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https://codeberg.org/noisytoot/notnotdnethack.git
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b39676585b
with the horror change a while back (nero's horror revamp), horrors are MUCH more lethal now. they should be removed from the quest then, since i don't really feel like grabbing an asc kit to kill them.
620 lines
No EOL
22 KiB
Text
620 lines
No EOL
22 KiB
Text
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991-2 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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# The "start" level for the quest.
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#
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# Here you meet your (besieged) class leader, High Priest
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# and receive your quest assignment.
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#
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MAZE: "Hdr-strt",' '
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FLAGS: noteleport,hardfloor,shortsighted
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0 ---- |--------------------| ---- | | | | | | |
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1 ---##--- |####################| ---##--- | |
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2 ---######--- |####################| ---######---
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3 --###----###-- |- ------------------| --###----###------|
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4 --##---..---##-| --##---..---##-|
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5 |##|-......-|##+ |##|-......-|##|
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6 ||#||..----..||#|| ------||#||..----..||#||
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7 |##|..|- --..|##| -----#####+##|..|- --..|##|
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8||#||.|| ||.||#|| ------########||#||.|| ||.||#||
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9|##|..| |..+##|-----#############|##|..| +..|##+
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0|##|..+ |..|##|#############-----|##+..| |..|##+
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1||#||.|| ||.||#||#########----- ||#||.|| ||.||#||
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2 |##|..-- -|..|##+#####------ |##|..-- -|..|##|
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3 ||#||..----..||#||------ ||#||..----..||#||
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4 |##|-......-|##| +##|-......-|##|
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5 |-##---..---##-- |-##---..---##--
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6 --###----###-- |------------------ -| --###----###--
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7 ---######--- |####################| ---######---
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8 ---##--- |####################| ---##---
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9 ---- |--------------------| ----
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"drow captain",random
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MONSTER:'@',"drow captain",random
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MONSTER:'@',"drow captain",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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MONSTER:'@',"hedrow wizard",random
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0 ----......|--------------------|......---- |#|#|#|.|.|.| ....
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1 ---##---....|####################|....---##--- |+F+F+|+F+F+| .......
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2 ---######---..|####################|..---######---#####S................
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3 --###----###--.|-+------------------|.--###----###------|................
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4 --##---..---##-|......................--##---..---##-| ..................
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5 |##|-......-|##+.............. |##|-......-|##| .......... .....
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6 ||#||..----..||#||......... ------||#||..----..||#|| ......... ....
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7 |##|..|-..--..|##| -----#####+##|..|-..--..|##| .......... .....
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8||#||.||....||.||#|| ------########||#||.||....||.||#||......... ......
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9|##|..|......|..+##|-----#############|##|..|......+..|##+..................
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0|##|..+......|..|##|#############-----|##+..|......|..|##+..................
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1||#||.||....||.||#||#########----- ||#||.||....||.||#||..................
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2 |##|..--..-|..|##+#####------ |##|..--..-|..|##| ........ .......
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3 ||#||..----..||#||------ ........||#||..----..||#|| ...... .. .....
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4 |##|-......-|##| ..............+##|-......-|##| ...... .......
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5 |-##---..---##--......................|-##---..---##-- . ................
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6 --###----###--.|------------------+-|.--###----###-- ...................
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7 ---######---..|####################|..---######--- .. ..............
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8 ---##---....|####################|....---##--- ... ..........
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9 ----......|--------------------|......---- . . ..
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Dungeon Description
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# Portal arrival point
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BRANCH:(19,00,38,19),(19,03,38,16)
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# Stairs
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STAIR:(75,10),down
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# Doors
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DOOR:closed,(06,10)
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DOOR:closed,(16,09)
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DOOR:closed,(17,05)
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DOOR:closed,(18,12)
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DOOR:closed,(20,03)
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DOOR:closed,(37,16)
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DOOR:closed,(39,07)
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DOOR:closed,(40,14)
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DOOR:closed,(41,10)
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DOOR:closed,(51,09)
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DOOR:locked,(57,09)
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DOOR:locked,(57,10)
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DOOR:locked,(54,01)
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DOOR:locked,(56,01)
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DOOR:locked,(58,01)
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DOOR:locked,(60,01)
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DOOR:locked,(62,01)
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DOOR:locked,(64,01)
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# High Priestess of Lolth
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MONSTER:'@',"Eclavdra",(12,10)
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MONSTER:'@',"Gromph",(49,09)
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MONSTER:'@',"Dantrag",(48,08)
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# The treasure of Eclavdra
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CONTAINER:'(',"chest",(12,10)
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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# guards for the audience chamber
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MONSTER:'@',"drow matron-mother",(10,09)
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MONSTER:'@',"drow matron-mother",(10,11)
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MONSTER:'@',"drow matron-mother",(09,09)
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MONSTER:'@',"drow matron-mother",(09,11)
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MONSTER:'@',"drow matron-mother",(11,09)
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MONSTER:'@',"drow matron-mother",(11,11)
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MONSTER:'@',"drow matron-mother",(08,09)
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MONSTER:'@',"drow matron-mother",(08,11)
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MONSTER:'@',"hedrow master-wizard",(46,09)
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MONSTER:'@',"hedrow master-wizard",(46,09)
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MONSTER:'@',"hedrow master-wizard",(46,09)
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MONSTER:'@',"hedrow blademaster",(47,11)
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MONSTER:'@',"hedrow blademaster",(47,11)
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MONSTER:'@',"hedrow blademaster",(47,11)
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# Non diggable walls
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# riding monsters
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MONSTER:':',"large cave lizard",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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MONSTER:':',"large cave lizard",(56,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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MONSTER:':',"large cave lizard",(58,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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MONSTER:':',"cave lizard",(60,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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MONSTER:':',"cave lizard",(62,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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MONSTER:':',"cave lizard",(64,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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OBJECT:'%',"tripe ration",(54,00)
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# Monsters on siege duty.
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MONSTER:'h',"edderkop",(70,10)
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MONSTER:'h',"edderkop",(70,10)
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MONSTER:'h',"edderkop",(70,10)
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MONSTER:'h',"edderkop",(70,10)
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MONSTER:'h',"edderkop",(70,10)
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#
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# The "locate" level for the quest.
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#
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# Here you have to venture through the Drider caves
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# to go further towards your assigned quest.
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#
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MAZE: "Hdr-loca",' '
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FLAGS: hardfloor,shortsighted
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0
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1 .. .... ...... ... ....... ..
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2 .. ......H... .......... ..... ........ ....
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3 .. .. ... . ......... .. . ..... ....
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4 .. .. . ..... .. . .. .....
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5 .... . .. .. H .. ..
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6 .... H .. .. .... .. ..
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7 ..... ... .. .. ........ .. ..
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8 ...... ...... ... .. ............ ... ...
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9 .... .. .... .... ........................H....H......
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0 .. .. .. ... ........................ ..
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1 .. .. .. ........................ ..
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2 .... .... .. ........................ ..
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3 ...... .. .. ... .................... ..
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4 .... .... .. ..... ............ ..
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5 .. .. .. .. ... .H ............ .... ...
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6 .. .. .............. .... ............ .... .. .....
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7 ... .. .. .... ..... .. ....
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8 .............. ...... .....
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9
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Dungeon Description
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REGION:(00,00,75,19),unlit,"ordinary"
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STAIR: (74,17), up
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STAIR: (23,03), down
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# Doors
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# Magic Chest
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OBJECT:'(',"magic chest",random
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# Objects
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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#
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood elder", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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#
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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#
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# The "goal" level for the quest.
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#
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# Here you meet Nalzok your nemesis monster. You have to
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# defeat Nalzok in combat to gain the artifact you have
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# been assigned to retrieve.
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#
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MAZE: "Hdr-goal", ' '
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FLAGS: shortsighted,hardfloor
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0 .T.. ----
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1------------------------------------------------- ....... ---##---
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2 ...T..... ---######---
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3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T...T... --###--++###--
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4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....--##---..---##-|
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5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..T....|##++......-+##|
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6 T T T T T T T T T T T T T T T T T T T T T T T T T.......||#||..----..+|#||
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7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T........|##|..|-..--..|##|
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8 T T T T T T T T T T T T T T T T T T T T T T T T T......||#||.||....||.||#||
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9T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.....|##|..|......+..|##|
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0 T T T T T T T T T T T T T T T T T T T T T T T T T......|##+..|......|..|##|
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1T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.......||#||.||....||.||#||
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2 T T T T T T T T T T T T T T T T T T T T T T T T ..T.....|##+..--..-|..+##|
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3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..........||#||..----..||#||
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4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....|##|-......-|##|
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5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.........|-##-++..---##--
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6 T T T T T T T T T T T T T T T T T T T T T T T T.......... --###-+--###--
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7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T......... ---######---
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8 ....... ---##---
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9-------------------------------------------------- ... ----
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Doors
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DOOR:closed,(59,10)
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DOOR:closed,(69,09)
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# Dungeon Description
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REGION:(50,00,57,05),lit,"ordinary"
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REGION:(50,00,56,07),lit,"ordinary"
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REGION:(00,00,55,19),lit,"ordinary"
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REGION:(50,12,56,19),lit,"ordinary"
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REGION:(50,14,57,19),lit,"ordinary"
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# Stairs
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STAIR:(00,00,20,18),(0,0,0,0), up
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MAZEWALK:(04,10),east
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MONSTER: '@', "Daruth Xaxox", (65,10), hostile
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OBJECT:'[',"droven cloak",(65,10),blessed,0,"The Darkweaver's Cloak"
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MONSTER: '@', "drow alienist", (65,10), hostile
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MONSTER: '@', "drow alienist", (65,10), hostile
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MONSTER: '@', "drow alienist", (65,10), hostile
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MONSTER: '@', "drow alienist", random, hostile
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MONSTER: '@', "drow alienist", random, hostile
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# some visitors from the Far Realms
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MONSTER: 'U', "uvuudaum", (65,10)
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MONSTER: 'U', "uvuudaum", (65,10)
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MONSTER: 'U', "uvuudaum", (65,10)
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MONSTER: '@', "drow alienist", (61,11), hostile
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MONSTER: '@', "hedrow warrior", (60,10), hostile
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MONSTER: '@', "hedrow warrior", (61,10), hostile
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MONSTER: '@', "hedrow warrior", (61,09), hostile
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MONSTER: '@', "hedrow warrior", (60,09), hostile
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MONSTER: 'M', "drow mummy", (60,10), hostile
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MONSTER: 'M', "drow mummy", (61,10), hostile
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MONSTER: 'M', "drow mummy", (61,09), hostile
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MONSTER: 'M', "drow mummy", (60,09), hostile
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MONSTER: '@', "embraced drowess", (54,10), hostile
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MONSTER: '@', "embraced drowess", (56,05), hostile
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MONSTER: '@', "embraced drowess", (56,14), hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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#
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# The "fill" levels for the quest.
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#
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# These levels are used to fill out any levels not occupied by specific
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# levels as defined above. "filla" is the upper filler, between the
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# start and locate levels, and "fillb" the lower between the locate
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# and goal levels.
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#
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MAZE: "Hdr-fila",' '
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FLAGS: hardfloor,shortsighted
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#
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INIT_MAP: '.' , ' ' , true , true , unlit , false
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '(', random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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#
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OBJECT:'[',"droven helm",random
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OBJECT:'[',"droven helm",random
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OBJECT:'[',"droven plate mail",random
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OBJECT:'[',"droven plate mail",random
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OBJECT:'[',"droven chain mail",random
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OBJECT:'[',"droven chain mail",random
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OBJECT:'[',"droven chain mail",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven bolt",random
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OBJECT:')',"droven spear",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven short sword",random
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OBJECT:')',"droven greatsword",random
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OBJECT:')',"droven greatsword",random
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OBJECT:')',"droven lance",random
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OBJECT:')',"droven crossbow",random
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OBJECT:')',"droven crossbow",random
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OBJECT:')',"droven crossbow",random
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MAZE: "Hdr-filb", 'T'
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FLAGS: shortsighted,hardfloor
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GEOMETRY: center, center
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#
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0----------------------------------------------------------------------------
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1----------------------------------------------------------------------------
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2
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3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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0T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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1 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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2T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
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7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
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8
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9----------------------------------------------------------------------------
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0----------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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|
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# Dungeon Description
|
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REGION:(00,00,75,19),lit,"ordinary"
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# Stairs
|
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STAIR:(00,00,20,18),(0,0,0,0), up
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STAIR:(54,00,74,18),(0,0,0,0), down
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MAZEWALK:(04,10),east
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MONSTER: 'U', random, random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
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MONSTER: 'h', "edderkop", random, hostile
|
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MONSTER: 'h', "edderkop", random, hostile
|
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MONSTER: 'h', "edderkop", random, hostile |