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462 lines
17 KiB
Text
462 lines
17 KiB
Text
# SCCS Id: @(#)medusa.des 3.4 1996/05/11
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1990, 1991 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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# These are the Medusa's levels :
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#
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MAZE:"chall-1",' '
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FLAGS: noteleport,shortsighted
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GEOMETRY:center,center
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MAP
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}e}}}}}ee}}}}}eeeeee}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}eeee}}}eee}}}}}
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}eee}}eeeee}}}}}eeee}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}eeeeeeeeeeeeeee}
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}eeee}}}}}}}}}}eeee}}}ee}}}}}}}}}}}eeeeeee}}}}}}}}}}}}}}}}ee}}eeeee}}}eee}}
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}eeee}}}}}}}}eeeee}}}}ee}}}}}}eeeeeeeeeeeeeeeee}}}}}}}}}}}e}}}}eeeee}}eee}}
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}eeee}}}}}}}}}}}}e}}}}e}}}}}}e-----------------e}}}}}}}}}}}}}}}}}eeeeeeeee}
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}eeee}}}}}}}}}}}}}}}}}}e}}}eee|...............Seee}}}}}}}}}}}}}}}}}}}eeee}}
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}eeeee}e}}eeee}}}}}}}}}e}}eeee--------+--------eeee}}}}}}ee}}}}}}}}}}}eee}}
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}eeeeee}}}}ee}}}}}}}}}}}}}eeeeeeee|.......|eeeeeeee}}}}}eeee}}}}}}}}}}}}}}}
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}eeeee}}}}}}}}}}}}}}}}}}}}eeeeeeee|.......|eeeeeeee}}}}}eee}}}}}}}}}e}}}}}}
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}eeeee}}}}}}}}}}}}}}}}}}}}eeee--------+--------eeee}}}}}}e}e}}}}}}}}}}}}}}}
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}eeeeee}}}}}}}}}}}}}}}}}}}}eeeS...............|eee}}}}}}}}}}}}}}}}}e}}}}}}}
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}eeeeeee}}}}}}}ee}}}}}}}}}}}}e-----------------e}}}}}}}}}}}}}}}}}eeee}}}}}}
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}eeeeeeee}}e}}eeee}}}}}}}}}}}}eeeeeeeeeeeeeeeee}}}}}ee}}}}}}}}}eeeeeee}}}}}
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}eeeeeee}}}}}}}eeeeee}}}}}}}}}}}}}}eeeeeee}}}}}}}}}eeeee}}}}}}eee}}ee}}}}}}
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}eeeee}}}}}}}}}}}eeeee}}}}}}}}}}}}}}}}}}}}}}e}}}}}}}ee}}}}}}}}}}eeee}}}}}}}
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}}ee}}}}}}}}}}}}}eeee}}}}}}}}}}}}}}}}}}}}}}eee}}ee}}}}}}}e}}e}}}}ee}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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ENDMAP
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# Dungeon Description
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# (must maintain one room definition; `unfilled' forces its room to be kept)
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REGION:(00,00,74,19),lit,"ordinary"
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REGION:(31,07,45,07),unlit,"ordinary"
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REGION:(35,09,41,10),unlit,"ordinary",unfilled
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REGION:(31,12,45,12),unlit,"ordinary"
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# Teleport: down to up stairs island, up to Medusa's island
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TELEPORT_REGION:(01,01,05,17),(0,0,0,0),down
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TELEPORT_REGION:(26,04,50,15),(0,0,0,0),up
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# Stairs
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STAIR:(05,14),up
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STAIR:(36,10),down
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# Doors
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DOOR:closed,(46,07)
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DOOR:locked,(38,08)
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DOOR:locked,(38,11)
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DOOR:closed,(30,12)
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# Branch, not allowed inside Medusa's building.
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BRANCH:levregion(01,00,79,20),(30,06,46,13)
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# Non diggable walls
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NON_DIGGABLE:(30,06,46,13)
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# Objects
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CONTAINER:'`',"statue",(36,10),uncursed,"knight",3,"Perseus"
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OBJECT:'[',"shield of reflection",contained,cursed,+0
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OBJECT:'[',"flying boots",contained,random,+0
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OBJECT:')',"scimitar",contained,blessed,+2
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OBJECT:'(',"sack",contained
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# These aren't really containers, but specifying CONTAINER forces them to be
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# empty, since CONTAINERs contain only what is explicitly specified.
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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# Random traps
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:"board",(38,07)
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TRAP:"board",(38,12)
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# Random monsters
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MONSTER:'@',"Medusa",(36,10),asleep
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MONSTER:';',"giant eel",(11,06)
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MONSTER:';',"giant eel",(23,13)
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MONSTER:';',"giant eel",(29,02)
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MONSTER:';',"jellyfish",(02,02)
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MONSTER:';',"jellyfish",(00,08)
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MONSTER:';',"jellyfish",(04,18)
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MONSTER:'T',"water troll",(51,03)
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MONSTER:'T',"water troll",(64,11)
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MONSTER:'S',random,(38,07)
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MONSTER:'S',random,(38,12)
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MAZE:"chall-2",' '
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FLAGS: noteleport,shortsighted
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GEOMETRY:center,center
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MAP
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}------}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-------}}}}}}}}--------------}
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}|....|}}}}}}}}}..}.}}..}}}}}}}}}}}}}..}}}}}}-.....--}}}}}}}|............|}
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}|....|.}}}}}}}}}}}.}...}}..}}}}}}}}}}}}}}}}}---......}}}}}.|............|}
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}S....|.}}}}}}---}}}}}}}}}}}}}}}}}}}}}}}}}}---...|..-}}}}}}.S..----------|}
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}|....|.}}}}}}-...}}}}}}}}}.}}...}.}}}}.}}}......----}}}}}}.|............|}
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}|....|.}}}}}}-....--}}}}}}}}}}}}}}}}}}}}}}----...--}}}}}}}.|..--------+-|}
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}|....|.}}}}}}}......}}}}...}}}}}}.}}}}}}}}}}}---..---}}}}}.|..|..S...|..|}
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}|....|.}}}}}}-....-}}}}}}}------}}}}}}}}}}}}}}-...|.-}}}}}.|..|..|...|..|}
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}|....|.}}}}}}}}}---}}}}}}}........}}}}}}}}}}---.|....}}}}}.|..|..|...|..|}
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}|....|.}}}}}}}}}}}}}}}}}}-....|...-}}}}}}}}--...----.}}}}}.|..|..|...|..|}
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}|....|.}}}}}}..}}}}}}}}}}---..--------}}}}}-..---}}}}}}}}}.|..|..-------|}
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}|...}|...}}}.}}}}}}...}}}}}--..........}}}}..--}}}}}}}}}}}.|..|.........|}
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}|...}S...}}.}}}}}}}}}}}}}}}-..--------}}}}}}}}}}}}}}...}}}.|..--------..S}
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}|...}|...}}}}}}}..}}}}}}----..|....-}}}}}}}}}}}}}}}}}..}}}.|............|}
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}|....|}}}}}....}}}}..}}.-.......----}}......}}}}}}.......}}|............|}
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}------}}}}}}}}}}}}}}}}}}---------}}}}}}}}}}}}}}}}}}}}}}}}}}--------------}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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ENDMAP
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# Dungeon Description
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REGION:(00,00,74,19),lit,"ordinary"
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REGION:(02,03,05,16),unlit,"ordinary"
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REGION:(61,03,72,16),unlit,"ordinary",unfilled,true
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REGION:(71,08,72,11),unlit,"ordinary"
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REGION:(67,08,69,11),lit,"ordinary"
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# Teleport: down to up stairs island, up to Medusa's island
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TELEPORT_REGION:(02,03,05,16),(0,0,0,0),down
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TELEPORT_REGION:(61,03,72,16),(0,0,0,0),up
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# Stairs
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STAIR:(04,09),up
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STAIR:(68,10),down
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# Doors
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DOOR:locked,(71,07)
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# Branch, not allowed on Medusa's island.
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BRANCH:levregion(01,00,79,20),(59,01,73,17)
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# Non diggable walls
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NON_DIGGABLE:(01,02,06,17)
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NON_DIGGABLE:(60,02,73,17)
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# Objects
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CONTAINER:'`',"statue",(68,10),uncursed,"knight",3,"Perseus"
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OBJECT:'[',"shield of reflection",contained,cursed,+0
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OBJECT:'[',"flying boots",contained,random,+0
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OBJECT:')',"scimitar",contained,blessed,+2
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OBJECT:'(',"sack",contained
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CONTAINER:'`',"statue",(64,08)
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CONTAINER:'`',"statue",(65,08)
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CONTAINER:'`',"statue",(64,09)
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CONTAINER:'`',"statue",(65,09)
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CONTAINER:'`',"statue",(64,10)
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CONTAINER:'`',"statue",(65,10)
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CONTAINER:'`',"statue",(64,11)
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CONTAINER:'`',"statue",(65,11)
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OBJECT:'`',"boulder",(04,04)
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OBJECT:'/',random,(52,09)
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OBJECT:'`',"boulder",(52,09)
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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# Traps
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TRAP:"magic",(03,12)
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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# Monsters.
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MONSTER:'@',"Medusa",(68,10),asleep
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MONSTER:'g',"gremlin",(02,14)
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MONSTER:'H',"titan",(02,05)
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MONSTER:';',"electric eel",(10,13)
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MONSTER:';',"electric eel",(11,13)
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MONSTER:';',"electric eel",(10,14)
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MONSTER:';',"electric eel",(11,14)
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MONSTER:';',"electric eel",(10,15)
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MONSTER:';',"electric eel",(11,15)
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MONSTER:';',"jellyfish",(01,01)
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MONSTER:';',"jellyfish",(00,08)
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MONSTER:';',"jellyfish",(04,19)
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MONSTER:''',"stone golem",(64,08),asleep
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MONSTER:''',"stone golem",(65,08),asleep
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MONSTER:''',"stone golem",(64,09),asleep
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MONSTER:''',"stone golem",(65,09),asleep
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MONSTER:'S',"cobra",(64,10),asleep
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MONSTER:'S',"cobra",(65,10),asleep
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MONSTER:'A',random,(72,08)
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MONSTER:'y',"yellow light",(72,11),asleep
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MONSTER:random,random,(17,07)
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MONSTER:random,random,(28,11)
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MONSTER:random,random,(32,13)
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MONSTER:random,random,(49,09)
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MONSTER:random,random,(48,07)
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MONSTER:random,random,(65,03)
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MONSTER:random,random,(70,04)
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MONSTER:random,random,(70,15)
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MONSTER:random,random,(65,16)
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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MONSTER:random,random,random
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##Medusa 3&4: From the new medusa levels patch
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MAZE:"chall-3",' '
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FLAGS: noteleport,shortsighted
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GEOMETRY:center,center
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#
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# Here you disturb ravens nesting in the trees.
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#
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MAP
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}e}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}e}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}TeeTe}}}}}}}}}}}}}}}}}}}}ee}}}}}}}}e}}}eee}}}}}}}e}}}}}eeeeee}}}}}}}
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}}}}}}eeeeeeeTe}}}}}}}}}}}ee}}}}eeTe}}}}}}eeeTeeeTee}}eeeTee}}ee-----ee}}}}}
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}}}eee-----eeee}}}}}}}}}}eTee}}}}}eee}}}}}eeeeeTee}}}}}eeeeeeTee|...|eTee}}}
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}}}eTe|...|eeeTe}}}}}}}eTeeeeee}}}}eeTee}}e}}}e}}eee}}}}}eTeeeee+...|eee}}}}
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}}}}ee|...|e}}e}}}}}eeeee}}}Te}}}}eeeee}}}}}}eT}}}}}}}}}}}}}eeTe|...|e}}}}}}
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}}}}}e|...|e}}}}}}eeTee}}}}}}}}}}}}}Te}}}}}}}}ee}}}}}}}}}}}eeeee-----e}}}}}}
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}}}}}e--+--ee}}}}}}eee}}}}}}}}}}}}}}}}}}}Te}}}}}}}}}}}}}}}}eTe}eeeeeeee}}}}}
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}}}}}eeeeeee}}}}}}ee}}}}}}}}}e}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}e}}}e}}eTe}}}}}}
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}}eTeeeTeee}}}}T}}}}}}}}}}}eeee}}}}}}}}}}T}}}}}eT}}eee}}}}}}}}}}}}}}eee}}}}}
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}}}eeeT}}}}}}}ee}}}}}}}}}}}eTeee}}}}}}}}eTe}eTeeeeeTeeee}}}}}}}}}}}}}e}}}}}}
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}}}}}}}}}}}}}}}eeee}}}}}}}eee}}e}}}}}}}}}}eeeeeeeeeeeeTee}}}}}eTe}}}}}}}}}}}
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}}}}}}}}}}}}}}}}eeTee}}}}}}}}}}}}}}ee}}}}}ee------+--eeeTe}}}eeee}}}}}}}}}}}
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}}}}e}ee}}}}}}}eTeeeee}}}}}}}}}}}eeTe}}}}eTe|...|...|eeee}}}}}e}}}}}eee}}}}}
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}}}eTe}eee}ee}}}}TeTe}}}}}}e}}}}}}}eeee}}eee|...+...|e}}}}}}}}}}}}}eeTeee}}}
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}}}}ee}}}eeeee}}eee}}}}}}}eee}}}}}}}}}}}}}Te|...|...|}}}}}}}}}}}eeeeTee}}}}}
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}}}}}ee}}}eTee}}}e}}}}}}}}eTee}}}}}}}}}}}}}}---S-----}}}}}}}}}}}}}eeee}}}}}}
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}}}}}}}}}}}ee}}}}}}}}}}}}}}}e}}}}}}}}}}}}}}}}}TeeT}}}}}}}}}}}}}}}}}}}}}}}}}}
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}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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ENDMAP
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RANDOM_PLACES:(08,06),(66,05),(46,15)
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REGION:(00,00,74,19),lit,"ordinary"
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REGION:(49,14,51,16),random,"ordinary",unfilled
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REGION:(07,05,09,07),unlit,"ordinary"
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REGION:(65,04,67,06),unlit,"ordinary"
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REGION:(45,14,47,16),unlit,"ordinary"
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# All places are accessible also with jumping, so don't bother
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# restricting the placement when teleporting from levels below this.
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TELEPORT_REGION:(33,02,38,07),(0,0,0,0),down
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STAIR:(32,01,39,07),(0,0,0,0),up
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STAIR:place[0],down
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DOOR:locked,(08,08)
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DOOR:locked,(64,05)
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DOOR:random,(50,13)
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DOOR:locked,(48,15)
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#
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FOUNTAIN:place[1]
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#
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CONTAINER:'`',"statue",place[0],uncursed,"knight",1,"Perseus"
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OBJECT:'[',"shield of reflection",contained,cursed,+0
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OBJECT:'[',"flying boots",contained,random,+0
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OBJECT:')',"scimitar",contained,blessed,+2
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OBJECT:'(',"sack",contained
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#
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:'?',"blank paper",(48,18)
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OBJECT:'?',"blank paper",(48,18)
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#
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TRAP:"rust",random
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TRAP:"rust",random
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TRAP:"board",random
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TRAP:"board",random
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TRAP:random,random
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#
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MONSTER:'@',"Medusa",place[0]
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MONSTER:';',"giant eel",random
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MONSTER:';',"giant eel",random
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MONSTER:';',"jellyfish",random
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MONSTER:';',"jellyfish",random
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MONSTER:'n',"dryad",random
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MONSTER:'n',"dryad",random
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MONSTER:'n',"naiad",random
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MONSTER:'n',"naiad",random
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MONSTER:'B',"raven",random,hostile
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MAZE:"chall-4",' '
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FLAGS: noteleport,shortsighted
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GEOMETRY:center,center
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#
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# Here the Medusa rules some slithery monsters from her 'palace', with
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# a yellow dragon nesting in the backyard.
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#
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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1}}}}}}}}}}}}}}eeeeeeee}}}}}}}}}}}}}}}}}}}}}}}ee}}}eeeee}}}}}}}}}}}----|}}}}}
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2}}}}}}ee----------F-eeeee}}}}}}}}}}}}}}}}ee---eee}}}}eeeeTe}}}}}}}e...|}}}}}
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3}}}eeeee|...F......S}}}}eeee}}}}}}}eee}}ee...|}}e}}}}}}}eeeeee}}}}|...eee}}}
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4}}}eeeee+...|..{...|}}}}}}}}}}}}eeeee}}}}|...|}}}}}}}}}}}e}}}}}}}}----e}}}}}
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5}}eeeeee|...|.....e|}}}}}}}}}eeeeee}}}}}}|...eeee}}}}}}}}}}}}}ee}}}}}eee}}}}
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6}}|-+--F|-+--....|F|-|}}}}}eeee}}}eeee}}}-----}}eeeee}}}}}}}eeeeee}}}}e}}}}}
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7}}|...}}|...|....|}}}|}}}}}}}ee}}}}}}}}}}}}}}}}}}}}eeee}}}}}}}}eeeeTe}}}}}}}
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8}}|...}}F...+....F}}}}}}}ee}}}}}}}}}}}}}}eee}}}}}}}}}}}}}}}}}}}}}}eeee}}ee}}
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9}}|...}}|...|....|}}}|}eeee}}}}}}eeee}}}eee}}}}}eee}}}}}}}}}}}}}}}}}eeeee}}}
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0}}--+--F|-+--....-F|-|eeee}}}}}}}}}}eTeee}}}}eeee---}}}}}}}}}}}}}}}}}}}}}}}}
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1}}eeeeee|...|......|}}}}}e}}}}}}}}}eeee}}}}}}}eee..|}}}}}}}}}e}}}}}}}}}}}}}}
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2}}}}eeee+...|..{...|e}}}}}}}}}}}}}}}}}}}}}}}}}}e|..|}}}}}}}eeeeee}}}}eee}}}}
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3}}}}}}ee|...F......|eee}}}}}}}}}}ee---}}}}}}}}}}--e-}}}}}eeee}}}}}}eeee}}}}}
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4}}}}}}}}-----S----F|eeee}}}}}}}}}|...|}}}}}}}}}}}}eee}}}}}}eee}}}}}}ee}}}}}}
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5}}}}}}}}}eeeeeeeeeeeeeeTeee}}}}}e|...eeee}}}}}}}}}}}}}}ee}eee}e}}}}eeee}}}}}
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6}}}}}}}}}}eeee}}}}eee}eee}}}}}eeee...|e}}}}}}}}}}}}}}eeeeeee}}}}}}}}}eee}}}}
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7}}}}}}}}}}ee}}}}}}}}}}e}}}}}}}}}}-ee--e}}}}}}}}ee}}}}}}eeTeee}}}ee}}}}}}}}}}
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8}}}}}}}}}eee}}}}}}}}}}}}}}}}}}}}}}}eee}}}}}}}eeee}}}}}}}e}}}ee}}}eee}}}}}}}}
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9}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}e}}}}}}eeee}}}}}}}}}}}}}}}}}}}eee}}}}}}
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0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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#
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RANDOM_PLACES:(04,08),(10,04),(10,08),(10,12)
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#
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REGION:(00,00,74,19),lit,"ordinary"
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REGION:(13,03,18,13),lit,"ordinary",unfilled
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#
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TELEPORT_REGION:(64,01,74,17),(0,0,0,0),down
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TELEPORT_REGION:(02,02,18,13),(0,0,0,0),up
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#
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STAIR:(67,01,74,20),(0,0,0,0),up
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STAIR:place[0],down
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#
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DOOR:locked,(04,06)
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DOOR:locked,(04,10)
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DOOR:locked,(08,04)
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DOOR:locked,(08,12)
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DOOR:locked,(10,06)
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DOOR:locked,(10,10)
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DOOR:locked,(12,08)
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#
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BRANCH:levregion(27,00,79,20),(0,0,0,0)
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#
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NON_DIGGABLE:(01,01,22,14)
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#
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OBJECT:'(',"crystal ball",(07,08)
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#
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CONTAINER:'`',"statue",place[0],uncursed,"knight",1,"Perseus"
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OBJECT:'[',"shield of reflection",contained,cursed,+0
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OBJECT:'[',"flying boots",contained,random,+0
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OBJECT:')',"scimitar",contained,blessed,+2
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OBJECT:'(',"sack",contained
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#
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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CONTAINER:'`',"statue",random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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#
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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TRAP:random,random
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#
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MONSTER:'@',"Medusa",place[0]
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MONSTER:';',"kraken",(07,07)
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#
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# the nesting dragon
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MONSTER:'D',"yellow dragon", (05,04), asleep
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MONSTER[50%]:'D',"baby yellow dragon", (04,04), asleep
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MONSTER[25%]:'D',"baby yellow dragon", (04,05), asleep
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OBJECT:'%',"egg", (05,04), random, "yellow dragon", random
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OBJECT[50%]:'%',"egg", (05,04), random, "yellow dragon", random
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OBJECT[25%]:'%',"egg", (05,04), random, "yellow dragon", random
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#
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MONSTER:';',"giant eel",random
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MONSTER:';',"giant eel",random
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MONSTER:';',"jellyfish",random
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MONSTER:';',"jellyfish",random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'S',random,random
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MONSTER:'N',"black naga hatchling", random
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MONSTER:'N',"black naga hatchling", random
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MONSTER:'N',"black naga hatchling", random
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MONSTER:'N',"black naga hatchling", random
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MONSTER:'N',"black naga", random
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MONSTER:'N',"black naga", random
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MONSTER:'N',"black naga", random
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MONSTER:'N',"black naga", random
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