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The madness shouldn't be controlable by default. The mutation also buffs the madness to not damage you. This counts as a bugfix.
73 lines
1.6 KiB
C
73 lines
1.6 KiB
C
/* SCCS Id: @(#)thoughtglyph.h 3.4 1997/05/01 */
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/* Copyright (c) Izchak Miller, 1989. */
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/* NetHack may be freely redistributed. See license for details. */
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#ifndef MUTATION_H
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#define MUTATION_H
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/* Macros for messages referring to hands, eyes, feet, etc... */
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#define ARM 0
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#define EYE 1
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#define FACE 2
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#define FINGER 3
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#define FINGERTIP 4
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#define FOOT 5
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#define HAND 6
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#define HANDED 7
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#define HEAD 8
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#define LEG 9
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#define LIGHT_HEADED 10
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#define NECK 11
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#define SPINE 12
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#define TOE 13
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#define HAIR 14
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#define BLOOD 15
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#define LUNG 16
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#define NOSE 17
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#define STOMACH 18
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#define HEART 19
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#define BODY_SKIN 20
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#define BODY_FLESH 21
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#define BEAT 22
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#define BONES 23
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#define EAR 24
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#define EARS 25
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#define TONGUE 26
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#define BRAIN 27
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#define CREAK 28
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#define CRACK 29
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struct mutationtype {
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int mutation;
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int bodypart;
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const char * name;
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const char * description;
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};
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/* mutations (Must be non-zero) */
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#define ABHORRENT_SPORE 1
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#define CRAWLING_FLESH 2
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#define SHUB_RADIANCE 3
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#define TENDRIL_HAIR 4
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#define SHIFTING_MIND 5
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#define SHUB_CLAWS 6
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#define MIND_STEALER 7
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#define YOG_GAZE_1 8
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#define YOG_GAZE_2 9
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#define TWIN_MIND 10
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#define TWIN_DREAMS 11
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#define BY_THE_SMELL 12
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#define TWIN_SAVE 13
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#define SHUB_TENTACLES 14
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#define LAST_MUTATION SHUB_TENTACLES
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#define MUTATION_LISTSIZE ((LAST_MUTATION-1)/32 + 1)
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#define check_mutation(mut) !!((u.mutations[(mut-1)/32]) & (0x1L << ((mut-1)%32)))
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#define add_mutation(mut) (u.mutations[(mut-1)/32] |= (0x1L << ((mut-1)%32)))
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#define remove_mutation(mut) (u.mutations[(mut-1)/32] &= ~(0x1L << ((mut-1)%32)))
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#endif /* MUTATION_H */
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