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notnotdnethack/dat/Anachrononaut.des
Ron Nazarov 7ed355d0e3 Bring back night vision goggles from ndnh1
They provide extramission instead of catsight and there's a pair on
the android home level as well as the ordinary ana home level.  Ana
dwarves also start with them (as in ndnh1).

(cherry picked from commit dd9dfd28ec)
2024-04-21 11:10:57 -04:00

1588 lines
64 KiB
Text

# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
#
# The "start" level for the quest.
#
# Here you meet your (besieged) class leader, the last oracle
# and receive your quest assignment.
#
MAZE: "Ana-strt",' '
FLAGS: noteleport,shortsighted,hardfloor
GEOMETRY:center,center
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# Portal arrival point
BRANCH:(20,00,75,18),(20,06,75,14)
MAZEWALK:(22,09),north
MAZEWALK:(22,11),south
# Stairs
STAIR: (72,10,72,10), (0,0,0,0), down
REGION:(00,00,20,20),lit,"ordinary"
REGION:(21,09,23,11),lit,"ordinary"
REGION:(01,06,02,09),lit,"food shop"
REGION:(01,11,02,14),lit,"book shop"
# NON_DIGGABLE:(00,00,20,20)
# Doors
DOOR:closed,(02,05)
DOOR:closed,(02,15)
DOOR:locked,(16,02)
DOOR:locked,(16,18)
DOOR:closed,(04,05)
DOOR:closed,(05,04)
DOOR:locked,(06,05)
DOOR:locked,(06,15)
DOOR:closed,(05,16)
DOOR:closed,(04,15)
DOOR:closed,(15,04)
DOOR:closed,(16,05)
DOOR:closed,(16,15)
DOOR:closed,(15,16)
DOOR:locked,(20,10)
# Leader
MONSTER:'@',"Sara, the Last Oracle",(08,10)
MONSTER:'@',"nurse",(06,10),peaceful
MONSTER:'@',"nurse",(06,09),peaceful
MONSTER:'@',"mad seer",(08,08), peaceful
MONSTER:'@',"mad seer",(10,08), peaceful
MONSTER:'@',"mad seer",(12,08), peaceful
MONSTER:'@',"mad seer",(12,10), peaceful
MONSTER:'@',"mad seer",(12,12), peaceful
MONSTER:'@',"mad seer",(10,12), peaceful
MONSTER:'@',"mad seer",(08,12), peaceful
MONSTER:'@',"myrkalfar warrior",(17,03),peaceful
MONSTER:'@',"trooper",(16,06)
MONSTER:'@',"myrkalfar warrior",(17,06), peaceful
MONSTER:'@',"trooper",(18,06)
MONSTER:'@',"trooper",(16,07)
MONSTER:'@',"myrkalfar warrior",(17,07), peaceful
MONSTER:'@',"trooper",(16,08)
MONSTER:'@',"trooper",(16,09)
MONSTER:'@',"trooper",(16,10)
MONSTER:'h',"dwarf warrior",(16,11)
MONSTER:'@',"trooper",(16,12)
MONSTER:'@',"trooper",(17,13)
MONSTER:'@',"trooper",(16,13)
MONSTER:'@',"trooper",(18,14)
MONSTER:'@',"trooper",(17,14)
MONSTER:'@',"trooper",(16,14)
MONSTER:'@',"trooper",(46,10)
MONSTER:'@',"myrkalfar warrior",(47,10)
MONSTER:'@',"trooper",(48,10)
MONSTER:'@',"trooper",(47,11)
MONSTER:'@',"trooper",(47,09)
MONSTER:'h',"dwarf warrior",(17,17),peaceful
MONSTER:'@',"myrkalfar matron",(06,01),peaceful
MONSTER:'@',"Elvenking",(07,01),peaceful
OBJECT:'\\',"bed",(07,01),uncursed,0
MONSTER:'C',"alider",(10,01),peaceful
OBJECT:'\\',"bed",(10,01),uncursed,0
MONSTER:'@',"trooper",(12,01),peaceful
OBJECT:'\\',"bed",(12,01),uncursed,0
MONSTER:'h',"dwarf warrior",(14,01),peaceful
OBJECT:'\\',"bed",(14,01),uncursed,0
MONSTER:'@',"human",(06,19),peaceful
OBJECT:'\\',"bed",(06,19),uncursed,0
MONSTER:'@',"myrkalfr",(08,19),peaceful
OBJECT:'\\',"bed",(08,19),uncursed,0
MONSTER:'@',"elf",(10,19),peaceful
OBJECT:'\\',"bed",(10,19),uncursed,0
MONSTER:'@',"human",(12,19),peaceful
OBJECT:'\\',"bed",(12,19),uncursed,0
MONSTER:'@',"incantifier",(14,19),peaceful
OBJECT:'\\',"bed",(14,19),uncursed,0
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#------------ -----------------------------------------------------------
#| | | | | | | | | | | | | |
#| | | | | | | | | | | | | |
#| * *|* * *|* * *|* *|* * *|* *|* * *|* * *|* *|* *|* *|* * *|* * *-*-*-*-*|
#| | | | | | | | | | | | | -------|
#--*-*-*-*-*-* * *|* *|--*--|* *|*-*-----*-*|* *|* *|* *|*-*-*|* * *-*-*-*-*|
# ----- ----- ------------- | -------|
# *-*-*-*-*-*-*-*-* * *-*-* * * * * * * * * * * * * * * * * *|* * * *-*-*-*|
# - - - - - --------------------- -------------- ---------------
# *.*.*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* * *-*-*-*-*-*-*-* * * * * * * * * *
# ..... - - - - - --------------------- -------------- ---------------
# *.*.*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* * * * * * * * * * * * *-*-*-*-*-*-*-*
# - - - - - - - - ------------------- ----------- ---------------
# * * * * *-*-*-*-*-* * * * * * * * * * *|* * * * *|* * * * * *-*-*-*-*-*-*
#---------- ----- ----- | |--------
#| * *|* *|*---*---*--|* *|*-*-*|* *|--*--|* * * * *|* *|* *|* * * *-*---*---
#| | | | | | | | | | | |-------| |
#| * *|* *|* * *|* * *|* *|* * *|* *|* * *|* * * * *|* *|* *|* * * *|* * * *|
#| | | | | | | | | | | | | |
#| * *|* *|* * *|* * *|* *|* * *|* *|* * *|* * * * *|* *|* *|* * * *|* * * *|
#----------------------------------------------------------------------------
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MAZE:"Ana-loca",' '
FLAGS: noteleport,shortsighted,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0------------.....-----------------------------------------------------------
1|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|.............|
2|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|.............|
3|. . | . . | . . | . | . . | . | . . | . . | . | . | . | . . | . . - - - - |
4|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|......-------|
5-- - - - - - . . | . |-- --| . | - ----- - | . | . | . | - - | . . - - - - |
6.................-----.....-----...........-------------.....|......-------|
7.. - - - - - - - - . . - - . . . . . . . . . . . . . . . . . | . . . - - - |
8........-.-.-.-.-.---------------------....--------------....---------------
9.. . . - - - - - - - - - - - - - - - - . . - - - - - - - . . . . . . . . . .
0........-.-.-.-.-.---------------------....--------------...---------------.
1.. . . - - - - - - - - - - - - - - - . . . . . . . . . . . . - - - - - - - .
2..-.-.-.-.-.-.-.-.-------------------....-----------........---------------.
3.. . . . . - - - - - . . . . . . . . . . | . . . . | . . . . . - - - - - - .
4----------...........-----.....-----.....|.........|--------................
5|. . | . | --- --- --| . | - - | . |-- --| . . . . | . | . | . . . - --- ---
6|....|...|.....|.....|...|.....|...|.....|.........|...|...|-------|.......|
7|. . | . | . . | . . | . | . . | . | . . | . . . . | . | . | . . . | . . . |
8|....|...|.....|.....|...|.....|...|.....|.........|...|...|.......|.......|
9|. . | . | . . | . . | . | . . | . | . . | . . . . | . | . | . . . | . . . |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00,25,20),(00,00,00,00), up
STAIR: (45,00,75,20),(00,00,00,00), down
MAZEWALK:(02,09),east
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"umber hulk",random
# MONSTER:'U',"hooloovoo",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER: 'h', "mind flayer", random
# MONSTER: 'h', "mind flayer", random
# MONSTER: 'h', "mind flayer", random
# MONSTER: 'h', "mind flayer", random
# MONSTER: 'h', "master mind flayer", random
# MONSTER: '\'', "brain golem", random
# MONSTER: '\'', "brain golem", random
# MONSTER: '\'', "brain golem", random
# MONSTER: '\'', "brain golem", random
# MONSTER: '\'', "semblance", random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'w',"long worm",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
MONSTER:'#',"cranium rodent of unusual size",random
# MONSTER:'w',"purple worm",random
# MONSTER:'w',"purple worm",random
# MONSTER:'w',"purple worm",random
# MONSTER:'w',"purple worm",random
# MONSTER:'w',"purple worm",random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'h', "changed", random
# MONSTER: 'H', "warrior changed", random
# MONSTER: 'H', "warrior changed", random
# MONSTER: 'h', "deep one", random
# MONSTER: 'h', "deep one", random
# MONSTER: 'h', "deep one", random
# MONSTER: 'h', "deep one", random
# MONSTER: 'h', "deep one", random
# MONSTER: 'h', "deeper one", random
# MONSTER: 'H', "deepest one", random
# MONSTER: 'h', "edderkop", random
# MONSTER: 'h', "edderkop", random
# MONSTER: 'h', "edderkop", random
# MONSTER: 'h', "edderkop", random
# MONSTER: 'h', "edderkop", random
# MONSTER: '@', "embraced drowess", random
OBJECT:'[',"plasteel helm",random
OBJECT:'[',"plasteel helm",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT[60%]:'[',"robe",random
OBJECT[60%]:'[',"cloak of protection",random
OBJECT[60%]:'[',"cloak of invisibility",random
OBJECT[60%]:'[',"cloak of magic resistance",random
OBJECT[60%]:'[',"cloak of displacement",random
OBJECT[60%]:'[',"Leo Nemaeus hide",random
OBJECT[30%]:'(',"sensor pack",random
OBJECT:'(',"power pack",random
OBJECT:'(',"hypospray",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"bullet fabber",random
OBJECT:'(',"bullet fabber",random
OBJECT:'(',"tinning kit",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:')',"arm blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"cutting laser",random
OBJECT:')',"cutting laser",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"sniper rifle",random
OBJECT:')',"sniper rifle",random
OBJECT:')',"heavy machine gun",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"assault rifle",random
OBJECT:')',"assault rifle",random
OBJECT:')',"assault rifle",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"shotgun",random
OBJECT:')',"shotgun",random
OBJECT:')',"shotgun",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"auto shotgun",random
OBJECT:')',"rocket launcher",random
OBJECT:')',"rocket",random
OBJECT:')',"rocket",random
OBJECT:')',"rocket",random
OBJECT:')',"grenade launcher",random
OBJECT:')',"grenade launcher",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"raygun",random
OBJECT:')',"mass-shadow pistol",random
OBJECT:')',"submachine gun",random
OBJECT:')',"submachine gun",random
OBJECT:')',"force pike",random
OBJECT:')',"force pike",random
OBJECT:')',"vibroblade",random
OBJECT:')',"vibroblade",random
OBJECT:')',"double force-blade",random
OBJECT:')',"force blade",random
OBJECT:')',"force blade",random
OBJECT:')',"force sword",random
OBJECT:')',"force whip",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"double lightsaber",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE:"Ana-goal",' '
FLAGS: noteleport,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0...........................................................................
1...........................................................................
2....................................------.................................
3.........................................|.................................
4----.......----..................|. ....................---.........---
5|.............|...............|..|. ....|...............|.............|
6|..---------.............--|..|..|. ....|..|.......|...|-..--------...|
7|..|.......|...-|.|-.......-|.|..|... ...|..|.|-.......-|.|-...|.......|..|
8|..|. .|....-|-....#....-||..----+----..||-.... ....-|-....|. .|..|
9|.... +.....+....###....||.............||.... ....+.....+ .|..|
0|.... .|....-|-....#....-|--|.........|--|-.... ....-|-....|. .|..|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
3|- . . . . . .|- . . . . . . . |-. . # . .-| . . . . . . . -|- . . . . . .|
4--.-.-.-.-.-.---.-.-.-.-.-.-.-.|....###....|.-.-.-.-.|.-.-.---.-.-.-.-.-.---
5-- . . . . . . . . . . . . . . |-. . # . .-| . . . . . . . . . . . . . . . -
6--.-.-.-.-.-.-.-.-.-.-.-.-.|.-.-|---------|-.-.|.-.-.-.-.-.-.-.-.-.-.-.-.-.-
7-- . . . . . . . . . . . . . . . | - + - | . . . . . . . . . . . . . . . . -
8--.-.-.-.-.-.-.-.-.-.-.-.-.--|---------------|.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
9-- . . . . . . . . . . . . . --. . . . . . .-- . . . . . . . . . . . . . . -
0----------------------------------------------------------------------------
ENDMAP
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"power armor",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'(',"power pack",random
OBJECT:'(',"power pack",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:')',"arm blaster",random
OBJECT:')',"arm blaster",random
OBJECT:')',"arm blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"cutting laser",random
OBJECT:')',"cutting laser",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"pistol",random
OBJECT:')',"sniper rifle",random
OBJECT:')',"sniper rifle",random
OBJECT:')',"heavy machine gun",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"rifle",random
OBJECT:')',"assault rifle",random
OBJECT:')',"assault rifle",random
OBJECT:')',"assault rifle",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"bullet",random
OBJECT:')',"auto shotgun",random
OBJECT:')',"auto shotgun",random
OBJECT:')',"shotgun",random
OBJECT:')',"shotgun",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"shotgun shell",random
OBJECT:')',"rocket launcher",random
OBJECT:')',"rocket",random
OBJECT:')',"grenade launcher",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"raygun",random
OBJECT:')',"submachine gun",random
OBJECT:')',"submachine gun",random
OBJECT:')',"force pike",random
OBJECT:')',"force pike",random
OBJECT:')',"force pike",random
OBJECT:')',"force pike",random
OBJECT:')',"vibroblade",random
OBJECT:')',"vibroblade",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"double lightsaber",random
OBJECT:'(',"sensor pack",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0...........................................................................
1...........................................................................
2....................................------.................................
3.........................................|.................................
4----.......----..................|. ....................---.........---
5|.............|...............|..|. ....|...............|.............|
6|..---------.............--|..|..|. ....|..|.......|...|-..--------...|
7|..|.......|...-|.|-.......-|.|..|... ...|..|.|-.......-|.|-...|.......|..|
8|..|. .|....-|-....#....-||..----+----..||-.... ....-|-....|. .|..|
9|.... +.....+....###....||.............||.... ....+.....+ .|..|
0|.... .|....-|-....#....-|--|.........|--|-.... ....-|-....|. .|..|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
3|- . . . . . .|- . . . . . . . |-. . # . .-| . . . . . . . -|- . . . . . .|
4--.-.-.-.-.-.---.-.-.-.-.-.-.-.|....###....|.-.-.-.-.|.-.-.---.-.-.-.-.-.---
5-- . . . . . . . . . . . . . . |-. . # . .-| . . . . . . . . . . . . . . . -
6--.-.-.-.-.-.-.-.-.-.-.-.-.|.-.-|---------|-.-.|.-.-.-.-.-.-.-.-.-.-.-.-.-.-
7-- . . . . . . . . . . . . . . . | - + - | . . . . . . . . . . . . . . . . -
8--.-.-.-.-.-.-.-.-.-.-.-.-.--|---------------|.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
9-- . . . . . . . . . . . . . --. . . . . . .-- . . . . . . . . . . . . . . -
0----------------------------------------------------------------------------
ENDMAP
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
#The annulus should be at the top of any piles
OBJECT:')',"chakram",random,blessed,0,"The Annulus"
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0...........................................................................
1...........................................................................
2....................................------.................................
3.........................................|.................................
4----.......----..................|.#####....................---.........---
5|.............|...............|..|.#####....|...............|.............|
6|..---------.............--|..|..|.#####....|..|.......|...|-..--------...|
7|..|.......|...-|.|-.......-|.|..|...#...|..|.|-.......-|.|-...|.......|..|
8|..|.#####.|....-|-....#....-||..----+----..||-.... ....-|-....|.#####.|..|
9|....######+.....+....###....||.............||.... ....+.....+######.|..|
0|....#####.|....-|-....#....-|--|.........|--|-.... ....-|-....|.#####.|..|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
3|- - - - - - -|- - - | . | - - |-. . # . .-| - - | . | - - -|- - - - - - -|
4-------------------------------|....###....|---------|----------------------
5-- - - - - - - - - - - - - - . |-. . # . .-| . - - - - - - - - - - - - - - -
6---------------------------|----|---------|----|----------------------------
7-- - - - - - - - - - - - - - - . | - + - | . - - - - - - - - - - - - - - - -
8-----------------------------|---------------|------------------------------
9-- - - - - - - - - - - - - - --. . . . . . .-- - - - - - - - - - - - - - - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Stairs
STAIR: (00,10,75,20),(00,00,00,00), up
MAZEWALK:(36,19),east
# Doors
DOOR:closed,(11,09)
DOOR:closed,(17,09)
DOOR:locked,(23,12)
DOOR:locked,(37,08)
DOOR:closed,(37,11)
DOOR:closed,(37,17)
DOOR:locked,(51,12)
DOOR:locked,(57,09)
DOOR:closed,(63,09)
# Non diggable and phazeable everywhere
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
# Monsters
MONSTER: 'U', "elder brain", (07,09), hostile
MONSTER: 'U', "elder brain", (37,05), hostile
MONSTER: 'U', "elder brain", (67,09), hostile
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "master mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "master mind flayer", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: '#', "psurlon long worm", random
MONSTER: '#', "psurlon long worm", random
MONSTER: '#', "psurlon long worm", random
MONSTER: '#', "psurlon purple worm", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "umber hulk", random
# MONSTER: 'U', "hooloovoo", random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER: 'w', "long worm", random
# MONSTER: 'w', "long worm", random
# MONSTER: 'w', "long worm", random
MAZE: "Ana-fila", random
FLAGS: noteleport,shortsighted,hardfloor
GEOMETRY:center,center
MAP
.........
.}}}}}}}.
.}}-+-}}.
.}--.--}.
.}+...+}.
.}--.--}.
.}}-+-}}.
.}}}}}}}.
ENDMAP
STAIR:levregion(01,00,79,20),(0,0,8,7),up
STAIR:levregion(01,00,79,20),(0,0,8,7),down
TELEPORT_REGION:levregion(01,00,79,20),(2,2,6,6)
MAZEWALK:(08,05),east
REGION:(04,03,06,06),unlit,"ordinary",unfilled,true
MONSTER:'L',random,(04,04)
MONSTER:'V',"vampire lord",(03,04)
MONSTER:';',"kraken",(06,06)
#
# Monsters
MAZE:"Ana-filb",' '
FLAGS:noteleport,shortsighted,hardfloor
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0 -----------------
1 --------- ---------
2 ------- -------
3 ------ ---------S-----S--------- ------
4 ---- -------|######| |###| |######|------- ----
5 --- ------######S######| ----- |######S######------ ---
6 --- ----####S######|------- -------|######S####---- ---
7--- ---##S####--------- }}} ---------####S##--- ---
8| |####------ }}}}} ------####| |
9| |####S }}} }}} S####| |
0| |####------ }}}}} ------####| |
1--- ---##S####--------- }}} ---------####S##--- ---
2 --- ----####S######|------- -------|######S####---- ---
3 --- ------######S######| ----- |######S######------ ---
4 ---- -------|######| |###| |######|------- ----
5 ------ ---------S-----S--------- ------
6 ------- -------
7 --------- ---------
8 -----------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "mind flayer", random
MONSTER: 'h', "master mind flayer", random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0 -----------------
1 --------- ---------
2 ------- -------
3 ------ ---------S-----S--------- ------
4 ---- -------| | | | | |------- ----
5 --- ------ S | ----- | S ------ ---
6 --- ---- S |-------.......-------| S ---- ---
7--- --- S ---------........}}}........--------- S --- ---
8| | ------...............}}}}}...............------ | |
9| | S...................}}} }}}...................S | |
0| | ------...............}}}}}...............------ | |
1--- --- S ---------........}}}........--------- S --- ---
2 --- ---- S |-------.......-------| S ---- ---
3 --- ------ S | ----- | S ------ ---
4 ---- -------| | | | | |------- ----
5 ------ ---------S-----S--------- ------
6 ------- -------
7 ---------...............---------
8 -----------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '#', "hostile trooper husk", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "brain golem", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: '\'', "semblance", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "umber hulk", random
MONSTER: 'U', "hooloovoo", random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0 -----------------
1 ---------...............---------
2 -------...............................-------
3 ------.........---------S-----S---------.........------
4 ----........-------| |.| |.| |-------........----
5 ---......------ S |.--S--.| S ------......---
6 ---.....---- S |-------.......-------| S ----.....---
7---.....--- S ---------........}}}........--------- S ---.....---
8|.......| ------...............}}}}}...............------ |.......|
9|.......| S...................}}} }}}...................S |.......|
0|.......| ------...............}}}}}...............------ |.......|
1---.....--- S ---------........}}}........--------- S ---.....---
2 ---.....---- S |-------.......-------| S ----.....---
3 ---......------ S |.--S--.| S ------......---
4 ----........-------| |.| |.| |-------........----
5 ------.........---------S-----S---------.........------
6 -------...............................-------
7 ---------...............---------
8 -----------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
OBJECT:'[',"plasteel helm",random
OBJECT:'[',"plasteel helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"plasteel armor",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"plasteel gauntlets",random
OBJECT:'[',"droven chain mail",random
OBJECT[10%]:'[',"robe",random
OBJECT[10%]:'[',"cloak of protection",random
OBJECT[10%]:'[',"cloak of invisibility",random
OBJECT[10%]:'[',"cloak of magic resistance",random
OBJECT[10%]:'[',"cloak of displacement",random
OBJECT[10%]:'[',"Leo Nemaeus hide",random
OBJECT[60%]:'(',"sensor pack",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'(',"power pack",random
OBJECT:')',"droven bolt",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"hypospray ampule",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:'(',"R'lyehian faceplate",random
OBJECT:')',"hand blaster",random
OBJECT:')',"hand blaster",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"droven greatsword",random
OBJECT:')',"cutting laser",random
OBJECT:')',"cutting laser",random
OBJECT:')',"droven lance",random
OBJECT:')',"droven crossbow",random
OBJECT:')',"grenade launcher",random
OBJECT:')',"grenade launcher",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"frag grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"gas grenade",random
OBJECT:')',"submachine gun",random
OBJECT:')',"submachine gun",random
OBJECT:')',"force pike",random
OBJECT:')',"force pike",random
OBJECT:')',"vibroblade",random
OBJECT:')',"vibroblade",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"lightsaber",random
OBJECT:'(',"double lightsaber",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0 --------------- ----------------- ---------------
1 |..|...|......|-------- --------|......|...|..|
2 |..|...|---F--- ---F---|...|..|
3 |..--F--- ---------S-----S--------- ---F--..|
4 -F-- -------| | | | | |------- --F-
5 --- ------ S | --S-- | S ------ ---
6 --- ---- S |------- -------| S ---- ---
7--- --- S --------- --------- S --- ---
8| | ------ ------ | |
9| | S S | |
0| | ------ ------ | |
1--- --- S --------- --------- S --- ---
2 --- ---- S |------- -------| S ---- ---
3 --- ------ S | --S-- | S ------ ---
4 -F-- -------| | | | | |------- --F-
5 |..--F--- ---------S-----S--------- ---F--..|
6 |..|...|---F--- ---F---|...|..|
7 |..|...|......--------- ---------......|...|..|
8 --------------- ----------------- ---------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
OBJECT:'#',"color_white thoroughly rotted imperial elven helm",random
OBJECT[75%]:'#',"color_bright_green thoroughly rotted imperial elven helm",random
OBJECT[10%]:'#',"color_orange thoroughly rotted imperial elven helm",random
OBJECT:'#',"color_bright_green thoroughly rotted imperial elven armor",random
OBJECT[75%]:'#',"color_orange thoroughly rotted imperial elven armor",random
OBJECT[10%]:'#',"color_gray thoroughly rotted imperial elven armor",random
OBJECT:'#',"color_red thoroughly rotted imperial elven gauntlets",random
OBJECT[75%]:'#',"color_gray thoroughly rotted imperial elven gauntlets",random
OBJECT[10%]:'#',"color_bright_green thoroughly rotted imperial elven gauntlets",random
OBJECT:'#',"color_bright_green thoroughly rotted imperial elven boots",random
OBJECT[75%]:'#',"color_gray thoroughly rotted imperial elven boots",random
OBJECT[10%]:'#',"color_red thoroughly rotted imperial elven boots",random
OBJECT:'#',"vorpal flowing silver two-handed sword",random
OBJECT[75%]:'#',"vorpal flowing silver two-handed sword",random
OBJECT[75%]:'#',"vorpal flowing silver two-handed sword",random
OBJECT[10%]:'#',"vorpal flowing silver two-handed sword",random
OBJECT[10%]:'#',"vorpal flowing silver two-handed sword",random
OBJECT:'#',"vorpal flowing silver long sword",random
OBJECT[75%]:'#',"vorpal flowing silver long sword",random
OBJECT[10%]:'#',"vorpal flowing silver long sword",random
OBJECT:'#',"mercurial katana",random
OBJECT[75%]:'#',"mercurial sword",random
OBJECT[10%]:'#',"mercurial sword",random
OBJECT:'#',"mercurial melee",random
OBJECT[75%]:'#',"mercurial melee",random
OBJECT[10%]:'#',"mercurial melee",random
OBJECT:'#',"mercurial melee",random
OBJECT[75%]:'#',"mercurial melee",random
OBJECT[10%]:'#',"mercurial melee",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven helm",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"droven plate mail",random
OBJECT:'[',"noble's dress",random
OBJECT:'[',"noble's dress",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven chain mail",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:'[',"droven cloak",random
OBJECT:')',"droven spear",random
OBJECT:')',"viperwhip",random
OBJECT:')',"viperwhip",random
OBJECT:')',"viperwhip",random
OBJECT:')',"viperwhip",random
OBJECT:')',"viperwhip",random
OBJECT:')',"khakkhara",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven dagger",random
OBJECT:')',"droven short sword",random
OBJECT:')',"droven lance",random
OBJECT:'#',"silver rifle",random
OBJECT:'#',"silver rifle",random
OBJECT:'#',"shadowsteel rifle",random
OBJECT:'#',"silver assault rifle",random
OBJECT:'#',"silver assault rifle",random
OBJECT:'#',"shadowsteel assault rifle",random
OBJECT:'#',"silver sniper rifle",random
OBJECT:'#',"silver sniper rifle",random
OBJECT:'#',"shadowsteel sniper rifle",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012
MAP
0 -----------------
1 HH HHH HHHHHH---------...............---------HHHHHH HHH HH
2 HH HHH ---F---...............................---F--- HHH HH
3 HH--F---.........---------S-----S---------.........---F--HH
4 -F--........-------|######|.|###|.|######|-------........--F-
5 ---......------######S######|.--S--.|######S######------......---
6 ---.....----####S######|-------.......-------|######S####----.....---
7---.....---##S####---------........}}}........---------####S##---.....---
8|.......|####------...............}}}}}...............------####|.......|
9|.......|####S...................}}}.}}}...................S####|.......|
0|.......|####------...............}}}}}...............------####|.......|
1---.....---##S####---------........}}}........---------####S##---.....---
2 ---.....----####S######|-------.......-------|######S####----.....---
3 ---......------######S######|.--S--.|######S######------......---
4 -F--........-------|######|.|###|.|######|-------........--F-
5 HH--F---.........---------S-----S---------.........---F--HH
6 HH HHH ---F---...............................---F--- HHH HH
7 HH HHH HHHHHH---------...............---------HHHHHH HHH HH
8 -----------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012
#0 1 2 3 4 5 6 7
STAIR: (00,00,72,18),(09,04,63,14), up
STAIR: (36,09,36,09),(0,0,0,0), down
MONSTER: 'U', "elder brain", (36,09), hostile
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
# MONSTER:'U',"uvuudaum",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random