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# SCCS Id: @(#)law.des 3.4 2012/10/07
# NetHack may be freely redistributed. See license for details.
#
# Law Quest branch
#
MAZE:"lawlev-1",' '
FLAGS: nommap, shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(37,10),(57,10)
OBJECT:'(',"magic whistle",place[0]
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(03,03),(03,17),(19,03),(19,17),(37,02),(37,18),(55,03),(55,17),(71,03),(71,17)
STAIR: place[0], up
STAIR: place[1], down
MONSTER:'e',"quinon", place[2]
MONSTER:'e',"quinon", place[3]
MONSTER:'e',"quaton", place[4]
MONSTER:'e',"quaton", place[5]
MONSTER:'e',"triton", place[6]
MONSTER:'e',"triton", place[7]
MONSTER:'e',"duton", place[8]
MONSTER:'e',"duton", place[9]
MONSTER:'e',"monoton", place[0]
MONSTER:'e',"monoton", place[1]
#RANDOM_PLACES:(17,10,(37,10),(57,10)
BRANCH:(17,10,17,10),(0,0,0,0)
MAZE:"lawlev-2",' '
FLAGS: nommap, shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(17,10),(57,10)
OBJECT:'(',"magic whistle",place[0]
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(03,03),(03,17),(19,03),(19,17),(37,02),(37,18),(55,03),(55,17),(71,03),(71,17)
STAIR: place[0], up
STAIR: place[1], down
MONSTER:'e',"quinon", place[2]
MONSTER:'e',"quinon", place[3]
MONSTER:'e',"quaton", place[4]
MONSTER:'e',"quaton", place[5]
MONSTER:'e',"triton", place[6]
MONSTER:'e',"triton", place[7]
MONSTER:'e',"duton", place[8]
MONSTER:'e',"duton", place[9]
MONSTER:'e',"monoton", place[0]
MONSTER:'e',"monoton", place[1]
#RANDOM_PLACES:(17,10,(37,10),(57,10)
BRANCH:(37,10,37,10),(0,0,0,0)
MAZE:"lawlev-3",' '
FLAGS: nommap, shortsighted
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(17,10),(37,10)
OBJECT:'(',"magic whistle",place[0]
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- ----- -----
1 ----- ----- ----- -...- -...- -...- ----- ----- -----
2 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
3 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
4 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 ## ### # #H###---S---###H# # ### #
7 # ## ..... # # --.....-- # # ..... ## #
8--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
9-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
0-...| HH#####H.-...-. # # -.-...-.- # # .-...-.H#####HH |...-
1-...S## .-...-. # # -.-...-.- # # .-...-. ##S...-
2--+-- ## .-----. # # -.-----.- # # .-----. ## -+---
3 # ## ..... # # --.....-- # # ..... ## #
4 ## ### # #H###---S---###H# # ### #
5 --+-- -S--- ----- # # ######### # # ----- ---S- --+--
6 -...- -...- -...- H ---S- ----- -S--- H -...- -...- -...-
7 -...+###+...+###+...+### -...- -...- -...- ###+...+###+...+###+...-
8 -...- -...- -...- ##+...+####+...+####+...+## -...- -...- -...-
9 ----- ----- ----- -...- -...- -...- ----- ----- -----
0 ----- ----- -----
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
RANDOM_PLACES:(03,03),(03,17),(19,03),(19,17),(37,02),(37,18),(55,03),(55,17),(71,03),(71,17)
STAIR: place[0], up
STAIR: place[1], down
MONSTER:'e',"quinon", place[2]
MONSTER:'e',"quinon", place[3]
MONSTER:'e',"quaton", place[4]
MONSTER:'e',"quaton", place[5]
MONSTER:'e',"triton", place[6]
MONSTER:'e',"triton", place[7]
MONSTER:'e',"duton", place[8]
MONSTER:'e',"duton", place[9]
MONSTER:'e',"monoton", place[0]
MONSTER:'e',"monoton", place[1]
#RANDOM_PLACES:(17,10,(37,10),(57,10)
BRANCH:(57,10,57,10),(0,0,0,0)
########################
##Law Quest
##The Paths of Law
MAZE: "path1",random
FLAGS: shortsighted
INIT_MAP: '.' , ' ' , true, true , lit , false
NOMAP
BRANCH: (00,00,75,20), (5,5,70,15)
REGION:(00,00,75,20), lit,"ordinary"
GEOMETRY: center, center
MAP
.
...
.
ENDMAP
STAIR: (01,01), up
MAZEWALK:(01,02),south
REGION:(00,00,02,02), lit,"ordinary"
#WALLIFY
MAZE: "path2",random
FLAGS: shortsighted
INIT_MAP: '.' , ' ' , true, false , lit , false
NOMAP
STAIR: (00,00,75,20), (5,5,70,15), down
REGION:(00,00,75,20), lit,"ordinary"
GEOMETRY: center, center
MAP
.
...
.
ENDMAP
STAIR: (01,01), up
MAZEWALK:(01,02),south
REGION:(00,00,02,02), lit,"ordinary"
#WALLIFY
MAZE: "path3",random
FLAGS: shortsighted
INIT_MAP: '.' , ' ' , false, false , lit , false
NOMAP
STAIR: (00,00,75,20), (5,5,70,15), down
REGION:(00,00,75,20), lit,"ordinary"
GEOMETRY: center, center
MAP
.
...
.
ENDMAP
STAIR: (01,01), up
MAZEWALK:(01,02),south
REGION:(00,00,02,02), lit,"ordinary"
#WALLIFY
##The Dungeon of Ill-Regard
MAZE: "illregrd",' '
FLAGS: shortsighted, noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1- --
2- --
3- --
4- ------------------------------- - - - - - - - - - - - - - - - - - - --
5- . . . . . . . . . . . . . . . . . - --
6- -.............................. . . . . . . . . . . . . . . . . . - --
7- . . . . . . . . . . . . . . . . . - --
8- -.............................. . . . . . . . . . . . . . . . . . - --
9- --
0- -.............................. ................................- --
1- --
2- - . . . . . . . . . . . . . . . . ................................- --
3- - . . . . . . . . . . . . . . . . --
4- - . . . . . . . . . . . . . . . . ................................- --
5- - . . . . . . . . . . . . . . . . --
6- - - - - - - - - - - - - - - - - - --------------------------------- --
7- --
8- --
9- --
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT[10%]:'+',"secrets",random
OBJECT[10%]:'+',random,random
OBJECT[10%]:'+',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',"Gold Scroll of Law",(05,06)
OBJECT:'?',"Gold Scroll of Law",(06,06)
OBJECT:'?',"Gold Scroll of Law",(07,06)
OBJECT:'?',"Gold Scroll of Law",(08,06)
OBJECT:'?',"Gold Scroll of Law",(09,06)
OBJECT:'?',"Gold Scroll of Law",(10,06)
OBJECT:'?',"Gold Scroll of Law",(11,06)
OBJECT:'?',"Gold Scroll of Law",(12,06)
OBJECT:'?',"Gold Scroll of Law",(13,06)
OBJECT:'?',"Gold Scroll of Law",(14,06)
OBJECT:'?',"Gold Scroll of Law",(15,06)
OBJECT:'?',"Gold Scroll of Law",(16,06)
OBJECT:'?',"Gold Scroll of Law",(17,06)
OBJECT:'?',"Gold Scroll of Law",(18,06)
OBJECT:'?',"Gold Scroll of Law",(19,06)
OBJECT:'?',"Gold Scroll of Law",(20,06)
OBJECT:'?',"Gold Scroll of Law",(21,06)
OBJECT:'?',"Gold Scroll of Law",(22,06)
OBJECT:'?',"Gold Scroll of Law",(23,06)
OBJECT:'?',"Gold Scroll of Law",(24,06)
OBJECT:'?',"Gold Scroll of Law",(25,06)
OBJECT:'?',"Gold Scroll of Law",(26,06)
OBJECT:'?',"Gold Scroll of Law",(27,06)
OBJECT:'?',"Gold Scroll of Law",(28,06)
OBJECT:'?',"Gold Scroll of Law",(29,06)
OBJECT:'?',"Gold Scroll of Law",(30,06)
OBJECT:'?',"Gold Scroll of Law",(31,06)
OBJECT:'?',"Gold Scroll of Law",(32,06)
OBJECT:'?',"Gold Scroll of Law",(33,06)
OBJECT:'?',"Gold Scroll of Law",(34,06)
OBJECT:'?',"Gold Scroll of Law",(05,08)
OBJECT:'?',"Gold Scroll of Law",(06,08)
OBJECT:'?',"Gold Scroll of Law",(07,08)
OBJECT:'?',"Gold Scroll of Law",(08,08)
OBJECT:'?',"Gold Scroll of Law",(09,08)
OBJECT:'?',"Gold Scroll of Law",(10,08)
OBJECT:'?',"Gold Scroll of Law",(11,08)
OBJECT:'?',"Gold Scroll of Law",(12,08)
OBJECT:'?',"Gold Scroll of Law",(13,08)
OBJECT:'?',"Gold Scroll of Law",(14,08)
OBJECT:'?',"Gold Scroll of Law",(15,08)
OBJECT:'?',"Gold Scroll of Law",(16,08)
OBJECT:'?',"Gold Scroll of Law",(17,08)
OBJECT:'?',"Gold Scroll of Law",(18,08)
OBJECT:'?',"Gold Scroll of Law",(19,08)
OBJECT:'?',"Gold Scroll of Law",(20,08)
OBJECT:'?',"Gold Scroll of Law",(21,08)
OBJECT:'?',"Gold Scroll of Law",(22,08)
OBJECT:'?',"Gold Scroll of Law",(23,08)
OBJECT:'?',"Gold Scroll of Law",(24,08)
OBJECT:'?',"Gold Scroll of Law",(25,08)
OBJECT:'?',"Gold Scroll of Law",(26,08)
OBJECT:'?',"Gold Scroll of Law",(27,08)
OBJECT:'?',"Gold Scroll of Law",(28,08)
OBJECT:'?',"Gold Scroll of Law",(29,08)
OBJECT:'?',"Gold Scroll of Law",(30,08)
OBJECT:'?',"Gold Scroll of Law",(31,08)
OBJECT:'?',"Gold Scroll of Law",(32,08)
OBJECT:'?',"Gold Scroll of Law",(33,08)
OBJECT:'?',"Gold Scroll of Law",(34,08)
OBJECT:'?',"Gold Scroll of Law",(05,10)
OBJECT:'?',"Gold Scroll of Law",(06,10)
OBJECT:'?',"Gold Scroll of Law",(07,10)
OBJECT:'?',"Gold Scroll of Law",(08,10)
OBJECT:'?',"Gold Scroll of Law",(09,10)
OBJECT:'?',"Gold Scroll of Law",(10,10)
OBJECT:'?',"Gold Scroll of Law",(11,10)
OBJECT:'?',"Gold Scroll of Law",(12,10)
OBJECT:'?',"Gold Scroll of Law",(13,10)
OBJECT:'?',"Gold Scroll of Law",(14,10)
OBJECT:'?',"Gold Scroll of Law",(15,10)
OBJECT:'?',"Gold Scroll of Law",(16,10)
OBJECT:'?',"Gold Scroll of Law",(17,10)
OBJECT:'?',"Gold Scroll of Law",(18,10)
OBJECT:'?',"Gold Scroll of Law",(19,10)
OBJECT:'?',"Gold Scroll of Law",(20,10)
OBJECT:'?',"Gold Scroll of Law",(21,10)
OBJECT:'?',"Gold Scroll of Law",(22,10)
OBJECT:'?',"Gold Scroll of Law",(23,10)
OBJECT:'?',"Gold Scroll of Law",(24,10)
OBJECT:'?',"Gold Scroll of Law",(25,10)
OBJECT:'?',"Gold Scroll of Law",(26,10)
OBJECT:'?',"Gold Scroll of Law",(27,10)
OBJECT:'?',"Gold Scroll of Law",(28,10)
OBJECT:'?',"Gold Scroll of Law",(29,10)
OBJECT:'?',"Gold Scroll of Law",(30,10)
OBJECT:'?',"Gold Scroll of Law",(31,10)
OBJECT:'?',"Gold Scroll of Law",(32,10)
OBJECT:'?',"Gold Scroll of Law",(33,10)
OBJECT:'?',"Gold Scroll of Law",(34,10)
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1- --
2- --
3- --
4- ------------------------------- - - - - - - - - - - - - - - - - - - --
5- . . . . . . . . . . . . . . . . . - --
6- -.............................. . . . . . . . . . . . . . . . . . - --
7- . . . . . . . . . . . . . . . . . - --
8- -.............................. . . . . . . . . . . . . . . . . . - --
9- --
0- -.............................. ................................- --
1- --
2- - . . . . . . . . . . . . . . . . ................................- --
3- - . . . . . . . . . . . . . . . . --
4- - . . . . . . . . . . . . . . . . ................................- --
5- - . . . . . . . . . . . . . . . . --
6- - - - - - - - - - - - - - - - - - --------------------------------- --
7- --
8- --
9- --
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:'?',"Gold Scroll of Law",(36,05)
OBJECT:'?',"Gold Scroll of Law",(36,06)
OBJECT:'?',"Gold Scroll of Law",(36,07)
OBJECT:'?',"Gold Scroll of Law",(36,08)
OBJECT:'?',"Gold Scroll of Law",(38,05)
OBJECT:'?',"Gold Scroll of Law",(38,06)
OBJECT:'?',"Gold Scroll of Law",(38,07)
OBJECT:'?',"Gold Scroll of Law",(38,08)
OBJECT:'?',"Gold Scroll of Law",(40,05)
OBJECT:'?',"Gold Scroll of Law",(40,06)
OBJECT:'?',"Gold Scroll of Law",(40,07)
OBJECT:'?',"Gold Scroll of Law",(40,08)
OBJECT:'?',"Gold Scroll of Law",(42,05)
OBJECT:'?',"Gold Scroll of Law",(42,06)
OBJECT:'?',"Gold Scroll of Law",(42,07)
OBJECT:'?',"Gold Scroll of Law",(42,08)
OBJECT:'?',"Gold Scroll of Law",(44,05)
OBJECT:'?',"Gold Scroll of Law",(44,06)
OBJECT:'?',"Gold Scroll of Law",(44,07)
OBJECT:'?',"Gold Scroll of Law",(44,08)
OBJECT:'?',"Gold Scroll of Law",(46,05)
OBJECT:'?',"Gold Scroll of Law",(46,06)
OBJECT:'?',"Gold Scroll of Law",(46,07)
OBJECT:'?',"Gold Scroll of Law",(46,08)
OBJECT:'?',"Gold Scroll of Law",(48,05)
OBJECT:'?',"Gold Scroll of Law",(48,06)
OBJECT:'?',"Gold Scroll of Law",(48,07)
OBJECT:'?',"Gold Scroll of Law",(48,08)
OBJECT:'?',"Gold Scroll of Law",(50,05)
OBJECT:'?',"Gold Scroll of Law",(50,06)
OBJECT:'?',"Gold Scroll of Law",(50,07)
OBJECT:'?',"Gold Scroll of Law",(50,08)
OBJECT:'?',"Gold Scroll of Law",(52,05)
OBJECT:'?',"Gold Scroll of Law",(52,06)
OBJECT:'?',"Gold Scroll of Law",(52,07)
OBJECT:'?',"Gold Scroll of Law",(52,08)
OBJECT:'?',"Gold Scroll of Law",(54,05)
OBJECT:'?',"Gold Scroll of Law",(54,06)
OBJECT:'?',"Gold Scroll of Law",(54,07)
OBJECT:'?',"Gold Scroll of Law",(54,08)
OBJECT:'?',"Gold Scroll of Law",(56,05)
OBJECT:'?',"Gold Scroll of Law",(56,06)
OBJECT:'?',"Gold Scroll of Law",(56,07)
OBJECT:'?',"Gold Scroll of Law",(56,08)
OBJECT:'?',"Gold Scroll of Law",(58,05)
OBJECT:'?',"Gold Scroll of Law",(58,06)
OBJECT:'?',"Gold Scroll of Law",(58,07)
OBJECT:'?',"Gold Scroll of Law",(58,08)
OBJECT:'?',"Gold Scroll of Law",(60,05)
OBJECT:'?',"Gold Scroll of Law",(60,06)
OBJECT:'?',"Gold Scroll of Law",(60,07)
OBJECT:'?',"Gold Scroll of Law",(60,08)
OBJECT:'?',"Gold Scroll of Law",(62,05)
OBJECT:'?',"Gold Scroll of Law",(62,06)
OBJECT:'?',"Gold Scroll of Law",(62,07)
OBJECT:'?',"Gold Scroll of Law",(62,08)
OBJECT:'?',"Gold Scroll of Law",(64,05)
OBJECT:'?',"Gold Scroll of Law",(64,06)
OBJECT:'?',"Gold Scroll of Law",(64,07)
OBJECT:'?',"Gold Scroll of Law",(64,08)
OBJECT:'?',"Gold Scroll of Law",(66,05)
OBJECT:'?',"Gold Scroll of Law",(66,06)
OBJECT:'?',"Gold Scroll of Law",(66,07)
OBJECT:'?',"Gold Scroll of Law",(66,08)
OBJECT:'?',"Gold Scroll of Law",(68,05)
OBJECT:'?',"Gold Scroll of Law",(68,06)
OBJECT:'?',"Gold Scroll of Law",(68,07)
OBJECT:'?',"Gold Scroll of Law",(68,08)
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1- --
2- --
3- --
4- ------------------------------- - - - - - - - - - - - - - - - - - - --
5- . . . . . . . . . . . . . . . . . - --
6- -.............................. . . . . . . . . . . . . . . . . . - --
7- . . . . . . . . . . . . . . . . . - --
8- -.............................. . . . . . . . . . . . . . . . . . - --
9- --
0- -.............................. ................................- --
1- --
2- - . . . . . . . . . . . . . . . . ................................- --
3- - . . . . . . . . . . . . . . . . --
4- - . . . . . . . . . . . . . . . . ................................- --
5- - . . . . . . . . . . . . . . . . --
6- - - - - - - - - - - - - - - - - - --------------------------------- --
7- --
8- --
9- --
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:'?',"Gold Scroll of Law",(06,12)
OBJECT:'?',"Gold Scroll of Law",(06,13)
OBJECT:'?',"Gold Scroll of Law",(06,14)
OBJECT:'?',"Gold Scroll of Law",(06,15)
OBJECT:'?',"Gold Scroll of Law",(08,12)
OBJECT:'?',"Gold Scroll of Law",(08,13)
OBJECT:'?',"Gold Scroll of Law",(08,14)
OBJECT:'?',"Gold Scroll of Law",(08,15)
OBJECT:'?',"Gold Scroll of Law",(10,12)
OBJECT:'?',"Gold Scroll of Law",(10,13)
OBJECT:'?',"Gold Scroll of Law",(10,14)
OBJECT:'?',"Gold Scroll of Law",(10,15)
OBJECT:'?',"Gold Scroll of Law",(12,12)
OBJECT:'?',"Gold Scroll of Law",(12,13)
OBJECT:'?',"Gold Scroll of Law",(12,14)
OBJECT:'?',"Gold Scroll of Law",(12,15)
OBJECT:'?',"Gold Scroll of Law",(14,12)
OBJECT:'?',"Gold Scroll of Law",(14,13)
OBJECT:'?',"Gold Scroll of Law",(14,14)
OBJECT:'?',"Gold Scroll of Law",(14,15)
OBJECT:'?',"Gold Scroll of Law",(16,12)
OBJECT:'?',"Gold Scroll of Law",(16,13)
OBJECT:'?',"Gold Scroll of Law",(16,14)
OBJECT:'?',"Gold Scroll of Law",(16,15)
OBJECT:'?',"Gold Scroll of Law",(18,12)
OBJECT:'?',"Gold Scroll of Law",(18,13)
OBJECT:'?',"Gold Scroll of Law",(18,14)
OBJECT:'?',"Gold Scroll of Law",(18,15)
OBJECT:'?',"Gold Scroll of Law",(20,12)
OBJECT:'?',"Gold Scroll of Law",(20,13)
OBJECT:'?',"Gold Scroll of Law",(20,14)
OBJECT:'?',"Gold Scroll of Law",(20,15)
OBJECT:'?',"Gold Scroll of Law",(22,12)
OBJECT:'?',"Gold Scroll of Law",(22,13)
OBJECT:'?',"Gold Scroll of Law",(22,14)
OBJECT:'?',"Gold Scroll of Law",(22,15)
OBJECT:'?',"Gold Scroll of Law",(24,12)
OBJECT:'?',"Gold Scroll of Law",(24,13)
OBJECT:'?',"Gold Scroll of Law",(24,14)
OBJECT:'?',"Gold Scroll of Law",(24,15)
OBJECT:'?',"Gold Scroll of Law",(26,12)
OBJECT:'?',"Gold Scroll of Law",(26,13)
OBJECT:'?',"Gold Scroll of Law",(26,14)
OBJECT:'?',"Gold Scroll of Law",(26,15)
OBJECT:'?',"Gold Scroll of Law",(28,12)
OBJECT:'?',"Gold Scroll of Law",(28,13)
OBJECT:'?',"Gold Scroll of Law",(28,14)
OBJECT:'?',"Gold Scroll of Law",(28,15)
OBJECT:'?',"Gold Scroll of Law",(30,12)
OBJECT:'?',"Gold Scroll of Law",(30,13)
OBJECT:'?',"Gold Scroll of Law",(30,14)
OBJECT:'?',"Gold Scroll of Law",(30,15)
OBJECT:'?',"Gold Scroll of Law",(32,12)
OBJECT:'?',"Gold Scroll of Law",(32,13)
OBJECT:'?',"Gold Scroll of Law",(32,14)
OBJECT:'?',"Gold Scroll of Law",(32,15)
OBJECT:'?',"Gold Scroll of Law",(34,12)
OBJECT:'?',"Gold Scroll of Law",(34,13)
OBJECT:'?',"Gold Scroll of Law",(34,14)
OBJECT:'?',"Gold Scroll of Law",(34,15)
OBJECT:'?',"Gold Scroll of Law",(36,12)
OBJECT:'?',"Gold Scroll of Law",(36,13)
OBJECT:'?',"Gold Scroll of Law",(36,14)
OBJECT:'?',"Gold Scroll of Law",(36,15)
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1- --
2- --
3- --
4- ------------------------------- - - - - - - - - - - - - - - - - - - --
5- . . . . . . . . . . . . . . . . . - --
6- -.............................. . . . . . . . . . . . . . . . . . - --
7- . . . . . . . . . . . . . . . . . - --
8- -.............................. . . . . . . . . . . . . . . . . . - --
9- --
0- -.............................. ................................- --
1- --
2- - . . . . . . . . . . . . . . . . ................................- --
3- - . . . . . . . . . . . . . . . . --
4- - . . . . . . . . . . . . . . . . ................................- --
5- - . . . . . . . . . . . . . . . . --
6- - - - - - - - - - - - - - - - - - --------------------------------- --
7- --
8- --
9- --
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:'?',"Gold Scroll of Law",(38,10)
OBJECT:'?',"Gold Scroll of Law",(39,10)
OBJECT:'?',"Gold Scroll of Law",(40,10)
OBJECT:'?',"Gold Scroll of Law",(41,10)
OBJECT:'?',"Gold Scroll of Law",(42,10)
OBJECT:'?',"Gold Scroll of Law",(43,10)
OBJECT:'?',"Gold Scroll of Law",(44,10)
OBJECT:'?',"Gold Scroll of Law",(45,10)
OBJECT:'?',"Gold Scroll of Law",(46,10)
OBJECT:'?',"Gold Scroll of Law",(47,10)
OBJECT:'?',"Gold Scroll of Law",(48,10)
OBJECT:'?',"Gold Scroll of Law",(49,10)
OBJECT:'?',"Gold Scroll of Law",(50,10)
OBJECT:'?',"Gold Scroll of Law",(51,10)
OBJECT:'?',"Gold Scroll of Law",(52,10)
OBJECT:'?',"Gold Scroll of Law",(53,10)
OBJECT:'?',"Gold Scroll of Law",(54,10)
OBJECT:'?',"Gold Scroll of Law",(55,10)
OBJECT:'?',"Gold Scroll of Law",(56,10)
OBJECT:'?',"Gold Scroll of Law",(57,10)
OBJECT:'?',"Gold Scroll of Law",(58,10)
OBJECT:'?',"Gold Scroll of Law",(59,10)
OBJECT:'?',"Gold Scroll of Law",(60,10)
OBJECT:'?',"Gold Scroll of Law",(61,10)
OBJECT:'?',"Gold Scroll of Law",(62,10)
OBJECT:'?',"Gold Scroll of Law",(63,10)
OBJECT:'?',"Gold Scroll of Law",(64,10)
OBJECT:'?',"Gold Scroll of Law",(65,10)
OBJECT:'?',"Gold Scroll of Law",(66,10)
OBJECT:'?',"Gold Scroll of Law",(67,10)
OBJECT:'?',"Gold Scroll of Law",(68,10)
OBJECT:'?',"Gold Scroll of Law",(69,10)
OBJECT:'?',"Gold Scroll of Law",(38,12)
OBJECT:'?',"Gold Scroll of Law",(39,12)
OBJECT:'?',"Gold Scroll of Law",(40,12)
OBJECT:'?',"Gold Scroll of Law",(41,12)
OBJECT:'?',"Gold Scroll of Law",(42,12)
OBJECT:'?',"Gold Scroll of Law",(43,12)
OBJECT:'?',"Gold Scroll of Law",(44,12)
OBJECT:'?',"Gold Scroll of Law",(45,12)
OBJECT:'?',"Gold Scroll of Law",(46,12)
OBJECT:'?',"Gold Scroll of Law",(47,12)
OBJECT:'?',"Gold Scroll of Law",(48,12)
OBJECT:'?',"Gold Scroll of Law",(49,12)
OBJECT:'?',"Gold Scroll of Law",(50,12)
OBJECT:'?',"Gold Scroll of Law",(51,12)
OBJECT:'?',"Gold Scroll of Law",(52,12)
OBJECT:'?',"Gold Scroll of Law",(53,12)
OBJECT:'?',"Gold Scroll of Law",(54,12)
OBJECT:'?',"Gold Scroll of Law",(55,12)
OBJECT:'?',"Gold Scroll of Law",(56,12)
OBJECT:'?',"Gold Scroll of Law",(57,12)
OBJECT:'?',"Gold Scroll of Law",(58,12)
OBJECT:'?',"Gold Scroll of Law",(59,12)
OBJECT:'?',"Gold Scroll of Law",(60,12)
OBJECT:'?',"Gold Scroll of Law",(61,12)
OBJECT:'?',"Gold Scroll of Law",(62,12)
OBJECT:'?',"Gold Scroll of Law",(63,12)
OBJECT:'?',"Gold Scroll of Law",(64,12)
OBJECT:'?',"Gold Scroll of Law",(65,12)
OBJECT:'?',"Gold Scroll of Law",(66,12)
OBJECT:'?',"Gold Scroll of Law",(67,12)
OBJECT:'?',"Gold Scroll of Law",(68,12)
OBJECT:'?',"Gold Scroll of Law",(69,12)
OBJECT:'?',"Gold Scroll of Law",(38,14)
OBJECT:'?',"Gold Scroll of Law",(39,14)
OBJECT:'?',"Gold Scroll of Law",(40,14)
OBJECT:'?',"Gold Scroll of Law",(41,14)
OBJECT:'?',"Gold Scroll of Law",(42,14)
OBJECT:'?',"Gold Scroll of Law",(43,14)
OBJECT:'?',"Gold Scroll of Law",(44,14)
OBJECT:'?',"Gold Scroll of Law",(45,14)
OBJECT:'?',"Gold Scroll of Law",(46,14)
OBJECT:'?',"Gold Scroll of Law",(47,14)
OBJECT:'?',"Gold Scroll of Law",(48,14)
OBJECT:'?',"Gold Scroll of Law",(49,14)
OBJECT:'?',"Gold Scroll of Law",(50,14)
OBJECT:'?',"Gold Scroll of Law",(51,14)
OBJECT:'?',"Gold Scroll of Law",(52,14)
OBJECT:'?',"Gold Scroll of Law",(53,14)
OBJECT:'?',"Gold Scroll of Law",(54,14)
OBJECT:'?',"Gold Scroll of Law",(55,14)
OBJECT:'?',"Gold Scroll of Law",(56,14)
OBJECT:'?',"Gold Scroll of Law",(57,14)
OBJECT:'?',"Gold Scroll of Law",(58,14)
OBJECT:'?',"Gold Scroll of Law",(59,14)
OBJECT:'?',"Gold Scroll of Law",(60,14)
OBJECT:'?',"Gold Scroll of Law",(61,14)
OBJECT:'?',"Gold Scroll of Law",(62,14)
OBJECT:'?',"Gold Scroll of Law",(63,14)
OBJECT:'?',"Gold Scroll of Law",(64,14)
OBJECT:'?',"Gold Scroll of Law",(65,14)
OBJECT:'?',"Gold Scroll of Law",(66,14)
OBJECT:'?',"Gold Scroll of Law",(67,14)
OBJECT:'?',"Gold Scroll of Law",(68,14)
OBJECT:'?',"Gold Scroll of Law",(69,14)
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1- --
2- --
3- --
4- -------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- --
5- ................................-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- --
6- -------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- --
7- ................................-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- --
8- -------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.- --
9- ................................................................... --
0- -------------------------------...--------------------------------- --
1- ................................................................... --
2- -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.--------------------------------- --
3- -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.................................. --
4- -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.--------------------------------- --
5- -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.................................. --
6- -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.--------------------------------- --
7- --
8- --
9- --
0----------------------------------------------------------------------------
ENDMAP
MONSTER: 'e', "Axus", (36,10)
MONSTER: 'e', "quinon", random
MONSTER: 'e', "quinon", random
MONSTER: 'e', "quaton", random
MONSTER: 'e', "quaton", random
MONSTER: 'e', "triton", random
MONSTER: 'e', "triton", random
MONSTER: 'e', "triton", random
MONSTER: 'e', "triton", random
MONSTER: 'e', "triton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "duton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
MONSTER: 'e', "monoton", random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1---#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#----
2---F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F----
3-#F.....................................................................F#--
4---.-------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.----
5-#F.................................-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.F#--
6---.-------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.----
7-#F.................................-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.F#--
8---.-------------------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.----
9-#F.....................................................................F#--
0---.-------------------------------...---------------------------------.----
1-#F.....................................................................F#--
2---.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------------------.----
3-#F.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-...................................F#--
4---.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------------------.----
5-#F.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-...................................F#--
6---.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------------------.----
7-#F.....................................................................F#--
8---F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F-F----
9---#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#----
0----------------------------------------------------------------------------
ENDMAP
STAIR: (03,03,71,17),(04,04,70,16),down
STAIR: (35,10), up
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(00,00,03,20), lit,"ordinary"
REGION:(00,17,75,20), lit,"ordinary"
REGION:(00,00,75,03), lit,"ordinary"
REGION:(71,00,75,20), lit,"ordinary"
REGION:(36,10,36,10), lit,"ordinary"
##Arcadian Road
MAZE: "arcadia1",' '
FLAGS: shortsighted
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
1 T T T T T T T T T T T T T T T T T T T T T T T , , , , , , , , , , , , , , ,
2T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
3 T T T T T T T T T T T T T T T T T T T T T T T , T T T T T T T T T T T T T T
4T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,,,,,T,T,T,T,T,T,T,T,T,T,T,T,T,
5 T T T T T T T T T T T T T T T T T T T T T T T , T T T T T T T T T T T T T T
6T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,,,,,T,T,T,T,T,T,T,T,T,T,T,T,T,
7 T T T T T T T T T T T T T T T T T T T T T T T , T T T T T T T T T T T T T T
8T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,,,,,T,T,T,T,T,T,T,T,T,T,T,T,T,
9 T T T T T T T T T T T T T T T T T T T T T T T , T T T T T T T T T T T T T T
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (02,02,30,19),(0,0,0,0),down
PORTAL:(75,11,75,11),(00,00,00,00),"arcadia2"
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(00,00,75,20), lit,"ordinary"
MAZEWALK:(04,10),east
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "arcadia2",' '
FLAGS: shortsighted,hardfloor
#shouldn't be able to dig down here!
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
1,, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,
2,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
4T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
6T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
8T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,T,
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
PORTAL:(00,11,00,11),(00,00,00,00),"arcadia1"
PORTAL:(75,11,75,11),(00,00,00,00),"arcadia3"
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(00,00,75,20), lit,"ordinary"
MAZEWALK:(04,10),east
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "arcadia3",' '
FLAGS: shortsighted,hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0------------------------------------------------------------------}}--------
1------------------------------------------------------------------}}--------
2-----------------------------------------------------------------.}} -
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---+--
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}-- --
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T } -
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}| -
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T } -
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}-- --
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}--- +-
0...................................................................}|
1.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..}|
2...................................................................}|
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}--- +-
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}-- --
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T } -
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}| -
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T } --
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}-- -
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---+--
0------------------------------------------------------------------}} -
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'a',random,random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0------------------------------------------------------------------}}--------
1------------------------------------------------------------------}}--------
2-----------------------------------------------------------------.}}F...-...
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---+--...
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}--....--..
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }F......-..
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}|......-..
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }F......-..
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}--....--..
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---F+-...
0...................................................................}|.......
1.. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ..}|.......
2...................................................................}|.......
3 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---F+-...
4T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}--....--..
5 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }F......-..
6T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}|......-..
7 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }F.....--..
8T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T.T}--....-...
9 T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T T }}---+--...
0------------------------------------------------------------------}}F...-...
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
PORTAL:(00,11,00,11),(00,00,00,00),"arcadia2"
PORTAL:(75,11,75,11),(00,00,00,00),"arcward"
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(00,00,75,20), lit,"ordinary"
DOOR:closed,(70,03)
DOOR:locked,(71,09)
DOOR:locked,(71,13)
DOOR:closed,(70,19)
MAZEWALK:(04,10),east
DRAWBRIDGE:(67,11),east,open
MONSTER:'@',"soldier",(69,02),hostile
MONSTER:'@',"sergeant",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"soldier",(69,06),hostile
MONSTER:'@',"sergeant",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,16),hostile
MONSTER:'@',"soldier",(69,20),hostile
##Arcadian Fortress
MAZE: "arcward",' '
FLAGS: hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1-------------------------------|...|...|###|...|###########|.....|.........|
2..........--..-----..-----..---|...|...|###|...|###########+.....|.........|
3..........|....+#+....+#+....|.|-+---+-|###|...|###########|.....|F+F+F+F+F|
4..........F....|-|....|-|....|.|#######+###|-+--###------+-|.....F.........|
5..........|....|.|....|.|....|.|-+---+-|###|#######|...|...|.....+.........|
6..........--..--.--..--.--..--.|...|...|###+#######+...|...|FF-FF-.........|
7...........F..|...FFFF...FFFF..|...|...|###|#######|...|...|.....+.........|
8...........-F+-................|--------###|-+--###--------|.....F.........|
9...........|##|................|###########|...|#######|...|.....|F+F+F+F+F|
0...........+##+................+###########|...|#######+...|.....|.........|
1...........|##|................|###########|...|#######|...|.....|.........|
2...........-F+-................|-------------------+------------------------
3...........F..|...FFFF...FFFF....|#####| |T.....T| |
4..........F-..--.--..--.--..--..--#####-- |.{.T.{.| |
5..........|....|.|....|.|....|..|###|###|-- |T.....T| |
6..........F....|-|....|-|....|..+##---##S.| |.{.T.{.| |
7..........|....+#+....+#+....|..|###|###|-- |T.....T| |
8..........--..-----..-----..--..--#####-- |.{.T.{.| |
9---------------------------------|#####|------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
PORTAL:(01,10,01,10),(00,00,00,00),"arcadia3"
STAIR: (74,06), up
LADDER: (39,16), up
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(00,00,75,20), lit,"ordinary"
DOOR:closed,(15,03)
DOOR:closed,(17,03)
DOOR:closed,(22,03)
DOOR:closed,(24,03)
DOOR:closed,(33,03)
DOOR:closed,(37,03)
DOOR:closed,(39,04)
DOOR:closed,(33,05)
DOOR:closed,(37,05)
DOOR:closed,(43,06)
DOOR:closed,(45,04)
DOOR:closed,(45,08)
DOOR:closed,(51,06)
DOOR:closed,(55,10)
DOOR:closed,(57,04)
DOOR:closed,(59,02)
DOOR:closed,(65,05)
DOOR:closed,(65,07)
DOOR:locked,(13,08)
DOOR:closed,(11,10)
DOOR:closed,(14,10)
DOOR:closed,(31,10)
DOOR:locked,(13,12)
DOOR:closed,(15,17)
DOOR:closed,(17,17)
DOOR:closed,(22,17)
DOOR:closed,(24,17)
DOOR:closed,(32,16)
DOOR:locked,(51,12)
TRAP:"statue", (41,16)
OBJECT:'`',"statue",(41,16),uncursed,"dye savant",1
MONSTER:'@',"sergeant",(12,04)
MONSTER:'@',"soldier",(12,04)
MONSTER:'@',"soldier",(12,04)
MONSTER:'@',"soldier",(12,04)
MONSTER:'@',"sergeant",(20,04)
MONSTER:'@',"soldier",(20,04)
MONSTER:'@',"soldier",(20,04)
MONSTER:'@',"soldier",(20,04)
MONSTER:'@',"sergeant",(27,04)
MONSTER:'@',"soldier",(27,04)
MONSTER:'@',"soldier",(27,04)
MONSTER:'@',"soldier",(27,04)
MONSTER:'@',"sergeant",(12,16)
MONSTER:'@',"soldier",(12,16)
MONSTER:'@',"soldier",(12,16)
MONSTER:'@',"soldier",(12,16)
MONSTER:'@',"sergeant",(20,16)
MONSTER:'@',"soldier",(20,16)
MONSTER:'@',"soldier",(20,16)
MONSTER:'@',"soldier",(20,16)
MONSTER:'@',"sergeant",(27,16)
MONSTER:'@',"soldier",(27,16)
MONSTER:'@',"soldier",(27,16)
MONSTER:'@',"soldier",(27,16)
MONSTER:'@',"sergeant",(62,03)
MONSTER:'@',"soldier",(62,03)
MONSTER:'@',"soldier",(62,03)
MONSTER:'@',"soldier",(62,03)
MONSTER:'@',"sergeant",(62,09)
MONSTER:'@',"soldier",(62,09)
MONSTER:'@',"soldier",(62,09)
MONSTER:'@',"soldier",(62,09)
REGION:(70,02,70,02), lit,"barracks",filled,true
REGION:(70,10,70,10), lit,"barracks",filled,true
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "arcfort",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| | |
2| | |
3| | |
4| | |
5| | |
6| | |
7| | |
8| | |
9| | |
0| | |
1| | |
2----------------------------------------------------------------------------
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
REGION:(00,00,75,20), lit,"ordinary"
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |.....|..........F........................F.....|
2| |.....F..........|........................+.....|
3| |.....|-F-+-F-----BBB-BBB-BBB-BBB-BBB-BBBBF.....|
4| |.....F.........B..............B.....B....|-----|
5| |.....+..-..-.|-|..............B.....---..F.....|
6| |------.......+.|..............B.....B.|..+.....|
7| |.....+..-..-.|-|..............B.....---..F.....|
8| |.....F.........B..............B.....B....|-----|
9| |.....|-F-+-F-----BBB-BBB-BBB-BBB-BBB-BBBBF.....|
0| |.....F..........|........................+.....|
1| |.....|..........F........................F.....|
2----------------------------------------------------------------------------
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (42,06), down
STAIR: (07,15), up
LADDER: (07,17), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
REGION:(21,00,75,12), lit,"ordinary"
DOOR:closed,(33,05)
DOOR:closed,(33,07)
DOOR:closed,(37,03)
DOOR:closed,(37,09)
MONSTER:'\'',"Arsenal",(65,06)
REGION:(54,06,54,06), lit,"barracks",filled,true
REGION:(30,03,30,03), lit,"barracks",filled,true
REGION:(30,09,30,09), lit,"barracks",filled,true
REGION:(37,01,37,01), lit,"beehive",filled,true
REGION:(37,11,37,11), lit,"beehive",filled,true
REGION:(72,01,72,01), lit,"anthole",filled,true
REGION:(72,11,72,11), lit,"anthole",filled,true
REGION:(72,06,72,06), lit,"anthole",filled,true
MAZE: "atower1",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (07,15), up
STAIR: (07,17), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MAZE: "atower2",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----|-| |
7|###|###S#| |
8--#####---| |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (07,15), up
STAIR: (07,17), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
MAZE: "atower3",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (07,15), up
STAIR: (07,17), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
MONSTER:'@',"lieutenant",random
MAZE: "towrtop",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |.|.|.| |
4--.....-- |
5|..-|...| |
6|-..--..| |
7|..-|...| |
8--.....-- |
9 |.|.|.| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
TELEPORT_REGION:(06,16,07,16),(0,0,0,0),down
TELEPORT_REGION:(06,16,07,16),(0,0,0,0),up
STAIR: (07,16), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
MONSTER:'A',"Oona",(02,16)
CONTAINER:'`',"statue",(03,16),uncursed,"djinni",1,"Qadeej, of the Wind Dukes of Aaqa"
OBJECT:')',"spear",contained,blessed,-7,"The Rod of Seven Parts"
CONTAINER:'`',"statue",(7,15),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (7,15)
CONTAINER:'`',"statue",(7,17),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (7,17)
CONTAINER:'`',"statue",(6,19),uncursed,"Firre Eladrin",1
OBJECT:'[',"elven mithril-coat",contained,blessed,+0
OBJECT:'[',"elven shield",contained,blessed,+0
OBJECT:'[',"elven cloak",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"elven helm",contained,blessed,+0
OBJECT:')',"elven spear",contained,blessed,+0
OBJECT:')',"elven broadsword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (6,19)
CONTAINER:'`',"statue",(4,19),uncursed,"Ghaele Eladrin",1
OBJECT:'[',"archaic plate mail",contained,blessed,+0
OBJECT:'[',"roundshield",contained,blessed,+0
OBJECT:'[',"archaic boots",contained,blessed,+0
OBJECT:'[',"archaic helm",contained,blessed,+0
OBJECT:')',"two-handed sword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (4,19)
CONTAINER:'`',"statue",(2,19),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (2,19)
CONTAINER:'`',"statue",(6,13),uncursed,"Firre Eladrin",1
OBJECT:'[',"elven mithril-coat",contained,blessed,+0
OBJECT:'[',"elven shield",contained,blessed,+0
OBJECT:'[',"elven cloak",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"elven helm",contained,blessed,+0
OBJECT:')',"elven spear",contained,blessed,+0
OBJECT:')',"elven broadsword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (6,13)
CONTAINER:'`',"statue",(4,13),uncursed,"Ghaele Eladrin",1
OBJECT:'[',"archaic plate mail",contained,blessed,+0
OBJECT:'[',"roundshield",contained,blessed,+0
OBJECT:'[',"archaic boots",contained,blessed,+0
OBJECT:'[',"archaic helm",contained,blessed,+0
OBJECT:')',"two-handed sword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (4,13)
CONTAINER:'`',"statue",(2,13),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (2,13)
CONTAINER:'`',"statue",(1,15),uncursed,"Tulani Eladrin",17
OBJECT:'[',"elven toga",contained,blessed,+0
OBJECT:'[',"cloak of magic resistance",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"crystal helm",contained,blessed,+0
OBJECT:'[',"high-elven gauntlets",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:random,random,contained
OBJECT:random,random,contained
OBJECT:random,random,contained
TRAP:"statue", (1,15)
CONTAINER:'`',"statue",(1,17),uncursed,"Tulani Eladrin",17
OBJECT:'[',"elven toga",contained,blessed,+0
OBJECT:'[',"cloak of magic resistance",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"crystal helm",contained,blessed,+0
OBJECT:'[',"high-elven gauntlets",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:random,random,contained
OBJECT:random,random,contained
OBJECT:random,random,contained
TRAP:"statue", (1,17)
MAZE: "btower2",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...---...---...|--- |
5 ||....---...|...---....|| |
6 |..----...-----...----..| |
7 |.--....---...---....--.| |
8 |.|..----...-...----..|.| |
9 |.|.--....-----....--.|.| |
0 |.|.--....-...--...--.|.| |
1 |.|..---....---..---..|.| |
2 ------- |.--...------...--...--.| |
3 | | |..---........---..---..| |
4-- -- ||...----------...--...|| |
5| | | ---............---..--- |
6| -----|-----------------------...-- |
7| | .........--- |
8-- ----------------------------- |
9 | | |
0 ------ |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"knight",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
MONSTER:'@',"knight",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...---...---...|--- |
5 ||....---...|...---....|| |
6 |..----...-----...----..| |
7 |.--....---...---....--.| |
8 |.|..----...-...----..|.| |
9 |.|.--....-----....--.|.| |
0 |.|.--....-...--...--.|.| |
1 |.|..---....---..---..|.| |
2 ------- |.--...------...--...--.| |
3 |#####| |..---........---..---..| |
4--#####-- ||...----------...--...|| |
5|###|###| ---............---..--- |
6|##-----|-----------------------...-- |
7|###|###S##############+.........--- |
8--####----------------------------- |
9 |####| |
0 ------ |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (07,15), up
STAIR: (07,17), down
LADDER: (27,10), up
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
TELEPORT_REGION:(00,12,08,20),(14,00,50,20)
DOOR:locked,(23,17)
# entire tower in a region, constrains monster migration?
REGION:(14,00,50,20),unlit,"ordinary",unfilled
MAZE: "btower3",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |#####| |
4--#####-- |
5|###|###| |
6|##-----| |
7|###|###| |
8--#####-- |
9 |#####| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'a',"soldier ant",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"sergeant",random
MONSTER:'@',"lieutenant",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...---...---...|--- |
5 ||....---...|...---....|| |
6 |..----...-----...----..| |
7 |.--....---...---....--.| |
8 |.|..----...-...----..|.| |
9 |.|.-- F.-----.F --.|.| |
0 |.|.-- F.-...-.F --.|.| |
1 |.|..---F...---.F---..|.| |
2 ------- |.--...------...--...--.| |
3 | | |..---........---..---..| |
4-- -- ||...----------...--...|| |
5| | | ---............---..--- |
6| -----| --------------...-- |
7| | | |...........--- |
8-- --- -------------- |
9 | | |
0 ------ |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ---- ---- |
3 || ----- || |
4 ---| --- --- |--- |
5 || --- | --- || |
6 | ---- ----- ---- | |
7 | -- --- --- -- | |
8 | | ---- - ---- | | |
9 | | --..F ----- F..-- | | |
0 | | --..F - - F..-- | | |
1 | | ---F --- F--- | | |
2 ------- | -- ------ -- -- | |
3 | | | --- --- --- | |
4-- -- || ---------- -- || |
5| | | --- --- --- |
6| -----| -------------- -- |
7| | | | --- |
8-- --- -------------- |
9 | | |
0 ------ |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'D',"silver dragon",random
MONSTER:'D',"gray dragon",random
MONSTER:'D',"orange dragon",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...---...---...|--- |
5 ||....---...|...---....|| |
6 |..----...-----...----..| |
7 |.--....---...---....--.| |
8 |.|..----...-...----..|.| |
9 |.|.--..F.-----.F..--.|.| |
0 |.|.--..F.-...-.F..--.|.| |
1 |.|..---F...---.F---..|.| |
2 ------- |.--...------...--...--.| |
3 |#####| |..---........---..---..| |
4--#####-- ||...----------...--...|| |
5|###|###| ---............---..--- |
6|##-----| --------------...-- |
7|###|###| |...........--- |
8--####--- -------------- |
9 |####| |
0 ------ |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (07,15), up
STAIR: (07,17), down
LADDER: (27,10), down
LADDER: (22,17), up
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
TELEPORT_REGION:(00,12,08,20),(14,00,50,20)
# entire tower in a region, constrains monster migration?
REGION:(14,00,50,20),unlit,"ordinary",unfilled
MAZE: "towrtob",' '
FLAGS: noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |
2| |
3| |
4| |
5| |
6| |
7| |
8| |
9| |
0| |
1| |
2 ------- |
3 |.|.|.| |
4--.....-- |
5|..-|...| |
6|-..--..| |
7|..-|...| |
8--.....-- |
9 |.|.|.| |
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'A',"Oona",(02,16)
CONTAINER:'`',"statue",(03,16),uncursed,"djinni",1,"Qadeej, of the Wind Dukes of Aaqa"
OBJECT:')',"spear",contained,blessed,-7,"The Rod of Seven Parts"
CONTAINER:'`',"statue",(7,15),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (7,15)
CONTAINER:'`',"statue",(7,17),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (7,17)
CONTAINER:'`',"statue",(6,19),uncursed,"Firre Eladrin",1
OBJECT:'[',"elven mithril-coat",contained,blessed,+0
OBJECT:'[',"elven shield",contained,blessed,+0
OBJECT:'[',"elven cloak",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"elven helm",contained,blessed,+0
OBJECT:')',"elven spear",contained,blessed,+0
OBJECT:')',"elven broadsword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (6,19)
CONTAINER:'`',"statue",(4,19),uncursed,"Ghaele Eladrin",1
OBJECT:'[',"archaic plate mail",contained,blessed,+0
OBJECT:'[',"roundshield",contained,blessed,+0
OBJECT:'[',"archaic boots",contained,blessed,+0
OBJECT:'[',"archaic helm",contained,blessed,+0
OBJECT:')',"two-handed sword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (4,19)
CONTAINER:'`',"statue",(2,19),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (2,19)
CONTAINER:'`',"statue",(6,13),uncursed,"Firre Eladrin",1
OBJECT:'[',"elven mithril-coat",contained,blessed,+0
OBJECT:'[',"elven shield",contained,blessed,+0
OBJECT:'[',"elven cloak",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"elven helm",contained,blessed,+0
OBJECT:')',"elven spear",contained,blessed,+0
OBJECT:')',"elven broadsword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (6,13)
CONTAINER:'`',"statue",(4,13),uncursed,"Ghaele Eladrin",1
OBJECT:'[',"archaic plate mail",contained,blessed,+0
OBJECT:'[',"roundshield",contained,blessed,+0
OBJECT:'[',"archaic boots",contained,blessed,+0
OBJECT:'[',"archaic helm",contained,blessed,+0
OBJECT:')',"two-handed sword",contained,blessed,+0
OBJECT:random,random,contained
TRAP:"statue", (4,13)
CONTAINER:'`',"statue",(2,13),uncursed,"Shiere Eladrin",1
OBJECT:'[',"crystal plate mail",contained,blessed,+0
OBJECT:'[',"crystal gauntlets",contained,blessed,+0
OBJECT:'[',"crystal shield",contained,blessed,+0
OBJECT:'[',"crystal boots",contained,blessed,+0
OBJECT:')',"crystal sword",contained,blessed,+0
OBJECT:'/',"striking",contained,blessed,+3
OBJECT:random,random,contained
TRAP:"statue", (2,13)
CONTAINER:'`',"statue",(1,15),uncursed,"Tulani Eladrin",17
OBJECT:'[',"elven toga",contained,blessed,+0
OBJECT:'[',"cloak of magic resistance",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"crystal helm",contained,blessed,+0
OBJECT:'[',"high-elven gauntlets",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:random,random,contained
OBJECT:random,random,contained
OBJECT:random,random,contained
TRAP:"statue", (1,15)
CONTAINER:'`',"statue",(1,17),uncursed,"Tulani Eladrin",17
OBJECT:'[',"elven toga",contained,blessed,+0
OBJECT:'[',"cloak of magic resistance",contained,blessed,+0
OBJECT:'[',"elven boots",contained,blessed,+0
OBJECT:'[',"crystal helm",contained,blessed,+0
OBJECT:'[',"high-elven gauntlets",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:'!',"full healing",contained,blessed,+0
OBJECT:random,random,contained
OBJECT:random,random,contained
OBJECT:random,random,contained
TRAP:"statue", (1,17)
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...--- ---...|--- |
5 ||....--- | ---....|| |
6 |..---- --- ----..| |
7 |.-- --- --.| |
8 |.| ---- |.| |
9 |.| -- |.| |
0 |.| -- |.| |
1 |.| --- |.| |
2 ------- |.-- -- --.| |
3 | | | | |..--- --- ---..| |
4-- -- ||...----------...--...|| |
5| -| | ---............---..--- |
6|- -- | --------------...-- |
7| -| | |...........--- |
8-- -- -------------- |
9 | | |
0 ------- |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'D',"silver dragon",random
MONSTER:'D',"gray dragon",random
MONSTER:'D',"orange dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'D',"half-dragon",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
MONSTER:'@',"knight",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
MONSTER:'@',"soldier",random
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 |
1 ------------- |
2 ----.......---- |
3 ||....-----....|| |
4 ---|...---...---...|--- |
5 ||....---...|...---....|| |
6 |..----.....---...----..| |
7 |.--..........---....--.| |
8 |.|.............----..|.| |
9 |.|................--.|.| |
0 |.|.........\......--.|.| |
1 |.|..............---..|.| |
2 ------- |.--............--...--.| |
3 |.|.|.| |..---........---..---..| |
4--.....-- ||...----------...--...|| |
5|..-|...| ---............---..--- |
6|-..--..| --------------...-- |
7|..-|...| |...........--- |
8--.....-- -------------- |
9 |.|.|.| |
0 ------- |
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
TELEPORT_REGION:(06,16,07,16),(0,0,0,0),down
TELEPORT_REGION:(06,16,07,16),(0,0,0,0),up
STAIR: (07,16), down
LADDER: (22,17), down
NON_DIGGABLE:(00,00,75,20)
NON_PASSWALL:(00,00,75,20)
TELEPORT_REGION:(00,12,08,20),(14,00,50,20)
# entire tower in a region, constrains monster migration?
REGION:(14,00,50,20),unlit,"ordinary",unfilled
MONSTER:'D',"Platinum Dragon",(27,10), asleep
MONSTER:'D',"silver dragon",(28,11), asleep
MONSTER:'D',"gray dragon",(28,12), asleep
MONSTER:'D',"orange dragon",(28,13), asleep
MONSTER:'D',"silver dragon",(28,09), asleep
MONSTER:'D',"gray dragon",(28,08), asleep
MONSTER:'D',"orange dragon",(28,07), asleep
MONSTER:'@',"sergeant",(25,08), asleep
MONSTER:'@',"lieutenant",(25,09), asleep
MONSTER:'@',"captain",(25,10), asleep
MONSTER:'@',"lieutenant",(25,11), asleep
MONSTER:'@',"sergeant",(25,12), asleep
MONSTER:'D',"half-dragon",(24,08), asleep
MONSTER:'@',"knight",(24,09), asleep
MONSTER:'D',"half-dragon",(24,10), asleep
MONSTER:'@',"knight",(24,11), asleep
MONSTER:'D',"half-dragon",(24,12), asleep
MONSTER:'@',"knight",(23,08), asleep
MONSTER:'D',"half-dragon",(23,09), asleep
MONSTER:'@',"knight",(23,10), asleep
MONSTER:'D',"half-dragon",(23,11), asleep
MONSTER:'@',"knight",(23,12), asleep
MONSTER:'D',"half-dragon",(22,08), asleep
MONSTER:'@',"knight",(22,09), asleep
MONSTER:'D',"half-dragon",(22,10), asleep
MONSTER:'@',"knight",(22,11), asleep
MONSTER:'D',"half-dragon",(22,12), asleep
MONSTER:'@',"knight",(21,08), asleep
MONSTER:'D',"half-dragon",(21,09), asleep
MONSTER:'@',"knight",(21,10), asleep
MONSTER:'D',"half-dragon",(21,11), asleep
MONSTER:'@',"knight",(21,12), asleep