mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
synced 2025-01-21 22:50:05 +00:00
Ron Nazarov
f71eded468
Compiles without warnings. This includes the new Fire/Frost Brand base type rules from ndnh, which differ from both the old ndnh rules, the old and new dnh rules, and the old nndnh rules: crow quills are banned, but diskoses and isamuseis are allowed. I don't think this makes sense and I'll probably change it later, but I'm not sure how exactly yet.
594 lines
19 KiB
Text
594 lines
19 KiB
Text
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
|
|
# Copyright (c) 1989 by Jean-Christophe Collet
|
|
# Copyright (c) 1991-2 by M. Stephenson
|
|
# NetHack may be freely redistributed. See license for details.
|
|
#
|
|
# The "start" level for the quest.
|
|
#
|
|
# Here you meet your (besieged) class leader, High Priest
|
|
# and receive your quest assignment.
|
|
#
|
|
MAZE: "Hnt-strt",' '
|
|
FLAGS: noteleport,hardfloor
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0----------------------------------------------------------------------------
|
|
1| |-.....--.....--.....-...- |
|
|
2| |------- |-.....--.....--..... ...- |
|
|
3| | | |-.....--.....--.....-...- ------------------------------------
|
|
4| | |-.....--.....--.....-...- |................| | | |
|
|
5| | | |-.....--.....--.....----- |..------------..| - - - - - - - - |
|
|
6| -- ----- |--- ------ ------ --- |..|..........|..|.................|
|
|
7| | |..| |..| --- --- ----- --|
|
|
8| | ---..| |......|...|...|.....|
|
|
9 ....| ......|...|...|.....|
|
|
0 ....| ......|...|...|.....|
|
|
1| | ---..| |......|...|...|.....|
|
|
2| | |..| |..| ----- --- --- --|
|
|
3| | --- ------ ------ --- |..|..........|..|.................|
|
|
4| | -.....--.....--.....- |..------------..| - - - - - - - - |
|
|
5| | -.....--.....--.....- |................| | | |
|
|
6| | -.....--.....--.....- ------------------------------------
|
|
7| | -.....--.....--.....- |
|
|
8| | -.....--.....--.....- |
|
|
9----------------------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0----------------------------------------------------------------------------
|
|
1|eeeeeeeeeeee|-#####--#####--#####-#K#-....................................|
|
|
2|e|-------eee|-#####--#####--#####+###-....................................|
|
|
3|e|......|eee|-#####--#####--#####-###-.------------------------------------
|
|
4|e|......+.ee|-#####--#####--#####-###-.|................|.....|.....|.....|
|
|
5|e|......|.ee|-#####--#####--#####-----.|..------------..|F-+-F-F-+-F-F-+-F|
|
|
6|e--+-----.ee|---+------+------+---.....|..|..........|..|.................|
|
|
7|eee.ee{ee.ee|..........................|..|..........|..|+---+---+-----+--|
|
|
8|eee.{eeee.ee|........................---..|..........|......|...|...|.....|
|
|
9......................................+....|..........+......|...|...|.....|
|
|
0......................................+....|..........+......|...|...|.....|
|
|
1|FFF.FFFFF.FF|........................---..|..........|......|...|...|.....|
|
|
2|eeeeeeeeeeee|..........................|..|..........|..|+-----+---+---+--|
|
|
3|eeeeeeeeeeee|..---+------+------+---...|..|..........|..|.................|
|
|
4|eeeeeeeeeeee|..-#####--#####--#####-...|..------------..|F-+-F-F-+-F-F-+-F|
|
|
5|eeeeeeeeeeee|..-#####--#####--#####-...|................|.....|.....|.....|
|
|
6|eeeeeeeeeeee|..-#####--#####--#####-...------------------------------------
|
|
7|eeeeeeeeeeee|..-#####--#####--#####-......................................|
|
|
8|eeeeeeeeeeee|..-#####--#####--#####-......................................|
|
|
9----------------------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
#0 1 2 3 4 5 6 7
|
|
# Dungeon Description
|
|
REGION:(00,00,75,19),unlit,"ordinary"
|
|
REGION:(01,12,12,18),unlit,"morgue"
|
|
# Portal arrival point
|
|
BRANCH:(14,07,37,12),(0,0,0,0)
|
|
# Stairs
|
|
STAIR:(00,10),down
|
|
# Doors
|
|
DOOR:locked,(09,04)
|
|
DOOR:locked,(04,06)
|
|
|
|
DOOR:locked,(17,06)
|
|
DOOR:locked,(24,06)
|
|
DOOR:locked,(31,06)
|
|
DOOR:locked,(34,02)
|
|
|
|
DOOR:locked,(19,13)
|
|
DOOR:locked,(26,13)
|
|
DOOR:locked,(33,13)
|
|
|
|
DOOR:locked,(38,09)
|
|
DOOR:locked,(38,10)
|
|
DOOR:closed,(54,09)
|
|
DOOR:closed,(54,10)
|
|
DOOR:locked,(60,05)
|
|
DOOR:locked,(66,05)
|
|
DOOR:locked,(72,05)
|
|
DOOR:locked,(58,07)
|
|
DOOR:closed,(62,07)
|
|
DOOR:closed,(66,07)
|
|
DOOR:closed,(72,07)
|
|
DOOR:locked,(58,12)
|
|
DOOR:closed,(64,12)
|
|
DOOR:closed,(68,12)
|
|
DOOR:closed,(72,12)
|
|
DOOR:locked,(60,14)
|
|
DOOR:locked,(66,14)
|
|
DOOR:locked,(72,14)
|
|
|
|
ALTAR:(48,09),neutral,altar
|
|
# High Priest
|
|
MONSTER:'@',"Vicar Amalia",(48,10)
|
|
# The treasure of High Priest
|
|
# Magic Chest
|
|
OBJECT:'(',"magic chest",(47,10)
|
|
|
|
# guards for the audience chamber
|
|
MONSTER:'@',"verger",(52,07)
|
|
MONSTER:'@',"verger",(52,08)
|
|
MONSTER:'@',"verger",(52,11)
|
|
MONSTER:'@',"verger",(52,12)
|
|
MONSTER:'@',"verger",(53,07)
|
|
MONSTER:'@',"verger",(53,08)
|
|
MONSTER:'@',"verger",(53,11)
|
|
MONSTER:'@',"verger",(53,12)
|
|
MONSTER:'@',"nurse",(53,12),peaceful
|
|
|
|
MONSTER:'@',"priest",(17,03),peaceful
|
|
MONSTER:'@',"noblewoman",(17,02),peaceful
|
|
MONSTER:'@',"priest",(24,03),peaceful
|
|
MONSTER:'@',"priestess",(24,02),peaceful
|
|
MONSTER:'@',"priest",(31,03),peaceful
|
|
MONSTER:'@',"werewolf",(36,03)
|
|
|
|
MONSTER:'@',"priest",(19,16),peaceful
|
|
MONSTER:'@',"noblewoman",(19,17),peaceful
|
|
MONSTER:'@',"priest",(26,16),peaceful
|
|
MONSTER:'@',"noblewoman",(26,17),peaceful
|
|
MONSTER:'@',"priestess",(33,16),peaceful
|
|
MONSTER:'@',"nobleman",(33,17),peaceful
|
|
|
|
MONSTER:'@',"madwoman",(60,04)
|
|
MONSTER:'@',"madman",(66,04)
|
|
MONSTER:'@',"madwoman",(72,04)
|
|
|
|
MONSTER:'@',"madman",(60,15)
|
|
MONSTER:'@',"madwoman",(66,15)
|
|
MONSTER:'@',"noblewoman",(72,15)
|
|
|
|
CONTAINER:'(',"chest",(08,03)
|
|
OBJECT:')',"pistol",contained
|
|
OBJECT:'#',"20 uncursed +0 blood-bullets",contained
|
|
OBJECT:'(',"nightmare's bullet mold",contained
|
|
OBJECT[90%]:')',"saw cleaver",contained
|
|
OBJECT[90%]:')',"hunter's axe",contained
|
|
OBJECT[90%]:')',"church-hammer",contained
|
|
OBJECT[90%]:')',"church blade",contained
|
|
OBJECT[90%]:')',"cane",contained
|
|
OBJECT[90%]:')',"tonitrus",contained
|
|
OBJECT[90%]:')',"long saw",contained
|
|
OBJECT[50%]:')',"moon axe",contained
|
|
OBJECT[50%]:')',"soldier's rapier",contained
|
|
OBJECT[50%]:')',"blade of mercy",contained
|
|
OBJECT[50%]:')',"chikage",contained
|
|
OBJECT[50%]:')',"shanta-pata",contained
|
|
OBJECT[50%]:')',"bow-blade",contained
|
|
OBJECT:'?',"resistance",contained
|
|
OBJECT:'?',"resistance",contained
|
|
OBJECT:'?',"resistance",contained
|
|
OBJECT:'#',"my blood",contained
|
|
OBJECT:'#',"my blood",contained
|
|
OBJECT:'#',"columnar crystal rod",contained
|
|
OBJECT:'#',"columnar crystal rod",contained
|
|
OBJECT:'#',"columnar crystal rod",contained
|
|
OBJECT:'#',"columnar crystal rod",contained
|
|
OBJECT:'#',"columnar crystal rod",contained
|
|
|
|
ALTAR:(04,04),law,altar
|
|
OBJECT:'(',"trephination kit",(04,04)
|
|
|
|
FORGE:(05,03)
|
|
OBJECT:')',"smithing hammer",(05,03)
|
|
|
|
OBJECT:'_',"lifeless doll",(03,05)
|
|
OBJECT:'`',"statue",(03,04),"priestess",1
|
|
#
|
|
# The "locate" level for the quest.
|
|
#
|
|
# Here you have to locate the Temple of Legion to go
|
|
# further towards your assigned quest.
|
|
#
|
|
|
|
MAZE: "Hnt-loca",' '
|
|
FLAGS: hardfloor
|
|
# This is a kludge to init the level as a lit field.
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
MAP
|
|
0-------------------------------------------------------------------------
|
|
1-www-###-###-eee-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
2-w.w-###-###-ete-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
3-www-###-###-e.e-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
4--+---+---+--F.F--+---+---+---+---+---+---+---+---+---+---+---+---+---+--
|
|
5Tt.ttT...................................................................
|
|
6Te..TT..TTt....... .................-.-.
|
|
7TeT.t...Teeet ............
|
|
8TeT...TTTeeT ......-.-.
|
|
9TTTte.......eT |-------------------------------------------| ...-F.F-....
|
|
0TTeeeeeTe...eTT|###|###|###|###|###|###|###|###|###|###|###|....FeeeF....
|
|
1TTTTTeTTt...TTT|###|###|###|###|###|###|###|###|###|###|###|.....eTe.....
|
|
2TTtTeeeee.....T|###|###|###|###|###|###|###|###|###|###|###|....Fe,eF....
|
|
3TTTeeeeee.....T|-+---+---+---+---+---+---+---+---+---+---+-|....-F.F-....
|
|
4Teeteeetee...............................................................
|
|
5TTeeeteTTTee--+---+---+---+---+---+---+---+---+---+---+---+---+---+---+--
|
|
6TeeeeeeeTTT.-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
7TTeteTTeeTTT-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
8TTTTTTTTTTTT-###-###-###-###-###-###-###-###-###-###-###-###-###-###-###-
|
|
9 -------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
ALTAR:(02,02),chaos,altar
|
|
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
MONSTER:random,random,random
|
|
|
|
# Dungeon Description
|
|
|
|
|
|
# Doors
|
|
DOOR:locked,(02,04)
|
|
DOOR:closed,(06,04)
|
|
DOOR:closed,(10,04)
|
|
|
|
DOOR:closed,(18,04)
|
|
DOOR:closed,(22,04)
|
|
DOOR:closed,(26,04)
|
|
DOOR:closed,(30,04)
|
|
DOOR:closed,(34,04)
|
|
DOOR:closed,(38,04)
|
|
DOOR:closed,(42,04)
|
|
DOOR:closed,(46,04)
|
|
DOOR:closed,(50,04)
|
|
DOOR:closed,(54,04)
|
|
DOOR:closed,(58,04)
|
|
DOOR:closed,(62,04)
|
|
DOOR:closed,(66,04)
|
|
|
|
DOOR:closed,(14,15)
|
|
DOOR:closed,(18,15)
|
|
DOOR:closed,(22,15)
|
|
DOOR:closed,(26,15)
|
|
DOOR:closed,(30,15)
|
|
DOOR:closed,(34,15)
|
|
DOOR:closed,(38,15)
|
|
DOOR:closed,(42,15)
|
|
DOOR:closed,(46,15)
|
|
DOOR:closed,(50,15)
|
|
DOOR:closed,(54,15)
|
|
DOOR:closed,(58,15)
|
|
DOOR:closed,(62,15)
|
|
DOOR:closed,(66,15)
|
|
DOOR:closed,(70,15)
|
|
|
|
DOOR:closed,(17,13)
|
|
DOOR:closed,(21,13)
|
|
DOOR:closed,(25,13)
|
|
DOOR:closed,(29,13)
|
|
DOOR:closed,(33,13)
|
|
DOOR:closed,(37,13)
|
|
DOOR:closed,(41,13)
|
|
DOOR:closed,(45,13)
|
|
DOOR:closed,(49,13)
|
|
DOOR:closed,(53,13)
|
|
DOOR:closed,(57,13)
|
|
|
|
|
|
# Stairs
|
|
STAIR: (70,07), up
|
|
STAIR: (03,16), down
|
|
|
|
#
|
|
# The "goal" level for the quest.
|
|
#
|
|
# Here you meet Legion your nemesis monster. You have to
|
|
# defeat Legion in combat to gain the artifact you have
|
|
# been assigned to retrieve.
|
|
#
|
|
|
|
MAZE: "Hnt-goal", ' '
|
|
INIT_MAP: 'T' , 'e' , false , false , unlit , false
|
|
GEOMETRY:center,center
|
|
#0 1 2
|
|
#01234567890123456789012345
|
|
MAP
|
|
0eTeeeeeeteTTTeeeeeeeTTeeee
|
|
1eTTTeeeeeeeteeeeeeTTeeeeee
|
|
2TTeTteeeeeeeeeeeeeteTTeeee
|
|
3eeeeeeee-----eeeeeeeeeeeee
|
|
4eeeeeeee#...|eeeeeeeeetTee
|
|
5eeeeeeee|...|eeeeeeeeetTTe
|
|
6Tteeeeee|...|eeeeeeeeeeeee
|
|
7eTteeeee--+#-eeeeeeeeeeeee
|
|
8eTTeeeeeeeeeeeeeeeetteteee
|
|
9eeTteeeeetetteeeeeeeTTTeee
|
|
0eeeeeeeeeTtTeeeeeeeeeTeeee
|
|
ENDMAP
|
|
#01234567890123456789012345
|
|
#0 1 2
|
|
# Dungeon Description
|
|
RANDOM_PLACES:(14,04),(13,07)
|
|
REGION:(00,00,25,10),unlit,"ordinary"
|
|
# Stairs
|
|
STAIR:levregion(01,00,74,19),levregion(15,05,60,15),up
|
|
# Objects
|
|
OBJECT:'[',"ruffled shirt",random
|
|
OBJECT:'[',"fedora",random
|
|
OBJECT:'[',"cloak",random
|
|
OBJECT:'[',"studded leather armor",random
|
|
OBJECT:'[',"gloves",random
|
|
OBJECT:'[',"high boots",random
|
|
OBJECT:')',"evelyn",random
|
|
OBJECT:')',"chikage",random
|
|
OBJECT:'#',"columnar chunk",random
|
|
OBJECT:'(',"nightmare's bullet mold",random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
# Random traps
|
|
TRAP:"bear",random
|
|
TRAP:"bear",random
|
|
TRAP:"bear",random
|
|
TRAP:"bear",random
|
|
TRAP:random,random
|
|
TRAP:random,random
|
|
# Random monsters.
|
|
MONSTER:'d',"index wolf",(10,06)
|
|
MONSTER:'U',"Moon's Chosen",(11,04)
|
|
OBJECT:'\\',"bed",(11,04)
|
|
|
|
#
|
|
# The "fill" levels for the quest.
|
|
#
|
|
# These levels are used to fill out any levels not occupied by specific
|
|
# levels as defined above. "filla" is the upper filler, between the
|
|
# start and locate levels, and "fillb" the lower between the locate
|
|
# and goal levels.
|
|
#
|
|
|
|
MAZE: "Hnt-fila", ' '
|
|
#
|
|
FLAGS: hardfloor,shortsighted
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
MAP
|
|
0-------------------------------------------------------------------------
|
|
1-###-###-###-###-eee,,e,,e,e-###-###-........|..-###-###-###-###-.......-
|
|
2-###-###-###-###-,e,ee,,e,ee-###-###-........+..-###-###-###-###+.......-
|
|
3-###-###-###-###-.FFFFFFFFF.-###-###---------|..-###-###-###-###-.......-
|
|
4--+---+---+---+--...........--+---+--...........--+---+---+---+--.......-
|
|
5................................................................---------
|
|
6.................----+----...........|-------|...........................
|
|
7.-F.F-.--+------.-.......-.------+--.|.......|-----+-------+------.-F.F-.
|
|
8.F,eeF.-###-###-.-.......-.-###-###-.|.......|###-###-###-###-###-.F,w,F.
|
|
9..ete..-###-###-.-.......-.-###-###-.|.......|###-###-###-###-###-..wTw..
|
|
0.Fe,,F.-###-###-.-.......-.-###-###-.|.......|###-###-###-###-###-.F,w,F.
|
|
1.-F.F-.------+--.-.......-.--+------.--+-------+-------+-------+--.-F.F-.
|
|
2.................---------...............................................
|
|
3.........................................................................
|
|
4--+---+---+---+--...........--+---+---+---+---+---+---+---+---+---+---+--
|
|
5-###-###-###-###-..----------###-###-###-###-###-###-###-###-###-###-###-
|
|
6-###-###-###-###-..+........-###-###-###-###-###-###-###-###-###-###-###-
|
|
7-###-###-###-###-..|........-###-###-###-###-###-###-###-###-###-###-###-
|
|
8-------------------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
STAIR: (00,05), down
|
|
STAIR: (72,13), up
|
|
|
|
REGION:(17,01,27,02),unlit,"morgue"
|
|
|
|
# Doors
|
|
DOOR:closed,(02,04)
|
|
DOOR:closed,(06,04)
|
|
DOOR:closed,(10,04)
|
|
DOOR:closed,(14,04)
|
|
|
|
|
|
DOOR:closed,(21,06)
|
|
DOOR:closed,(30,04)
|
|
DOOR:closed,(34,04)
|
|
|
|
|
|
|
|
DOOR:closed,(45,02)
|
|
DOOR:closed,(50,04)
|
|
DOOR:closed,(54,04)
|
|
DOOR:closed,(58,04)
|
|
DOOR:closed,(62,04)
|
|
|
|
DOOR:closed,(64,02)
|
|
|
|
DOOR:closed,(02,14)
|
|
DOOR:closed,(06,14)
|
|
DOOR:closed,(10,14)
|
|
DOOR:closed,(14,14)
|
|
|
|
|
|
|
|
DOOR:closed,(19,16)
|
|
DOOR:closed,(30,14)
|
|
DOOR:closed,(34,14)
|
|
DOOR:closed,(38,14)
|
|
DOOR:closed,(42,14)
|
|
DOOR:closed,(46,14)
|
|
DOOR:closed,(50,14)
|
|
DOOR:closed,(54,14)
|
|
DOOR:closed,(58,14)
|
|
DOOR:closed,(62,14)
|
|
DOOR:closed,(66,14)
|
|
DOOR:closed,(70,14)
|
|
|
|
DOOR:closed,(09,07)
|
|
|
|
|
|
DOOR:closed,(33,07)
|
|
DOOR:closed,(13,11)
|
|
|
|
DOOR:closed,(29,11)
|
|
|
|
|
|
DOOR:closed,(51,07)
|
|
DOOR:closed,(59,07)
|
|
DOOR:closed,(39,11)
|
|
DOOR:closed,(47,11)
|
|
DOOR:closed,(55,11)
|
|
DOOR:closed,(63,11)
|
|
|
|
REGION:(65,01,71,04),lit,"shop"
|
|
REGION:(37,01,44,02),lit,"shop"
|
|
REGION:(38,07,44,10),lit,"shop"
|
|
REGION:(18,07,24,11),lit,"shop"
|
|
REGION:(20,16,27,17),lit,"shop"
|
|
|
|
# Creatures
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
MONSTER:'@',"peasant",random,peaceful
|
|
|
|
|
|
MAZE: "Hnt-filb", ' '
|
|
FLAGS: shortsighted,hardfloor
|
|
INIT_MAP: 'e' , 'T', true, true, unlit, true
|
|
NOMAP
|
|
#
|
|
STAIR: random, up
|
|
STAIR: random, down
|
|
#
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
#
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
#
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
|
|
MONSTER: '8', "ghost", random
|
|
MONSTER: '8', "ghost", random
|
|
MONSTER: '8', "ghost", random
|
|
MONSTER: '8', "ghost", random
|
|
|
|
MONSTER: 'Z', random, random
|
|
MONSTER: 'Z', random, random
|
|
MONSTER: 'Z', random, random
|
|
|
|
MONSTER: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER: '#', "hostile Woodland-elf zombie", random
|
|
|
|
MONSTER[90%]: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER[90%]: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER[90%]: '#', "hostile Woodland-elf zombie", random
|
|
|
|
MONSTER[50%]: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER[50%]: '#', "hostile Woodland-elf zombie", random
|
|
MONSTER[50%]: '#', "hostile Woodland-elf zombie", random
|
|
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
|
|
MONSTER[90%]:'W',"befouled wraith", random
|
|
MONSTER[90%]:'W',"befouled wraith", random
|