mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
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163 lines
5.7 KiB
Text
163 lines
5.7 KiB
Text
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#
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# The "fill" level for the ice caves.
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#
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# This level is used to fill out any levels not occupied by
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# specific levels as defined below.
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#
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MAZE: "icefill" , ' '
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INIT_MAP: 'I' , ' ' , true , true , random , true
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '(', random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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#
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#Ice cave frozen settlement
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# Stolen from adeon's sheol patch
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#
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MAZE: "icetwn", ' '
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GEOMETRY:center,center
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MAP
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--------------------------------------------------------
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|..................----------- -----------...........|
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|.......-.....-....|.........-----.........|.....-.....|
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|......| |...| |...+.........|.K.|.........+....| |....|
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|-----..-.....-....-----------...-----------.....-.....|-----------
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|....|.............+.......................+...........+..........|
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|....+.............+.......................+...........|---------.|
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|-----..-.....-...------------...------------....-.....| |.|
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|......| |...| |..| |...| |...| |....|--- |.|
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|.......-.....-...---------- |...| ----------....-....---P| |.|
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|..................--IIIIII---------IIIIIIIP--.......--PPP| |.|
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--------------------III---IIIIIIIIIII---IIIPP---...---PPPP| |.|
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--PPPIIIIIIIIIIIIIIIIIII| |.---...---.| |IIIIPPP-----PPPPPP| |.|
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--PPPPPIIIIIIIIIIIIIIII..---.| |...| |.---...IIPPPPPPIIIPIII| |.|
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--PPPPPIIIIIIIIIIIIIIIII......---.{.---........IIPPPIII.III..| ----+----
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--PPPPPPIIIIIIIIIIIIIIII.........................IIIII...TFFFT| |..III..|
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-------------IIIIIIIIIII............{.....................F...F| |.......|
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-------IIIII..................................F...F| |.......|
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---IIII.....----.....--------IIII.......F...F| |.......|
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----------- ---.--- ----IIIII...TFFFT| |.......|
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--- ----III.......| ---------
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ENDMAP
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REGION:(00,00,74,20),lit,"ordinary"
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STAIR: (37,18),up
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STAIR: (71,18),down
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# Front doors
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#DOOR:closed,(36,9)
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#DOOR:locked,(37,9)
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#DOOR:locked,(38,9)
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# Left side
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DOOR:open,(25,3)
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DOOR:open,(25,5)
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DOOR:closed,(25,6)
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DOOR:closed,(11,6)
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# Right side
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DOOR:open,(49,3)
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DOOR:open,(49,5)
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DOOR:closed,(49,6)
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MONSTER: '@', "armorsmith", (50,5), peaceful
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# Secret passageway door
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DOOR:closed,(61,5)
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DOOR:closed,(71,14)
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ALTAR:(61,17),random,altar
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MONSTER: '&', "ice devil", (61,17), hostile
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MONSTER: '&', "ice devil", (61,18), hostile
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REGION:(26,2,34,3),lit,"shop"
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REGION:(40,2,48,3),lit,"tool shop"
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REGION:(7,5,10,6),lit,"potion shop"
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DRAWBRIDGE:(37,11),north,open
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# monsters
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MAZE: "iceboss", ' '
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GEOMETRY:center,center
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MAP
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IIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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.IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII.
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIIIII
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IIIIIIIIIIIIIIIIIIIIIII
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ENDMAP
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# Dungeon Description
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REGION:(00,00,75,19),lit,"ordinary"
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# Stairs
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STAIR:random,up
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# Non diggable walls
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NON_DIGGABLE:(00,00,75,19)
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# Objects
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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# monsters.
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MONSTER:'F',"shrieker",(26,13)
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MONSTER:'F',"shrieker",(25,8)
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MONSTER:'F',"shrieker",(45,11)
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MONSTER:'Y',"Abominable Snowman",(23,10)
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WALLIFY
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