|
%Cc Hdr 00020
|
|
"You have strayed, %r!
|
|
|
|
"Return when you have purified yourself, and not before!"
|
|
%E
|
|
%Cc Hdr 00021
|
|
"You are indeed ready, %r. This is your mission,
|
|
your holy quest from Lolth:
|
|
|
|
"Many hundreds of years ago, there was a tower school
|
|
dedicated to the art of alienism, of the art of calling
|
|
and controlling beings alien to the near planes of
|
|
existance, the familliar heavens and hells.
|
|
|
|
"The last master of that school, Daruth, sought
|
|
knowledge beyond his stature, knowledge concerning an
|
|
ancient artifact known as the Vast Gate. Daruth was
|
|
censured by Lolth for his hubris, but he chose to
|
|
continue down the forbidden path. His obsession
|
|
resulted in the destruction of the tower school
|
|
entrusted to him: Xaxox was consumed by the very
|
|
creatures it existed to control.
|
|
|
|
"For centuries, it was believed that the Xaxox school
|
|
was no more. Recently, however, the tower has
|
|
reappeared on the surface of the world, near Firestorm
|
|
Peak, the secret site of the ancient Vast Gate.
|
|
|
|
"Lolth has revealed to us, the sacred council of the
|
|
matron-mothers, that Daruth Xaxox has returned with
|
|
his tower, and that he plans to spread his heretical
|
|
teachings accross the Underdark. Already we have been
|
|
attacked by his followers, who bear a black-web sigil
|
|
as a token of their treachery.
|
|
|
|
"You have been chosen as Lolth's instrument in this.
|
|
Travel to the surface of the world, locate Tower
|
|
Xaxox near Firestorm Peak, and bring justice to Daruth
|
|
before he can endanger more of your brothers with his
|
|
heresy.
|
|
|
|
"Daruth Xaxox brought with him a cloak of woven
|
|
darkness. Bring this to me as proof of your deed.
|
|
Go now! Bring honor to your house! Fail, and know
|
|
torment everlasting!"
|
|
|
|
"Do this, and know the glory of Lolth! Fail, and know
|
|
everlasting torment! Go now!"
|
|
%E
|
|
%Cp Hdr 00025
|
|
"There are many secret passages in %i."
|
|
%E
|
|
%Cp Hdr 00026
|
|
"Why are you still here? Get on with it, or face the wrath of Lolth!"
|
|
%E
|
|
%Cp Hdr 00027
|
|
"Go now!"
|
|
%E
|
|
%Cp Hdr 00028
|
|
"Serve Lolth in all things!"
|
|
%E
|
|
%Cp Hdr 00029
|
|
"The Xaxox heretics sought knowledge forbidden by Lolth."
|
|
%E
|
|
%Cp Hdr 00030
|
|
"Daruth Xaxox made a pact with a dark power to gain his freedom."
|
|
%E
|
|
%Cp Hdr 00031
|
|
"Show those heretics the wrath of Lolth!"
|
|
%E
|
|
%Cp Hdr 00032
|
|
"Driders are strong, but they enjoy not the favor of Lolth."
|
|
%E
|
|
%Cp Hdr 00033
|
|
"You tempt the wrath of Lolth with your delay."
|
|
%E
|
|
%Cp Hdr 00034
|
|
"The heretics have formed a blasphemous alliance with creatures from
|
|
beyond the Vast Gate."
|
|
%E
|
|
%Cc Hdr 00035
|
|
You descend into the outer regions of %i. You can hear
|
|
scuffling sounds in the corridors, and vague mumblings in the distance.
|
|
|
|
You know that there were many secret passageways in this complex.
|
|
%E
|
|
%Cc Hdr 00036
|
|
Once again, you descend into %i.
|
|
%E
|
|
%Cc Hdr 00040
|
|
You have arrived at the foothills of Firestorm Peak. The accursed
|
|
sunlight still fills your eyes with painful darkness, but you can
|
|
neverless sense the overwhelming wrongness of Tower Xaxox in the
|
|
distance.
|
|
%E
|
|
%Cp Hdr 00041
|
|
Once again, you approach Tower Xaxox at the base of Firestorm Peak.
|
|
%E
|
|
%Cc Hdr 00050
|
|
"Who are you? Another assassin sent by Eclavdra? I see that she has
|
|
learned to stop sending matrons against me. But, in sending you,
|
|
I wonder, has she made a fatal mistake?
|
|
|
|
"Tell me, how do you feel about your lot in life? Are you a happy
|
|
little serf of the Spider Queen? Are you content with the knowledge
|
|
that, no matter what you do, no matter what rank you rise to, you
|
|
will always be subservient to the least of the priestesses?
|
|
|
|
"Or do you yearn for something more, as I once did?
|
|
|
|
"Together, we can overthrow the Spider Goddess and free our drow
|
|
brothers from the dominion of the priestesses, establishing a new
|
|
order across the Underdark!"
|
|
%E
|
|
%Cp Hdr 00051
|
|
"Join me!"
|
|
%E
|
|
%Cp Hdr 00052
|
|
"Lolth is not worthy of your service!"
|
|
%E
|
|
%Cp Hdr 00053
|
|
"That cloak is mine!"
|
|
%E
|
|
%Cp Hdr 00060
|
|
"Why serve Lolth!?"
|
|
%E
|
|
%Cp Hdr 00061
|
|
"Are you happy as a slave!?"
|
|
%E
|
|
%Cp Hdr 00062
|
|
"Help me put an end to the dominion of Lolth!"
|
|
%E
|
|
%Cp Hdr 00063
|
|
"I won't kill you if I don't have too."
|
|
%E
|
|
%Cp Hdr 00064
|
|
"We have a chance to overthrow the Spider Queen!"
|
|
%E
|
|
%Cp Hdr 00065
|
|
"%l is just using you."
|
|
%E
|
|
%Cp Hdr 00066
|
|
"Help me free our brothers!"
|
|
%E
|
|
%Cp Hdr 00067
|
|
"Join me, and together we will rule the Drow!"
|
|
%E
|
|
%Cp Hdr 00068
|
|
"My ally can defeat Lolth, with your help."
|
|
%E
|
|
%Cp Hdr 00069
|
|
"You will not stop me.!"
|
|
%E
|
|
%Cc Hdr 00070
|
|
Dark and light are woven together in %o.
|
|
|
|
What strange power could have crafted such a thing? %lC
|
|
will accept this cloak as proof that you have truly killed
|
|
%n.
|
|
%E
|
|
%Cc Hdr 00080
|
|
%nC sighs and shakes his head at you, spiders fleeing out
|
|
of the great rents in his flesh.
|
|
|
|
This is not the end for me, but you, I fear, will be
|
|
dead long before I gather the strength for another
|
|
escape from the Far Realm.
|
|
|
|
He falls to the ground like a puppet with its strings cut;
|
|
dead.
|
|
%E
|
|
%Cc Hdr 00081
|
|
"%rC! You have destroyed the foul heretics! I only wish %n
|
|
had been taken alive, I would have liked to ... instruct him as to
|
|
the error of his ways.
|
|
|
|
"The name of your house will be entered in the annals of Lolth, and the
|
|
tale of how we bested the hordes of Tower Xaxox will be told for
|
|
generations to come.
|
|
|
|
"You must now return to the Dungeons of Doom and your quest for the
|
|
Amulet of Yendor. With that divine relic, Lolth will be able to wipe
|
|
out all vestiges of the Xaxox heretics!
|
|
|
|
"Take %o with you, if you wish. Otherwise, I will give you Spidersilk,
|
|
a mithril coat that once belonged to my favorite consort, the previous
|
|
master of Tower Sorcere."
|
|
%E
|
|
# assumes Darkweaver Cloak
|
|
%Cc Hdr 00082
|
|
"This cloak was brought by %n from whatever cursed realm he was hiding
|
|
in for the centuries of his absense. Little is known about the creation
|
|
of this artifact, though it seems related to the black web symbol used
|
|
by his followers.
|
|
|
|
"Would you like to use this cloak in your quest, or would you
|
|
prefer the mithril coat, Spidersilk?"
|
|
%E
|
|
# assumes Spidersilk
|
|
%Cc Hdr 00083
|
|
"This mithril coat was once owned by a great wizard of the surface
|
|
elves. He fell in combat with my daughters, and his armor was taken
|
|
as a trophy. Lolth sanctified this armor as a boon to me, and it was
|
|
used by a favored consort of mine for many years. You should feel
|
|
honored to wear it."
|
|
%E
|
|
%Cp Hdr 00090
|
|
"How have you fared on your holy quest for the Amulet
|
|
of Yendor? Lolth does not tolerate failure!"
|
|
%E
|
|
%Cc Hdr 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
|
|
"Whoever brings that to Lolth's high altar in the astral plane will
|
|
be exhalted above all others, and shall even be granted the rank of
|
|
demigoddess!
|
|
|
|
"I have been searching for that Amulet for many long years. To
|
|
think a mere %r would find it first!
|
|
|
|
"Well, I thank you for bringing it to me. I have one final task
|
|
for you: Die for me!"
|
|
%E
|
|
%Cc Hdr 00101
|
|
You have returned to the twin towers of Sorcere and Magthere on the
|
|
outskirts of %i. The silver star of Lolth is still set over the
|
|
doors, token of %n and the high council of the matron-
|
|
mothers.
|
|
|
|
The hour of reckoning is at hand.
|
|
%E
|
|
%Cp Hdr 00102
|
|
Once again, you have returned to %i.
|
|
%E
|
|
%Cp Hdr 00103
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cp Hdr 00105
|
|
"The black web will lead us to freedom."
|
|
%E
|
|
%Cp Hdr 00106
|
|
"The followers of Lolth have launched several assaults on this Tower,
|
|
only to fall before the might of %l."
|
|
%E
|
|
%Cp Hdr 00107
|
|
"%lC is powerful, but even he can not yet leave the intrusion zone
|
|
around the Vast Gate."
|
|
%E
|
|
%Cp Hdr 00108
|
|
"You will have to go back through the Drider caves to reach
|
|
%iC. Though Lolth has betrayed them, the driders
|
|
still rebel against the black web."
|
|
%E
|
|
%Cp Hdr 00109
|
|
"The shepherds of spiders will reclaim their flock at last."
|
|
%E
|
|
%Cp Hdr 00110
|
|
"The black web will lead us to freedom."
|
|
%E
|
|
%Cp Hdr 00111
|
|
"The followers of Lolth have been thrown into disarray!"
|
|
%E
|
|
%Cp Hdr 00112
|
|
"%lC will soon be able to leave the intrusion zone
|
|
around the Vast Gate."
|
|
%E
|
|
%Cp Hdr 00113
|
|
"Alive or dead, the driders will serve the black web."
|
|
%E
|
|
%Cp Hdr 00114
|
|
"The shepherds of spiders will reclaim their flock at last."
|
|
%E
|
|
%Cc Hdr 00115
|
|
"%p. Are you ready to take the first step?
|
|
|
|
"Here is what you must do:"
|
|
%E
|
|
%Cp Hdr 00116
|
|
"%p. Are you ready to take the first step?
|
|
|
|
"Here is what you must do:"
|
|
%E
|
|
%Cp Hdr 00117
|
|
"%p. Are you ready to take the first step?
|
|
|
|
"Here is what you must do:"
|
|
%E
|
|
%Cc Hdr 00118
|
|
"%pC. It is unfortunate that you seek to betray me. In your
|
|
treachery, you have doomed yourself. To turn on both Lolth and
|
|
the Eddergud will be your undoing. I banish you to
|
|
%Z.
|
|
|
|
"May you die in pain."
|
|
%E
|
|
%Cc Hdr 00119
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cc Hdr 00120
|
|
IF YOU SEE THIS, IT IS A BUG
|
|
%E
|
|
%Cc Hdr 00121
|
|
"I have learned that the foundation of Lolth's
|
|
current power is an ancient pact with a great
|
|
matriarch of spiders; a demon of the old world,
|
|
who's name is forgotten.
|
|
|
|
"The story of Lolth, then, has two threads:
|
|
|
|
"In one, there is a goddess named Araushnee,
|
|
a member of the elven pantheon, who tried to
|
|
murder and supplant her fellows. For this,
|
|
she was thrown bound and powerless into the
|
|
endless Abyss of the demons, to find
|
|
torment in their clutches.
|
|
|
|
"In the other thread, there is a Far Realm,
|
|
in which sits a great black web of poison
|
|
strands, of darkness unpierceable, of plots
|
|
indecipherable. True spiders are the
|
|
servants of this web. One spider, however,
|
|
stole secrets from the web, and fled with
|
|
her followers across the Realities.
|
|
|
|
"The threads come together when the fleeing
|
|
thief meets the fallen goddess. The
|
|
goddess took a new name, Lolth; and
|
|
together their followers have spun their
|
|
white counterfeit webs for many ages of
|
|
the world.
|
|
|
|
"But I met the black web, and have told him
|
|
the location of his flocks, and he has sent
|
|
the shepherds of spiders, the poison-cups
|
|
of the poison-god, to gather them up.
|
|
|
|
"If we can help them in their task, then
|
|
Lolth shall be Araushnee once more, and
|
|
we will be masters of our own fate.
|
|
|
|
"It falls to you to strike the first blow
|
|
in this war, for I am not able to leave
|
|
the area surrounding the Vast Gate. You
|
|
must return to %i, and defeat %n,
|
|
greatest priestess of Lolth and one of
|
|
the few who might hinder our quest."
|
|
%E
|
|
%Cp Hdr 00125
|
|
"There are many secret passages in the drider caves."
|
|
%E
|
|
%Cp Hdr 00126
|
|
"Strike well."
|
|
%E
|
|
%Cp Hdr 00127
|
|
"Use an altar to make a personal pact with the Eddergud."
|
|
%E
|
|
%Cp Hdr 00128
|
|
"Lolth and her priestesses will be swept away."
|
|
%E
|
|
%Cp Hdr 00129
|
|
"We will free the drow from the Spider Queen."
|
|
%E
|
|
%Cp Hdr 00130
|
|
"Go swiftly and silently."
|
|
%E
|
|
%Cp Hdr 00131
|
|
"For the sake of all our brothers, do not fail."
|
|
%E
|
|
%Cp Hdr 00132
|
|
"Watch out for driders."
|
|
%E
|
|
%Cp Hdr 00133
|
|
"%nC will not be an easy opponent."
|
|
%E
|
|
%Cp Hdr 00134
|
|
"%nC made a critical error, coming to the tower schools."
|
|
%E
|
|
%Cc Hdr 00135
|
|
You descend into the outer regions of %i. You can hear
|
|
scuffling sounds in the corridors, and vague mumblings in the distance.
|
|
|
|
You know that there were many secret passageways in this complex.
|
|
%E
|
|
%Cc Hdr 00136
|
|
Once again, you descend into %i.
|
|
%E
|
|
%Cc Hdr 00140
|
|
You have returned to Tower Xaxox, which now rises in the shaddow of
|
|
Firestorm Peak, in the aura of the Vast Gate.
|
|
|
|
The forces of the black web entity, the Eddergud, marshal at its
|
|
base.
|
|
%E
|
|
%Cp Hdr 00141
|
|
Once again, you have returned to Tower Xaxox.
|
|
%E
|
|
%Cc Hdr 00150
|
|
"%c! Lolth has told us of your heresy! Prepare to die!
|
|
%E
|
|
%Cp Hdr 00151
|
|
"Now you die!"
|
|
%E
|
|
%Cp Hdr 00152
|
|
"Accept your fate! Die now!"
|
|
%E
|
|
%Cp Hdr 00153
|
|
"Give that back!"
|
|
%E
|
|
%Cp Hdr 00160
|
|
"You dare turn against Lolth!? Even in death you shall not know peace!"
|
|
%E
|
|
%Cp Hdr 00161
|
|
""%l is using you. You won't survive this fight!"
|
|
%E
|
|
%Cp Hdr 00162
|
|
"Even a drider's fate is too good for you!"
|
|
%E
|
|
%Cp Hdr 00163
|
|
"I'll flay your soul!"
|
|
%E
|
|
%Cp Hdr 00164
|
|
"Even a zombie's fate is too good for you!"
|
|
%E
|
|
%Cp Hdr 00165
|
|
"You will never know peace!"
|
|
%E
|
|
%Cp Hdr 00166
|
|
"I'll kill you and anyone who ever gave you shelter!"
|
|
%E
|
|
%Cp Hdr 00167
|
|
"Your fate will be whispered of for generations to come!"
|
|
%E
|
|
%Cp Hdr 00168
|
|
"Your actions have disgraced your house!"
|
|
%E
|
|
%Cp Hdr 00169
|
|
"What do you hope to gain? Your actions have made an enemy of
|
|
every loyal drow?"
|
|
%E
|
|
%Cc Hdr 00170
|
|
The Rod's tentacles wave a languid greeting to you as you pick
|
|
it up.
|
|
%E
|
|
%Cc Hdr 00180
|
|
%nC staggers back, shaking her head as if to clear it. Not a
|
|
drop of blood flows from her wounds. Instead, strands of black
|
|
webbing spread out from each injury, forming strange patterns
|
|
as they join up, engulfing ever more of her body. She opens
|
|
her mouth as if to curse you, but gags on the black web as
|
|
it spreads over her face. Now totally engulfed, she is yanked
|
|
up and vanishes from the world.
|
|
%E
|
|
%Cc Hdr 00181
|
|
"%p! You did it! We were able to use the distraction you
|
|
provided to snare %n in the folds of the black web. She has been
|
|
ensnared too by its darkness and its plots, and under its
|
|
skilled questioning has divulged much she meant to keep secret.
|
|
|
|
"With her knowledge, we can stage invasions of more drow cities
|
|
across the underdark. For your part, you must now return to the
|
|
Dungeons of Doom and to your quest for the Amulet of Yendor.
|
|
With that divine relic, the Eddergud will be able to fully
|
|
engulf the demonweb of Lolth and all the counterfeit webs of
|
|
his flock."
|
|
|
|
"Take %o with you, if you wish. Otherwise, I will gift
|
|
you the Webweaver's Crook, a tool of the Spider Shepherds
|
|
crafted from a recovered claw of the primordial spider-demon
|
|
herself."
|
|
%E
|
|
# assumes Tentacle Rod
|
|
%Cc Hdr 00182
|
|
"This rod was gifted to %n while she served Zuggtmoy, demon
|
|
lady of rot and corruption, then consort of the Elder Elemental
|
|
Eye, the chained god Tharizdun, who seeks to consume all the
|
|
worlds and all the gods thereof. %n and Zuggtmoy both
|
|
betrayed the Eye, and each other, having planned from the
|
|
beginning to use it for their own ends. Any interaction with
|
|
the Chained One is perilous, however, and its service is not
|
|
easy to foreswear. %n is fortunate to have been captured
|
|
by the Eddergud, for her soul is marked by Tharizdun, and
|
|
she was being followed by a spawn of Shothragot.
|
|
|
|
"The Rod itself is free of the taint of its nominal father,
|
|
however, for its parents are in truth Zuggtmoy of the Fungi
|
|
and %n herself. The rod is a powerful weapon, capable of
|
|
augmenting spellcasting and delivering multiple debilitating
|
|
attacks in melee.
|
|
|
|
"Would you like to use this weapon in your quest, or would you
|
|
prefer the Webweaver's Crook?"
|
|
%E
|
|
# assumes Webweaver's Crook
|
|
%Cc Hdr 00183
|
|
"This weapon was recently crafted by the Shepherds of Spiders,
|
|
from a covered claw of the primordial demon-spider. It can be
|
|
used both in melee and as a pole weapon, and contains many
|
|
fell poisons."
|
|
%E
|
|
%Cp Hdr 00190
|
|
"How have you fared on your quest for the Amulet of Yendor? It
|
|
is crucial for you to succeed, if we are to fully free the drow."
|
|
%E
|
|
%Cc Hdr 00191
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now, I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where a seed of the Eddergud has been prepared for
|
|
you: a high altar dedicated to the black web.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to the black web.
|
|
|
|
"Thus will you fulfill your destiny at last."
|
|
%E
|
|
#
|
|
# Knight
|
|
#
|
|
%Cc Kni 00001
|
|
You materialize in the shadow of %H. Immediately, you notice
|
|
that something is wrong. The fields around the castle are trampled and
|
|
withered, as if some great battle has been recently fought.
|
|
|
|
You quicken your pace. Surely Merlin would have not allowed the
|
|
enemies of %l to gain such advantage as to be able to
|
|
besiege %H itself? Something must be very wrong.
|
|
%E
|
|
%Cp Kni 00002
|
|
Once again you stand in the shadow of %H.
|
|
%E
|
|
%Cp Kni 00003
|
|
Again, you stand before %H. You vaguely sense that this
|
|
may be the last time you stand before %l.
|
|
%E
|
|
%Cp Kni 00005
|
|
"Hail, %p! Verily, thou lookest well."
|
|
%E
|
|
%Cp Kni 00006
|
|
"There is word, %p, that %n hath been sighted in the fens
|
|
near %i."
|
|
%E
|
|
%Cp Kni 00007
|
|
"Thou art our only hope now, %p."
|
|
%E
|
|
%Cp Kni 00008
|
|
"Verily, %l could have no better champion, %p."
|
|
%E
|
|
%Cp Kni 00009
|
|
"Many brave %cP died when Ixoth attacked."
|
|
%E
|
|
%Cp Kni 00010
|
|
"Hail, %p! Verily, thou lookest well."
|
|
%E
|
|
%Cp Kni 00011
|
|
"So, %p, didst thou find %n in the fens
|
|
near %i?"
|
|
%E
|
|
%Cp Kni 00012
|
|
"Worthy %p, hast thou proven thy right purpose on the body of %n?"
|
|
%E
|
|
%Cp Kni 00013
|
|
"Verily, %l could have no better champion, %p."
|
|
%E
|
|
%Cp Kni 00014
|
|
"Hast thou indeed recovered %o?"
|
|
%E
|
|
%Cc Kni 00015
|
|
"Ah, %p. We see thou hast received Our summons.
|
|
We are in dire need of thy prowess. But first, We must needs
|
|
decide if thou art ready for this great undertaking."
|
|
%E
|
|
%Cp Kni 00016
|
|
"Welcome again, %p. We hope thou art ready now."
|
|
%E
|
|
%Cp Kni 00017
|
|
"Once again, thou standest before Us, %p. Art thou ready now?"
|
|
%E
|
|
%Cc Kni 00018
|
|
"Thou disgracest this noble court with thine impure presence. We have been
|
|
lenient with thee, but no more. Thy name shall be spoken no more. We
|
|
hereby strip thee of thy title, thy lands, and thy standing as %ca.
|
|
Begone from Our sight!"
|
|
%E
|
|
%Cc Kni 00019
|
|
"Verily, %p, thou hast done well. That thou hast survived thus
|
|
far is a credit to thy valor, but thou art yet unprepared for
|
|
the demands required as Our Champion. %rA, no matter how
|
|
pure, could never hope to aid the great Merlin.
|
|
|
|
"Journey forth from this place, and hone thy skills. Return to
|
|
Our presence when thou hast attained the noble title of %R."
|
|
%E
|
|
%Cc Kni 00020
|
|
"Thou dishonourest Us, %p! Thou hast strayed from the path of
|
|
chivalry! Go from Our presence and do penance. Only when thou art again
|
|
pure mayst thou return hence."
|
|
%E
|
|
%Cc Kni 00021
|
|
"Ah, %p. Thou art truly ready, as no %c before thee hath
|
|
been. Hear now Our words:
|
|
|
|
"As thou noticed as thou approached %H, a great battle hath
|
|
been fought recently in these fields. Know thou that Merlin himself
|
|
came to aid Us here as We battled the foul Ixoth. In the midst of that
|
|
battle, Ixoth struck Merlin a great blow, felling him. Merlin was
|
|
taken off by his apprentice, %n, but hath not recovered.
|
|
|
|
"Withiout Merlin's aid, Our forces were pressed back, and We have been
|
|
beseiged here in %H. Thy return hath turned the tide, but many %cP
|
|
were lost in the battle, and Our rule remaineth imperiled as long
|
|
as Merlin is away.
|
|
|
|
"We hereby charge thee with this most important of duties:
|
|
|
|
"Go forth from this place, to the fens, and there thou wilt find
|
|
%i. From there, thou must track down %n. Only from her will
|
|
thou learn what is required, that Merlin may regain his health.
|
|
%E
|
|
%Cp Kni 00025
|
|
"Remember, %p, follow always the path of %d."
|
|
%E
|
|
%Cp Kni 00026
|
|
"Ixoth was verily a mighty foe, We gained confidence through thy victory."
|
|
%E
|
|
%Cp Kni 00027
|
|
"Beware, for hordes of foul creatures have pursued Merlin."
|
|
%E
|
|
%Cp Kni 00028
|
|
"Great treasure, 'tis said, is hoarded on %i."
|
|
%E
|
|
%Cp Kni 00029
|
|
"If thou possessest %o, %p, the magic of thine
|
|
enemies shall therewith be thwarted."
|
|
%E
|
|
%Cp Kni 00030
|
|
"The gates of %i are guarded by forces unseen, %p.
|
|
Go carefully."
|
|
%E
|
|
%Cp Kni 00031
|
|
"Return Merlin to Us quickly, %p."
|
|
%E
|
|
%Cp Kni 00032
|
|
"Find Merlin, %p, else %H shall surely fall."
|
|
%E
|
|
%Cp Kni 00033
|
|
"Call upon %d when thou art in need."
|
|
%E
|
|
%Cp Kni 00034
|
|
"To find Merlin, thou must keep thy heart pure."
|
|
%E
|
|
%Cc Kni 00035
|
|
You stand at the foot of %i. Ahead, you can %x a shrine.
|
|
Strange energies seem to be focused here, and the hair on the back
|
|
of your neck stands on end.
|
|
%E
|
|
%Cp Kni 00036
|
|
Again, you stand at the foot of %i.
|
|
%E
|
|
%Cc Kni 00040
|
|
As you exit the swamps, you %x before you a huge, gaping hole in the
|
|
side of a hill. From within, you see light glinting off gems.
|
|
|
|
The pools on either side of the entrance are fouled with blood, and
|
|
pieces of rusted metal and broken weapons show above the surface.
|
|
%E
|
|
%Cp Kni 00041
|
|
Again, you stand at the entrance to the Crystal Cave.
|
|
%E
|
|
%Cc Kni 00050
|
|
"Hah! Another puny %c comes seeking Merlin, but finds only death.
|
|
Merlin is lost to you. He shall sleep forever, ensrined in crystal
|
|
beneath this cave!"
|
|
%E
|
|
%Cp Kni 00051
|
|
"Again, you return, %r? So be it."
|
|
%E
|
|
%Cp Kni 00052
|
|
"Thou art truly foolish, %r. Merlin shall not return."
|
|
%E
|
|
%Cp Kni 00053
|
|
"So, you dare touch MY property! I shall have that back,
|
|
puny %r. You will die in agony!"
|
|
%E
|
|
%Cp Kni 00060
|
|
"Merlin taught me all he knew."
|
|
%E
|
|
%Cp Kni 00061
|
|
"Now I am the ruler of your Fate!"
|
|
%E
|
|
%Cp Kni 00062
|
|
"Now %l must bow before ME!"
|
|
%E
|
|
%Cp Kni 00063
|
|
"Your quest has already failed, %r!"
|
|
%E
|
|
%Cp Kni 00064
|
|
"Die, %c! You are nothing before my magic!"
|
|
%E
|
|
%Cp Kni 00065
|
|
"Who are you to stand before me, the heir to Merlin's power!?"
|
|
%E
|
|
%Cp Kni 00066
|
|
"Call upon your precious %d, %p. She shall not avail thee."
|
|
%E
|
|
%Cp Kni 00067
|
|
"%H is mine, now."
|
|
%E
|
|
%Cp Kni 00068
|
|
"Merlin shall sleep forever, entombed beneath this hill of crystals!"
|
|
%E
|
|
%Cp Kni 00069
|
|
"I am %n, queen of Avalon!"
|
|
%E
|
|
%Cc Kni 00070
|
|
As you pick up %o, you feel its protective fields
|
|
form around your body. You also feel a faint stirring in your mind,
|
|
as if you are in two places at once, and in the second, you are waking
|
|
from a long sleep.
|
|
%E
|
|
%Cc Kni 00080
|
|
As %n sinks to the ground, blood gushing from her open mouth, she
|
|
defiantly curses you and %l:
|
|
|
|
You have not won yet, %r. By the gods of old, I shall return
|
|
and dog your steps to the grave!
|
|
|
|
Flailing madly about, %n tries to crawl towards you, but slumps
|
|
to the ground and dies in a pool of her own blood.
|
|
%E
|
|
%Cc Kni 00081
|
|
As you approach %l, he beams at you and says:
|
|
|
|
Well done! Thou art truly the Champion of %H.
|
|
|
|
We hath received a vision from Merlin.
|
|
|
|
He hath instructed Us that thou art now to be the guardian of
|
|
%o, and of %H. He feeleth that thou
|
|
mayst have need of the powers of %o in thine
|
|
adventures. It is Our wish that thou keepest %o
|
|
with thee as thou searchest for the fabled Amulet of Yendor,
|
|
that thou may ascend to become even greater a guardian of
|
|
%H than Merlin himself.
|
|
%E
|
|
# assumes Magic Mirror of Merlin (glass object)
|
|
%Cc Kni 00082
|
|
"Careful, %p! %oC might break, and that would
|
|
be a tragic loss. Thou art its keeper now, and the time hath come
|
|
to resume thy search for the Amulet. %Z await thy
|
|
return through the magic portal that brought thee here."
|
|
%E
|
|
%Cp Kni 00090
|
|
"Well met, %p. How goeth thy search for the Amulet of Yendor?"
|
|
%E
|
|
%Cc Kni 00091
|
|
"Thou hast succeeded, We see, %p! Now thou art commanded to take
|
|
the Amulet to be sacrificed to %d in the Plane of the Astral.
|
|
|
|
"Merlin hath counseled Us that thou must travel always upwards through
|
|
the Planes of the Elements, to achieve this goal.
|
|
|
|
"Go with %d, %p."
|
|
%E
|
|
#
|
|
# Monk
|
|
#
|
|
#
|
|
%Cc Mon 00001
|
|
You approach %H on the isolated path you have grown to
|
|
know so well. As you get closer you notice that the lights are all dim,
|
|
even in the library! %lC would never stand for that in a
|
|
normal situation. Knowing something is very wrong you stride forward with
|
|
grace and determination.
|
|
%E
|
|
%Cp Mon 00002
|
|
Once again, you stand on the path to %H.
|
|
%E
|
|
%Cp Mon 00003
|
|
Again you are on the path to %H. You know this could be the last time.
|
|
%E
|
|
%Cp Mon 00005
|
|
"Greetings %s. We are glad to see you whole."
|
|
%E
|
|
%Cp Mon 00006
|
|
"%pC, only you can help. %dC has let it be known."
|
|
%E
|
|
%Cp Mon 00007
|
|
"Welcome back %s. Please see %l as soon as possible."
|
|
%E
|
|
%Cp Mon 00008
|
|
"Your return is a sign from %d that all is not lost."
|
|
%E
|
|
%Cp Mon 00009
|
|
"May %d be with you, %s."
|
|
%E
|
|
%Cp Mon 00010
|
|
"Greetings, honorable %r. It is good to see you again."
|
|
%E
|
|
%Cp Mon 00011
|
|
"Ah, %p! Our deepest gratitude for all of your help."
|
|
%E
|
|
%Cp Mon 00012
|
|
"Greetings, %s. Perhaps you will take some time to meditate with us?"
|
|
%E
|
|
%Cp Mon 00013
|
|
"With this test behind you, may %d bring you enlightenment."
|
|
%E
|
|
%Cp Mon 00014
|
|
"May %d be with you, %s."
|
|
%E
|
|
%Cc Mon 00015
|
|
"Ah, %p, my %S. You have returned. I knew you would come, but
|
|
I am happy it is not too late. The %shood has suffered a great
|
|
dishonor. I will tell you in good time, first we must see if you
|
|
are ready."
|
|
%E
|
|
%Cp Mon 00016
|
|
"Again, my %S, you stand before me. Have you improved your skills since
|
|
our last meeting?"
|
|
%E
|
|
%Cp Mon 00017
|
|
"Once more, %p, you have returned. Hopefully %d has been
|
|
with you and your skills have improved."
|
|
%E
|
|
%Cc Mon 00018
|
|
"You have become polluted my %S. How could you, my best student,
|
|
deviate from the teachings of %d so? You dishonor the %shood.
|
|
|
|
Begone from here and do not return. Even in our hour of need, we would
|
|
rather die than be polluted by one such as yourself."
|
|
%E
|
|
%Cc Mon 00019
|
|
"It is not yet to be, %p. %dC has let it be known that
|
|
only %Ra will have a chance to succeed against %n.
|
|
Return when your skills have improved."
|
|
%E
|
|
%Cc Mon 00020
|
|
"%pC, you have let yourself become polluted. %dC requires
|
|
piety among the %shood of the order and your devotion, my %S.
|
|
You cannot hope to face %n without it. Attone yourself, my %S.
|
|
Return when you once again walk the path that %d has set."
|
|
%E
|
|
%Cc Mon 00021
|
|
"You are ready. As I said before, a great dishonor has befallen
|
|
the order. Not long ago, a zealous %c such as yourself came to
|
|
learn the way of %d. He rose quickly in our ranks and
|
|
displayed great skill. Silently we hoped for another such as
|
|
yourself to enter our ranks, and we gave thanks to %d."
|
|
|
|
"I do not know where we have gone wrong. Perhaps it was a trick from
|
|
the beginning. Perhaps his faith faltered and he seized an opportunity
|
|
to better himself at the cost of others."
|
|
|
|
"In the darkest hour he crept in and stole %o from its
|
|
resting place. He tried to sneak away, but was caught. In his desperate
|
|
flight he killed many %gP."
|
|
|
|
"%dC has not yet enlightened us for the reasons this has come to
|
|
pass, but he has granted the knowledge that %n has fled to
|
|
%i. Go there my %S. %nC must not be allowed to gain
|
|
strength and cause more harm with %o."
|
|
|
|
"Do not waste your time trying to save his soul. It is a sad day
|
|
for the %shood, but we will survive with your help."
|
|
|
|
"May %d ever guide your steps."
|
|
%E
|
|
%Cp Mon 00025
|
|
"Go with %d as your guide, %p."
|
|
%E
|
|
%Cp Mon 00026
|
|
"Remember that %n has great magic at his command."
|
|
%E
|
|
%Cp Mon 00027
|
|
"Be pure, my %S."
|
|
%E
|
|
%Cp Mon 00028
|
|
"Be careful. The only way to %i is through a long
|
|
canyon. There will be many chances for ambushes!"
|
|
%E
|
|
%Cp Mon 00029
|
|
"Remember your studies, and you will prevail!"
|
|
%E
|
|
%Cp Mon 00030
|
|
"Acquire and wear %o if you can. It will aid you
|
|
against %n."
|
|
%E
|
|
%Cp Mon 00031
|
|
"Call upon %d when your need is greatest. You will be answered."
|
|
%E
|
|
%Cp Mon 00032
|
|
"You will face many foes. Consider well the strengths of each!"
|
|
%E
|
|
%Cp Mon 00033
|
|
"Do not lose faith, %p.
|
|
%E
|
|
%Cp Mon 00034
|
|
"%nC will be a great foe. It will take all of your talents to defeat him."
|
|
%E
|
|
%Cc Mon 00035
|
|
You stand at the mouth of a long twisting valley that leads to %i.
|
|
You know that %n waits after countless traps and ambushes.
|
|
Scanning the walls of valley you notice none of the usual signs of
|
|
clumsy men. No broken twigs, footprints, or hoofprints. These ambushers
|
|
are either very good or not human...
|
|
%E
|
|
%Cp Mon 00036
|
|
Again, you stand on the trail to %i.
|
|
%E
|
|
%Cc Mon 00040
|
|
You enter a large cave that houses %i and %n
|
|
at the far end. Lava pools are all around except for two paths
|
|
leading to %i. The final battle begins...
|
|
%E
|
|
%Cp Mon 00041
|
|
You once again stand at the entrance to the cave.
|
|
%E
|
|
%Cc Mon 00050
|
|
"So you must be %p. %lC has spoken highly of your skills!
|
|
I will enjoy bringing your body back to him when I return!"
|
|
%E
|
|
%Cp Mon 00051
|
|
"Again we meet. This time you will die!"
|
|
%E
|
|
%Cp Mon 00052
|
|
"This shall be the final encounter. Prepare to meet %d."
|
|
%E
|
|
%Cp Mon 00053
|
|
"I will be all too happy to take %o from your corpse!"
|
|
%E
|
|
%Cp Mon 00060
|
|
"%lC was wise to respect your skills. You are still no match for me though!"
|
|
%E
|
|
%Cp Mon 00061
|
|
"Your puny powers are no match for me."
|
|
%E
|
|
%Cp Mon 00062
|
|
"You death will not be a quick one."
|
|
%E
|
|
%Cp Mon 00063
|
|
"Despair now, %r. %dC cannot help you."
|
|
%E
|
|
%Cp Mon 00064
|
|
"I can see your fear. Escape while you can!"
|
|
%E
|
|
%Cp Mon 00065
|
|
"Your skills are a disgrace to your ancestors!"
|
|
%E
|
|
%Cp Mon 00066
|
|
"%dC will no save you now. Prepare to die!"
|
|
%E
|
|
%Cp Mon 00067
|
|
"I should have killed %l when I had the chance!"
|
|
%E
|
|
%Cp Mon 00068
|
|
"I feel your weariness. You shall die now."
|
|
%E
|
|
%Cp Mon 00069
|
|
"With %o, nothing can stand in my way."
|
|
%E
|
|
%Cc Mon 00070
|
|
When you touch %o your mind is jolted with awareness and
|
|
understanding. You can now see why %n stole it, and risked
|
|
everything to keep it. Silently you vow not to let it consume
|
|
you as it did him.
|
|
|
|
You sense a message from %d. Though not verbal, you
|
|
get the impression that you must return to %l as soon
|
|
as possible.
|
|
%E
|
|
%Cc Mon 00080
|
|
%nC falls over motionless after your stunning blow.
|
|
He whispers:
|
|
"I knew everything and it is gone. I know now how I will
|
|
spend the countless years, and I am afraid. %pC, do
|
|
not give yourself to the same fate, it is not nice."
|
|
|
|
You feel that in a small way %n has redeemed himself to
|
|
%d with his last breath.
|
|
%E
|
|
%Cc Mon 00081
|
|
"Ah, you have returned. We have been waiting for you. We wanted to
|
|
to honor you, but your quest for the Amulet is more pressing. You have
|
|
done the %shood a great service and we will remember you for it."
|
|
|
|
"I know that %o is a great burden and temptation, but
|
|
I can not accept responsibilty for it again. I have failed in that charge
|
|
once already. You are far more capable that I, so you must keep it. They
|
|
will aid you with the rest of your quest."
|
|
|
|
"We hope to see you when your great quest is done. We will celebrate then."
|
|
|
|
"May %d ever guide your way."
|
|
%E
|
|
%Cc Mon 00082
|
|
%lC studies %o for a moment,
|
|
then returns his gaze to you.
|
|
|
|
"%oC must remain with you. Use it
|
|
as you resume your search for the Amulet.
|
|
%Z await your return through the magic portal
|
|
that brought you here."
|
|
%E
|
|
%Cp Mon 00090
|
|
"Welcome back, %p. How is your quest for the Amulet going?"
|
|
%E
|
|
%Cc Mon 00091
|
|
"You have succeeded, %p! As much as we would like to celebrate
|
|
your succeess, you must not delay. Proceed to the surface and through
|
|
the elementals to the plane of the gods. Give the Amulet to %d
|
|
when you find his temple. I suspect that I shall never see you again
|
|
in this life, but I hope to at %ds feet."
|
|
%E
|
|
#
|
|
# Madman
|
|
#
|
|
%Cc Mad 00001
|
|
For a moment, you feel your grip on reality waver.
|
|
Why are you back in the escape tunnel beneath
|
|
%H!? Did you ever truly leave?
|
|
But wait, the portal you went through is still
|
|
here. You had heard your old savior
|
|
Lady Constance, who helped you escape the
|
|
sanitarium, calling for your help.
|
|
Also, %H is not as you had left it.
|
|
An oppressive yellow haze hovers at the edges
|
|
of your thoughts, and you hear mad laughter
|
|
in the distance.
|
|
%E
|
|
%Cp Mad 00002
|
|
You have returned to %H. Somehow, things are even
|
|
worse now than on your previous visit.
|
|
%E
|
|
%Cp Mad 00003
|
|
The situation seems to degrade, and you wonder how long
|
|
your fellow %gp can hold out against the corrupt
|
|
doctors and virulent yellow taint that pervade
|
|
the formerly tranquil %H.
|
|
%E
|
|
%Cp Mad 00005
|
|
"How did you manage to escape?"
|
|
%E
|
|
%Cp Mad 00006
|
|
"The world is upside down."
|
|
%E
|
|
%Cp Mad 00007
|
|
"It's in my head. The yellow."
|
|
%E
|
|
%Cp Mad 00008
|
|
"...there was going to be a play? One of the
|
|
special patients was writing it...."
|
|
%E
|
|
%Cp Mad 00009
|
|
"...I've seen black stars in the sky
|
|
below the Asylum."
|
|
%E
|
|
%Cp Mad 00010
|
|
"Take me with you! I will be glad to be rid of this
|
|
awful place."
|
|
%E
|
|
%Cp Mad 00011
|
|
"The world is upside down."
|
|
%E
|
|
%Cp Mad 00012
|
|
"Don't forget to come back for us once you have
|
|
completed your quest!"
|
|
%E
|
|
%Cp Mad 00013
|
|
"Who was the playwright? I can't remember...."
|
|
%E
|
|
%Cp Mad 00014
|
|
"...I saw a city on the horizon. The towers
|
|
rose behind the moons...."
|
|
%E
|
|
%Cc Mad 00015
|
|
You have found a strange figure, encased in
|
|
iron bindings. Somehow, you know that this
|
|
is the one who can guide you out of the
|
|
madness.
|
|
|
|
"The yellow dream will swallow the weak minded,
|
|
and they will die in Carcosa. Let me judge your
|
|
strength...."
|
|
%E
|
|
%Cp Mad 00016
|
|
"I dream of you again, %p. Can you stand against
|
|
the yellow dream?"
|
|
%E
|
|
%Cp Mad 00017
|
|
"I dream of you again, %p. Can you stand against
|
|
the yellow dream?"
|
|
%E
|
|
%Cc Mad 00018
|
|
"The King has swallowed you, and you will die
|
|
among the Lost. Begone before you consume your
|
|
former compatriots!"
|
|
%E
|
|
%Cc Mad 00019
|
|
"My soul fears that your are not ready to face
|
|
the yellow. Only %Ra can withstand the shadow
|
|
of Carcosa."
|
|
%E
|
|
%Cc Mad 00020
|
|
"Your soul has strayed from %a.
|
|
|
|
"Only the pure of heart can face the black
|
|
stars and survive."
|
|
%E
|
|
%Cc Mad 00021
|
|
"%p, your soul is ready.
|
|
|
|
"The world is upside down, and It is here.
|
|
%n read the Play and invited It in.
|
|
|
|
"Our only chance against It is to find
|
|
%o, for only the
|
|
Star can repel the yellow madness.
|
|
%E
|
|
%Cp Mad 00025
|
|
"Along the shore the cloud waves break."
|
|
%E
|
|
%Cp Mad 00026
|
|
"The twin suns sink behind the lake."
|
|
%E
|
|
%Cp Mad 00027
|
|
"The shadows lengthen in Carcosa."
|
|
%E
|
|
%Cp Mad 00028
|
|
"Strange is the night where black stars rise."
|
|
%E
|
|
%Cp Mad 00029
|
|
"Strange moons circle through the skies."
|
|
%E
|
|
%Cp Mad 00030
|
|
"Song of my soul, my voice is dead."
|
|
%E
|
|
%Cp Mad 00031
|
|
"Die thou, unsung, as tears unshed
|
|
Shall dry and die in
|
|
Lost Carcosa."
|
|
%E
|
|
%Cp Mad 00032
|
|
"Songs that the Hyades shall sing,
|
|
Where flap the tatters of the King,
|
|
Must die unheard in
|
|
Dim Carcosa."
|
|
%E
|
|
%Cp Mad 00033
|
|
"%oC will soothe your mind."
|
|
%E
|
|
%Cp Mad 00034
|
|
"You must remain worthy."
|
|
%E
|
|
%Cc Mad 00035
|
|
Somehow, you've reached ground level by decending
|
|
through the Asylum.
|
|
|
|
There were offices on the second floor, perhaps
|
|
you should decend further in the hopes of
|
|
finding them?
|
|
%E
|
|
%Cp Mad 00036
|
|
Once again, you've reached ground level.
|
|
%E
|
|
%Cc Mad 00040
|
|
You've reached the attic. You don't know why
|
|
%n would be up here, but you feel him
|
|
nearby.
|
|
%E
|
|
%Cp Mad 00041
|
|
Once again, you descend into the attic.
|
|
%E
|
|
%Cc Mad 00050
|
|
"So, %p. You have returned.
|
|
Have you come to pay your tuition?
|
|
%E
|
|
%Cp Mad 00051
|
|
"I see that you have returned, %p. I
|
|
suggest you leave and save yourself while you still
|
|
have a chance."
|
|
%E
|
|
%Cp Mad 00052
|
|
"Back again, %p? You will certainly die in
|
|
your attempt to murder me."
|
|
%E
|
|
%Cp Mad 00053
|
|
"I will get %o from you!
|
|
You can not kill me, my allies have seen to that!"
|
|
%E
|
|
%Cp Mad 00060
|
|
"You should never have come back. You will not
|
|
escape here alive again!"
|
|
%E
|
|
%Cp Mad 00061
|
|
"Even all of your pathetic lot put together would
|
|
not be enough to defeat me."
|
|
%E
|
|
%Cp Mad 00062
|
|
"You are no more than lowly mad scum. Go back
|
|
to your cell and await my treatments!"
|
|
%E
|
|
%Cp Mad 00063
|
|
"You have no chance at all. Spare yourself
|
|
the pain!"
|
|
%E
|
|
%Cp Mad 00064
|
|
"Even %o would not be enough to
|
|
make you my equal."
|
|
%E
|
|
%Cp Mad 00065
|
|
"Your delusional devotion to %d
|
|
will not save you, either."
|
|
%E
|
|
%Cp Mad 00066
|
|
"After I kill you, I will go after
|
|
Lady Constance next, and any that dare
|
|
to defy me again!"
|
|
%E
|
|
%Cp Mad 00067
|
|
"You will never escape again!"
|
|
%E
|
|
%Cp Mad 00068
|
|
"Once a lunatic, always a lunatic."
|
|
%E
|
|
%Cp Mad 00069
|
|
"How about you find yourself a cosy little cell,
|
|
and hope that I forgive your insolence?"
|
|
%E
|
|
%Cc Mad 00070
|
|
As you pick up %o, you feel its power
|
|
flow through you, protecting you. You know that
|
|
you need to get it back to %l as soon
|
|
as possible now.
|
|
%E
|
|
%Cc Mad 00080
|
|
You have settled up with your old Doctor,
|
|
but strangely the oppressive yellow taint
|
|
does not fade away.
|
|
|
|
If anything, the fulvous pressure grows stronger
|
|
as the life fades from %n!
|
|
%E
|
|
%Cc Mad 00081
|
|
"You have returned with %o!
|
|
|
|
"I had feared you would die unsung in your search!
|
|
|
|
"But, I fear that your struggle is not at an end.
|
|
The King seeks %o, all his power is
|
|
bent on it.
|
|
|
|
"You must take it far from here, to the Dungeons
|
|
of Doom. May it aid you in your search for the
|
|
Amulet of Yendor.
|
|
|
|
"Travel swiftly, and beware The Stranger!
|
|
|
|
"I dream now of other things.... We will not meet
|
|
again."
|
|
%E
|
|
%Cc Mad 00082
|
|
%l looks upon %o
|
|
with fondness.
|
|
"You are its keeper now. Take it with you back to
|
|
%Z, through the magic portal
|
|
that brought you here.
|
|
|
|
"I dream now of other things.... We will not meet
|
|
again."
|
|
%E
|
|
%Cc Mad 00090
|
|
"You have returned with %o!
|
|
|
|
"I had feared you would die unsung in your search!
|
|
|
|
"But, I fear that your struggle is not at an end.
|
|
The King seeks %o, all his power is
|
|
bent on it.
|
|
|
|
"You must take it far from here, to the Dungeons
|
|
of Doom. May it aid you in your search for the
|
|
amulet of Yendor.
|
|
|
|
"Travel swiftly, and beware! Do not dream the
|
|
Messenger is the King!
|
|
|
|
"I dream now of other things.... We will not meet
|
|
again."
|
|
%E
|
|
%Cc Mad 00091
|
|
UNUSED
|
|
%E
|
|
#
|
|
# Drow Noble quest
|
|
#
|
|
%Cc Ndr 00001
|
|
You arrive in familiar surroundings. Your house's fortress is
|
|
close before you.
|
|
|
|
The psychic call of your mother rings loud in your mind.
|
|
%E
|
|
%Cp Ndr 00002
|
|
Once again, you stand outside %H.
|
|
%E
|
|
%Cp Ndr 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Ndr 00005
|
|
"Oh, %pC! You're back. Well, %l wanted to speak with you."
|
|
%E
|
|
%Cp Ndr 00006
|
|
"Oh, it's you. I thought you died in that dungeon."
|
|
%E
|
|
%Cp Ndr 00007
|
|
"The life-cavern colony went silent cycles ago."
|
|
%E
|
|
%Cp Ndr 00008
|
|
"I'd hate to see someone put a dagger in your pretty little back.
|
|
Perhaps you should consider an alliance with me."
|
|
%E
|
|
%Cp Ndr 00009
|
|
"%oC represents the favor of Lolth."
|
|
%E
|
|
%Cp Ndr 00010
|
|
"Oh, %pC! You're back. %lC was just talking about you. She does
|
|
that quite a bit, now."
|
|
%E
|
|
%Cp Ndr 00011
|
|
"You again? I heard you were on your way to gehennom!"
|
|
%E
|
|
%Cp Ndr 00012
|
|
"So it was the illithids that destroyed the life-cavern colony."
|
|
%E
|
|
%Cp Ndr 00013
|
|
"(...You're %l's favorite now. You should leave, any ally
|
|
you tried to make would just stick a dagger in your back.)"
|
|
%E
|
|
%Cp Ndr 00014
|
|
"Is that truly %o that I see you carrying? YOU are the favored
|
|
of Lolth?"
|
|
%E
|
|
%Cc Ndr 00015
|
|
"%pC! I am glad %d returned you to me.
|
|
|
|
"A great opportunity lies before us. But first, I must see if
|
|
you have the required abilities to seize this chance."
|
|
%E
|
|
%Cp Ndr 00016
|
|
"Once again you kneel before me, %p. Are you ready now?"
|
|
%E
|
|
%Cp Ndr 00017
|
|
"Ah, back again, %p? I will determine your readiness..."
|
|
%E
|
|
%Cc Ndr 00018
|
|
"%pC! You have failed me for the last time!
|
|
|
|
"You are no longer my daughter! Go now into exile!"
|
|
%E
|
|
%Cc Ndr 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of that
|
|
which I need you to do. %RA might be able to do this thing.
|
|
|
|
"Return to me when you have learned more, daughter."
|
|
%E
|
|
%Cc Ndr 00020
|
|
"You have strayed, %p! You know that %d requires that
|
|
we maintain a pure devotion to things %a!
|
|
|
|
"Return when you have purified yourself."
|
|
%E
|
|
%Cc Ndr 00021
|
|
"You are indeed ready, %p. I shall tell you what has transpired,
|
|
and what you must do:
|
|
|
|
"A short time ago, the life-cavern colony went suddenly silent.
|
|
My greatest rival, sensing an opportunity for further glory,
|
|
sent her most talented daughter to the colony, the girl recently
|
|
taken by Lolth as her Chosen priestess. Her mission was to
|
|
learn the cause of the silence and to bring justice to those
|
|
responsible.
|
|
|
|
"The girl failed, for that was the last anyone has heard of her.
|
|
I have been grooming you as her rival to the title of Chosen.
|
|
It is too late for you to best her in life, but you can still
|
|
prove your superiority.
|
|
|
|
"Go, travel to the life-cavern colony, learn the cause of the
|
|
silence and bring justice to those responsible. Recover
|
|
%o and bring glory to our house, and shame
|
|
to my rival's."
|
|
%E
|
|
%Cp Ndr 00025
|
|
"Why are you still here? Get on with it, or face my wrath!"
|
|
%E
|
|
%Cp Ndr 00026
|
|
"Go now!"
|
|
%E
|
|
%Cp Ndr 00027
|
|
"Others will also be seeking %o."
|
|
%E
|
|
%Cp Ndr 00028
|
|
"Let %d be your guide."
|
|
%E
|
|
%Cp Ndr 00029
|
|
"Do not delay."
|
|
%E
|
|
%Cp Ndr 00030
|
|
"That colony is an important food producer."
|
|
%E
|
|
%Cp Ndr 00031
|
|
"Fungi grow freely in the life caverns."
|
|
%E
|
|
%Cp Ndr 00032
|
|
"To infiltrate %i, you must be very stealthy."
|
|
%E
|
|
%Cp Ndr 00033
|
|
"Go, my daughter."
|
|
%E
|
|
%Cp Ndr 00034
|
|
"You can triumph, %p, if you trust in %d."
|
|
%E
|
|
%Cc Ndr 00035
|
|
You have arrived at the life cavern colony. The smell of death is
|
|
heavy in the air, and you hear the crash of colapsing walls in the
|
|
distance.
|
|
%E
|
|
%Cc Ndr 00036
|
|
Once again, you descend into the life-cavern.
|
|
%E
|
|
%Cc Ndr 00040
|
|
You descend into a weird place, in which the rough cave walls take on
|
|
the complex, wrinkled appearance of a humanoid brain.
|
|
|
|
LITTLE DROWLING, YOU ARE LOST. FOR NONE BUT THE LOST COME TO
|
|
%i, FRAGMENT OF PENUMBRA. YOUR MIND, YOUR THOUGHTS
|
|
AND MEMORIES, BELONG TO US NOW. YOU ARE LOST.
|
|
%E
|
|
%Cp Ndr 00041
|
|
Once again, you enter the wrinkled caverns of the illithids.
|
|
%E
|
|
%Cc Ndr 00050
|
|
YOU SHOULD KNEEL. FOR YOU STAND BEFORE THE ELDER BRAIN OF
|
|
%i, SEED OF PENUMBRA.
|
|
%E
|
|
%Cp Ndr 00051
|
|
ALL TIME IS ONE BEFORE ME. THE MOMENT OF YOUR BIRTH AND
|
|
DEATH IS ONE TO ME.
|
|
%E
|
|
%Cp Ndr 00052
|
|
SUBMIT.
|
|
%E
|
|
%Cp Ndr 00053
|
|
ABANDON YOUR SELF.
|
|
%E
|
|
%Cp Ndr 00060
|
|
GIVE IN TO ME.
|
|
%E
|
|
%Cp Ndr 00061
|
|
REST.
|
|
%E
|
|
%Cp Ndr 00062
|
|
GIVE UP.
|
|
%E
|
|
%Cp Ndr 00063
|
|
WHY DO YOU STRUGGLE?
|
|
%E
|
|
%Cp Ndr 00064
|
|
DO NOT BE AFRAID.
|
|
%E
|
|
%Cp Ndr 00065
|
|
WE HAVE AND SHALL RULE ALL. EVEN LOLTH HAS AND SHALL
|
|
SUBMIT TO US.
|
|
%E
|
|
%Cp Ndr 00066
|
|
YOU PROLONG YOUR SUFFERING.
|
|
%E
|
|
%Cp Ndr 00067
|
|
TO WHAT END DO YOU STRIVE?
|
|
%E
|
|
%Cp Ndr 00068
|
|
PENUMBRA HANGS OVER ALL.
|
|
%E
|
|
%Cp Ndr 00069
|
|
WE RULED AND SHALL RULE ALL.
|
|
%E
|
|
%Cc Ndr 00070
|
|
You fill with pride as you pick up %o.
|
|
|
|
You shall succeed where your rival has failed, and claim the
|
|
Amulet of Yendor besides.
|
|
%E
|
|
%Cc Ndr 00080
|
|
I SHALL HAUNT Y O U T I L L T H E E N D O F
|
|
T I M E . . .
|
|
%E
|
|
%Cc Ndr 00081
|
|
"%pC! You have succeeded! I feared it was not possible!
|
|
|
|
"You have returned with %o!
|
|
|
|
"My daughter, Chosen of Lolth, I know that great things
|
|
lie ahead of you. Go now, return to %Z
|
|
and your quest for the Amulet of Yendor."
|
|
%E
|
|
# assumes crystal
|
|
%Cc Ndr 00082
|
|
"The silver Web of the Chosen guards Lolth's champion
|
|
against lightning and acid, and reflects beams and
|
|
lessens the impact of magical spells.
|
|
|
|
"That you are its bearer brings great honor to our
|
|
house. Go now, return with it to your quest for
|
|
the Amulet of Yendor?"
|
|
%E
|
|
%Cp Ndr 00090
|
|
"Welcome, daughter. How have you fared on your quest for the
|
|
Amulet of Yendor?"
|
|
%E
|
|
%Cc Ndr 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, daughter, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the High Altar of %d resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Hedrow Noble quest
|
|
#
|
|
%Cc Nhd 00001
|
|
You arrive in familiar surroundings. You are standing outside
|
|
the gates of %H. In the distance, you %x %i,
|
|
a great city of the Drow.
|
|
|
|
Something is seriously wrong, though. The walls of %H
|
|
have been destroyed, and a deathly silence hangs in the air.
|
|
%E
|
|
%Cp Nhd 00002
|
|
Once again, you stand outside %H.
|
|
%E
|
|
%Cp Nhd 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to visit %H.
|
|
%E
|
|
%Cp Nhd 00005
|
|
"%n? I've heard she's taken refuge with the followers of Ver'tas."
|
|
%E
|
|
%Cp Nhd 00006
|
|
"%n? Never heard of her."
|
|
%E
|
|
%Cp Nhd 00007
|
|
"%n? She used to hang around the city. She always looked so grim."
|
|
%E
|
|
%Cp Nhd 00008
|
|
"%n? I saw her talking to some missionaries of Ver'tas."
|
|
%E
|
|
%Cp Nhd 00009
|
|
"%n? Why, has something happened? Haven't seen her."
|
|
%E
|
|
%Cp Nhd 00010
|
|
"Hey, weren't you asking about %n? I've heard she was killed, in
|
|
the a stronghold of Ver'tas."
|
|
%E
|
|
%Cp Nhd 00011
|
|
"I've been hearing a lot about %n lately."
|
|
%E
|
|
%Cp Nhd 00012
|
|
"She killed her mother? I guess that was why she looked so grim.
|
|
Stupid way to go about it, though; the house was wiped out!"
|
|
%E
|
|
%Cp Nhd 00013
|
|
"I think those Ver'tasites put her up to it."
|
|
%E
|
|
%Cp Nhd 00014
|
|
"Did you ask about %n? I think something happend to her!"
|
|
%E
|
|
%Cc Nhd 00015
|
|
You find a young drow novice hidding in a hidden compartment.
|
|
She looks terrified by the sudden intrusion, but sags in
|
|
relief when she sees it's you.
|
|
|
|
"I know you, you're %p! You came back!
|
|
|
|
"We've- we've been attacked. I think that- that I'm the only
|
|
one left. My oldest sister, she shut me in here when she saw
|
|
the walls had been broken.
|
|
|
|
"I know who did this, I heard the others... what they said
|
|
at the height of the attack.
|
|
|
|
"As the last warrior of our house, as the... former consort
|
|
of the matron-mother, I know you want to know who it was;
|
|
to avenge this, and reclaim our honor.
|
|
|
|
"Before I tell you, though, I have to see if you are ready
|
|
for this task. We'll only get one chance at this."
|
|
%E
|
|
%Cp Nhd 00016
|
|
"You came back again. Are you ready now?"
|
|
%E
|
|
%Cp Nhd 00017
|
|
"I'm glad. That you keep coming back. Are you ready?"
|
|
%E
|
|
%Cc Nhd 00018
|
|
"This isn't going to work. I shouldn't have called you back.
|
|
|
|
"Please, run. Never come back."
|
|
%E
|
|
%Cc Nhd 00019
|
|
"%rC, you aren't yet strong enough to do what must be done.
|
|
As %RA you might have a chance.
|
|
|
|
"Please, survive and grow stronger. Don't leave me alone."
|
|
%E
|
|
%Cc Nhd 00020
|
|
"It seems you do not enjoy the favor of %d. Unless you walk
|
|
the %a path, you will be easy prey for those whom you
|
|
must fight.
|
|
|
|
"You must go from here, and regain the favor of %d."
|
|
%E
|
|
%Cc Nhd 00021
|
|
"You are ready, %p. I can tell you who did this, and what
|
|
you must do:
|
|
|
|
"The house's walls were attacked by the illithids, and their
|
|
Umber Hulk slaves. But they are not your true enemy. I'm sure
|
|
that M- That the matron-mother would have led our forces to
|
|
victory. But- She was killed. At the height of the battle,
|
|
an assassin came through the walls from the other side, and
|
|
killed her.
|
|
|
|
"It was %n, %p. The second daughter of our house. She
|
|
killed our mother, and many of our sisters as well. She had
|
|
a wand, whatever she pointed it at, died.
|
|
|
|
"Her target was %o. It was a gift,
|
|
you remember, a gift from Eclavdra, High Priestess of Lolth,
|
|
to show the favor in which our house was held. You wore it
|
|
yourself, I- I've heard. But when you left, you left it behind.
|
|
|
|
"If you can reclaim the cloak before Eclavdra and the ruling
|
|
council find out what has happend here, we may be able to
|
|
salvage something from this. You'll probably have to kill
|
|
%n to get the cloak back, but... In fact I think it
|
|
would be best if you did kill her.
|
|
|
|
"I don't know where %n is hiding. She came from %i when
|
|
she attacked, someone amoung the houseless there must know
|
|
more.
|
|
|
|
"Good luck, %p! Go swiftly and stealthily.
|
|
Remember what your priorities are, and you'll succeed.
|
|
|
|
"...I know you will."
|
|
%E
|
|
%Cp Nhd 00022
|
|
"Why?"
|
|
%E
|
|
%Cp Nhd 00025
|
|
"Go swiftly and stealthily."
|
|
%E
|
|
%Cp Nhd 00026
|
|
"Start your search for %n in %i."
|
|
%E
|
|
%Cp Nhd 00027
|
|
"Use %o, when get it back. It will help you make it back."
|
|
%E
|
|
%Cp Nhd 00028
|
|
"Please, don't leave me alone."
|
|
%E
|
|
%Cp Nhd 00029
|
|
"I don't know where %n is hiding."
|
|
%E
|
|
%Cp Nhd 00030
|
|
"Why did she do it? She gained nothing from this."
|
|
%E
|
|
%Cp Nhd 00031
|
|
"Eclavdra will not remain in the light forever.
|
|
Reclaim the cloak before she learns what happened!"
|
|
%E
|
|
%Cp Nhd 00032
|
|
"Don't hesitate when you face %n."
|
|
%E
|
|
%Cp Nhd 00033
|
|
"I never thought that I would outlive my older
|
|
sisters."
|
|
%E
|
|
%Cp Nhd 00034
|
|
"Why did she save me?"
|
|
%E
|
|
%Cc Nhd 00035
|
|
You have reached the outskirts of %i, where the
|
|
houseless drow live. Someone here may have seen where %n
|
|
went after her attack on your house.
|
|
|
|
...There is no way the girl could have known this, but this
|
|
is where it all began. You and Cind'r were both born in
|
|
these slums. You hadn't thought it would end here, too.
|
|
Not for many years.
|
|
%E
|
|
%Cc Nhd 00036
|
|
Once again, reach the slums outside %i.
|
|
%E
|
|
%Cc Nhd 00040
|
|
You have found the fortress of the Ver'tasites, where %n
|
|
is hiding. From within, you hear the sounds of a large,
|
|
raucous gathering.
|
|
%E
|
|
%Cp Nhd 00041
|
|
Once again, you near the fortress of Ver'tas.
|
|
%E
|
|
%Cc Nhd 00050
|
|
"You! F- Fool! After all this time, NOW is when
|
|
you come back?
|
|
|
|
"Well, you're too late. It's already over."
|
|
%E
|
|
%Cp Nhd 00051
|
|
"Why do you keep coming back! Why can't you leave me alone!"
|
|
%E
|
|
%Cp Nhd 00052
|
|
"I'm done with you."
|
|
%E
|
|
%Cp Nhd 00053
|
|
"What does %o matter now!? Our house has fallen, it's over!"
|
|
%E
|
|
%Cp Nhd 00060
|
|
"Worthless! Why did you desert us!"
|
|
%E
|
|
%Cp Nhd 00061
|
|
"You think you can come back now!"
|
|
%E
|
|
%Cp Nhd 00062
|
|
"It's too late!"
|
|
%E
|
|
%Cp Nhd 00063
|
|
"What did you hope to achieve!"
|
|
%E
|
|
%Cp Nhd 00064
|
|
"What do you hope to achieve!"
|
|
%E
|
|
%Cp Nhd 00065
|
|
"Do you want to kill me, too!?"
|
|
%E
|
|
%Cp Nhd 00066
|
|
"Why do you care, you left!"
|
|
%E
|
|
%Cp Nhd 00067
|
|
"How dare you come back now!"
|
|
%E
|
|
%Cp Nhd 00068
|
|
"I hate you! I'll kill you!"
|
|
%E
|
|
%Cp Nhd 00069
|
|
"Just die!"
|
|
%E
|
|
%Cc Nhd 00070
|
|
%oC is heavy with the weight of memories. It is possible you can
|
|
salvage something of your house with this.
|
|
|
|
You must now return with it without delay. The girl's life may
|
|
depend on your haste.
|
|
%E
|
|
%Cc Nhd 00080
|
|
%nC stumbles, stands, then falls heavily. She speaks, with tears in
|
|
her eyes:
|
|
|
|
I'm so, so sorry. I regretted it as soon as I did it.
|
|
|
|
I was afraid. The other houses were plotting against us,
|
|
and Mother refused to produce more daughters. They were
|
|
getting stronger, and us weaker. I thought I could save
|
|
myself, but I fear I am damned.
|
|
|
|
I wish... I wish I had turned the wand on myself. And
|
|
that is the Truth.
|
|
%E
|
|
%Cc Nhd 00081
|
|
It is clear that %l has been crying:
|
|
|
|
"F- Former consort! You came back!
|
|
|
|
"But it's too late. The ruling council has heard everything
|
|
that has transpired here, and they are not impressed by our
|
|
efforts.
|
|
|
|
"They are coming here, they will kill you if you stay.
|
|
|
|
"Take %o with you, on your quest for
|
|
the Amulet.
|
|
|
|
"Goodbye, F- Farewell!"
|
|
%E
|
|
%Cc Nhd 00082
|
|
"You must go, now!
|
|
|
|
"This cloak was once the sign of the favor
|
|
that our house was held in, one of the original
|
|
Cloaks of the Consorts. But that favor is gone
|
|
now. They are coming for you, you must flee
|
|
and never come back."
|
|
%E
|
|
%Cp Nhd 00090
|
|
|
|
%E
|
|
%Cc Nhd 00091
|
|
It is clear that %l has been crying:
|
|
|
|
"F- Former consort! You came back!
|
|
|
|
"But it's too late. The ruling council has heard everything
|
|
that has transpired here, and they are not impressed by our
|
|
efforts.
|
|
|
|
"They are coming here, they will kill you if you stay.
|
|
|
|
"Take %o with you, on your quest for
|
|
the Amulet.
|
|
|
|
"Thank you, F- Farewell!"
|
|
%E
|
|
#
|
|
# Noble
|
|
#
|
|
#
|
|
%Cc Nob 00001
|
|
You find yourself standing in sight of %H. You relax, anticipating
|
|
the comforts of home. But wait! What are those banners in the distance?
|
|
%E
|
|
%Cp Nob 00002
|
|
Once again, you return to %H.
|
|
%E
|
|
%Cp Nob 00003
|
|
Again you return to %H. You fear the rebellion may soon overwhelm
|
|
the keep.
|
|
%E
|
|
%Cp Nob 00005
|
|
"Greetings, %r. It is good to see you again."
|
|
%E
|
|
%Cp Nob 00006
|
|
"%r %p! There has been an uprising amongst the peasantry!"
|
|
%E
|
|
%Cp Nob 00007
|
|
"Greetings, %r. %lC arrived, claiming she will help us put down the
|
|
rebellion. She is waiting in the great hall."
|
|
%E
|
|
%Cp Nob 00008
|
|
"Alas, it seems as if %d has withdrawn from us."
|
|
%E
|
|
%Cp Nob 00009
|
|
"I think the rebellion has outside aid."
|
|
%E
|
|
%Cp Nob 00010
|
|
"Greetings, %r. It is good to see you again."
|
|
%E
|
|
%Cp Nob 00011
|
|
"The rebellion was easily crushed, once their leader was slain."
|
|
%E
|
|
%Cp Nob 00012
|
|
"Good news, %s! With the rebellion quelled, your tax collectors have
|
|
been able to resume their work!"
|
|
%E
|
|
%Cp Nob 00013
|
|
"Long live the %r!"
|
|
%E
|
|
%Cp Nob 00014
|
|
"%dC save the %r!"
|
|
%E
|
|
%Cc Nob 00015
|
|
"Ah, %p, my "%r." You're a little late. The peasant revolt has
|
|
already swept across your lands, leaving only this keep untouched.
|
|
The cards say you will need my help to reclaim your place. But
|
|
I won't assist just anyone."
|
|
%E
|
|
%Cp Nob 00016
|
|
"Again, you have returned. Are you now ready to begin?"
|
|
%E
|
|
%Cp Nob 00017
|
|
"Once more, you have returned. Are at last ready to begin?""
|
|
%E
|
|
%Cc Nob 00018
|
|
"%dC has turned away from you, my "%r." Your faithlessness has
|
|
cost you %H and your destiny. Flee into exile
|
|
or end your life at the hands of the rebels.
|
|
%E
|
|
%Cc Nob 00019
|
|
"Fool, only as a %R can you hope to put down the rebellion.
|
|
You must go out and gather further renown."
|
|
%E
|
|
%Cc Nob 00020
|
|
"Only with the full support of %d can you succeed.
|
|
Go away, and don't return without the favor of %d."
|
|
%E
|
|
%Cc Nob 00021
|
|
"Yes, %r. The cards say you are ready."
|
|
|
|
With that, she begins drawing cards from her deck. First is
|
|
the zero of trumps, followed swiftly by the queen and seven
|
|
of swords.
|
|
|
|
"After you departed from %H, %n
|
|
and her companions broke into the keep and stole
|
|
%o, which symbolizes your right to rule
|
|
these lands."
|
|
|
|
The five of wands joins them on the table, followed by the
|
|
five of swords.
|
|
|
|
"With her stolen authority, %n raised
|
|
a peasant revolt and routed your army."
|
|
|
|
%lC gathers up the cards, shuffles the deck, and
|
|
resumes drawing. Again, the first card is the zero of trumps,
|
|
this time followed by the three and seven of wands, the
|
|
queen and ten of swords, and finally the ten of trumps.
|
|
|
|
"You must travel to %i, slay %n,
|
|
and recover %o."
|
|
|
|
She sits back and fixes you with a piercing stare.
|
|
|
|
"I'd use the secret passage in your throne room to reach
|
|
the forest, if I were you."
|
|
%E
|
|
%Cp Nob 00025
|
|
"You must learn to rely on %d."
|
|
%E
|
|
%Cp Nob 00026
|
|
She draws a card from the center of the deck.
|
|
It is the queen of swords.
|
|
|
|
"A powerful warrior with a silver sword."
|
|
%E
|
|
%Cp Nob 00027
|
|
"Why are you still here?"
|
|
%E
|
|
%Cp Nob 00028
|
|
She deals a card from the bottom of the deck. It is the
|
|
queen of wands.
|
|
|
|
"A woman of nature. She fights with arrows of the moon's metal."
|
|
%E
|
|
%Cp Nob 00029
|
|
"Well, what are you waiting for?"
|
|
%E
|
|
%Cp Nob 00030
|
|
"Get on with it!"
|
|
%E
|
|
%Cp Nob 00031
|
|
"Your surviving knights still fight the rebels in the woods."
|
|
%E
|
|
%Cp Nob 00032
|
|
"There are still some loyal peasants in the woods."
|
|
%E
|
|
%Cp Nob 00033
|
|
She turns over the top card. It is the five of trumps.
|
|
|
|
"A holy man. He can heal his friends and set the sky on fire"
|
|
%E
|
|
%Cp Nob 00034
|
|
She pulls a card from the deck: The one of trumps.
|
|
|
|
"A man of magic. At his word the elements rise up and energy
|
|
rains down; but as any true mage knows, sleep will kill you
|
|
faster than flames!"
|
|
%E
|
|
%Cc Nob 00035
|
|
You remember the directions to %i, given to you
|
|
by the %l. You are on the right path.
|
|
%E
|
|
%Cp Nob 00036
|
|
Again, you approach %i.
|
|
%E
|
|
%Cc Nob 00040
|
|
You have found %i.
|
|
|
|
The rebel leaders will be in one of the houses.
|
|
%E
|
|
%Cp Nob 00041
|
|
Again, you have invaded %ns stronghold.
|
|
%E
|
|
%Cc Nob 00050
|
|
"So, at last you have come. Your death shall set this land free!"
|
|
%E
|
|
%Cp Nob 00051
|
|
"So, %r. You are a fool to return here."
|
|
%E
|
|
%Cp Nob 00052
|
|
"Die, %r!"
|
|
%E
|
|
%Cp Nob 00053
|
|
"You have no right to %o!"
|
|
%E
|
|
%Cp Nob 00060
|
|
"Run away, %c, and keep your life."
|
|
%E
|
|
%Cp Nob 00061
|
|
"You are no match for us, %c."
|
|
%E
|
|
%Cp Nob 00062
|
|
"Turn to dust!"
|
|
%E
|
|
%Cp Nob 00063
|
|
"%d won't help you."
|
|
%E
|
|
%Cp Nob 00064
|
|
"You shall oppress us no more!"
|
|
%E
|
|
%Cp Nob 00065
|
|
"You will die here, %r %c."
|
|
%E
|
|
%Cp Nob 00066
|
|
"You cannot defeat me, for I have justice on my side."
|
|
%E
|
|
%Cp Nob 00067
|
|
"Monster!"
|
|
%E
|
|
%Cp Nob 00068
|
|
"I powers have failed you, %r."
|
|
%E
|
|
%Cp Nob 00069
|
|
"Without %o, you have no claim over us!"
|
|
%E
|
|
%Cc Nob 00070
|
|
As you pick up %o, you feel connected to your land and your people
|
|
for the first time since returning to %H.
|
|
|
|
You feel you should hury back to the keep and take up your throne
|
|
once again, if just for a short time.
|
|
%E
|
|
%Cc Nob 00080
|
|
%nC sinks to her knees, coughing blood. She gasps:
|
|
|
|
"Bastard. You may kill me, but you can't kill justice!
|
|
The rebellion is greater than any one person. These people shall
|
|
be free of your tyranny yet!"
|
|
|
|
%nC is silent after that, but you remain prudently out of arm's reach
|
|
until you are certain she has bled out.
|
|
%E
|
|
%Cc Nob 00081
|
|
"You have returned, %r. And regained %o, no less."
|
|
|
|
She flicks a card from her deck, and when it lands at your feet you
|
|
see that it is fifteenth trump.
|
|
|
|
"Isn't your own quest yet unfinished?"
|
|
%E
|
|
%Cc Nob 00082
|
|
%lC studies %o for a moment,
|
|
then turns to glare at to you.
|
|
|
|
"How cruel you are to taunt an old woman. My curse, the curse of
|
|
all my kin, prevents me from ever finding a home of my own."
|
|
%E
|
|
%Cp Nob 00090
|
|
"Why are you back!? There is nothing left to be done here!"
|
|
%E
|
|
%Cc Nob 00091
|
|
%lC holds up the last two cards in her deck: the two and twenty-one
|
|
of trumps.
|
|
|
|
"You have one task remaining. It begins where you entered."
|
|
%E
|
|
#
|
|
# Pirate
|
|
#
|
|
%Cc Pir 00001
|
|
Ye breathe deeply of the sweet bouquet that is %H.
|
|
|
|
...It'll linger.
|
|
|
|
Rather than the chaotic din ye recall, a eerie silence greets yer
|
|
lugs. In the distance, ye hear soldiers on patrol. Seems yer pirate
|
|
brethren be in need of yer assistance!
|
|
%E
|
|
%Cp Pir 00002
|
|
Once again, you breathe the bouquet that is %H.
|
|
%E
|
|
%Cp Pir 00003
|
|
Ye are back on %H.
|
|
Ye fear that soon the brethren of the coast will have to abandon
|
|
%H.
|
|
%E
|
|
%Cp Pir 00005
|
|
"The soldiers o' Yendor attacked %H and destroyed %l's home!"
|
|
%E
|
|
%Cp Pir 00006
|
|
"These Yendorans 'ave disturbed the dead that lay in Davy Jones's
|
|
Locker!"
|
|
%E
|
|
%Cp Pir 00007
|
|
"Ol' %l once sailed with the Dread Pirate Roberts, or so they say."
|
|
%E
|
|
%Cp Pir 00008
|
|
"%nC has risen and scattered the soldiers sent to %i.
|
|
Now the dead attack %H as well!"
|
|
%E
|
|
%Cp Pir 00009
|
|
"Captain Ketch led the attack and sank many o' our ships. Now Ketch be
|
|
trapped on %i."
|
|
%E
|
|
%Cp Pir 00010
|
|
"Have ye found much booty in the Dungeons o' Doom?"
|
|
%E
|
|
%Cp Pir 00011
|
|
"Did ye send Ketch to feed the fishes?"
|
|
%E
|
|
%Cp Pir 00012
|
|
"Arrrr!"
|
|
%E
|
|
%Cp Pir 00013
|
|
"Ol' %l once sailed with the Dread Pirate Roberts, or so they say."
|
|
%E
|
|
%Cp Pir 00014
|
|
"Be there comely lasses in the Dungeons o' Doom?"
|
|
%E
|
|
%Cc Pir 00015
|
|
"So, %p. Ye have returned to yer brethren. We 'ave need of a canny
|
|
%S of the coast to show these Yendorans to the plank.
|
|
|
|
"Let me be see'n if you BE that %S."
|
|
%E
|
|
%Cp Pir 00016
|
|
"Ye try me patience, %p.
|
|
I hope that this time ye be ready."
|
|
%E
|
|
%Cp Pir 00017
|
|
"I hope for yer sake ye are prepared at last."
|
|
%E
|
|
%Cc Pir 00018
|
|
"Me mercy is at an end, %p. Leave %H and never return."
|
|
%E
|
|
%Cc Pir 00019
|
|
"Ye be still too weak. Return a proven %R. Perhaps then
|
|
ye will be ready.
|
|
|
|
"Go now, and follow %d to glory and riches."
|
|
%E
|
|
%Cc Pir 00020
|
|
"Ye must follow %d through %a waters to reach %i.
|
|
|
|
"As ye be now ye would never make it. Do not return to %H
|
|
until ye be wise in the ways o' %d."
|
|
%E
|
|
%Cc Pir 00021
|
|
"I always knew ye had greatness in ye, %S. As a %g, perhaps ye may
|
|
succeed where I once failed.
|
|
|
|
"In my youth, I sailed with the immortal Dread Pirate, Roberts. In our
|
|
adventures, we came to oppose Blackbeard, then mightiest of the servants
|
|
of the Devil, in his quest for %o.
|
|
|
|
"Our final duel took place at the center of %i. Roberts,
|
|
himself a mighty follower of %d, bested Blackbeard
|
|
at swordplay, sending him tumbling into the caldera. But Blackbeard
|
|
was able to place a mighty curse on %o, and I was
|
|
unable to stop it plunging into the caldera to join him.
|
|
|
|
"Now these Yendorans have come to claim what I lost, and in my age
|
|
I be unable to stop them. So it falls to ye, my %S. Drive these
|
|
soldiers from %H, then sail to %i, destroy %n
|
|
once and fer all, and claim %o, in yer own name!"
|
|
%E
|
|
%Cp Pir 00025
|
|
"Do not be shaken by the fearsome form of %n."
|
|
%E
|
|
%Cp Pir 00026
|
|
"To enter %i you must find a hidden fissure in the rocks."
|
|
%E
|
|
%Cp Pir 00027
|
|
"Oh, an' Captain Ketch owes me for a new house!"
|
|
%E
|
|
%Cp Pir 00028
|
|
"Captain Ketch sailed to %i, but the ship was lost on the
|
|
rocks an' Ketch doesn't know the way into the caves."
|
|
%E
|
|
%Cp Pir 00029
|
|
"If ye do not destroy %n, he will follow you back here!"
|
|
%E
|
|
%Cp Pir 00030
|
|
"Sharks swim in the waters around %i."
|
|
%E
|
|
%Cp Pir 00031
|
|
"It be pitch black in %i!"
|
|
%E
|
|
%Cp Pir 00032
|
|
"There be much treasure lost in the waves around %i."
|
|
%E
|
|
%Cp Pir 00033
|
|
"Only the %a can reach %i."
|
|
%E
|
|
%Cp Pir 00034
|
|
"Trust %d in yer hour of need."
|
|
%E
|
|
%Cc Pir 00035
|
|
Ye have reached the treacherous waters around %i at last
|
|
The ghostly minions of %n are everywhere around you.
|
|
%E
|
|
%Cp Pir 00036
|
|
Ye know that this time you must find and destroy %n.
|
|
%E
|
|
%Cc Pir 00040
|
|
Ye sense the presence of %o at the heart of %i.
|
|
%E
|
|
%Cp Pir 00041
|
|
Ye know that soon ye shall claim %o for yer own.
|
|
%E
|
|
%Cc Pir 00050
|
|
"So, %p, %l thinks that ye can claim %o,
|
|
when even he could not?!
|
|
|
|
"He must be senile to send %ra to destroy me, when even in his prime
|
|
he failed at the same task! No, it is your soul that shall go to %d."
|
|
%E
|
|
%Cp Pir 00051
|
|
"I have been toying with ye, %p. This time I will kill ye."
|
|
%E
|
|
%Cc Pir 00052
|
|
"Flee now, %p. A %c cannot destroy %n.
|
|
|
|
"If ye do not flee, I will inflict so much suffering on ye that
|
|
%l will feel guilty for ever having sent his %S to me!"
|
|
%E
|
|
%Cc Pir 00053
|
|
"Return %o to me, or I shall visit torments on ye even
|
|
Judas knows naught of.
|
|
%E
|
|
%Cp Pir 00060
|
|
"I defeated death, even %l couldn't destroy me at his best.
|
|
What hope have ye, %p."
|
|
%E
|
|
%Cp Pir 00061
|
|
"I am the mightiest follower of the Devil the world
|
|
has ever known! Your weak devotion to %d
|
|
will not save ye."
|
|
%E
|
|
%Cp Pir 00062
|
|
"Beg for mercy now, and I will only kill ye."
|
|
%E
|
|
%Cp Pir 00063
|
|
"Abandon your %a ways! Slink off and never face me again!"
|
|
%E
|
|
%Cp Pir 00064
|
|
"Vengeance will be mine, %p. I will make %l pay,
|
|
for what he did to me!"
|
|
%E
|
|
%Cp Pir 00065
|
|
"The Brethren of the Coast are finished. Now I rule the seas!"
|
|
%E
|
|
%Cp Pir 00066
|
|
"With %o I control all the treasures of the sea!"
|
|
%E
|
|
%Cp Pir 00067
|
|
"I will never die!"
|
|
%E
|
|
%Cp Pir 00068
|
|
"Are ye truly the greatest pirate %H has left?
|
|
It will share your fate!"
|
|
%E
|
|
%Cp Pir 00069
|
|
"Die in vain, %p! I will send %l to join ye!"
|
|
%E
|
|
%Cc Pir 00070
|
|
As ye pick up %o, ye feel a great
|
|
weight has been lifted from your shoulders. Your only thoughts are
|
|
to quickly return to %H and find %l.
|
|
%E
|
|
%Cc Pir 00080
|
|
A great crack opens below %n, and a huge, flaming hand
|
|
reaches out to seize his wispy form. He curses ye:
|
|
NO! I won't die here, %p! It is ye whose soul will feed
|
|
the Devil! I am king of all the oceans, I cannot be killed!
|
|
I will haunt ye until %d betrays ye!
|
|
%E
|
|
%Cc Pir 00081
|
|
As %l senses %o, the lines on his face harden
|
|
into what may be his version of a smile.
|
|
Ye have claimed %o. Ye hold in
|
|
yer hands all the treasures of the sea. Ye may well be
|
|
the next Dread Pirate, greater even than Roberts. My
|
|
%S, ye should seek a treasure greater than any pirate
|
|
has ever sought before: the Amulet of Yendor.
|
|
|
|
The great Wizard, who lives in Yendor, knows that ye
|
|
can claim this prize. It was he who sent the soldiers here.
|
|
Return to %Z, and claim yer destiny!
|
|
%E
|
|
%Cc Pir 00082
|
|
"%oC is yers. Yer destiny awaits through the portal that
|
|
brought ye here."
|
|
%E
|
|
%Cp Pir 00090
|
|
"Tell me of yer adventures in yer quest for the Amulet of Yendor."
|
|
%E
|
|
%Cc Pir 00091
|
|
"Ye have claimed the Amulet of Yendor! Truly ye were destined to be
|
|
the greatest %S of the Breathren of the Coast!
|
|
|
|
"Now ye must travel to the astral sea, and offer the Amulet on the
|
|
High Altar of %d!"
|
|
%E
|
|
#
|
|
# Priest
|
|
#
|
|
%Cc Pri 00001
|
|
You find yourself standing in sight of %H. Something
|
|
is obviously wrong here. The doors to %H, which usually
|
|
stand open, are closed. Strange human shapes shamble around
|
|
outside.
|
|
|
|
You realize that %l needs your assistance!
|
|
%E
|
|
%Cp Pri 00002
|
|
Once again, you stand before %H.
|
|
%E
|
|
%Cp Pri 00003
|
|
Again you face %H. Your intuition hints that this may be
|
|
the final time you come here.
|
|
%E
|
|
%Cp Pri 00005
|
|
"Greetings, honored %r. It is good to see you."
|
|
%E
|
|
%Cp Pri 00006
|
|
"Ah, %p! Surely you can help us in our hour of need."
|
|
%E
|
|
%Cp Pri 00007
|
|
"Greetings, %s. %lC has great need of your help."
|
|
%E
|
|
%Cp Pri 00008
|
|
"Alas, it seems as if even %d has deserted us."
|
|
%E
|
|
%Cp Pri 00009
|
|
"May %d be with you, %s."
|
|
%E
|
|
%Cp Pri 00010
|
|
"Greetings, %r. It is good to see you again."
|
|
%E
|
|
%Cp Pri 00011
|
|
"Ah, %p! Our deepest gratitude for all of your help."
|
|
%E
|
|
%Cp Pri 00012
|
|
"Welcome back, %s! With %o, no undead can stand against us."
|
|
%E
|
|
%Cp Pri 00013
|
|
"Praise be to %d, for delivering us from %n."
|
|
%E
|
|
%Cp Pri 00014
|
|
"May %d be with you, %s."
|
|
%E
|
|
%Cc Pri 00015
|
|
"Ah, %p, my %S. You have returned to us at last.
|
|
A great blow has befallen our order; perhaps you can help us.
|
|
First, however, I must determine if you are prepared for this
|
|
great challenge."
|
|
%E
|
|
%Cp Pri 00016
|
|
"Again, my %S, you stand before me. Are you ready now to help us?"
|
|
%E
|
|
%Cp Pri 00017
|
|
"Once more, %p, you stand within the sanctum. Are you ready now?"
|
|
%E
|
|
%Cc Pri 00018
|
|
"You are a heretic, %p! How can you, %ra, deviate so from the
|
|
teachings of %d? Begone from this temple. You are no longer
|
|
%sa to this order. We will pray to %d for other assistance,
|
|
as you have failed us utterly."
|
|
%E
|
|
%Cc Pri 00019
|
|
"Alas, %p, it is not yet to be. A mere %r could never
|
|
withstand the might of %n. Go forth, again into the world, and return
|
|
when you have attained the post of %R."
|
|
%E
|
|
%Cc Pri 00020
|
|
"This is terrible, %p. You have deviated from the true path!
|
|
You know that %d requires the most strident devotion of this
|
|
order. The %shood must stand for utmost piety.
|
|
|
|
"Go from here, atone for your sins against %d. Return only when
|
|
you have purified yourself."
|
|
%E
|
|
%Cc Pri 00021
|
|
"Yes, %p. You are truly ready now. Attend to me and I shall
|
|
tell you of what has transpired:
|
|
|
|
"At one of the Great Festivals a short time ago, a Legion
|
|
of undead invaded %H. Many %gP were killed, including
|
|
the one carrying %o.
|
|
|
|
"As a final act of vengefulness, %n desecrated the altar here.
|
|
Without it, we could not mount a counter-attack. Now, there are
|
|
barely enough %gP left to keep the undead at bay.
|
|
|
|
"We need you to find %i, then, from there, travel
|
|
to %ns lair deep below the lowest crypts.
|
|
If you can manage to defeat %n and return
|
|
%o here, we can then drive off the legions of
|
|
undead that befoul the land.
|
|
|
|
"Go with %d as your guide, %p."
|
|
%E
|
|
%Cp Pri 00025
|
|
"You can prevail, if you rely on %d."
|
|
%E
|
|
%Cp Pri 00026
|
|
"Remember that %n has great magic at his command."
|
|
%E
|
|
%Cp Pri 00027
|
|
"Be pure, my %S."
|
|
%E
|
|
%Cp Pri 00028
|
|
"Beware, %i is surrounded by a great graveyard."
|
|
%E
|
|
%Cp Pri 00029
|
|
"You may be able to affect %n with magical cold."
|
|
%E
|
|
%Cp Pri 00030
|
|
"Acquire and wear %o if you can. It will aid you
|
|
against %n."
|
|
%E
|
|
%Cp Pri 00031
|
|
"Call upon %d when your need is greatest. You will be answered."
|
|
%E
|
|
%Cp Pri 00032
|
|
"The undead legions are weakest during the daylight hours."
|
|
%E
|
|
%Cp Pri 00033
|
|
"Do not lose faith, %p. If you do so, %n will grow stronger."
|
|
%E
|
|
%Cp Pri 00034
|
|
"Wear %o. It will assist you against the undead."
|
|
%E
|
|
%Cc Pri 00035
|
|
You stand facing a large graveyard. The sky above is filled with clouds
|
|
that seem to get thicker closer to the center. You sense the presence of
|
|
undead in larger numbers than you have ever encountered before.
|
|
|
|
You remember the descriptions of %i, given to you by
|
|
%lC. It is ahead that you will find %ns trail.
|
|
%E
|
|
%Cp Pri 00036
|
|
Again, you stand before %i.
|
|
%E
|
|
%Cc Pri 00040
|
|
The stench of brimstone is all about you, and the shrieks and moans
|
|
of tortured souls assault your psyche.
|
|
|
|
Ahead, there is a small clearing amidst the bubbling pits of lava...
|
|
%E
|
|
%Cp Pri 00041
|
|
Again, you have invaded %ns domain.
|
|
%E
|
|
%Cc Pri 00050
|
|
"ah, so %l has sent another %g to retrieve
|
|
%o.
|
|
|
|
"no, We see you are no %g. perhaps We shall have some fun today
|
|
after all. prepare to die, %r! you shall never regain
|
|
%o."
|
|
%E
|
|
%Cp Pri 00051
|
|
"so, %r. again you challenge Us."
|
|
%E
|
|
%Cp Pri 00052
|
|
"die now, %r. %d has no power here to aid you."
|
|
%E
|
|
%Cp Pri 00053
|
|
"you shall die, %r, and we will have %o back."
|
|
%E
|
|
%Cp Pri 00060
|
|
"submit to Our will, %c, and We shall spare you."
|
|
%E
|
|
%Cp Pri 00061
|
|
"your puny powers are no match for Us."
|
|
%E
|
|
%Cp Pri 00062
|
|
"We shall have you turned into a zombie for Our pleasure!"
|
|
%E
|
|
%Cp Pri 00063
|
|
"despair now, %r. %d cannot help you."
|
|
%E
|
|
%Cp Pri 00064
|
|
"We shall feast upon your soul for many days, %c."
|
|
%E
|
|
%Cp Pri 00065
|
|
"your death will be slow and painful. That We promise!"
|
|
%E
|
|
%Cp Pri 00066
|
|
"you cannot defeat %n, you fool. We shall kill you now."
|
|
%E
|
|
%Cp Pri 00067
|
|
"your precious %lt will be Our next victim."
|
|
%E
|
|
%Cp Pri 00068
|
|
"We feel your powers failing you, %r. you shall die now."
|
|
%E
|
|
%Cp Pri 00069
|
|
"with %o, nothing can stand in Our way."
|
|
%E
|
|
%Cc Pri 00070
|
|
As you pick up %o, you feel the essence of
|
|
%d fill your soul. You know now why %n stole it from
|
|
%H, for with it, %ca of %d could
|
|
easily defeat their plans.
|
|
|
|
You sense a message from %d. Though not verbal, you
|
|
get the impression that you must return to %lC as soon
|
|
as possible.
|
|
%E
|
|
%Cc Pri 00080
|
|
You feel a wrenching shift in the ether as %n dissolves
|
|
into a cloud of noxious gas.
|
|
|
|
Suddenly, a voice booms out:
|
|
|
|
Thou hast defeated the least of my minions, %r.
|
|
Know now that Moloch is aware of thy presence.
|
|
As for 'Thee', o Legion of the damned,
|
|
I shall deal with thy failure at my leisure.
|
|
|
|
You then hear the voices of %n, screaming in terror...
|
|
%E
|
|
%Cc Pri 00081
|
|
"You have returned, %p. And with %o, I see.
|
|
Congratulations.
|
|
|
|
"I have been in meditation, and have received direction from
|
|
a minion of %d. %d commands that you retain
|
|
%o. With it, you must recover the Amulet
|
|
of Yendor.
|
|
|
|
"Go forth, and let %d guide your steps."
|
|
%E
|
|
%Cc Pri 00082
|
|
%l reiterates that %o is yours now.
|
|
|
|
"The time has come to resume your search for the Amulet.
|
|
%Z await your return through the magic portal
|
|
that brought you here."
|
|
%E
|
|
%Cp Pri 00090
|
|
"Welcome back, %p. How is your quest for the Amulet going?"
|
|
%E
|
|
%Cc Pri 00091
|
|
"You have prevailed, %p! %d is surely with you. Now,
|
|
you must take the amulet, and sacrifice it on %ds altar on
|
|
the Astral Plane. I suspect that I shall never see you again in this
|
|
life, but I hope to at %ds feet."
|
|
%E
|
|
#
|
|
# Ranger
|
|
#
|
|
%Cc Ran 00001
|
|
You arrive in familiar surroundings. In the distance, you %x the
|
|
ancient forest grove, the place of worship to %d.
|
|
|
|
Something is wrong, though. Surrounding the grove are centaurs!
|
|
And they've noticed you!
|
|
%E
|
|
%Cp Ran 00002
|
|
Once again, you stand before %H.
|
|
%E
|
|
%Cp Ran 00003
|
|
You have the oddest feeling that this may be the last time you
|
|
are to enter %H.
|
|
%E
|
|
%Cp Ran 00005
|
|
"%pC! I have not seen you in many moons. How do you fare?"
|
|
%E
|
|
%Cp Ran 00006
|
|
"%nC continues to threaten the grove. But we hold fast."
|
|
%E
|
|
%Cp Ran 00007
|
|
"%lC is growing weak, and the defense of the grove has claimed many of our best."
|
|
%E
|
|
%Cp Ran 00008
|
|
"Remember %i is hard to enter. Beware the
|
|
distraction of leatherwings."
|
|
%E
|
|
%Cp Ran 00009
|
|
"We must regain %o. Without it we will be overrun."
|
|
%E
|
|
%Cp Ran 00010
|
|
"%pC! I have not seen you in many moons. How do you fare?"
|
|
%E
|
|
%Cp Ran 00011
|
|
"Birdsong has returned to the grove, surely this means you have defeated %n."
|
|
%E
|
|
%Cp Ran 00012
|
|
"%lC seemed happier."
|
|
%E
|
|
%Cp Ran 00013
|
|
"So, tell us how you entered %i, in case some new evil arises there."
|
|
%E
|
|
%Cp Ran 00014
|
|
"Is that truly %o that I see you carrying?"
|
|
%E
|
|
%Cc Ran 00015
|
|
"%pC! You have returned! Thank %d.
|
|
|
|
"We have great need of you. But first, I must see if you have the
|
|
required abilities to take on this responsibility."
|
|
%E
|
|
%Cp Ran 00016
|
|
"Once again, %p, you stand in our midst. Are you ready now?"
|
|
%E
|
|
%Cp Ran 00017
|
|
"Ah, you are here again, %p. Allow me to determine your readiness..."
|
|
%E
|
|
%Cc Ran 00018
|
|
"%pC! You have doomed us all. You fairly radiate %L influences
|
|
and weaken the power we have raised in this grove as a result!
|
|
|
|
"Begone! We renounce your %shood with us! You are an outcast now!"
|
|
%E
|
|
%Cc Ran 00019
|
|
"%p, you are yet too inexperienced to withstand the demands of that
|
|
which we need you to do. %RA might just be able to do this thing.
|
|
|
|
"Return to us when you have learned more, my %S."
|
|
%E
|
|
%Cc Ran 00020
|
|
"You have strayed, %p! You know that %d requires that
|
|
we maintain a pure devotion to things %a!
|
|
|
|
"You must go from us. Return when you have purified yourself."
|
|
%E
|
|
%Cc Ran 00021
|
|
"You are indeed ready, %p. I shall tell you what has transpired,
|
|
and why we so desperately need your help:
|
|
|
|
"A short time ago, the mountain centaurs to the east invaded
|
|
and enslaved the plains centaurs in this area. The local
|
|
leader is now only a figurehead, and serves %n.
|
|
|
|
"During our last gathering of worship here, we were beset by hordes of
|
|
hostile centaurs, as you witnessed. In the first onslaught a group,
|
|
headed by %n himself, managed to breach the grove and
|
|
steal %o.
|
|
|
|
"Since then, we have been besieged. We do not know how much longer
|
|
we will be able to maintain our magical barriers.
|
|
|
|
"If we are to survive, you, %p, must infiltrate
|
|
%i. There, you will find a pathway down, to the
|
|
underground cavern of %n. He has always coveted
|
|
%o, and will surely keep it.
|
|
|
|
"Recover %o for us, %p! Only then will %d be safe."
|
|
%E
|
|
%Cp Ran 00025
|
|
"It is rumored that the Forest and Mountain Centaurs have resolved
|
|
their ancient feud and now band together against us."
|
|
%E
|
|
%Cp Ran 00026
|
|
"%nC is strong, and very smart."
|
|
%E
|
|
%Cp Ran 00027
|
|
"Use %o, when you find it. It will help you survive
|
|
to reach us."
|
|
%E
|
|
%Cp Ran 00028
|
|
"Remember, let %d be your guide."
|
|
%E
|
|
%Cp Ran 00029
|
|
"Call upon %d when you face %n.
|
|
The very act of doing so will infuriate him, and give you advantage."
|
|
%E
|
|
%Cp Ran 00030
|
|
"%n and his kind have always hated us."
|
|
%E
|
|
%Cp Ran 00031
|
|
"We cannot hold the grove much longer, %p. Hurry!"
|
|
%E
|
|
%Cp Ran 00032
|
|
"To infiltrate %i, you must be very stealthy."
|
|
%E
|
|
%Cp Ran 00033
|
|
"Remember that %n is a braggart. Trust not what he says."
|
|
%E
|
|
%Cp Ran 00034
|
|
"You can triumph, %p, if you trust in %d."
|
|
%E
|
|
%Cc Ran 00035
|
|
This must be %i.
|
|
|
|
You are in a cave built of many different rooms, all interconnected
|
|
by tunnels. Your quest is to find and shoot the evil wumpus that
|
|
resides elsewhere in the cave without running into any bottomless
|
|
pits or using up your limited supply of arrows. Good luck.
|
|
|
|
You are in room 9 of the cave. There are tunnels to rooms
|
|
5, 8, and 10.
|
|
*rustle* *rustle* (must be bats nearby)
|
|
*sniff* (I can smell the evil wumpus nearby!)
|
|
%E
|
|
%Cc Ran 00036
|
|
Once again, you descend into %i.
|
|
|
|
*whoosh* (I feel a draft from some pits).
|
|
*rustle* *rustle* (must be bats nearby)
|
|
%E
|
|
%Cc Ran 00040
|
|
You descend into a weird place, in which roughly cut cave-like walls
|
|
join with smooth, finished ones, as if someone was in the midst of
|
|
finishing off the construction of a subterranean complex.
|
|
|
|
Off in the distance, you hear a sound like the clattering of many
|
|
hooves on rock.
|
|
%E
|
|
%Cp Ran 00041
|
|
Once again, you enter the ruined temple of %n.
|
|
%E
|
|
%Cc Ran 00050
|
|
"So, %c. %lC has sent you to recover %o.
|
|
|
|
"Well, I shall keep that bauble. It pleases me. You, %c, shall die."
|
|
%E
|
|
%Cp Ran 00051
|
|
"Back again, eh? Well, a mere %r is no threat to me! Die, %c!"
|
|
%E
|
|
%Cp Ran 00052
|
|
"You haven't learned your lesson, %c. You can't kill me! You shall die now."
|
|
%E
|
|
%Cp Ran 00053
|
|
"I shall have %o from you, %r. Then I shall
|
|
kill you."
|
|
%E
|
|
%Cp Ran 00060
|
|
"Your %d is nothing, %c. You are mine now!"
|
|
%E
|
|
%Cp Ran 00061
|
|
"Run away little %c! You can never hope to defeat %n!"
|
|
%E
|
|
%Cp Ran 00062
|
|
"My servants will rip you to shreds!"
|
|
%E
|
|
%Cp Ran 00063
|
|
"I shall display your head as a trophy. What do you think about that wall?"
|
|
%E
|
|
%Cp Ran 00064
|
|
"I shall break your %ls grove, and destroy all the %gP!"
|
|
%E
|
|
%Cp Ran 00065
|
|
"%d has abandoned you, %c. You are doomed."
|
|
%E
|
|
%Cp Ran 00066
|
|
"%rA? %lC sends a mere %r against me? Hah!"
|
|
%E
|
|
%Cp Ran 00067
|
|
"%lC has failed, %c. %oC will never leave here."
|
|
%E
|
|
%Cp Ran 00068
|
|
"You really think you can defeat me, eh %c? You are wrong!"
|
|
%E
|
|
%Cp Ran 00069
|
|
"You weaken, %c. I shall kill you now."
|
|
%E
|
|
%Cc Ran 00070
|
|
As you pick up %o, it seems to glow, and a warmth
|
|
fills you completely. You realize that its power is what has protected
|
|
your %sp against their enemies for so long.
|
|
|
|
You must now return it to %l without delay -- their lives depend
|
|
on your speed.
|
|
%E
|
|
%Cc Ran 00080
|
|
%nC collapses to the ground, cursing you and %l, then says:
|
|
|
|
You have defeated me, %r! But I curse you one final time, with my
|
|
dying breath! You shall die before you leave my temple!
|
|
%E
|
|
%Cc Ran 00081
|
|
"%pC! You have succeeded! I feared it was not possible!
|
|
|
|
"You have returned with %o!
|
|
|
|
"I fear, now, that the Centaurs will regroup and plot yet another raid.
|
|
This will take some time, but if you can recover the Amulet of Yendor
|
|
for %d before that happens, we will be eternally safe.
|
|
|
|
"Take %o with you. It will aid in your quest for
|
|
the Amulet."
|
|
%E
|
|
# assumes The Longbow of Diana
|
|
%Cc Ran 00082
|
|
%l flexs %o reverently.
|
|
|
|
"With this wondrous bow, one need never run out of arrows.
|
|
You are its keeper now, and the time has come to resume your
|
|
search for the Amulet. %Z await your return
|
|
through the magic portal that brought you here."
|
|
%E
|
|
%Cp Ran 00090
|
|
"Welcome, %p. How have you fared on your quest for the Amulet
|
|
of Yendor?"
|
|
%E
|
|
%Cc Ran 00091
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, %p, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the primary circle of %d resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|
|
#
|
|
# Gnome Ranger
|
|
#
|
|
%Cc Gnr 00001
|
|
You arrive back at %H, but something seems
|
|
wrong here. The happy songs of your gnome kin are absent,
|
|
and you hear angry words in a strange, unknown language.
|
|
%E
|
|
%Cp Gnr 00002
|
|
Once again, you arrive back at %H.
|
|
%E
|
|
%Cp Gnr 00003
|
|
For some reason, you think that this may be the last time you will
|
|
enter %H.
|
|
%E
|
|
%Cp Gnr 00005
|
|
"We have not been able to get food since the cave-ins!"
|
|
%E
|
|
%Cp Gnr 00006
|
|
"Since %n sent his minions, we have been constantly fighting."
|
|
%E
|
|
%Cp Gnr 00007
|
|
"I have heard your quest has been successful so far. Is this so?"
|
|
%E
|
|
%Cp Gnr 00008
|
|
"So, tell me, %p, how have you fared?"
|
|
%E
|
|
%Cp Gnr 00009
|
|
"Ruggo grows old. We know not who will guide us after he ascends."
|
|
%E
|
|
%Cp Gnr 00010
|
|
"We have finally been able make some progress clearing the cave-ins!"
|
|
%E
|
|
%Cp Gnr 00011
|
|
"Since %n sent his minions, we have been constantly fighting."
|
|
%E
|
|
%Cp Gnr 00012
|
|
"I have heard your quest has been very successful so far!"
|
|
%E
|
|
%Cp Gnr 00013
|
|
"So, tell me, %p, how have you fared?"
|
|
%E
|
|
%Cp Gnr 00014
|
|
"Have you truly rescued %o!?"
|
|
%E
|
|
%Cc Gnr 00015
|
|
"You hAve returned from your Vision QuesT.
|
|
bY %d's wiLl this is sO.
|
|
|
|
"We are in Dire Need of your hElp, younG Gnome.
|
|
|
|
"But first, i mUst see if you are yet caPabbble of the quest I would
|
|
ask you to undertAke."
|
|
%E
|
|
%Cp Gnr 00016
|
|
"Again, you retUrn to us, %p. Let mE see if you are reaDy."
|
|
%E
|
|
%Cp Gnr 00017
|
|
"Ah, %p. Are yoU finally reAdy?"
|
|
%E
|
|
%Cc Gnr 00018
|
|
"%p! YOU seem unabLe to rEform YOUrself,
|
|
I mUst select anOther to tAke your plAce.
|
|
|
|
"Begone froM %H!"
|
|
%E
|
|
%Cc Gnr 00019
|
|
"Alas, %p, you Are As yet too ineXperienced to Embark upOn such
|
|
a difficult queEst as that I propose to you. yOu must become
|
|
mOre pOwerful than Even Ruggo."
|
|
%E
|
|
%Cc Gnr 00020
|
|
"%p! You have dEviated from thE teachings of %d. Go fOrth,
|
|
and purify yourself."
|
|
%E
|
|
%Cc Gnr 00021
|
|
"You are inDeed reaDy now, %p. I Shall Tell you the Tale of
|
|
ouR wOe:
|
|
|
|
"I am An AnGel of thE PeaceAble kiNgdoms of ArCaDia. My aPointed
|
|
Task was to Guard and Guide a Pair of Gear-Spirits riSen aBove
|
|
the ClockwoRk PerfecTion. But I faLtered in My task and my Wards
|
|
were stOlen AwAy by deVils in the serVice of KurtulmaK, God of
|
|
the KoBolds.
|
|
|
|
"My CharGes were Gifted to thE %n,
|
|
and shortly aFter you leFt on your Quest, the cAves of your Home
|
|
were invadeD by the kobolDs. The %n
|
|
usEd %o to coLapse many of your peoPle's Mines.
|
|
|
|
"The %n sitS, hAughty and arRogant, in the verY bowEls
|
|
of the Earth. He sends leGions of his KoBold Kin aGainst your
|
|
comRades, and theiR blades and the faMine have claimed Many.
|
|
|
|
"You mUst find %i, and withIn it wrest
|
|
%o from %n.
|
|
He guaRds thEm jeaLousLy. But with Them, yoU can make youR
|
|
caveS Safe onCe more.
|
|
%E
|
|
%Cp Gnr 00025
|
|
"%n is a greAt and eVil suMonEr."
|
|
%E
|
|
%Cp Gnr 00026
|
|
"When you enCounter %n, Call uPon %d for assisTance."
|
|
%E
|
|
%Cp Gnr 00027
|
|
"There will be nowhere to hide inside %n's inner sanctum."
|
|
%E
|
|
%Cp Gnr 00028
|
|
"yOur best chance with %n wIll be to Kill hIm swifTly."
|
|
%E
|
|
%Cp Gnr 00029
|
|
"Do Not be distraCteD by the grEat treAsures in %n's lair.
|
|
ConCentraTe on %o."
|
|
%E
|
|
%Cp Gnr 00030
|
|
"%nC will sUmMon devils to fIght for hIm."
|
|
%E
|
|
%Cp Gnr 00031
|
|
"%n is slOw, and will die QuickLy if You can Hit Him."
|
|
%E
|
|
%Cp Gnr 00032
|
|
"I Would send a parTy of %gP with yoU,
|
|
but tHey must deFend their Homes."
|
|
%E
|
|
%Cp Gnr 00033
|
|
"RememBer, be %a At All Times.this is your strength."
|
|
%E
|
|
%Cp Gnr 00034
|
|
"If only I had bEen more vigiLant, this would Not have happeneD."
|
|
%E
|
|
%Cc Gnr 00035
|
|
You %x the footprints of many kobolds. The tunnels ahead
|
|
of you are larger than most of those in any cave complex you have
|
|
ever been in before.
|
|
|
|
Your nose detects the smell of carrion from within, and bones litter
|
|
the sides of the tunnels.
|
|
%E
|
|
%Cc Gnr 00036
|
|
Once again, you approach %i.
|
|
%E
|
|
%Cc Gnr 00040
|
|
You find yourself in a dark room with neatly polished walls.
|
|
|
|
Bones litter the floor, and there are objects scattered everywhere.
|
|
The air is close with the fumes of evil magic.
|
|
%E
|
|
%Cp Gnr 00041
|
|
Once again, you find yourself in the lair of %n.
|
|
%E
|
|
%Cc Gnr 00050
|
|
"Gnome, you come my home!? You flayed!"
|
|
%E
|
|
%Cp Gnr 00051
|
|
"You come again, %c!? Killed, you!!"
|
|
%E
|
|
%Cp Gnr 00052
|
|
"You annoying. Die."
|
|
%E
|
|
%Cp Gnr 00053
|
|
"Give back, you!? Give back, die!"
|
|
%E
|
|
%Cp Gnr 00060
|
|
"Weak, you. No challenge, you!"
|
|
%E
|
|
%Cp Gnr 00061
|
|
"I hungry! Gnome fingers, dinner!!"
|
|
%E
|
|
%Cp Gnr 00062
|
|
"Die, gnome!"
|
|
%E
|
|
%Cp Gnr 00063
|
|
"Invincible, I! Fail, you!"
|
|
%E
|
|
%Cp Gnr 00064
|
|
"Failed, angel. Fail, you!"
|
|
%E
|
|
%Cp Gnr 00065
|
|
"You die here!"
|
|
%E
|
|
%Cp Gnr 00066
|
|
"Hah! Hah! Laugh, I!"
|
|
%E
|
|
%Cp Gnr 00067
|
|
"No hope, you."
|
|
%E
|
|
%Cp Gnr 00068
|
|
"Bite! Rip! Tear! You shreds!"
|
|
%E
|
|
%Cp Gnr 00069
|
|
"No god, you. This MY god home!"
|
|
%E
|
|
%Cc Gnr 00070
|
|
The twin crossbow makes small clicking and rattling noises.
|
|
They seem to be talking to each other, and their conversation,
|
|
though indecipherable, sounds distinctly relieved.
|
|
%E
|
|
%Cc Gnr 00080
|
|
%nC collapses to the ground,
|
|
cursing you and %o incoherently,
|
|
and dies in a pool of blood.
|
|
%E
|
|
%Cc Gnr 00081
|
|
%l senses %o in your possession.
|
|
|
|
You have Done it. We are savEd. But I fEar that
|
|
%o will alWays be a TarGet for %C.
|
|
|
|
To preVent further trouBle, I would lIke you, %p,
|
|
To Take %o aWay with You. TheY will help You
|
|
as you Quest for the AmuLet of Yendor.
|
|
%E
|
|
# assumes The Twin Gear-spirits
|
|
%Cc Gnr 00082
|
|
%l clicks and rattles to %o lovingly.
|
|
|
|
"The Gear-spirIts can make Endless supplies of simPle bolTs,
|
|
so there is neVer aNy need for you to rEload, unlesS you
|
|
wish to fiRe special bolts. In addiTion, the spirits
|
|
can disAssemble manY tYpes of trap if asked."
|
|
|
|
"You are their menTor now, and the Time has come to reSume
|
|
your search for the AmuLet. %Z awAit your
|
|
reTurn."
|
|
%E
|
|
%Cp Gnr 00090
|
|
"WelCome back.
|
|
How goEs your Quest to Recover the Amulet for %d?"
|
|
%E
|
|
%Cc Gnr 00091
|
|
"You have been sucCessful, I sEe, %p.
|
|
|
|
"Now that the Amulet of YenDor is yours, here is wHat you must do:
|
|
|
|
"Journey UpWards to the open air. The Amulet you carRy will then
|
|
take you into the AsTral Planes, where the Great Temple of
|
|
%d casts itS influence throughOut your world.
|
|
|
|
"SacriFice the AmuLet on the alTar. Thus shall %d become supReme!"
|
|
%E
|
|
#
|
|
# Rogue (with apologies to all Norsk speakers -dean)
|
|
#
|
|
%Cc Rog 00001
|
|
Unexpectedly, you find yourself back in Ransmannsby, where you trained to
|
|
be a thief. Quickly you make the guild sign, hoping that you AND word
|
|
of your arrival reach %ls den.
|
|
%E
|
|
%Cp Rog 00002
|
|
Once again, you find yourself back in Ransmannsby. Fond memories are
|
|
replaced by fear, knowing that %l is waiting for you.
|
|
%E
|
|
%Cp Rog 00003
|
|
You rub your hands through your hair, hoping that the little ones on
|
|
the back of your neck stay down, and prepare yourself for your meeting
|
|
with %l.
|
|
%E
|
|
%Cp Rog 00005
|
|
"I hear that Lady Tyvefelle's household is lightly guarded."
|
|
%E
|
|
%Cp Rog 00006
|
|
"You're back? Even the Twain don't come back anymore."
|
|
%E
|
|
%Cp Rog 00007
|
|
"Can you spare an old cutpurse a zorkmid for some grog?"
|
|
%E
|
|
%Cp Rog 00008
|
|
"Fritz tried to join the other side, and now he's hell-hound chow."
|
|
%E
|
|
%Cp Rog 00009
|
|
"Be careful what you steal, I hear the boss has perfected turning
|
|
rocks into worthless pieces of glass."
|
|
%E
|
|
%Cp Rog 00010
|
|
"I was sure wrong about Lady Tyvefelle's house; I barely got away with my
|
|
life and lost my lock pick in the process."
|
|
%E
|
|
%Cp Rog 00011
|
|
"You're back? Even the Twain don't come back anymore."
|
|
%E
|
|
%Cp Rog 00012
|
|
"Can you spare an old cutpurse a zorkmid for some grog?"
|
|
%E
|
|
%Cp Rog 00013
|
|
"Fritz tried to join the other side, and now he's hell-hound chow."
|
|
%E
|
|
%Cp Rog 00014
|
|
"Be careful what you steal, I hear the boss has perfected turning
|
|
rocks into worthless pieces of glass."
|
|
%E
|
|
%Cc Rog 00015
|
|
"Well, look who it is boys -- %p has come home. You seem to have
|
|
fallen behind in your dues. I should kill you as an example to these
|
|
other worthless cutpurses, but I have a better plan. If you are ready
|
|
maybe you could work off your back dues by performing a little job for
|
|
me. Let us just see if you are ready..."
|
|
%E
|
|
%Cp Rog 00016
|
|
"Well, I didn't expect to see you back. It shows that you are either stupid,
|
|
or you are finally ready to accept my offer. Let us hope for your sake it
|
|
isn't stupidity that brings you back."
|
|
%E
|
|
%Cp Rog 00017
|
|
"Did you perhaps mistake me for some other %lt? You must
|
|
think me as stupid as your behavior. I warn you not to try my patience."
|
|
%E
|
|
%Cc Rog 00018
|
|
"Well %gp, it looks like our friend has forgotten who is the boss
|
|
around here. Our friend seems to think that %rp have been put in
|
|
charge. Wrong. DEAD WRONG!"
|
|
|
|
Your sudden shift in surroundings prevents you from hearing the end
|
|
of %ls curse.
|
|
%E
|
|
%Cc Rog 00019
|
|
"In the time that you've been gone you've only been able to master the
|
|
arts of %ra? I've trained ten times again as many %Rp
|
|
in that time. Maybe I should send one of them, no? Where would that
|
|
leave you, %p? Oh yeah, I remember, I was going to kill you!"
|
|
%E
|
|
%Cc Rog 00020
|
|
"Maybe I should chain you to my perch here for a while. Perhaps watching
|
|
real %a men at work will bring some sense back to you. I don't
|
|
think I could stand the sight of you for that long though. Come back
|
|
when you can be trusted to act properly."
|
|
%E
|
|
%Cc Rog 00021
|
|
"Will everyone not going to retrieve %o from that
|
|
jerk, %n, take one step backwards. Good choice,
|
|
%p, because I was going to send you anyway. My other %gp
|
|
are too valuable to me.
|
|
|
|
"Here's the deal. I want %o, %n
|
|
has %o. You are going to get %o
|
|
and bring it back to me. So simple an assignment even you can understand
|
|
it."
|
|
%E
|
|
%Cp Rog 00025
|
|
"You don't seem to understand,
|
|
%o isn't here so neither should you be!"
|
|
%E
|
|
%Cp Rog 00026
|
|
"May %d curse you with lead fingers. Get going!"
|
|
%E
|
|
%Cp Rog 00027
|
|
"We don't have all year. GET GOING!"
|
|
%E
|
|
%Cp Rog 00028
|
|
"How would you like a scar necklace? I'm just the jeweler to do it!"
|
|
%E
|
|
%Cp Rog 00029
|
|
"Lazy S.O.B. Maybe I should call up someone else..."
|
|
%E
|
|
%Cp Rog 00030
|
|
"Maybe I should open your skull and see if my instructions are inside?"
|
|
%E
|
|
%Cp Rog 00031
|
|
"This is not a task you can complete in the afterlife, you know."
|
|
%E
|
|
%Cp Rog 00032
|
|
"Inside every living person is a dead person trying to get out,
|
|
and I have your key!"
|
|
%E
|
|
%Cp Rog 00033
|
|
"We're almost out of hell-hound chow, so why don't you just get moving!"
|
|
%E
|
|
%Cp Rog 00034
|
|
"You know, %o isn't going to come when you
|
|
whistle. You must get it yourself."
|
|
%E
|
|
%Cc Rog 00035
|
|
Those damn little hairs tell you that you are nearer to
|
|
%o.
|
|
%E
|
|
%Cp Rog 00036
|
|
Not wanting to face %l without having stolen
|
|
%o, you continue.
|
|
%E
|
|
%Cc Rog 00040
|
|
You feel a great swelling up of courage, sensing the presence of
|
|
%o. Or is it fear?
|
|
%E
|
|
%Cp Rog 00041
|
|
The hairs on the back of your neck whisper -- it's fear.
|
|
%E
|
|
%Cc Rog 00050
|
|
"Ah! You must be %ls ... er, `hero'. A pleasure
|
|
to meet you."
|
|
%E
|
|
%Cp Rog 00051
|
|
"We meet again. Please reconsider your actions."
|
|
%E
|
|
%Cp Rog 00052
|
|
"Surely, %p, you have learned that you cannot trust any bargains
|
|
that %l has made. I can show you how to continue on
|
|
your quest without having to run into him again."
|
|
%E
|
|
%Cp Rog 00053
|
|
"Please, think for a moment about what you are doing. Do you truly
|
|
believe that %d would want %l to have
|
|
%o?"
|
|
%E
|
|
%Cp Rog 00060
|
|
"May I suggest a compromise. Are you interested in gold or gems?"
|
|
%E
|
|
%Cp Rog 00061
|
|
"Please don't force me to kill you."
|
|
%E
|
|
%Cp Rog 00062
|
|
"Grim times are upon us all. Will you not see reason?"
|
|
%E
|
|
%Cp Rog 00063
|
|
"I knew %l, and you're no %lt, thankfully."
|
|
%E
|
|
%Cp Rog 00064
|
|
"It is a shame that we are not meeting under more pleasant circumstances."
|
|
%E
|
|
%Cp Rog 00065
|
|
"I was once like you are now, %p. Believe in me -- our way
|
|
is better."
|
|
%E
|
|
%Cp Rog 00066
|
|
"Stay with me, and I will make you %os guardian."
|
|
%E
|
|
%Cp Rog 00067
|
|
"When you return, with or without %o,
|
|
%l will have you killed."
|
|
%E
|
|
%Cp Rog 00068
|
|
"Do not be fooled; I am prepared to kill to defend %o."
|
|
%E
|
|
%Cp Rog 00069
|
|
"I can reunite you with the Twain. Oh, the stories you can swap."
|
|
%E
|
|
%Cc Rog 00070
|
|
As you pick up %o, the hairs on the back of your
|
|
neck fall out. At once you realize why %n was
|
|
willing to die to keep it out of %ls hands. Somehow
|
|
you know that you must do likewise.
|
|
%E
|
|
%Cc Rog 00080
|
|
"I know what you are thinking, %p. It is not too late for you
|
|
to use %o wisely. For the sake of your guild
|
|
%sp, do what is right."
|
|
|
|
You sit and wait for death to come for %n, and then you
|
|
brace yourself for your next meeting with %l!
|
|
%E
|
|
%Cc Rog 00081
|
|
"Well, I'll be damned. You got it. I am proud of you, a fine %r
|
|
you've turned out to be.
|
|
|
|
"While you were gone I got to thinking, you and %o
|
|
together could bring me more treasure than either of you apart, so why don't
|
|
you take it with you. All I ask is a cut of whatever loot you come by.
|
|
That is a better deal than I offered %n.
|
|
|
|
"But, you see what happened to %n when he refused.
|
|
Don't make me find another to send after you this time."
|
|
%E
|
|
# assumes Master Key of Thievery (small object)
|
|
%Cc Rog 00082
|
|
%l seems tempted to swap %o for
|
|
the mundane one you detect in his pocket, but noticing your alertness,
|
|
evidently chickens out.
|
|
|
|
"Go filch the Amulet before someone else beats you to it.
|
|
%Z are back the way you came, through the magic portal."
|
|
%E
|
|
%Cc Rog 00090
|
|
"Quite the little thief, aren't we, %p. Can I interest you in a
|
|
swap for %o. Look around, anything in the keep
|
|
is yours for the asking."
|
|
%E
|
|
%Cc Rog 00091
|
|
"I see that with your abilities, and my brains, we could rule this world.
|
|
|
|
"All that we would need to be all-powerful is for you to take that little
|
|
trinket you've got there up to the Astral Plane. From there, %d will
|
|
show you what to do with it. Once that's done, we will be invincible!"
|
|
%E
|
|
#
|
|
# Salamander Rogue/Convict
|
|
#
|
|
%Cc Sal 00001
|
|
You find yourself in the slave camp you escaped from, %H.
|
|
Cruel memories spin around your head. You must find %l.
|
|
%E
|
|
%Cp Sal 00002
|
|
Once again, you find yourself in the slave camp you escaped from, %H.
|
|
Cruel memories spin around your head. You must find %l.
|
|
%E
|
|
%Cp Sal 00003
|
|
You are back at %H. Perhaps for the last time.
|
|
%E
|
|
%Cp Sal 00005
|
|
"Curse the wretched efreeti!"
|
|
%E
|
|
%Cp Sal 00006
|
|
"The City of Brass will fall!"
|
|
%E
|
|
%Cp Sal 00007
|
|
"We toil all day and keep nothing for ourselves."
|
|
%E
|
|
%Cp Sal 00008
|
|
"%o is our only hope."
|
|
%E
|
|
%Cp Sal 00009
|
|
"%lC has learned magic from watching the efreeti.
|
|
I wonder if we could do the same?"
|
|
%E
|
|
%Cp Sal 00010
|
|
"You did it?"
|
|
%E
|
|
%Cp Sal 00011
|
|
"May %d bless us all."
|
|
%E
|
|
%Cp Sal 00012
|
|
"%o will guide us to our freedom!"
|
|
%E
|
|
%Cp Sal 00013
|
|
"%nC is dead?"
|
|
%E
|
|
%Cp Sal 00014
|
|
"What will we do without our efreeti rulers?"
|
|
%E
|
|
%Cc Sal 00015
|
|
%lC stares at you blankly for a moment and then recognizes you.
|
|
"%pC, you have returned? We have been waiting patiently and are ready to
|
|
strike when you are. Let me make sure you are ready..."
|
|
%E
|
|
%Cp Sal 00016
|
|
%l stares at you blankly for a moment and then recognizes you.
|
|
"%pC, you have returned? We have been waiting patiently and are ready to
|
|
strike when you are. Let me make sure you are ready..."
|
|
%E
|
|
%Cp Sal 00017
|
|
%l stares at you blankly for a moment and then recognizes you.
|
|
"%pC, you have returned? We have been waiting patiently and are ready to
|
|
strike when you are. Let me make sure you are ready..."
|
|
%E
|
|
%Cc Sal 00018
|
|
"No %p. You are one of them. You would surely turn us in.
|
|
Begone."
|
|
%E
|
|
%Cc Sal 00019
|
|
"You are not yet ready. Prepare yourself better. %l is a serious adversary.
|
|
One does not simply walk into %i."
|
|
%E
|
|
%Cc Sal 00020
|
|
"You are not ready. Follow the path of %d more closely."
|
|
%E
|
|
%Cc Sal 00021
|
|
"It is time for the rebellion, %p. You must head through %H to
|
|
%i and locate the Charcoal Palace. There resides %n who has stolen
|
|
%o, an artifact of our ancestors that kept them free from efreeti enslavement."
|
|
|
|
"Salamander brethern, now is the time to overthrow our cruel rulers!"
|
|
%E
|
|
%Cp Sal 00025
|
|
"%iC is the oldest city in all creation."
|
|
%E
|
|
%Cp Sal 00026
|
|
"Efreeti fear no fire but are weak to much else."
|
|
%E
|
|
%Cp Sal 00027
|
|
"Beware the magical spells of our efreeti overlords."
|
|
%E
|
|
%Cp Sal 00028
|
|
"If you can, free any salamander prisoners you see along the way."
|
|
%E
|
|
%Cp Sal 00029
|
|
"Glory will be returned to our primordial race!"
|
|
%E
|
|
%Cp Sal 00030
|
|
"Like a phoenix, we will rise from our fiery lives of death."
|
|
%E
|
|
%Cp Sal 00031
|
|
"Obsidian, as much as it represents our chains, is a good and sharp material."
|
|
%E
|
|
%Cp Sal 00032
|
|
"Lava is a good place for us heat loving salamanders to be."
|
|
%E
|
|
%Cp Sal 00033
|
|
"It is said the nine lords of hell trade with %i."
|
|
%E
|
|
%Cp Sal 00034
|
|
"Efreeti grant wishes for no one but themselves."
|
|
%E
|
|
%Cc Sal 00035
|
|
%iC, a place you had only ever heard stories of before stands before you.
|
|
You must infiltrate the city and recover %o.
|
|
You hear the bustling sounds of foreign merchants.
|
|
%E
|
|
%Cp Sal 00036
|
|
You hear the bustling sounds of foreign merchants.
|
|
%E
|
|
%Cc Sal 00040
|
|
The Charcoal Palace, %nC's abide.
|
|
You feel fear of the likes you haven't felt since you were a
|
|
young fire snake.
|
|
%E
|
|
%Cp Sal 00041
|
|
You return to the Charcoal Palace.
|
|
%E
|
|
%Cc Sal 00050
|
|
"Get back to %H you good for nothing slave!
|
|
%dC has no love for you!"
|
|
%E
|
|
%Cp Sal 00051
|
|
"Begone slave!"
|
|
%E
|
|
%Cp Sal 00052
|
|
"%lC's little rebellion ends now!"
|
|
%E
|
|
%Cp Sal 00053
|
|
"%oC cannot save you!"
|
|
%E
|
|
%Cp Sal 00060
|
|
"Salamanders have been the slaves of the efreeti since the dawn of time!"
|
|
%E
|
|
%Cp Sal 00061
|
|
"An empire that has slain Kostchtchie can slay a measly %r."
|
|
%E
|
|
%Cp Sal 00062
|
|
"Your kind is cut from a worse cloth than mine."
|
|
%E
|
|
%Cp Sal 00063
|
|
"Go back to %H and pick some qamah."
|
|
%E
|
|
%Cp Sal 00064
|
|
"Gods never die."
|
|
%E
|
|
%Cp Sal 00065
|
|
"Salamanders are the pond scum of lava pools."
|
|
%E
|
|
%Cp Sal 00066
|
|
"%lC and all his rebels will be put to death."
|
|
%E
|
|
%Cp Sal 00067
|
|
"The Lords of the Nine support us.
|
|
You really think you can overthrow that?"
|
|
%E
|
|
%Cp Sal 00068
|
|
"This rebellion means nothing."
|
|
%E
|
|
%Cp Sal 00069
|
|
"Killing me will not end the efreeti rule!"
|
|
%E
|
|
%Cc Sal 00070
|
|
%oC fills you with a burning feeling of primordial power.
|
|
You know that with it an end can be put to the salamander enslavement.
|
|
%E
|
|
%Cc Sal 00080
|
|
%nC bellows
|
|
"No! Death is impossible!"
|
|
As %n blows away into the dust, you realize it is time
|
|
to return to %l with %o.
|
|
|
|
%E
|
|
%Cc Sal 00081
|
|
"You've done it! This is the biggest step in the rebellion yet!"
|
|
%lC takes %o and with it ends the efreeti overseer invasion.
|
|
"You should hold onto %o, %p. You can do much more for the
|
|
rebellion with it."
|
|
%E
|
|
%Cc Sal 00082
|
|
"You've done it! This is the biggest step in the rebellion yet!"
|
|
%lC takes %o and with it ends the efreeti overseer invasion.
|
|
"You should hold onto %o, %p. You can do much more for the
|
|
rebellion with it."
|
|
%E
|
|
%Cc Sal 00090
|
|
"Return to %Z and seek out the Amulet of Yendor so that %d
|
|
can set us all truly free!"
|
|
%E
|
|
%Cc Sal 00091
|
|
"Head to the Astral Plane with the amulet and offer it to
|
|
%d so we can be truly free."
|
|
%E
|
|
#
|
|
# Samurai
|
|
#
|
|
%Cc Sam 00001
|
|
Even before your senses adjust, you recognize the kami of
|
|
%H.
|
|
|
|
You %x the standard of your teki, %n, flying above
|
|
the town. How could such a thing have happened? Why are ninja
|
|
wandering freely; where are the samurai of your daimyo, %l?
|
|
|
|
You quickly say a prayer to Izanagi and Izanami and walk towards
|
|
town.
|
|
%E
|
|
%Cp Sam 00002
|
|
Once again, you are back at %H.
|
|
%E
|
|
%Cp Sam 00003
|
|
You are back at %H.
|
|
|
|
Instantly you sense a subtle change in your karma. You seem to know that
|
|
if you do not succeed in your quest, %n will have destroyed
|
|
the kami of %H before you return again.
|
|
%E
|
|
%Cp Sam 00005
|
|
"To succeed, you must walk like a butterfly on the wind."
|
|
%E
|
|
%Cp Sam 00006
|
|
"Ikaga desu ka?"
|
|
%E
|
|
%Cp Sam 00007
|
|
"I fear for The Land of The Gods."
|
|
%E
|
|
%Cp Sam 00008
|
|
"%nC has hired the Ninja -- be careful."
|
|
%E
|
|
%Cp Sam 00009
|
|
"If %o is not returned, we will all be ronin."
|
|
%E
|
|
%Cp Sam 00010
|
|
"Come, join us in celebrating with some sake."
|
|
%E
|
|
%Cp Sam 00011
|
|
"Ikaga desu ka?"
|
|
%E
|
|
%Cp Sam 00012
|
|
"You have brought our clan and %l much honor."
|
|
%E
|
|
%Cp Sam 00013
|
|
"Please %r, sit for a while and tell us how you overcame the Ninja."
|
|
%E
|
|
%Cp Sam 00014
|
|
"%lC still lives! You have saved us from becoming ronin."
|
|
%E
|
|
%Cc Sam 00015
|
|
"Ah, %p-san, it is good to see you again. I need someone who can
|
|
lead my samurai against %n. If you are ready, you will be
|
|
that person."
|
|
%E
|
|
%Cp Sam 00016
|
|
"Once again, %p-san, you kneel before me. Are you yet capable of
|
|
being my vassal?"
|
|
%E
|
|
%Cp Sam 00017
|
|
"You begin to test my matsu, %p-san.
|
|
If you cannot determine what I want in a samurai, how can I rely on you
|
|
to figure out what I need from a samurai?"
|
|
%E
|
|
%Cc Sam 00018
|
|
"You are no longer my samurai, %p.
|
|
|
|
"Hara-kiri is denied. You are ordered to shave your head and then to
|
|
become a monk. Your fief and family are forfeit. Wakarimasu ka?"
|
|
%E
|
|
%Cc Sam 00019
|
|
"%p-san, you have learned well and honored your family.
|
|
I require the skills of %Ra in order to defeat %n.
|
|
Go and seek out teachers. Learn what they have learned. When you
|
|
are ready, return to me."
|
|
%E
|
|
%Cc Sam 00020
|
|
"%p-san, you would do better to join the kyokaku.
|
|
|
|
"You have skills, but until you can call upon the bushido to know when and
|
|
how to use them you are not samurai. When you can think %a and
|
|
act %a then return."
|
|
%E
|
|
%Cc Sam 00021
|
|
"Domo %p-san, indeed you are ready. I can now tell you what
|
|
it is that I require of you.
|
|
|
|
"The daimyo, %n, has betrayed us. He has stolen from us
|
|
%o and taken it to his donjon deep within
|
|
%i.
|
|
|
|
"If I cannot show the emperor %o when he comes
|
|
for the festival he will know that I have failed in my duty, and
|
|
request that I commit seppuku.
|
|
|
|
"You must gain entrance to %i and retrieve the
|
|
emperor's property. Be quick! The emperor will be here for the
|
|
cha-no-you in 5 sticks.
|
|
|
|
"Wakarimasu ka?"
|
|
%E
|
|
%Cp Sam 00025
|
|
"To defeat %n you must overcome the seven emotions:
|
|
hate, adoration, joy, anxiety, anger, grief, and fear."
|
|
%E
|
|
%Cp Sam 00026
|
|
"Remember your honor is my honor, you perform in my name."
|
|
%E
|
|
%Cp Sam 00027
|
|
"I will go to the temple and burn incense for your safe return."
|
|
%E
|
|
%Cp Sam 00028
|
|
"Sayonara."
|
|
%E
|
|
%Cp Sam 00029
|
|
"There can be honor in defeat, but no gain."
|
|
%E
|
|
%Cp Sam 00030
|
|
"Your kami must be strong in order to succeed."
|
|
%E
|
|
%Cp Sam 00031
|
|
"You are indeed a worthy %R, but now you must be a worthy samurai."
|
|
%E
|
|
%Cp Sam 00032
|
|
"If you fail, %n will be like a tai-fun on the land."
|
|
%E
|
|
%Cp Sam 00033
|
|
"If you are truly %a, %d will listen."
|
|
%E
|
|
%Cp Sam 00034
|
|
"Sharpen your swords and your wits for the task before you."
|
|
%E
|
|
%Cc Sam 00035
|
|
You instinctively reach for your swords. You do not recognize the
|
|
lay of this land, but you know that your teki are everywhere.
|
|
%E
|
|
%Cp Sam 00036
|
|
Thankful that your %sp at %H cannot see
|
|
your fear, you prepare again to advance.
|
|
%E
|
|
%Cc Sam 00040
|
|
In your mind, you hear the taunts of %n.
|
|
|
|
You become like the rice plant and bend to the ground, offering a
|
|
prayer to %d. But when the wind has passed, you stand
|
|
proudly again. Putting your kami in the hands of fate, you advance.
|
|
%E
|
|
%Cp Sam 00041
|
|
As you arrive once again at the home of %n, your thoughts
|
|
turn only to %o.
|
|
%E
|
|
%Cc Sam 00050
|
|
"Ah, so it is to be you, %p-san. I offer you seppuku.
|
|
I will be your second if you wish."
|
|
%E
|
|
%Cp Sam 00051
|
|
"I have offered you the honorable exit. Now I will have your
|
|
head to send unwashed to %l."
|
|
%E
|
|
%Cp Sam 00052
|
|
"After I have dispatched you, I will curse your kami."
|
|
%E
|
|
%Cp Sam 00053
|
|
"You have fought my samurai; surely you must know that you
|
|
will not be able to take %o back to
|
|
%H."
|
|
%E
|
|
%Cp Sam 00060
|
|
"Ahh, I finally meet the daimyo of the kyokaku!"
|
|
%E
|
|
%Cp Sam 00061
|
|
"There is no honor for me in your death."
|
|
%E
|
|
%Cp Sam 00062
|
|
"You know that I cannot resash my swords until they have killed."
|
|
%E
|
|
%Cp Sam 00063
|
|
"Your presence only compounds the dishonor of %l in not coming himself."
|
|
%E
|
|
%Cp Sam 00064
|
|
"I will make tea with your hair and serve it to %l."
|
|
%E
|
|
%Cp Sam 00065
|
|
"Your fear shows in your eyes, coward!"
|
|
%E
|
|
%Cp Sam 00066
|
|
"I have not heard of you, %p-san; has your life been that unworthy?"
|
|
%E
|
|
%Cp Sam 00067
|
|
"If you will not obey me, you will die."
|
|
%E
|
|
%Cp Sam 00068
|
|
"Kneel now and make the two cuts of honor. I will tell your %sp
|
|
of your honorable death."
|
|
%E
|
|
%Cp Sam 00069
|
|
"Your master was a poor teacher. You will pay for his mistakes in
|
|
your teaching."
|
|
%E
|
|
%Cc Sam 00070
|
|
As you pick up %o, you feel the strength of its karma.
|
|
You realize at once why so many good samurai had to die to defend it.
|
|
You are humbled knowing that you hold one of the artifacts of the
|
|
sun goddess.
|
|
%E
|
|
%Cc Sam 00080
|
|
Your healing skills tell you that %ns wounds are mortal.
|
|
|
|
You know that the bushido tells you to finish him and let his kami
|
|
die with honor, but the thought of so many samurai dead due to this
|
|
man's dishonor prevents you from giving the final blow.
|
|
|
|
You order that his unwashed head be given to the crows and his body
|
|
thrown into the sea.
|
|
%E
|
|
%Cc Sam 00081
|
|
As you bow before %l, he welcomes you:
|
|
|
|
You have brought your family great honor, %p-sama.
|
|
|
|
While you have been gone the emperor's advisors have discovered in
|
|
the ancient texts that the karma of the samurai who seeks to recover
|
|
the amulet and the karma of %o are joined
|
|
as the seasons join to make a year.
|
|
|
|
Because you have shown such fidelity, the emperor requests
|
|
that you take leave of other obligations and continue on the
|
|
road that fate has set your feet upon. I would consider it
|
|
an honor if you would allow me to watch your household until
|
|
you return with the amulet.
|
|
|
|
With that, %l bows, and places his sword atop
|
|
%o.
|
|
%E
|
|
%Cc Sam 00082
|
|
%l holds %o tightly for a moment, then returns
|
|
his gaze to you.
|
|
|
|
"The time is ripe to recover the Amulet. Return to %Z
|
|
through the magic portal that transported you here so that you may
|
|
achieve the destiny which awaits you."
|
|
%E
|
|
%Cp Sam 00090
|
|
%lC bows. "%p-sama, tell us of your search for the Amulet."
|
|
%E
|
|
%Cc Sam 00091
|
|
"Ah, %p-sama. You have wasted your efforts returning home.
|
|
Now that you are in possession of the Amulet, you are honor-bound to
|
|
finish the quest you have undertaken. There will be plenty of time
|
|
for saki and stories when you have finished.
|
|
|
|
"Go now, and may our prayers be a wind at your back."
|
|
%E
|
|
#
|
|
# Tourist
|
|
#
|
|
%Cc Tou 00001
|
|
You breathe a sigh of relief as you find yourself back in the familiar
|
|
surroundings of %H.
|
|
|
|
You quickly notice that things do not appear the way they did when you
|
|
left. The town is dark and quiet. There are no sounds coming from
|
|
behind the town walls, and no campfires burning in the fields. As a
|
|
matter of fact, you do not %x any movement in the fields at all, and
|
|
the crops seem as though they have been untended for many weeks.
|
|
%E
|
|
%Cp Tou 00002
|
|
Once again, you are back at %H.
|
|
%E
|
|
%Cp Tou 00003
|
|
You are back at %H.
|
|
Things appear to have become so bad that you fear that soon
|
|
%H will not be here to return to.
|
|
%E
|
|
%Cp Tou 00005
|
|
"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me."
|
|
%E
|
|
%Cp Tou 00006
|
|
"Do you know where I could find some nice postcards of The Gnomish Mines?"
|
|
%E
|
|
%Cp Tou 00007
|
|
"Have you tried the weird toilets?"
|
|
%E
|
|
%Cp Tou 00008
|
|
"Don't stay at the Inn, I hear the food is terrible and it has rats."
|
|
%E
|
|
%Cp Tou 00009
|
|
"They told me that this was the off season!"
|
|
%E
|
|
%Cp Tou 00010
|
|
"Gehennom on 5 zorkmids a day -- more like 500 a day if you ask me."
|
|
%E
|
|
%Cp Tou 00011
|
|
"Do you know where I could find some nice postcards of The Gnomish Mines?"
|
|
%E
|
|
%Cp Tou 00012
|
|
"Have you tried the weird toilets?"
|
|
%E
|
|
%Cp Tou 00013
|
|
"If you stick around, I'll show you the pictures from my latest trip."
|
|
%E
|
|
%Cp Tou 00014
|
|
"Did you bring me back any souvenirs?"
|
|
%E
|
|
%Cc Tou 00015
|
|
"Is it really you, %p! I had given up hope for your return.
|
|
As you can %x, we are desperately in need of your talents. Someone must
|
|
defeat %n if our town is to become what it once was.
|
|
|
|
"Let me see if you are ready to be that someone."
|
|
%E
|
|
%Cp Tou 00016
|
|
"Things are getting worse, %p.
|
|
I hope that this time you are ready."
|
|
%E
|
|
%Cp Tou 00017
|
|
"I hope that for the sake of %H you have prepared
|
|
yourself this time."
|
|
%E
|
|
%Cc Tou 00018
|
|
"It is too late, %p. You are not even worthy to die amongst us.
|
|
Leave %H and never return."
|
|
%E
|
|
%Cc Tou 00019
|
|
"There is still too much that you have to learn before you can undertake
|
|
the next step. Return to us as a proven %R, and perhaps then
|
|
you will be ready.
|
|
|
|
"Go back now, and may the teachings of %d serve you well."
|
|
%E
|
|
%Cc Tou 00020
|
|
"It would be an affront to %d to have one not true to the
|
|
%a path undertake her bidding.
|
|
|
|
"You must not return to us until you have purified yourself of these
|
|
bad influences on your actions. Remember, only by following the %a
|
|
path can you hope to overcome the obstacles you will face."
|
|
%E
|
|
%Cc Tou 00021
|
|
"You have indeed proven yourself a worthy %c, %p.
|
|
|
|
"But now your kinfolk and I must ask you to put aside your travels and
|
|
help us in our time of need. After you left us we elected a new mayor,
|
|
%n. He proved to be a most heinous and vile creature.
|
|
|
|
"Soon after taking office he absconded with %o
|
|
and fled town, leaving behind his henchmen to rule over us. In order
|
|
for us to regain control of our town, you must enter %i
|
|
and recover %o.
|
|
|
|
"Do not be distracted on your quest. If you do not return quickly I fear
|
|
that all will be lost. Let us both pray now that %d will guide you
|
|
and keep you safe."
|
|
%E
|
|
%Cp Tou 00025
|
|
"Do not be fooled by the false promises of %n."
|
|
%E
|
|
%Cp Tou 00026
|
|
"To enter %i you must pass many traps."
|
|
%E
|
|
%Cp Tou 00027
|
|
"If you do not return with %o, your quest
|
|
will be in vain."
|
|
%E
|
|
%Cp Tou 00028
|
|
"Do not be afraid to call upon %d if you truly need help."
|
|
%E
|
|
%Cp Tou 00029
|
|
"If you do not destroy %n, he will follow you back here!"
|
|
%E
|
|
%Cp Tou 00030
|
|
"Take %o from %n
|
|
and you may be able to defeat him."
|
|
%E
|
|
%Cp Tou 00031
|
|
"You must hurry, %p!"
|
|
%E
|
|
%Cp Tou 00032
|
|
"You are like %Sa to me, %p. Do not let me down."
|
|
%E
|
|
%Cp Tou 00033
|
|
"If you are %a at all times you may succeed, %p."
|
|
%E
|
|
%Cp Tou 00034
|
|
"Let all who meet you on your journey know that you are on an quest for
|
|
%l and grant safe passage."
|
|
%E
|
|
%Cc Tou 00035
|
|
Only your faith in %d keeps you from trembling. You %x
|
|
the handiwork of %ns henchlings everywhere.
|
|
%E
|
|
%Cp Tou 00036
|
|
You know that this time you must find and destroy %n.
|
|
%E
|
|
%Cc Tou 00040
|
|
You sense the presence of %o.
|
|
%E
|
|
%Cp Tou 00041
|
|
You gain confidence, knowing that you may soon be united with
|
|
%o.
|
|
%E
|
|
%Cc Tou 00050
|
|
"So, %p, %l thinks that you can wrest
|
|
%o from me!
|
|
|
|
"It only proves how desperate he has become that he sends %ra to
|
|
try and defeat me. When this day is over, I will have you enslaved
|
|
in the mines where you will rue the day that you ever entered
|
|
%i."
|
|
%E
|
|
%Cp Tou 00051
|
|
"I let you live the last time because it gave me pleasure.
|
|
This time I will destroy you, %p."
|
|
%E
|
|
%Cc Tou 00052
|
|
"These meetings come to bore me. You disturb my workings with
|
|
%o.
|
|
|
|
"If you do not run away now, I will inflict so much suffering on you that
|
|
%l will feel guilty for ever having sent his %S to me!"
|
|
%E
|
|
%Cc Tou 00053
|
|
"You fool. You do not know how to call upon the powers of
|
|
%o.
|
|
|
|
"Return it to me and I will teach you how to use it, and together we
|
|
will rule %H. But do so now, as my patience
|
|
grows thin."
|
|
%E
|
|
%Cp Tou 00060
|
|
"I defeated %l and I will defeat you, %p."
|
|
%E
|
|
%Cp Tou 00061
|
|
"Where is %d now! You must realize no one can help you here."
|
|
%E
|
|
%Cp Tou 00062
|
|
"Beg for mercy now and I may be lenient on you."
|
|
%E
|
|
%Cp Tou 00063
|
|
"If you were not so %a, you might have stood a chance."
|
|
%E
|
|
%Cp Tou 00064
|
|
"Vengeance is mine at last, %p."
|
|
%E
|
|
%Cp Tou 00065
|
|
"I only wish that %l had a more worthy %r to send against me."
|
|
%E
|
|
%Cp Tou 00066
|
|
"With %o in my possession you cannot
|
|
hope to defeat me."
|
|
%E
|
|
%Cp Tou 00067
|
|
"%nC has never been defeated, NEVER!"
|
|
%E
|
|
%Cp Tou 00068
|
|
"Are you truly the best %H has to send against me?
|
|
I pity %l."
|
|
%E
|
|
%Cp Tou 00069
|
|
"How do you spell %p? I want to ensure the marker on your grave is
|
|
correct as a warning to your %sp."
|
|
%E
|
|
%Cc Tou 00070
|
|
As you pick up %o, you feel a great
|
|
weight has been lifted from your shoulders. Your only thoughts are
|
|
to quickly return to %H and find %l.
|
|
%E
|
|
%Cc Tou 00080
|
|
You turn in the direction of %n. As his earthly body begins
|
|
to vanish before your eyes, you hear him curse:
|
|
|
|
You shall never be rid of me, %p!
|
|
I will find you where ever you go and regain what is rightly mine.
|
|
%E
|
|
%Cc Tou 00081
|
|
As %l detects the presence of %o,
|
|
he almost smiles for the first time in many a full moon.
|
|
|
|
As he looks up from %o he says:
|
|
|
|
You have recovered %o. You are its
|
|
owner now, but not its master. Let it work with you as you continue
|
|
your journey. With its help, and %d to guide you on the
|
|
%a path, you may yet recover the Amulet of Yendor.
|
|
%E
|
|
%Cc Tou 00082
|
|
"%oC is yours now. %Z await your
|
|
return through the magic portal that brought you here."
|
|
%E
|
|
%Cp Tou 00090
|
|
"I could not be more proud than if you were my own %S, %p!
|
|
Tell me of your adventures in quest of the Amulet of Yendor."
|
|
%E
|
|
%Cc Tou 00091
|
|
"Stand back and let me look at you, %p.
|
|
Now that you have recovered the Amulet of Yendor, I'm afraid living
|
|
out your days in %H would seem pretty tame.
|
|
|
|
"You have come too far to stop now, for there are still more tasks that
|
|
our oral history foretells for you. Forever more, though, your name shall
|
|
be spoken by the %gP with awe. You are truly an inspiration to your
|
|
%sp!"
|
|
%E
|
|
#
|
|
# Valkyrie
|
|
#
|
|
%Cc Val 00001
|
|
You materialize at the base of a snowy hill. Atop the hill sits
|
|
a place you know well, %H. You immediately realize
|
|
that something here is very wrong!
|
|
|
|
In places, the snow and ice have been melted into steaming pools of
|
|
water. Fumaroles and pools of bubbling lava surround the hill.
|
|
The stench of sulphur is carried through the air, and you %x creatures
|
|
that should not be able to live in this environment moving towards you.
|
|
%E
|
|
%Cp Val 00002
|
|
Once again, you are near the abode of %l.
|
|
%E
|
|
%Cp Val 00003
|
|
Again you materialize near %ls abode. You have a nagging feeling
|
|
that this may be the last time you come here.
|
|
%E
|
|
%Cp Val 00005
|
|
"Hail, and well met, brave %c."
|
|
%E
|
|
%Cp Val 00006
|
|
"May %d guide your steps, %p."
|
|
%E
|
|
%Cp Val 00007
|
|
"%lC weakens. Without %o, her foresight is dim."
|
|
%E
|
|
%Cp Val 00008
|
|
"You must hurry, %p, else Ragnarok may well come."
|
|
%E
|
|
%Cp Val 00009
|
|
"I would deal with this foul %n myself, but %d forbids it."
|
|
%E
|
|
%Cp Val 00010
|
|
"Hail, and well met, brave %c."
|
|
%E
|
|
%Cp Val 00011
|
|
"May %d guide your steps, %p."
|
|
%E
|
|
%Cp Val 00012
|
|
"%lC told us you had succeeded!"
|
|
%E
|
|
%Cp Val 00013
|
|
"You recovered %o just in time, %p."
|
|
%E
|
|
%Cp Val 00014
|
|
"Hail %d, for delivering %o back to us."
|
|
%E
|
|
%Cc Val 00015
|
|
"Ah, %p, my %S. You have returned to %H
|
|
at last. We are in dire need of your aid, but I must determine if you
|
|
are yet ready for such an undertaking.
|
|
|
|
"Let me read your fate..."
|
|
%E
|
|
%Cp Val 00016
|
|
"Let me read the future for you now, %p, perhaps you have managed to
|
|
change it enough..."
|
|
%E
|
|
%Cp Val 00017
|
|
"Again, I shall read your fate, my %S. Let us both hope that you have
|
|
made changes to become ready for this task..."
|
|
%E
|
|
%Cc Val 00018
|
|
"No, %p. Your fate is sealed. I must cast about for another
|
|
champion. Begone from my presence, and never return. Know this, that
|
|
you shall never succeed in this life, and Valhalla is denied to you."
|
|
%E
|
|
%Cc Val 00019
|
|
"I see you and %n fighting, %p. But you are not prepared and
|
|
shall die at %ns hand if you proceed. No. This will not do.
|
|
Go back out into the world, and grow more experienced at the ways of
|
|
war. Only when you have returned %Ra will you be able to defeat
|
|
%n."
|
|
%E
|
|
%Cc Val 00020
|
|
"NO! This is terrible. I see you becoming an ally of %n, and
|
|
leading his armies in the final great battles. This must not come to
|
|
pass! You have strayed from the %a path. You must purge yourself,
|
|
and return here only when you have regained a state of purity."
|
|
%E
|
|
%Cc Val 00021
|
|
"It is not clear, %p, for my sight is limited without
|
|
%o. But it is now likely that you can defeat %n,
|
|
and recover %o.
|
|
|
|
"A short time ago, %n and his minions attacked this place. They
|
|
opened the huge volcanic vents you %x about the hill, and attacked.
|
|
I knew that this was to come to pass, and had asked %d for a group
|
|
of %gP to help defend this place. The few you %x here are the
|
|
mightiest of Valhalla's own, and are all that are left of one hundred
|
|
%d sent.
|
|
|
|
"Despite the great and glorious battle we fought, %n managed at last
|
|
to steal %o. This has upset the balance of the universe, and
|
|
unless %o is returned into my care, %n may start Ragnarok.
|
|
|
|
"You must find the entrance to %i. Travel downward
|
|
from there and you will find %ns lair. Defeat him and
|
|
return %o to me."
|
|
%E
|
|
%Cp Val 00025
|
|
"Go with the blessings of %d."
|
|
%E
|
|
%Cp Val 00026
|
|
"Call upon %d when you are in need."
|
|
%E
|
|
%Cp Val 00027
|
|
"Use %o if you can. It will protect you."
|
|
%E
|
|
%Cp Val 00028
|
|
"Magical cold is very effective against %n."
|
|
%E
|
|
%Cp Val 00029
|
|
"To face %n, you will need to be immune to fire."
|
|
%E
|
|
%Cp Val 00030
|
|
"May %d strengthen your sword-arm."
|
|
%E
|
|
%Cp Val 00031
|
|
"Trust in %d. He will not desert you."
|
|
%E
|
|
%Cp Val 00032
|
|
"It becomes more likely that Ragnarok will come with every passing moment.
|
|
You must hurry, %p."
|
|
%E
|
|
%Cp Val 00033
|
|
"If %n can master %o, he will be powerful enough to
|
|
face %d far earlier than is fated. This must not be!"
|
|
%E
|
|
%Cp Val 00034
|
|
"Remember your training, %p. You can succeed."
|
|
%E
|
|
%Cc Val 00035
|
|
The ice and snow gives way to a valley floor. You %x ahead of you
|
|
a huge round hill surrounded by pools of lava. This then is the entrance
|
|
to %i. It looks like you're not going to get in without
|
|
a fight though.
|
|
%E
|
|
%Cp Val 00036
|
|
Once again, you stand before the entrance to %i.
|
|
%E
|
|
%Cc Val 00040
|
|
Through clouds of sulphurous gasses, you %x a rock palisade
|
|
surrounded with a moat of bubbling lava. You remember the description
|
|
from something that %l said. This is the lair of %n.
|
|
%E
|
|
%Cp Val 00041
|
|
Once again, you stand in sight of %ns lair.
|
|
%E
|
|
%Cc Val 00050
|
|
"So! %lC has finally sent %ca to challenge me!
|
|
|
|
"I thought that mastering %o would enable me to challenge %d,
|
|
but it has shown me that first I must kill you!
|
|
So come, little %s. Once I defeat you, I can at last begin
|
|
the final battle with %d."
|
|
%E
|
|
%Cp Val 00051
|
|
"Again you challenge me, %r. Good. I will kill you now."
|
|
%E
|
|
%Cp Val 00052
|
|
"Have you not learned yet? You cannot defeat %n!"
|
|
%E
|
|
%Cp Val 00053
|
|
"I will kill you, %c, and wrest %o from your mangled hands."
|
|
%E
|
|
%Cp Val 00060
|
|
"I am your death, %c."
|
|
%E
|
|
%Cp Val 00061
|
|
"You cannot prevail, %r. I have foreseen your every move."
|
|
%E
|
|
%Cp Val 00062
|
|
"With you out of the way, Valhalla will be mine for the taking."
|
|
%E
|
|
%Cp Val 00063
|
|
"I killed scores of %ds best when I took %o.
|
|
Do you really think that one %c can stand against me?"
|
|
%E
|
|
%Cp Val 00064
|
|
"Who bears the souls of %cP to Valhalla, %r?"
|
|
%E
|
|
%Cp Val 00065
|
|
"No, %d cannot help you here."
|
|
%E
|
|
%Cp Val 00066
|
|
"Some instrument of %d you are, %p. You are a weakling!"
|
|
%E
|
|
%Cp Val 00067
|
|
"Never have I seen %ca so clumsy in battle."
|
|
%E
|
|
%Cp Val 00068
|
|
"You die now, little %s."
|
|
%E
|
|
%Cp Val 00069
|
|
"Your body I destroy now, your soul when my hordes overrun Valhalla!"
|
|
%E
|
|
%Cc Val 00070
|
|
As you pick up %o, your mind is suddenly filled with images,
|
|
and you perceive all of the possibilities of each potential choice you
|
|
could make. As you begin to control and channel your thoughts, you
|
|
realize that you must return %o to %lC immediately.
|
|
%E
|
|
%Cc Val 00080
|
|
A look of surprise and horror appears on %ns face.
|
|
|
|
No!!! %o has lied to me! I have been misled!
|
|
|
|
Suddenly, %n grasps his head and screams in agony, then dies.
|
|
%E
|
|
%Cc Val 00081
|
|
As you approach, %lC rises and touches %o.
|
|
|
|
"You may take %o with you, %p. I have removed from
|
|
it the power to foretell the future, for that power no mortal should
|
|
have. Its other abilities, however, you have at your disposal.
|
|
|
|
"You must now begin in %ds name to search for the Amulet of Yendor.
|
|
May your steps be guided by %d, my %S."
|
|
%E
|
|
# assumes Orb of Fate (glass object)
|
|
%Cc Val 00082
|
|
"Careful, %p! %oC might break, and that would be
|
|
a tragic loss. You are its keeper now, and the time has come to
|
|
resume your search for the Amulet. %Z await your
|
|
return through the magic portal that brought you here."
|
|
%E
|
|
%Cp Val 00090
|
|
"Greetings, %p. I have not been able to pay as much attention to
|
|
your search for the Amulet as I have wished. How do you fare?"
|
|
%E
|
|
%Cc Val 00091
|
|
"Excellent, %p. I see you have recovered the Amulet!
|
|
|
|
"You must take the Amulet to the Great Temple of %d, on the Astral
|
|
Plane. There you must offer the Amulet to %d.
|
|
|
|
"Go now, my %S. I cannot tell you your fate, as the power of the
|
|
Amulet interferes with mine. I hope for your success."
|
|
%E
|
|
#
|
|
# Wizard
|
|
#
|
|
%Cc Wiz 00001
|
|
You are suddenly in familiar surroundings. You notice what appears to
|
|
be a large, squat stone structure nearby. Wait! That looks like the
|
|
tower of your former teacher, %l.
|
|
|
|
However, things are not the same as when you were last here. Mists and
|
|
areas of unexplained darkness surround the tower. There is movement in
|
|
the shadows.
|
|
|
|
Your teacher would never allow such unaesthetic forms to surround the
|
|
tower... unless something were dreadfully wrong!
|
|
%E
|
|
%Cp Wiz 00002
|
|
Once again, you are back at %H.
|
|
%E
|
|
%Cp Wiz 00003
|
|
You are back at %H.
|
|
You have an odd feeling this may be the last time you ever come here.
|
|
%E
|
|
%Cp Wiz 00005
|
|
"Would you happen to have some eye of newt in that overstuffed pack, %s?"
|
|
%E
|
|
%Cp Wiz 00006
|
|
"Ah, the spell to create the magic portal worked. Outstanding!"
|
|
%E
|
|
%Cp Wiz 00007
|
|
"Hurry! %lC may not survive that casting of the
|
|
portal spell!!"
|
|
%E
|
|
%Cp Wiz 00008
|
|
"The spells of %n were just too powerful for us to withstand."
|
|
%E
|
|
%Cp Wiz 00009
|
|
"I, too, will venture into the world, because %n is but one of
|
|
many evils to be vanquished."
|
|
%E
|
|
%Cp Wiz 00010
|
|
"I have some eye of newt to trade, do you have a spare blind-worm's sting?"
|
|
%E
|
|
%Cp Wiz 00011
|
|
"The magic portal now seems like it will remain stable for quite some time."
|
|
%E
|
|
%Cp Wiz 00012
|
|
"Have you noticed how much stronger %l is since %o was recovered?"
|
|
%E
|
|
%Cp Wiz 00013
|
|
"Thank %d! We weren't positive you would defeat %n."
|
|
%E
|
|
%Cp Wiz 00014
|
|
"I, too, will venture into the world, because %n was but one of
|
|
many evils to be vanquished."
|
|
%E
|
|
%Cc Wiz 00015
|
|
"Come closer, %p, for my voice falters in my old age.
|
|
Yes, I see that you have come a long way since you went out into the
|
|
world, leaving the safe confines of this tower. However, I must first
|
|
determine if you have all of the skills required to take on the task
|
|
I require of you."
|
|
%E
|
|
%Cp Wiz 00016
|
|
"Well, %p, you have returned. Perhaps you are now ready..."
|
|
%E
|
|
%Cp Wiz 00017
|
|
"This is getting tedious, %p, but perseverance is a sign of a true mage.
|
|
I certainly hope that you are truly ready this time!"
|
|
%E
|
|
%Cc Wiz 00018
|
|
"You fool, %p! Why did I waste all of those years teaching you
|
|
the esoteric arts? Get out of here! I shall find another."
|
|
%E
|
|
%Cc Wiz 00019
|
|
"Alas, %p, you have not yet shown your proficiency as a worthy
|
|
spellcaster. As %ra, you would surely be overcome in the challenge
|
|
ahead. Go, now, expand your horizons, and return when you have attained
|
|
renown as %Ra."
|
|
%E
|
|
%Cc Wiz 00020
|
|
"You amaze me, %p! How many times did I tell you that the way of a mage
|
|
is an exacting one. One must use the world with care, lest one leave it
|
|
in ruins and simplify the task of %n.
|
|
|
|
"You must go back and show your worthiness. Do not return until you are
|
|
truly ready for this quest. May %d guide you in this task."
|
|
%E
|
|
%Cc Wiz 00021
|
|
"Yes, %p, you truly are ready for this dire task. Listen,
|
|
carefully, for what I tell you now will be of vital importance.
|
|
|
|
"Since you left us to hone your skills in the world, we unexpectedly came
|
|
under attack by the forces of %n. As you know, we thought
|
|
%n had perished at the end of the last age, but, alas, this was
|
|
not the case.
|
|
|
|
"%nC sent an army of abominations against us. Among them was a
|
|
minion, mindless and ensorcelled, and thus, in the confusion, it was able
|
|
to penetrate our defenses. Alas, this creature has stolen
|
|
%o and I fear it has delivered %o
|
|
to %n.
|
|
|
|
"Over the years, I had woven most of my power into this amulet, and thus,
|
|
without it, I have but a shadow of my former power, and I fear that I
|
|
shall soon perish.
|
|
|
|
"You must travel to %i, and within its dungeons,
|
|
find and overcome %n, and return %o to me.
|
|
|
|
"Go now, with %d, and complete this quest before it is too late."
|
|
%E
|
|
%Cp Wiz 00025
|
|
"Beware, for %n is immune to most magical attacks."
|
|
%E
|
|
%Cp Wiz 00026
|
|
"To enter %i you must pass many traps."
|
|
%E
|
|
%Cp Wiz 00027
|
|
"%nC may be vulnerable to physical attacks."
|
|
%E
|
|
%Cp Wiz 00028
|
|
"%d will come to your aid when you call."
|
|
%E
|
|
%Cp Wiz 00029
|
|
"You must utterly destroy %n. He will pursue you otherwise."
|
|
%E
|
|
%Cp Wiz 00030
|
|
"%oC is a mighty artifact. With it you can
|
|
destroy %n."
|
|
%E
|
|
%Cp Wiz 00031
|
|
"Go forth with the blessings of %d."
|
|
%E
|
|
%Cp Wiz 00032
|
|
"I will have my %gP watch for your return."
|
|
%E
|
|
%Cp Wiz 00033
|
|
"Feel free to take any items in that chest that might aid you."
|
|
%E
|
|
%Cp Wiz 00034
|
|
"You will know when %o is near. Proceed with care!"
|
|
%E
|
|
%Cc Wiz 00035
|
|
Wisps of fog swirl nearby. You feel that %ns lair is close.
|
|
%E
|
|
%Cp Wiz 00036
|
|
You believe that you may once again invade %i.
|
|
%E
|
|
%Cc Wiz 00040
|
|
You feel your mentor's presence; perhaps %o is nearby.
|
|
%E
|
|
%Cp Wiz 00041
|
|
The aura of %o tingles at the edge of your perception.
|
|
%E
|
|
%Cc Wiz 00050
|
|
"Ah, I recognize you, %p. So, %l has sent you to steal
|
|
%o from me, hmmm? Well, %l is a
|
|
fool to send such a mental weakling against me.
|
|
|
|
"Your destruction, however, should make for good sport. In the end, you
|
|
shall beg me to kill you!"
|
|
%E
|
|
%Cc Wiz 00051
|
|
"How nice of you to return, %p! I enjoyed our last meeting. Are you
|
|
still hungry for more pain?
|
|
|
|
"Come! Your soul, like %o, shall soon be mine to
|
|
command."
|
|
%E
|
|
%Cp Wiz 00052
|
|
"I'm sure that your perseverance shall be the subject of innumerable
|
|
ballads, but you shall not be around to hear them, I fear!"
|
|
%E
|
|
%Cp Wiz 00053
|
|
"Thief! %o belongs to me, now. I shall feed
|
|
your living flesh to my minions."
|
|
%E
|
|
%Cp Wiz 00060
|
|
"Your puny powers are no match for me, fool!"
|
|
%E
|
|
%Cp Wiz 00061
|
|
"When you are defeated, your torment will last for a thousand years."
|
|
%E
|
|
%Cp Wiz 00062
|
|
"After your downfall, %p, I shall devour %l
|
|
for dessert!"
|
|
%E
|
|
%Cp Wiz 00063
|
|
"Are you ready yet to beg for mercy? I could be lenient..."
|
|
%E
|
|
%Cp Wiz 00064
|
|
"Your soul shall join the enslaved multitude I command!"
|
|
%E
|
|
%Cp Wiz 00065
|
|
"Your lack of will is evident, and you shall die as a result."
|
|
%E
|
|
%Cp Wiz 00066
|
|
"Your faith in %d is for naught! Come, submit to me now!"
|
|
%E
|
|
%Cp Wiz 00067
|
|
"A mere %r is nothing compared to my skill!"
|
|
%E
|
|
%Cp Wiz 00068
|
|
"So, you are the best hope of %l? How droll."
|
|
%E
|
|
%Cp Wiz 00069
|
|
"Feel my power, %c! My victory is imminent!"
|
|
%E
|
|
%Cc Wiz 00070
|
|
As you touch %o, its comforting power infuses you
|
|
with new energy. You feel as if you can detect others' thoughts flowing
|
|
through it. Although you yearn to wear %o
|
|
and attack the Wizard of Yendor, you know you must return it to its
|
|
rightful owner, %l.
|
|
%E
|
|
%Cc Wiz 00080
|
|
%nC, whose body begins to shrivel up, croaks out:
|
|
|
|
I shall haunt your progress until the end of time. A thousand
|
|
curses on you and %l.
|
|
|
|
Then, the body bursts into a cloud of choking dust, and blows away.
|
|
%E
|
|
%Cc Wiz 00081
|
|
%lC notices %o in your possession,
|
|
beams at you and says:
|
|
|
|
I knew you could defeat %n and retrieve
|
|
%o. We shall never forget this
|
|
brave service.
|
|
|
|
Take %o with you in your quest for
|
|
the Amulet of Yendor. I can sense that it has attuned
|
|
itself to you already.
|
|
|
|
May %d guide you in your quest, and keep you from harm.
|
|
%E
|
|
%Cc Wiz 00082
|
|
"You are the keeper of %o now. It is time to
|
|
recover the /other/ Amulet. %Z await your return through
|
|
the magic portal which brought you here."
|
|
%E
|
|
%Cp Wiz 00090
|
|
"Come near, my %S, and share your adventures with me.
|
|
So, have you succeeded in your quest for the Amulet of Yendor?"
|
|
%E
|
|
%Cc Wiz 00091
|
|
"Congratulations, %p. I always knew that if anyone could succeed
|
|
in defeating the Wizard of Yendor and his minions, it would be you.
|
|
|
|
"Go now, and take the Amulet to the Astral Plane. Once there, present
|
|
the Amulet on the altar of %d. Along the way you shall pass through the
|
|
four Elemental Planes. These planes are like nothing you have ever
|
|
experienced before, so be prepared!
|
|
|
|
"For this you were born, %s! I am very proud of you."
|
|
%E
|
|
#
|
|
# General
|
|
#
|
|
%Cc - 00001
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other gods.
|
|
|
|
You, a newly trained %r, have been heralded
|
|
from birth as the instrument of %d. You are destined
|
|
to recover the Amulet for your deity, or die in the
|
|
attempt. Your hour of destiny has come. For the sake
|
|
of us all: Go bravely with %d!
|
|
%E
|
|
%Cp - 00002
|
|
You receive a faint telepathic message from %l:
|
|
Your help is urgently needed at %H!
|
|
Look for a ...ic transporter.
|
|
You couldn't quite make out that last message.
|
|
%E
|
|
%Cp - 00003
|
|
You again sense %l pleading for help.
|
|
%E
|
|
%Cp - 00004
|
|
You again sense %l demanding your attendance.
|
|
%E
|
|
# Completed the quest by returning with artifact, but not carrying
|
|
# the Bell of Opening; quest leader lets you know that it is needed.
|
|
#[ Should this be role-specific so that each leader has variant text? ]
|
|
%Cp - 00005
|
|
"The silver bell which was hoarded by %n will be
|
|
essential in locating the Amulet of Yendor."
|
|
%E
|
|
#
|
|
# Angelic maledictions.
|
|
#
|
|
%Cp - 00010
|
|
"Repent, and thou shalt be saved!"
|
|
%E
|
|
%Cp - 00011
|
|
"Thou shalt pay for thine insolence!"
|
|
%E
|
|
%Cp - 00012
|
|
"Very soon, my child, thou shalt meet thy maker."
|
|
%E
|
|
%Cp - 00013
|
|
"The great %D has sent me to make you pay for your sins!"
|
|
%E
|
|
%Cp - 00014
|
|
"The wrath of %D is now upon you!"
|
|
%E
|
|
%Cp - 00015
|
|
"Thy life belongs to %D now!"
|
|
%E
|
|
%Cp - 00016
|
|
"Dost thou wish to receive thy final blessing?"
|
|
%E
|
|
%Cp - 00017
|
|
"Thou art but a godless void."
|
|
%E
|
|
%Cp - 00018
|
|
"Thou art not worthy to seek the Amulet."
|
|
%E
|
|
%Cp - 00019
|
|
"No one expects the Spanish Inquisition!"
|
|
%E
|
|
#
|
|
# Demonic maledictions.
|
|
#
|
|
%Cp - 00030
|
|
"I first mistook thee for a statue, when I regarded thy head of stone."
|
|
%E
|
|
%Cp - 00031
|
|
"Come here often?"
|
|
%E
|
|
%Cp - 00032
|
|
"Doth pain excite thee? Wouldst thou prefer the whip?"
|
|
%E
|
|
%Cp - 00033
|
|
"Thinkest thou it shall tickle as I rip out thy lungs?"
|
|
%E
|
|
%Cp - 00034
|
|
"Eat slime and die!"
|
|
%E
|
|
%Cp - 00035
|
|
"Go ahead, fetch thy mama! I shall wait."
|
|
%E
|
|
%Cp - 00036
|
|
"Go play leapfrog with a herd of unicorns!"
|
|
%E
|
|
%Cp - 00037
|
|
"Hast thou been drinking, or art thou always so clumsy?"
|
|
%E
|
|
%Cp - 00038
|
|
"This time I shall let thee off with a spanking, but let it not happen again."
|
|
%E
|
|
%Cp - 00039
|
|
"I've met smarter (and prettier) acid blobs."
|
|
%E
|
|
%Cp - 00040
|
|
"Look! Thy bootlace is undone!"
|
|
%E
|
|
%Cp - 00041
|
|
"Mercy! Dost thou wish me to die of laughter?"
|
|
%E
|
|
%Cp - 00042
|
|
"Run away! Live to flee another day!"
|
|
%E
|
|
%Cp - 00043
|
|
"Thou hadst best fight better than thou canst dress!"
|
|
%E
|
|
%Cp - 00044
|
|
"Twixt thy cousin and thee, Medusa is the prettier."
|
|
%E
|
|
%Cp - 00045
|
|
"Methinks thou wert unnaturally stirred by yon corpse back there, eh, varlet?"
|
|
%E
|
|
%Cp - 00046
|
|
"Up thy nose with a rubber hose!"
|
|
%E
|
|
%Cp - 00047
|
|
"Verily, thy corpse could not smell worse!"
|
|
%E
|
|
%Cp - 00048
|
|
"Wait! I shall polymorph into a grid bug to give thee a fighting chance!"
|
|
%E
|
|
%Cp - 00049
|
|
"Why search for the Amulet? Thou wouldst but lose it, cretin."
|
|
%E
|
|
#
|
|
# Banishment message (for converted hero)
|
|
#
|
|
%Cc - 00060
|
|
"You have betrayed all those who hold allegiance to %d, as you once did.
|
|
My allegiance to %d holds fast and I cannot condone or accept what you
|
|
have done.
|
|
|
|
Leave this place. You shall never set foot at %H again.
|
|
That which you seek is now lost forever, for without the Bell of Opening,
|
|
you will never be able to enter the place where he who has the Amulet
|
|
resides.
|
|
|
|
Go now! You are banished from this place.
|
|
%E
|
|
#
|
|
# TEST PATTERN
|
|
#
|
|
%Cc - 00099
|
|
%p: return(plname);
|
|
%c: return(pl_character);
|
|
%r: return((char *)rank_of(u.ulevel));
|
|
%R: return((char *)rank_of(MIN_QUEST_LEVEL));
|
|
%s: return((flags.female) ? "sister" : "brother" );
|
|
%S: return((flags.female) ? "daughter" : "son" );
|
|
%l: return((char *)ldrname());
|
|
%i: return(intermed());
|
|
%o: return(artiname());
|
|
%n: return((char *)neminame());
|
|
%g: return((char *)guardname());
|
|
%G: return((char *)align_gtitle(galign(u.ugodbase[UGOD_ORIGINAL])));
|
|
%h: return((char *)((flags.female) ? urace.individual.f : urace.individual.m));
|
|
%H: return((char *)homebase());
|
|
%a: return(Alignnam(galign(u.ugodbase[UGOD_ORIGINAL])));
|
|
%A: return(Alignnam(u.ualign.type));
|
|
%d: return((char *)align_gname(galign(u.ugodbase[UGOD_ORIGINAL])));
|
|
%D: return((char *)align_gname(A_LAWFUL));
|
|
%C: return("chaotic");
|
|
%N: return("neutral");
|
|
%L: return("lawful");
|
|
%x: return((Blind) ? "sense" : "see");
|
|
%Z: return("The Dungeons of Doom");
|
|
%%: return(percent_sign);
|
|
a suffix: return an(root);
|
|
A suffix: return An(root);
|
|
C suffix: return capitalized(root);
|
|
p suffix: return makeplural(root);
|
|
P suffix: return makeplural(capitalized(root));
|
|
s suffix: return s_suffix(root);
|
|
S suffix: return s_suffix(capitalized(root));
|
|
t suffix: return strip_the_prefix(root);
|
|
%E
|
|
#
|
|
# Alternate legacy text for Convict role
|
|
#
|
|
%Cc - 00199
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other gods.
|
|
|
|
You, a newly escaped %r, have chosen to redeem
|
|
yourself by recovering the Amulet for %d. You are
|
|
determined to recover the Amulet for your deity, or die
|
|
in the attempt. Your hour of destiny has come. For
|
|
the sake of us all: Go bravely with %d!
|
|
%E
|
|
#
|
|
# Demogorgon warning
|
|
#
|
|
%Cc - 00200
|
|
Demogorgon, Prince of Demons, is near!
|
|
%E
|
|
#
|
|
# Lamashtu warning
|
|
#
|
|
%Cc - 00201
|
|
Lamashtu, the Demon Queen, is near!
|
|
%E
|
|
#
|
|
# The Silence warning
|
|
#
|
|
%Cc - 00202
|
|
A terrible silence reigns!
|
|
%E
|
|
%Cc - 00203
|
|
A terrible silence falls!
|
|
%E
|
|
#
|
|
# Alternate legacy text for Elves
|
|
#
|
|
%Cc - 00211
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel Vala Morgoth rebelled
|
|
against the authority of Eru the One.
|
|
Morgoth stole from Eru the most powerful of all
|
|
the artifacts of the Valar, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other Valar.
|
|
|
|
You, a newly trained %r, have been heralded
|
|
from birth as the instrument of %d. You are destined
|
|
to recover the Amulet for your deity, or die in the
|
|
attempt. Your hour of destiny has come. For the sake
|
|
of us all: Go bravely with %d!
|
|
%E
|
|
#
|
|
# Worm that Walks General
|
|
#
|
|
%Cc - 00212
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other gods.
|
|
|
|
You, a newly trained %r, have been heralded
|
|
from birth as the instrument of %d. You are destined
|
|
to recover the Amulet for your deity, or die in the
|
|
attempt. Your hour of destiny has come.
|
|
%E
|
|
#
|
|
# Alternate legacy text for Worm that Walks Elf
|
|
#
|
|
%Cc - 00213
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel Vala Morgoth rebelled
|
|
against the authority of Eru the One.
|
|
Morgoth stole from Eru the most powerful of all
|
|
the artifacts of the Valar, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other Valar.
|
|
|
|
You, a newly trained %r, have been heralded
|
|
from birth as the instrument of %d. You are destined
|
|
to recover the Amulet for your deity, or die in the
|
|
attempt. Your hour of destiny has come.
|
|
%E
|
|
#
|
|
# Alternate legacy text for Worm that Walks Convict
|
|
#
|
|
%Cc - 00214
|
|
It is written in the Book of %d:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
Your %G %d seeks to possess the Amulet, and with it
|
|
to gain deserved ascendance over the other gods.
|
|
|
|
You, a newly escaped %r, have chosen to redeem
|
|
yourself by recovering the Amulet for %d. You are
|
|
determined to recover the Amulet for your deity, or die
|
|
in the attempt. Your hour of destiny has come.
|
|
%E
|
|
#
|
|
# Legacy text 2 for Worm that Walks
|
|
#
|
|
%Cc - 00215
|
|
Shame about the bandits, really.
|
|
|
|
Ambushed and overpowered, your looted corpse was left
|
|
to rot in a shallow grave.
|
|
%E
|
|
#
|
|
# Legacy text 3 for Worm that Walks
|
|
#
|
|
%Cc - 00216
|
|
But destiny is a strange and winding road.
|
|
|
|
And things have learnt to walk that once did crawl.
|
|
%E
|
|
#
|
|
# Legacy text for Binders
|
|
#
|
|
%Cc - 00217
|
|
The priests tell a story:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
The various gods and heroes of this world struggle
|
|
mightily to recover the amulet, for the god who reclaims
|
|
the amulet will be granted ascendance over the other
|
|
gods of the world.
|
|
|
|
You, a newly empowered %r, have been heralded
|
|
from birth as..., well, no one actually heralded your
|
|
birth. But if someone had, they would have heralded
|
|
you as a poor peon of your local feudal overlord.
|
|
You were destined to live and die in the village
|
|
of your ancestors.
|
|
|
|
All that changed in one night, when you stumbled
|
|
onto a forbidden secret. Since that night, priests
|
|
and shopkeepers alike have eyed you with suspicion,
|
|
while unseen whisperers ceaselessly repeat a litany
|
|
of names in your ears.
|
|
|
|
Exiled from your village, you seek to claim a new
|
|
destiny in the depths of %Z,
|
|
or die in the attempt.
|
|
|
|
Go bravely with %d!
|
|
%E
|
|
#
|
|
# Legacy text for Anachrononauts
|
|
#
|
|
%Cc - 00218
|
|
Once, there was a story:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
The various gods and heroes of the world struggled
|
|
mightily to recover the amulet, for the god who reclaimed
|
|
the amulet would be granted ascendance over the other
|
|
gods of the world. Eventually, one such hero recovered
|
|
the amulet and bore it up the the Astral Plane in the
|
|
name of their god. The hero was rewarded by their
|
|
ascendant deity with demi-godhood and immortality.
|
|
%E
|
|
%Cc - 00219
|
|
That time is long past. The ascendance and immortality
|
|
of the gods proved a lie, for heaven now lies in ruins,
|
|
trampled into the bloody soil of earth by the cursed
|
|
mind flayers.
|
|
|
|
You, a newly trained %r, have been trained
|
|
from birth as the instrument of hope in a dying world.
|
|
One day soon, when your sister, the Last Oracle Sara,
|
|
deems you ready and the Army of the Bastion has
|
|
completed its secret preparations, you shall-
|
|
|
|
*ALERT: Picket line reports contact. Hostile entities
|
|
vectoring on Last Bastion. Picket line engaging targets*
|
|
|
|
<<%p, report to ritual grounds at once. We must complete
|
|
the ritual before the courtyard is overrun>>
|
|
|
|
%E
|
|
%Cc - 00220
|
|
**EMERGENCY ALERT: Picket line overrun. Telemetry
|
|
suggests 100%% losses. Hostile entities vectoring
|
|
on Last Bastion.**
|
|
|
|
<<Once the ritual is complete, proceed to the Dungeons
|
|
of Doom. I will contact you at that time-place with
|
|
further instructions>>
|
|
|
|
%E
|
|
%Cc - 00221
|
|
<<Good luck, %s.>>
|
|
%E
|
|
#
|
|
# Legacy text for Androids
|
|
#
|
|
%Cc - 00222
|
|
That time is long past. The ascendance and immortality
|
|
of the gods proved a lie, for heaven is now in ruins,
|
|
consumed by the cursed goddess of the mind flayers.
|
|
|
|
You, a newly constructed %h, were placed into
|
|
storage after an initial testing phase, in anticipation
|
|
of a major battle in the war.
|
|
%E
|
|
%Cc - 00223
|
|
Which made it all the more confusing to have awakened
|
|
by yourself, apparently in the distant past, with
|
|
a pair of yellow sticky notes on your forehead.
|
|
%E
|
|
%Cc - 00224
|
|
"Hi, unit %p. I don't have long to write,
|
|
so I'll try to be quick.
|
|
|
|
"The perimeter breach alarm woke the first batch
|
|
of us up, and it doesn't look good. The city's
|
|
been wiped out (looks like by meteors), and
|
|
we're not getting any response from the military
|
|
net or the Bastion relays.
|
|
|
|
"We did find some stored emergency data-dumps, and
|
|
they look bad. Looks like the Bastions tried some
|
|
sort of time-travel strategy to destroy Ilsensine
|
|
before she could consume heaven, but it failed.
|
|
|
|
"I think we're the only ones left."
|
|
%E
|
|
%Cc - 00225
|
|
"We're going to put you, your adjutant, and a bunch
|
|
of weapons in a pile and initiate a time-space
|
|
rupture. You'll probably end up scattered all
|
|
over the target region, but there's no time to do
|
|
better. Our sisters are holding the perimeter as
|
|
best they can, but more enemies are pouring in from
|
|
all directions.
|
|
|
|
"Once you wake up, you need to find the Dungeons of
|
|
Doom, locate the Bastions' time-portal, retrieve the
|
|
Annulus from wherever it ended up, and use it against
|
|
Ilsensine in the past.
|
|
|
|
"So, you know. Good luck."
|
|
%E
|
|
#
|
|
# Legacy text for Illithanachronounbinders
|
|
#
|
|
%Cc - 00226
|
|
Now, there is a story:
|
|
|
|
After the Creation, the cruel god Moloch rebelled
|
|
against the authority of Marduk the Creator.
|
|
Moloch stole from Marduk the most powerful of all
|
|
the artifacts of the gods, the Amulet of Yendor,
|
|
and he hid it in the dark cavities of Gehennom, the
|
|
Under World, where he now lurks, and bides his time.
|
|
|
|
The various gods and heroes of this world struggle
|
|
mightily to recover the amulet, for the god who reclaims
|
|
the amulet will be granted ascendance over the other
|
|
gods of the world.
|
|
|
|
It wasn't always this way. In the days from which you
|
|
traveled there was but one god, Ilsensine. She and her
|
|
illithid empire ruled over all of the known universe.
|
|
|
|
You, a newly empowered %r, have been heralded
|
|
from birth to travel to the future, now. The mighty
|
|
plan of Ilsensine will be ready then and the slave
|
|
races replenished.
|
|
|
|
You must travel back on your quest to recover the
|
|
memories of illithids past and with them inside
|
|
the mighty Illithid Staff ascend to the Astral Plane with
|
|
the amulet and use the memories to travel to The Void,
|
|
where Ilsensine slumbers.
|
|
|
|
%d must be recovered and the natural order
|
|
of power brought back to this forsaken universe.
|
|
|
|
Go bravely for Ilsensine!
|
|
%E
|
|
%Cc - 00227
|
|
"You have it! You have recovered the Amulet of Yendor!
|
|
Now attend to me, little %s, and I will tell you what must be done:
|
|
|
|
"The Amulet has within it magic, the capability to transport you to
|
|
the Astral Plane, where the High Altar of %d resides.
|
|
|
|
"To activate this magic, you must travel upwards as far as you can.
|
|
When you reach the temple, sacrifice the Amulet to %d.
|
|
|
|
"Thus will you fulfill your destiny."
|
|
%E
|