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119 lines
2.9 KiB
C
119 lines
2.9 KiB
C
/* SCCS Id: @(#)qtext.h 3.4 1997/02/02 */
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/* Copyright (c) Mike Stephenson 1991. */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef QTEXT_H
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#define QTEXT_H
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#define N_HDR 35 /* Maximum number of categories */
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/* (i.e., num roles + 1) */
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#define LEN_HDR 3 /* Maximum length of a category name */
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struct qtmsg {
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int msgnum;
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char delivery;
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long offset,
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size;
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};
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#ifdef MAKEDEFS_C /***** MAKEDEFS *****/
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#define N_MSG 400 /* arbitrary (was 100) */
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struct msghdr {
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int n_msg;
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struct qtmsg qt_msg[N_MSG];
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};
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struct qthdr {
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int n_hdr;
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char id[N_HDR][LEN_HDR];
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long offset[N_HDR];
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};
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/* Error message macros */
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#define CREC_IN_MSG "Control record encountered during message - line %d\n"
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#define DUP_MSG "Duplicate message number at line %d\n"
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#define END_NOT_IN_MSG "End record encountered before message - line %d\n"
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#define TEXT_NOT_IN_MSG "Text encountered outside message - line %d\n"
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#define UNREC_CREC "Unrecognized Control record at line %d\n"
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#define OUT_OF_HEADERS "Too many message types (line %d)\nAdjust N_HDR in qtext.h and recompile.\n"
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#define OUT_OF_MESSAGES "Too many messages in class (line %d)\nAdjust N_MSG in qtext.h and recompile.\n"
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#else /***** !MAKEDEFS *****/
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struct qtlists {
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struct qtmsg *common,
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#if 0 /* UNUSED but available */
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*chrace,
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#endif
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*chrole;
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};
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/*
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* Quest message defines. Used in quest.c to trigger off "realistic"
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* dialogue to the player.
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*/
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#define QT_FIRSTTIME 1
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#define QT_NEXTTIME 2
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#define QT_OTHERTIME 3
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#define QT_GUARDTALK 5 /* 5 random things guards say before quest */
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#define QT_GUARDTALK2 10 /* 5 random things guards say after quest */
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#define QT_FIRSTLEADER 15
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#define QT_NEXTLEADER 16
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#define QT_OTHERLEADER 17
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#define QT_LASTLEADER 18
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#define QT_BADLEVEL 19
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#define QT_BADALIGN 20
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#define QT_ASSIGNQUEST 21
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#define QT_PISSED_OFF 22
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#define QT_ENCOURAGE 25 /* 1-10 random encouragement messages */
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#define QT_FIRSTLOCATE 35
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#define QT_NEXTLOCATE 36
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#define QT_FIRSTGOAL 40
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#define QT_NEXTGOAL 41
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#define QT_FIRSTNEMESIS 50
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#define QT_NEXTNEMESIS 51
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#define QT_OTHERNEMESIS 52
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#define QT_NEMWANTSIT 53 /* you somehow got the artifact */
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#define QT_DISCOURAGE 60 /* 1-10 random maledictive messages */
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#define QT_GOTIT 70
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#define QT_KILLEDNEM 80
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#define QT_OFFEREDIT 81
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#define QT_OFFEREDIT2 82 /* if you throw artifact to leader after #81 */
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#define QT_OFFERART2 83 /* if you throw the alternate artifact to leader after #81 */
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#define QT_MADMAN_OFFEREDIT 90 /* Madman alternate use: The Stranger is dead before completing the quest */
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#define QT_POSTHANKS 90
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#define QT_HASAMULET 91
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#define QT_TURNEDSTAG 100 /* offset if you turn stag on your original quest leader */
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/*
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* Message defines for common text used in maledictions.
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*/
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#define COMMON_ID "-" /* Common message id value */
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#define QT_ANGELIC 10
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#define QTN_ANGELIC 10
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#define QT_DEMONIC 30
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#define QTN_DEMONIC 20
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#define QT_BANISHED 60
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#endif /***** !MAKEDEFS *****/
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#endif /* QTEXT_H */
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