mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
synced 2024-11-14 13:26:10 +00:00
Ron Nazarov
a1db2bb9b8
The signal handler was interrupting read(). Register it with SA_RESTART so it doesn't interrupt syscalls. Also close stdin/stdout just in case (portaudio only uses stderr).
159 lines
4 KiB
C
159 lines
4 KiB
C
/* SPDX-License-Identifier: NGPL */
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#define NEED_VARARGS
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#include "hack.h"
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#ifdef USER_SOUNDS
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#include <unistd.h>
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#include <string.h>
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#include <errno.h>
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#include <signal.h>
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#include <sndfile.h>
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#include <portaudio.h>
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#define FRAMECOUNT 1024
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#define MAX_VOLUME 100
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/* Wrapper for paniclog() that:
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* - doesn't print to console (since it's called from another process)
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* - doesn't exit (since errors playing sound aren't fatal)
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* - has its own type (neither panic nor impossible really fits)
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*/
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static void
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usersound_panic VA_DECL(const char *, str)
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{
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VA_START(str);
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VA_INIT(str, char *);
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{
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char buf[BUFSZ];
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Vsprintf(buf,str,VA_ARGS);
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paniclog("usersound", buf);
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}
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VA_END();
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}
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static void
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play_usersound_blocking(const char *filename, int volume)
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{
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/* Open file */
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/* The documentation says format must be specified but it
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seems to just ignore it and autodetect the format. */
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SF_INFO sfinfo = { .format = SF_FORMAT_WAV };
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SNDFILE *sndfile = sf_open(filename, SFM_READ, &sfinfo);
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if (!sndfile) {
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usersound_panic("sf_open: %s", sf_strerror(NULL));
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return;
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}
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/* Initialize portaudio */
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PaError error;
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error = Pa_Initialize();
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if (error != paNoError) {
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usersound_panic("Pa_Initialize: %s", Pa_GetErrorText(error));
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sf_close(sndfile);
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return;
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}
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/* Open stream */
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PaStream *stream;
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PaStreamParameters params = {
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.channelCount = sfinfo.channels,
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.device = Pa_GetDefaultOutputDevice(),
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.sampleFormat = paFloat32
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};
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error = Pa_OpenStream(&stream, NULL, ¶ms, sfinfo.samplerate, FRAMECOUNT, 0, NULL, NULL);
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if (error != paNoError) {
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usersound_panic("Pa_OpenStream: %s", Pa_GetErrorText(error));
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Pa_Terminate();
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sf_close(sndfile);
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return;
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}
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/* Play the sound */
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Pa_StartStream(stream);
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float frames[sfinfo.channels * FRAMECOUNT];
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sf_count_t framesread;
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do {
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framesread = sf_readf_float(sndfile, frames, FRAMECOUNT);
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if (framesread) {
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/* Scale by volume */
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for (int i = 0; i < sfinfo.channels * framesread; i++)
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frames[i] *= (float)volume / MAX_VOLUME;
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Pa_WriteStream(stream, frames, framesread);
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}
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} while (framesread == FRAMECOUNT);
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Pa_StopStream(stream);
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/* Cleanup */
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Pa_CloseStream(stream);
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Pa_Terminate();
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sf_close(sndfile);
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}
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static pid_t nowplayingpid = 0; /* PID of the process currently playing sound */
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static struct sigaction orig_handler;
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static void
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usersound_sigchld_handler(int sig, siginfo_t *info, void *context)
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{
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/* Reap process */
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waitpid(info->si_pid, NULL, WNOHANG);
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/* If called on nowplayingpid, unregister self and unset it */
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if (sig == SIGCHLD && info->si_pid == nowplayingpid) {
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sigaction(sig, &orig_handler, NULL);
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nowplayingpid = 0;
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}
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/* Otherwise, ignore (nothing else handles SIGCHLD so this is fine) */
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}
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static void
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usersound_atexit(void)
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{
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/* Kill process playing sound on exit */
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if (nowplayingpid > 0)
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kill(nowplayingpid, SIGTERM);
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}
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void
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play_usersound(const char *filename, int volume)
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{
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/* Register atexit handler (but only once!) */
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static boolean atexit_registered = FALSE;
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if (!atexit_registered) {
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atexit(usersound_atexit);
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atexit_registered = TRUE;
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}
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/* Sound is currently playing, kill it first */
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if (nowplayingpid > 0)
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kill(nowplayingpid, SIGTERM);
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/* Register signal handler */
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struct sigaction handler = {
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.sa_flags = SA_SIGINFO|SA_RESTART,
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.sa_sigaction = usersound_sigchld_handler
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};
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sigaction(SIGCHLD, &handler, &orig_handler);
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/* Fork before playing the sound so it doesn't block */
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pid_t pid = nowplayingpid = fork();
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if (pid != 0) { /* We are the parent */
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if (pid == -1) /* fork() failed */
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usersound_panic("fork: %s", strerror(errno));
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return;
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}
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/* We are the child */
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/* Unset handlers, or getting killed messes up the terminal */
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signal(SIGTERM, SIG_DFL);
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signal(SIGINT, SIG_DFL);
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signal(SIGHUP, SIG_DFL);
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signal(SIGQUIT, SIG_DFL);
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/* Close stdin/stdout/stderr so it doesn't mess up the display */
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fclose(stdin);
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fclose(stdout);
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fclose(stderr);
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/* Finally, play sound and exit */
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play_usersound_blocking(filename, volume);
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exit(0);
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}
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#endif /* USER_SOUNDS */
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