1
0
Fork 0
mirror of https://codeberg.org/noisytoot/notnotdnethack.git synced 2024-11-21 16:55:06 +00:00
notnotdnethack/dat/Hedrow.des
RikerW b39676585b remove horrors from hedrow quest
with the horror change a while back (nero's horror revamp), horrors are MUCH more lethal now. they should be removed from the quest then, since i don't really feel like grabbing an asc kit to kill them.
2020-06-03 09:49:31 -07:00

620 lines
No EOL
22 KiB
Text

# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, High Priest
# and receive your quest assignment.
#
MAZE: "Hdr-strt",' '
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ---- |--------------------| ---- | | | | | | |
1 ---##--- |####################| ---##--- | |
2 ---######--- |####################| ---######---
3 --###----###-- |- ------------------| --###----###------|
4 --##---..---##-| --##---..---##-|
5 |##|-......-|##+ |##|-......-|##|
6 ||#||..----..||#|| ------||#||..----..||#||
7 |##|..|- --..|##| -----#####+##|..|- --..|##|
8||#||.|| ||.||#|| ------########||#||.|| ||.||#||
9|##|..| |..+##|-----#############|##|..| +..|##+
0|##|..+ |..|##|#############-----|##+..| |..|##+
1||#||.|| ||.||#||#########----- ||#||.|| ||.||#||
2 |##|..-- -|..|##+#####------ |##|..-- -|..|##|
3 ||#||..----..||#||------ ||#||..----..||#||
4 |##|-......-|##| +##|-......-|##|
5 |-##---..---##-- |-##---..---##--
6 --###----###-- |------------------ -| --###----###--
7 ---######--- |####################| ---######---
8 ---##--- |####################| ---##---
9 ---- |--------------------| ----
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow matron",random
MONSTER:'@',"drow captain",random
MONSTER:'@',"drow captain",random
MONSTER:'@',"drow captain",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow warrior",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
MONSTER:'@',"hedrow wizard",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----......|--------------------|......---- |#|#|#|.|.|.| ....
1 ---##---....|####################|....---##--- |+F+F+|+F+F+| .......
2 ---######---..|####################|..---######---#####S................
3 --###----###--.|-+------------------|.--###----###------|................
4 --##---..---##-|......................--##---..---##-| ..................
5 |##|-......-|##+.............. |##|-......-|##| .......... .....
6 ||#||..----..||#||......... ------||#||..----..||#|| ......... ....
7 |##|..|-..--..|##| -----#####+##|..|-..--..|##| .......... .....
8||#||.||....||.||#|| ------########||#||.||....||.||#||......... ......
9|##|..|......|..+##|-----#############|##|..|......+..|##+..................
0|##|..+......|..|##|#############-----|##+..|......|..|##+..................
1||#||.||....||.||#||#########----- ||#||.||....||.||#||..................
2 |##|..--..-|..|##+#####------ |##|..--..-|..|##| ........ .......
3 ||#||..----..||#||------ ........||#||..----..||#|| ...... .. .....
4 |##|-......-|##| ..............+##|-......-|##| ...... .......
5 |-##---..---##--......................|-##---..---##-- . ................
6 --###----###--.|------------------+-|.--###----###-- ...................
7 ---######---..|####################|..---######--- .. ..............
8 ---##---....|####################|....---##--- ... ..........
9 ----......|--------------------|......---- . . ..
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
# Portal arrival point
BRANCH:(19,00,38,19),(19,03,38,16)
# Stairs
STAIR:(75,10),down
# Doors
DOOR:closed,(06,10)
DOOR:closed,(16,09)
DOOR:closed,(17,05)
DOOR:closed,(18,12)
DOOR:closed,(20,03)
DOOR:closed,(37,16)
DOOR:closed,(39,07)
DOOR:closed,(40,14)
DOOR:closed,(41,10)
DOOR:closed,(51,09)
DOOR:locked,(57,09)
DOOR:locked,(57,10)
DOOR:locked,(54,01)
DOOR:locked,(56,01)
DOOR:locked,(58,01)
DOOR:locked,(60,01)
DOOR:locked,(62,01)
DOOR:locked,(64,01)
# High Priestess of Lolth
MONSTER:'@',"Eclavdra",(12,10)
MONSTER:'@',"Gromph",(49,09)
MONSTER:'@',"Dantrag",(48,08)
# The treasure of Eclavdra
CONTAINER:'(',"chest",(12,10)
OBJECT:'?',"resistance",contained
OBJECT:'?',"resistance",contained
OBJECT:'?',"resistance",contained
# guards for the audience chamber
MONSTER:'@',"drow matron-mother",(10,09)
MONSTER:'@',"drow matron-mother",(10,11)
MONSTER:'@',"drow matron-mother",(09,09)
MONSTER:'@',"drow matron-mother",(09,11)
MONSTER:'@',"drow matron-mother",(11,09)
MONSTER:'@',"drow matron-mother",(11,11)
MONSTER:'@',"drow matron-mother",(08,09)
MONSTER:'@',"drow matron-mother",(08,11)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow master-wizard",(46,09)
MONSTER:'@',"hedrow blademaster",(47,11)
MONSTER:'@',"hedrow blademaster",(47,11)
MONSTER:'@',"hedrow blademaster",(47,11)
# Non diggable walls
# riding monsters
MONSTER:':',"large cave lizard",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"large cave lizard",(56,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"large cave lizard",(58,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(60,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(62,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
MONSTER:':',"cave lizard",(64,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
OBJECT:'%',"tripe ration",(54,00)
# Monsters on siege duty.
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
MONSTER:'h',"edderkop",(70,10)
#
# The "locate" level for the quest.
#
# Here you have to venture through the Drider caves
# to go further towards your assigned quest.
#
MAZE: "Hdr-loca",' '
FLAGS: hardfloor,shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0
1 .. .... ...... ... ....... ..
2 .. ......H... .......... ..... ........ ....
3 .. .. ... . ......... .. . ..... ....
4 .. .. . ..... .. . .. .....
5 .... . .. .. H .. ..
6 .... H .. .. .... .. ..
7 ..... ... .. .. ........ .. ..
8 ...... ...... ... .. ............ ... ...
9 .... .. .... .... ........................H....H......
0 .. .. .. ... ........................ ..
1 .. .. .. ........................ ..
2 .... .... .. ........................ ..
3 ...... .. .. ... .................... ..
4 .... .... .. ..... ............ ..
5 .. .. .. .. ... .H ............ .... ...
6 .. .. .............. .... ............ .... .. .....
7 ... .. .. .... ..... .. ....
8 .............. ...... .....
9
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),unlit,"ordinary"
STAIR: (74,17), up
STAIR: (23,03), down
# Doors
# Magic Chest
OBJECT:'(',"magic chest",random
# Objects
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
OBJECT: random,random,random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
GOLD: random, random
#
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 'C', "drider", random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', random, random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "giant spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood spider", random, hostile
MONSTER: 's', "mirkwood elder", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
#
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
TRAP: "web", random
#
# The "goal" level for the quest.
#
# Here you meet Nalzok your nemesis monster. You have to
# defeat Nalzok in combat to gain the artifact you have
# been assigned to retrieve.
#
MAZE: "Hdr-goal", ' '
FLAGS: shortsighted,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 .T.. ----
1------------------------------------------------- ....... ---##---
2 ...T..... ---######---
3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T...T... --###--++###--
4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....--##---..---##-|
5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..T....|##++......-+##|
6 T T T T T T T T T T T T T T T T T T T T T T T T T.......||#||..----..+|#||
7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T........|##|..|-..--..|##|
8 T T T T T T T T T T T T T T T T T T T T T T T T T......||#||.||....||.||#||
9T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.....|##|..|......+..|##|
0 T T T T T T T T T T T T T T T T T T T T T T T T T......|##+..|......|..|##|
1T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.......||#||.||....||.||#||
2 T T T T T T T T T T T T T T T T T T T T T T T T ..T.....|##+..--..-|..+##|
3T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T..........||#||..----..||#||
4 T T T T T T T T T T T T T T T T T T T T T T T T T..T.....|##|-......-|##|
5T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.........|-##-++..---##--
6 T T T T T T T T T T T T T T T T T T T T T T T T.......... --###-+--###--
7T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T......... ---######---
8 ....... ---##---
9-------------------------------------------------- ... ----
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Doors
DOOR:closed,(59,10)
DOOR:closed,(69,09)
# Dungeon Description
REGION:(50,00,57,05),lit,"ordinary"
REGION:(50,00,56,07),lit,"ordinary"
REGION:(00,00,55,19),lit,"ordinary"
REGION:(50,12,56,19),lit,"ordinary"
REGION:(50,14,57,19),lit,"ordinary"
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
MAZEWALK:(04,10),east
MONSTER: '@', "Daruth Xaxox", (65,10), hostile
OBJECT:'[',"droven cloak",(65,10),blessed,0,"The Darkweaver's Cloak"
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", (65,10), hostile
MONSTER: '@', "drow alienist", random, hostile
MONSTER: '@', "drow alienist", random, hostile
# some visitors from the Far Realms
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: 'U', "uvuudaum", (65,10)
MONSTER: '@', "drow alienist", (61,11), hostile
MONSTER: '@', "hedrow warrior", (60,10), hostile
MONSTER: '@', "hedrow warrior", (61,10), hostile
MONSTER: '@', "hedrow warrior", (61,09), hostile
MONSTER: '@', "hedrow warrior", (60,09), hostile
MONSTER: 'M', "drow mummy", (60,10), hostile
MONSTER: 'M', "drow mummy", (61,10), hostile
MONSTER: 'M', "drow mummy", (61,09), hostile
MONSTER: 'M', "drow mummy", (60,09), hostile
MONSTER: '@', "embraced drowess", (54,10), hostile
MONSTER: '@', "embraced drowess", (56,05), hostile
MONSTER: '@', "embraced drowess", (56,14), hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
#
# The "fill" levels for the quest.
#
# These levels are used to fill out any levels not occupied by specific
# levels as defined above. "filla" is the upper filler, between the
# start and locate levels, and "fillb" the lower between the locate
# and goal levels.
#
MAZE: "Hdr-fila",' '
FLAGS: hardfloor,shortsighted
#
INIT_MAP: '.' , ' ' , true , true , unlit , false
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '*', random, random
OBJECT: '(', random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
MONSTER: random, random, random
#
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven bolt",random
OBJECT:')',"droven spear",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"droven crossbow",random
MAZE: "Hdr-filb", 'T'
FLAGS: shortsighted,hardfloor
GEOMETRY: center, center
#
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
1 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
2T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8
9----------------------------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
# Stairs
STAIR:(00,00,20,18),(0,0,0,0), up
STAIR:(54,00,74,18),(0,0,0,0), down
MAZEWALK:(04,10),east
MONSTER: 'U', random, random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile
MONSTER: 'h', "edderkop", random, hostile