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5901b7c7ca
Thanks, kerio!
168 lines
6.2 KiB
INI
168 lines
6.2 KiB
INI
# NetHack Copyright (c) NetHack PC Development Team 1993, 1996, 1999
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# NetHack may be freely redistributed. See license for details.
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#
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# A '#' at the beginning of a line means the rest of the line is a comment.
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#
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# Some options MUST be set in this file, other options can be toggled while
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# playing. For a list of options available see the <opthelp.> file. If
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# the game plays slowly you might notice some improvement by setting
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# !time and !showexp, which will reduce screen I/O somewhat.
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#
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# To change the configuration, comment out the unwanted lines, and
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# uncomment the configuration you want.
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#
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# Note: For blind players, please use the file NHAccess.nh as a template.
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#
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# *** OPTIONS ***
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#
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# The three options on this line should be used for most setups.
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# If your machine isn't very IBM-compatible, and NetHack doesn't work,
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# try commenting out this line.
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OPTIONS=rawio,BIOS,IBMgraphics
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# To use VGA graphical tiles on an MS-DOS PC with VGA or better,uncomment
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# this:
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#OPTIONS=video:autodetect
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# Some versions of NetHack use the pc speaker to play the notes given when
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# playing music instruments in NetHack. To use this feature, if available,
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# uncomment the following line:
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#OPTIONS=soundcard:autodetect
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# If your machine is NEC PC-9800, use:
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#OPTIONS=rawio,BIOS,video:default
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# If you use an Atari and want tty use:
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#OPTIONS=windowtype:tty,rawio,BIOS
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# Some options to set personal preferences. Uncomment and change these to
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# suit your personal preference. If several people are to use the same
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# configuration, options like these should not be set.
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#
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#OPTIONS=name:Janet,role:Valkyrie,race:Human,gender:female,align:lawful
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#OPTIONS=dogname:Fido,catname:Morris,fruit:guava
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#OPTIONS=horsename:Silver
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#OPTIONS=autopickup,pickup_types:$"=/!?+
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#OPTIONS=packorder:")[%?+/=!(*0_`
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#OPTIONS=scores:10 top/2 around/own
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#OPTIONS=nolegacy,noverbose
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#OPTIONS=menustyle:traditional
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# If you wish to change the symbol used to display boulders use:
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OPTIONS=boulder:0
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#
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# General options. You might also set "silent" so as not to attract
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# the boss's attention.
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#
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# number_pad option can have an optional value of 0 (off), 1 (on),
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# or 2(on,legacy-mode) which causes 5='g', alt-5='G', alt-0='I'
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#
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OPTIONS=time,noshowexp,number_pad:2,lit_corridor
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# Treat space bar as rest. Warning: may be dangerous for new players.
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# OPTIONS=rest_on_space
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#
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# If you want to get rid of "use #quit to quit..." use:
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#OPTIONS=suppress_alert:3.3.1
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#
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#
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# *** LOCATIONS ***
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# Some platforms allow you to change the location where various things are kept.
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# IMPORTANT: If you change any of these locations, the directories they
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# point at must exist. NetHack will not create them for you.
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#
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# The default location for everything.
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# Note: On Windows HACKDIR defaults to the location
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# of the NetHack.exe or NetHackw.exe file so
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# setting HACKDIR below to override that is
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# not usually necessary or recommended.
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#HACKDIR=c:\games\nethack
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#
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# The location that level files in progress are stored (default=HACKDIR, writeable)
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#LEVELDIR=c:\nethack\levels
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#
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# The location where saved games are kept (default=HACKDIR, writeable)
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#SAVEDIR=c:\nethack\save
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#
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# The location that bones files are kept (default=HACKDIR, writeable)
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#BONESDIR=c:\nethack\save
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#
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# The location that file synchronization locks are stored (default=HACKDIR, writeable)
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#LOCKDIR=c:\nethack\levels
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#
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# The location that a record of game aborts and self-diagnosed game problems
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# is kept (default=HACKDIR, writeable)
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#TROUBLEDIR=c:\nethack\trouble
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#
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# *** CHARACTER GRAPHICS ***
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#
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# See the on-line help or the Guidebook for which symbols are in which
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# positions.
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#
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# If you merely set the IBMgraphics option as above, NetHack will use IBM
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# extended ASCII for dungeon characters. If you don't like the selections,
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# you can make up your own via these graphics options, but you should still
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# set IBMgraphics if you are using IBM graphics characters to get the correct
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# processing.
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#
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# ================================================
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# The defaults using the IBM graphics character set:
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#DUNGEON = 032 179 196 218 191 192 217 197 193 194 \
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# 180 195 250 254 254 043 043 240 241 250 \
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# 176 177 243 242 060 062 095 124 092 035 \
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# 244 247 250 247 250 250 035 035 032 035 \
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# 247
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#
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# ================================================
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# Some alternatives:
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#DUNGEON= 032 186 205 201 187 200 188 206 202 203 \
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# 185 204 249 239 239 254 254 240 241 249 \
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# 177 177 060 062 060 062 095 124 092 035 \
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# 244 247 249 247 042 042 179 196 046 035 \
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# 247
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#
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#TRAPS= 094 094 094 094 094 094 094 094 094 094 \
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# 094 094 094 094 094 034 094 094 094 094 \
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# 094 094
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# ================================================
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# Here is a recommendation sent in by Michael Feir
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# for use by blind NetHack players.
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#
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#DUNGEON= 032 124 045 124 124 124 124 045 045 045 \
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# 124 124 046 045 124 043 043 046 035 035 \
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# 060 062 060 062 095 092 035 126 126 126 \
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# 126 042 042 035 035 032 035 126
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#
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#TRAPS= 094 094 094 094 094 094 094 094 094 094 \
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# 094 094 094 094 094 094 094 094 094 094 \
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# 094 094
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#
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#EFFECTS= 124 095 092 047 042 033 041 040 \
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# 048 035 064 042 \
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# 047 045 092 058 058 092 045 047 \
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# 047 045 092 058 032 058 092 045 047
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# ================================================
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# Example using the DEC Rainbow/ANSI line-drawing character set:
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#
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# If you have compiled with TERMLIB, merely set the DECgraphics option as
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# above. NetHack will then switch into the VTxxx line-drawing character set
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# (aka ANSI ruling character set '0') for dungeon characters. If you don't
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# like the selections, you can make up your own via the graphics options,
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# adding 128 to the value of any line-drawing character you want to use.
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# (But you should still set DECgraphics to get the correct processing.)
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# =================================================
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# *** VIDEOCOLORS AND VIDEOSHADES ***
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#
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# While playing on NEC PC-9800, default game display may be difficult to
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# read. Try following setting.
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#
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#OPTIONS=videocolors:4-2-6-1-5-3-4-2-6-1-5-3,videoshades:normal-normal-normal
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#
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# DEC Rainbows will hang if rawio is set, so they should instead use:
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#OPTIONS=BIOS,DECgraphics
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