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# SCCS Id: @(#)gehennom.des 3.4 1996/11/09
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1992 by M. Stephenson and Izchak Miller
# NetHack may be freely redistributed. See license for details.
#
MAZE: "valley", ' '
FLAGS: noteleport,hardfloor,shortsighted
GEOMETRY:center,center
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0----------------------------------------------------------------------------
1|...+.|..|...+.| |.....-| |................| |...............| |...|
2|---|.|.--.---.| |......--- ----..........-----.-----....---........---.-.|
3| |.|.|..| |.| --........| |.............| |.......---| |-...........--|
4| |...+..| |.| |.......-----.......------| |--------..---......------- |
5|----------- |.| |-......| |....|...-- |...-----................---- |
6|.....S....---.| |.......| |....|...| |..............----------- |
7|.....|.|......| |.....--- |......--- |....---.......| |
8|.....|.|------| |....-- --....-- |-------- ----....--------------- |
9|.....|--......---BBB-| |...-- |.......| |..................| |
0|..........||........-| --...| |.......| |...||.............| |
1|.....|...-||-........------....| |.......---- |...||.............-- |
2|.....|--......---...........--------..........| |.......---------...-- |
3|.....| |------| |--.......--| |..B......----- -----....| |.| |....--- |
4|.....| |......--| ------..| |----..B......| |.--------.-- |-.....---|
5|------ |........| |.|....| |.....----BBBB---------...........---.........|
6| |........| |...|..| |.....| |-.............--------...........---|
7| --.....-----------.| |....-----.....---------- |.........---- |
8| |..|..B...........| |.|..........|.| |.|........| |
9----------------------------------------------------------------------------
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
# Dungeon Description
# The shrine to Moloch.
REGION:(01,06,05,14),lit,"temple"
# The Morgues
REGION:(19,01,24,08),unlit,"morgue",filled,true
REGION:(09,14,16,18),unlit,"morgue",filled,true
REGION:(37,09,43,14),unlit,"morgue",filled,true
# Stairs
STAIR:(01,01),down
# Branch location
BRANCH:(66,17,66,17),(0,0,0,0)
TELEPORT_REGION:(58,09,72,18),(0,0,0,0),down
# Artifact Doors
NON_PASSWALL:(00,00,11,05)
DOOR:locked,(04,01), 3
DOOR:locked,(08,04), 2
DOOR:locked,(13,01), 1
#(Regular) Locked Door
DOOR:locked,(06,06)
# The altar of Moloch.
ALTAR:(03,10),noalign,shrine
# Non diggable walls - everywhere!
NON_DIGGABLE:(00,00,75,19)
# Objects
# **LOTS** of dead bodies (all human).
# note: no priest(esse)s or monks - maybe Moloch has a *special*
# fate reserved for members of *those* classes.
#
OBJECT:'%',"corpse",random,"archeologist",0
OBJECT:'%',"corpse",random,"archeologist",0
OBJECT:'%',"corpse",random,"barbarian",0
OBJECT:'%',"corpse",random,"barbarian",0
OBJECT:'%',"corpse",random,"caveman",0
OBJECT:'%',"corpse",random,"cavewoman",0
OBJECT:'%',"corpse",random,"healer",0
OBJECT:'%',"corpse",random,"healer",0
OBJECT:'%',"corpse",random,"knight",0
OBJECT:'%',"corpse",random,"knight",0
OBJECT:'%',"corpse",random,"ranger",0
OBJECT:'%',"corpse",random,"ranger",0
OBJECT:'%',"corpse",random,"rogue",0
OBJECT:'%',"corpse",random,"rogue",0
OBJECT:'%',"corpse",random,"samurai",0
OBJECT:'%',"corpse",random,"samurai",0
OBJECT:'%',"corpse",random,"tourist",0
OBJECT:'%',"corpse",random,"tourist",0
OBJECT:'%',"corpse",random,"valkyrie",0
OBJECT:'%',"corpse",random,"valkyrie",0
OBJECT:'%',"corpse",random,"wizard",0
OBJECT:'%',"corpse",random,"wizard",0
#
# Some random weapons and armor.
#
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:')',random,random
OBJECT:')',random,random
OBJECT:')',random,random
OBJECT:')',random,random
OBJECT:'|', "wage of sloth", random
OBJECT:'|', "wage of lust", random
OBJECT:'|', "wage of gluttony", random
OBJECT:'|', "wage of greed", random
OBJECT:'|', "wage of wrath", random
OBJECT:'|', "wage of envy", random
OBJECT:'|', "wage of pride", random
#
# Some random loot.
#
OBJECT[10%]:'+',"secrets",random
OBJECT:'*',"ruby",random
OBJECT:'*',random,random
OBJECT:'*',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'/',random,random
OBJECT:'/',random,random
OBJECT:'=',random,random
OBJECT:'=',random,random
OBJECT:'+',random,random
OBJECT:'+',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
OBJECT:'(',random,random
# (Not so) Random traps.
TRAP:"spiked pit", (05,02)
TRAP:"spiked pit", (14,05)
TRAP:"sleep gas", (03,01)
TRAP:"board", (21,12)
TRAP:"board", random
TRAP:"dart", (60,01)
TRAP:"dart", (26,17)
TRAP:"anti magic", random
TRAP:"anti magic", random
TRAP:"magic", random
TRAP:"magic", random
# Random monsters.
# The ghosts.
MONSTER:'8',"ghost",random
MONSTER:'8',"ghost",random
MONSTER:'8',"ghost",random
MONSTER:'8',"ghost",random
MONSTER:'8',"ghost",random
MONSTER:'8',"ghost",random
# Add a few bats for atmosphere.
MONSTER:'B',"vampire bat",random
MONSTER:'B',"vampire bat",random
MONSTER:'B',"vampire bat",random
# And a lich for good measure.
MONSTER:'L',random,random
# Some undead nasties for good measure
MONSTER:'V',random,random
MONSTER:'V',random,random
MONSTER:'V',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'M',random,random
MONSTER:'M',random,random
MONSTER:'M',random,random
MONSTER:'M',random,random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
MONSTER:'{',"weeping willow",random
#
# The Juiblex level
#
MAZE:"abyss-1", ' '
FLAGS:noteleport,hardfloor,nommap,shortsighted
INIT_MAP:'.','}',true,true,unlit,false
# guarantee at least one open spot to ensure successful stair placement
GEOMETRY:left,bottom
MAP
}}}}}}}}
}}...}}}
}}}...}}
}}}}.}}}
}}}}}}}}
ENDMAP
OBJECT:'`',"boulder",random
GEOMETRY:right,top
MAP
}}}}}}}}
}}}}.}}}
}}}...}}
}}...}}}
}}}}}}}}
ENDMAP
OBJECT:'`',"boulder",random
# lair
GEOMETRY:center,center
MAP
..}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}..
.}}}.}}}}}..}}}..}}}}}..}}}..}}}}}..}}}..}}}}}.}}}.
}}}...}}..}}.}.}}.}}.}}}...}}}.}}}..}}}..}}}}...}}}
.}}}.}}.}}}.}}.}}.}}...}}.}}.....}}.....}....}.}}}.
..}}}..}}}.}}.}}.}}..}}.....}}.}}}.}}.}}}}}}}}}}}..
.}}}..}}}}}.}}.}}.}}...}}}}}.....}}.}}}}}}.....}}}.
}}}..}}...}}..}}.}}}.}}}...}}}.}}}.}.}}}}..P.P..}}}
}}.}}}}...}}}}}.}...}}}..P..}}}.}.}}}.}}}}.....}}}}
}.}}}}.}}.}..}.}}}}}}}..P.P..}}}.}}}.}}..}}...}}}}.
.}}}}.}}}}....}}}}}.}}}..P..}}}.}}}}.}}..}}...}}}.}
}}}}..}}.}}..}}}}...}}}}...}}}.}}}}}.}}}}.}}}}}}.}}
}}}...}}...}}}..}}}}}}}}}}}}.....}}}}.}}...}..}.}}}
.}}}..}}.}}}}....}}..}}}..}}.....}}}}.}}}.}....}}}.
..}}}.}}}}..}}..}}..}}..}}..}}.}}}..}.}..}}}..}}}..
.}}}.}}}}....}}}}..}}....}}}}}}}...}}}....}}}}.}}}.
}}}...}}}....}}}..}}}....}}}..}}...}}}....}}}...}}}
.}}}.}}}}}..}}}..}}}}}..}}}..}}}}}..}}}..}}}}}.}}}.
..}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}.}}}}}..
ENDMAP
# Random registers
RANDOM_MONSTERS:'j','b','P','P'
RANDOM_PLACES:(04,02),(46,02),(04,15),(46,15)
# Dungeon description
REGION:(00,00,50,17),unlit,"swamp"
MAZEWALK:(00,09),west
MAZEWALK:(50,08),east
STAIR:levregion(01,00,11,20),(0,0,50,17),down
STAIR:levregion(69,00,79,20),(0,0,50,17),up
BRANCH:levregion(01,00,11,20),(0,0,50,17)
TELEPORT_REGION:levregion(01,00,11,20),(0,0,50,17),up
TELEPORT_REGION:levregion(69,00,79,20),(0,0,50,17),down
FOUNTAIN:place[0]
MONSTER:'m',"giant mimic",place[1],m_feature "fountain"
MONSTER:'m',"giant mimic",place[2],m_feature "fountain"
MONSTER:'m',"giant mimic",place[3],m_feature "fountain"
# The demon of the swamp
MONSTER:'&',"Juiblex",(25,08)
CONTAINER:'#',"stone chest",(25,08)
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
# And a couple demons
MONSTER:'i',"manes",(43,08)
MONSTER:'i',"manes",(44,08)
MONSTER:'i',"manes",(45,08)
# Some liquids and gems
OBJECT:'*',random,(43,06)
OBJECT:'*',random,(45,06)
OBJECT:'!',random,(43,09)
OBJECT:'!',random,(44,09)
OBJECT:'!',random,(45,09)
# And lots of blobby monsters
MONSTER:monster[0],random,(25,06)
MONSTER:monster[1],random,(24,07)
MONSTER:monster[2],random,(26,07)
MONSTER:monster[3],random,(23,08)
MONSTER:monster[3],random,(27,08)
MONSTER:monster[2],random,(24,09)
MONSTER:monster[1],random,(26,09)
MONSTER:monster[0],random,(25,10)
MONSTER:'j',random,random
MONSTER:'j',random,random
MONSTER:'j',random,random
MONSTER:'j',random,random
MONSTER:'P',random,random
MONSTER:'P',random,random
MONSTER:'P',random,random
MONSTER:'P',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'P',random,random
MONSTER:'P',"flux slime",random
MONSTER:'P',"flux slime",random
MONSTER:'P',"flux slime",random
MONSTER:'b',random,random
MONSTER:'j',random,random
MONSTER:'m',random,random
MONSTER:'m',random,random
MONSTER:'P',"darkness given hunger",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
# Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'`',"boulder",random
# Some traps
TRAP:"sleep gas",random
TRAP:"sleep gas",random
TRAP:"anti magic",random
TRAP:"anti magic",random
TRAP:"magic",random
TRAP:"magic",random
#
# The Zuggtmoy level
#
MAZE:"abyss-2", ' '
FLAGS:noteleport,hardfloor,nommap,shortsighted
INIT_MAP:'.','P',true,true,lit,false
# guarantee at least one open spot to ensure successful stair placement
#01234567
GEOMETRY:left,bottom
MAP
0PPPPPPPP
1PP...PPP
2PPP...PP
3PPPP.PPP
4PPPPPPPP
ENDMAP
#01234567
OBJECT:'`',"boulder",random
REGION:(00,00,07,04),lit,"ordinary"
#01234567
GEOMETRY:right,top
MAP
0PPPPPPPP
1PPPP.PPP
2PPP...PP
3PP...PPP
4PPPPPPPP
ENDMAP
#01234567
OBJECT:'`',"boulder",random
REGION:(00,00,07,04),lit,"ordinary"
# lair
GEOMETRY:center,center
MAP
PP.....P.....P.....P.....P.....P.....P.....P.....PP
P...T.....TT...TT.....TT...TT.....TT...TT.....T...P
...TTT..TT..T.T..T..T...TTT...T...TT...TT....TTT...
P...T..T...T..T..T..TTT..T..TTTTT..TTTTT.TTTT.T...P
PP...TT...T..T..T..TT..TTTTT..T...T..T...........PP
P...TT.....T..T..T..TTT.....TTTTT..T......TTTTT...P
...TT..TTT..TT..T...T...TPT...T...T.T....TT}T}TT...
..T....TTT.....T.TTT...TP}PT...T.T...T....TTTTT....
.P....T..T.TT.T.......TT}.}TT...T...T..TT..TTT....P
P....T....TTTT.....T...TP}PT...T....T..TT..TTT...P.
....TT..T..TT....TTT....TPT...T.....T....T......T..
...TTT..TTT...TT............TTTTT....T..TTT.TT.T...
P...TT..T....TTTT..TT...TT..TTTTT....T...T.TTTT...P
PP...T....TT..TT..TT..TT..TT..T...TT.T.TT...TT...PP
P...T....TTTT....TT..TTTT.......TTT...TTTT....T...P
...TTT...TTTT...TT...TTTT...TT..TTT...TTTT...TTT...
P...T.....TT...TT.....TT...TT.....TT...TT.....T...P
PP.....P.....P.....P.....P.....P.....P.....P.....PP
ENDMAP
# Random registers
RANDOM_MONSTERS:'n','w','F','F'
RANDOM_PLACES:(04,02),(46,02),(04,15),(46,15)
# Dungeon description
REGION:(00,00,50,17),lit,"swamp"
MAZEWALK:(00,09),west
MAZEWALK:(50,08),east
STAIR:levregion(01,00,11,20),(0,0,50,17),down
STAIR:levregion(69,00,79,20),(0,0,50,17),up
BRANCH:levregion(01,00,11,20),(0,0,50,17)
TELEPORT_REGION:levregion(01,00,11,20),(0,0,50,17),up
TELEPORT_REGION:levregion(69,00,79,20),(0,0,50,17),down
# The demon of the swamp
MONSTER:'&',"Zuggtmoy",(25,08)
CONTAINER:'#',"stone chest",(25,08)
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
# And a couple demons
MONSTER:'i',"manes",random
MONSTER:'i',"manes",random
MONSTER:'i',"manes",random
# Some liquids and gems
OBJECT:'*',random,(43,06)
OBJECT:'*',random,(45,06)
OBJECT:'!',random,(43,09) [skipcheck]
OBJECT:'!',random,(44,09) [skipcheck]
OBJECT:'!',random,(45,09) [skipcheck]
# And lots of blobby monsters
MONSTER:monster[0],random,random
MONSTER:monster[1],random,random
MONSTER:monster[2],random,random
MONSTER:monster[3],random,random
MONSTER:monster[3],random,random
MONSTER:monster[2],random,random
MONSTER:monster[1],random,random
MONSTER:monster[0],random,random
MONSTER:'n',"swamp nymph",random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'w',random,random
MONSTER:'w',random,random
MONSTER:'w',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'F',random,random
MONSTER:'{',"swamp fern",random
MONSTER:'{',"swamp fern",random
MONSTER:'{',"swamp fern",random
MONSTER:'{',"dungeon fern",random
MONSTER:'{',"dungeon fern",random
MONSTER:'{',"dungeon fern",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
MONSTER:'{',"razorvine",random
# Some random objects
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:'%',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:'`',"boulder",random
#
# The Orcus Level
#
MAZE:"abys2-1",random
FLAGS: noteleport,hardfloor,noteleport,shortsighted
GEOMETRY:right,center
# A ghost town
MAP
.|....|....|....|..............|....|........
.|....|....|....|..............|....|........
.|....|....|....|--...-+-------|.............
.|....|....|....|..............+.............
.|.........|....|..............|....|........
.--+-...-+----+--....-------...--------.-+---
.....................|.....|.................
.....................|.....|.................
.--+----....-+---....|.....|...----------+---
.|....|....|....|....---+---...|......|......
.|.........|....|..............|......|......
.----...---------.....-----....+......|......
.|........................|....|......|......
.----------+-...--+--|....|....----------+---
.|....|..............|....+....|.............
.|....+.......|......|....|....|.............
.|....|.......|......|....|....|.............
ENDMAP
MAZEWALK:(00,06),west
# Entire main area
REGION:(01,00,44,16),unlit,"ordinary"
STAIR:(33,15),down
STAIR:levregion(01,00,12,20),levregion(20,01,70,20),up
BRANCH:levregion(01,00,12,20),levregion(20,01,70,20)
TELEPORT_REGION:levregion(01,00,12,20),levregion(20,01,70,20)
# Wall "ruins"
OBJECT:'`',"boulder",(19,02)
OBJECT:'`',"boulder",(20,02)
OBJECT:'`',"boulder",(21,02)
OBJECT:'`',"boulder",(36,02)
OBJECT:'`',"boulder",(36,03)
OBJECT:'`',"boulder",(06,04)
OBJECT:'`',"boulder",(05,05)
OBJECT:'`',"boulder",(06,05)
OBJECT:'`',"boulder",(07,05)
OBJECT:'`',"boulder",(39,05)
OBJECT:'`',"boulder",(08,08)
OBJECT:'`',"boulder",(09,08)
OBJECT:'`',"boulder",(10,08)
OBJECT:'`',"boulder",(11,08)
OBJECT:'`',"boulder",(06,10)
OBJECT:'`',"boulder",(05,11)
OBJECT:'`',"boulder",(06,11)
OBJECT:'`',"boulder",(07,11)
OBJECT:'`',"boulder",(21,11)
OBJECT:'`',"boulder",(21,12)
OBJECT:'`',"boulder",(13,13)
OBJECT:'`',"boulder",(14,13)
OBJECT:'`',"boulder",(15,13)
OBJECT:'`',"boulder",(14,14)
# Doors
DOOR:closed,(23,02)
DOOR:open,(31,03)
DOOR:nodoor,(03,05)
DOOR:closed,(09,05)
DOOR:closed,(14,05)
DOOR:closed,(41,05)
DOOR:open,(03,08)
DOOR:nodoor,(13,08)
DOOR:open,(41,08)
DOOR:closed,(24,09)
DOOR:closed,(31,11)
DOOR:open,(11,13)
DOOR:closed,(18,13)
DOOR:closed,(41,13)
DOOR:open,(26,14)
DOOR:closed,(06,15)
# Special rooms
ALTAR:(24,07),noalign,sanctum
REGION:(22,12,25,16),unlit,"morgue"
REGION:(32,09,37,12),lit,"shop"
REGION:(12,00,15,04),lit,"shop"
# Some traps.
TRAP:"spiked pit", random
TRAP:"sleep gas", random
TRAP:"anti magic", random
TRAP:"fire", random
TRAP:"fire", random
TRAP:"fire", random
TRAP:"magic", random
TRAP:"magic", random
# Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
# The resident nasty
MONSTER:'&',"Orcus",(33,15)
CONTAINER:'#',"lead chest",(33,15)
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
# And its preferred companions
MONSTER:'Z',random,(32,15)
MONSTER:'6',"shade",(32,14)
MONSTER:'6',"shade",(32,16)
MONSTER:'V',"vampire",(35,16)
MONSTER:'V',"vampire",(35,14)
MONSTER:'V',"vampire lord",(36,14)
MONSTER:'V',"vampire lord",(36,15)
# Randomly placed companions
MONSTER:'Z',"skeleton",random
MONSTER:'Z',"skeleton",random
MONSTER:'Z',"skeleton",random
MONSTER:'Z',"skeleton",random
MONSTER:'Z',"skeleton",random
MONSTER:'6',"shade",random
MONSTER:'6',"shade",random
MONSTER:'6',"shade",random
MONSTER:'6',"shade",random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'Z',random,random
MONSTER:'V',"vampire",random
MONSTER:'V',"vampire",random
MONSTER:'V',"vampire",random
MONSTER:'V',"vampire lord",random
MONSTER:'V',"vampire lord",random
# A few more for the party
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#
# The Sanctum Level
#
MAZE:"sanctum", ' '
FLAGS: noteleport,hardfloor,nommap
GEOMETRY:center,center
MAP
0----------------------------------------------------------------------------
1| -------------- |
2| |............| ------- |
3| -------............----- |.....| |
4| |......................| --.....| --------- |
5| ----......................---------|......---- |.......| |
6| |........---------..........|......+.........| ------+---..| |
7| ---........|.......|..........--S----|.........| |........|..| |
8| |..........|.......|.............| |.........-------..---------- |
9| |..........|.......|..........---- |..........|....|..|......| |
0| |..........|.......|..........| --.......----+---S---S--..| |
1| |..........---------..........| |.......|.............|..| |
2| ---...........................| -----+-------S---------S--- |
3| |...........................| |...| |......| |....|-- |
4| ----.....................---- |...---....--- ---......| |
5| |.....................| |..........| |.....---- |
6| -------...........----- --...------- |.....| |
7| |...........| |...| |.....| |
8| ------------- ----- ------- |
9| |
0----------------------------------------------------------------------------
ENDMAP
REGION:(15,07,21,10),lit,"temple"
ALTAR:(18,08),noalign,sanctum
REGION:(41,06,48,11),unlit,"morgue",filled,true
# Non diggable walls
OBJECT[10%]:'+',"secrets",(18,08)
NON_DIGGABLE:(00,00,75,19)
# Invisible barrier separating the left & right halves of the level
NON_PASSWALL:(37,00,39,20)
# Doors
DOOR:closed,(40,06)
DOOR:locked,(62,06)
DOOR:closed,(46,12)
DOOR:closed,(53,10)
# Surround the temple with fire
TRAP:"fire",(13,05)
TRAP:"fire",(14,05)
TRAP:"fire",(15,05)
TRAP:"fire",(16,05)
TRAP:"fire",(17,05)
TRAP:"fire",(18,05)
TRAP:"fire",(19,05)
TRAP:"fire",(20,05)
TRAP:"fire",(21,05)
TRAP:"fire",(22,05)
TRAP:"fire",(23,05)
TRAP:"fire",(13,12)
TRAP:"fire",(14,12)
TRAP:"fire",(15,12)
TRAP:"fire",(16,12)
TRAP:"fire",(17,12)
TRAP:"fire",(18,12)
TRAP:"fire",(19,12)
TRAP:"fire",(20,12)
TRAP:"fire",(21,12)
TRAP:"fire",(22,12)
TRAP:"fire",(23,12)
TRAP:"fire",(13,06)
TRAP:"fire",(13,07)
TRAP:"fire",(13,08)
TRAP:"fire",(13,09)
TRAP:"fire",(13,10)
TRAP:"fire",(13,11)
TRAP:"fire",(23,06)
TRAP:"fire",(23,07)
TRAP:"fire",(23,08)
TRAP:"fire",(23,09)
TRAP:"fire",(23,10)
TRAP:"fire",(23,11)
# Some traps.
TRAP:"spiked pit", random
TRAP:"fire", random
TRAP:"sleep gas", random
TRAP:"anti magic", random
TRAP:"fire", random
TRAP:"magic", random
# Some random objects
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:'[',random,random
OBJECT:')',random,random
OBJECT:')',random,random
OBJECT:'*',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'!',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:'?',random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
# Some monsters.
MONSTER:'&',"horned devil",(14,12),hostile
MONSTER:'&',"barbed devil",(18,08),hostile
MONSTER:'&',"erinys",(10,04),hostile
MONSTER:'&',"marilith",(07,09),hostile
MONSTER:'&',"nalfeshnee",(27,08),hostile
MONSTER:'U',"shambling horror",random,hostile
MONSTER:'U',"stumbling horror",random,hostile
MONSTER:'U',"wandering horror",random,hostile
# Moloch's horde
MONSTER:'@',"aligned priest",(20,03),noalign,hostile
MONSTER:'@',"aligned priest",(15,04),noalign,hostile
MONSTER:'@',"aligned priest",(11,05),noalign,hostile
MONSTER:'@',"aligned priest",(11,07),noalign,hostile
MONSTER:'@',"aligned priest",(11,09),noalign,hostile
MONSTER:'@',"aligned priest",(11,12),noalign,hostile
MONSTER:'@',"aligned priest",(15,13),noalign,hostile
MONSTER:'@',"aligned priest",(17,13),noalign,hostile
MONSTER:'@',"aligned priest",(21,13),noalign,hostile
# A few nasties
MONSTER:'L',random,random
MONSTER:'L',random,random
MONSTER:'V',random,random
MONSTER:'V',random,random
MONSTER:'V',random,random
STAIR:(63,15),up
# Teleporting to this level is allowed after the invocation creates its
# entrance. Force arrival in that case to be on rightmost third of level.
TELEPORT_REGION:levregion(54,1,79,18),(0,0,0,0),down
#0 1 2 3 4 5 6 7
#0 1234567890123456789012345678901234567890123456789012345678901234567890123456
#1 ..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL....... G
#2 ..LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxS.FL.....O..H
#3 ..LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL.........
#4 ..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L...O......
#5 ..L..S.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L..O .O....
#6 ..L..|.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L...O.....O
#7 ..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL...... ...
#8 ..LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxS.FL.O....O...
#9 ..LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL..........
#10..LFFF|xxxxxxxxxxxxxxxxxxxxxxxx--S--xxxxxxxxxxxxxxxxxxxxxxxxxx.|.L..O.....O.
#11..L..+.xxxxxxxxxxxxxxxxxxxxxxxx|...|xxxxxxxxxxxxxxxxxxxxxxxxxx.|.L.....O.>..
#12..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxS...Sxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L...O....O.
#13..LF..|xxxxxxxxxxxxxxxxxxxxxxxx|...|xxxxxxxxxxxxxxxxxxxxxxxxxx|FFL......O...
#14..LF..|xxxxxxxxxxxxxxxxxxxxxxxx--S--xxxxxxxxxxxxxxxxxxxxxxxxxxS.FL..O.......
#15..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFLO.......O.
#16..L..|.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L.....O....
#17..L..S.xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L..O.......
#18..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx.|.L.......O..
#19..LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL....O.....
#20<.LF..|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxS.FL.O.....O..
#21..LFFF|xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx|FFL....O.....
#MAZE:"bael",random
MAZE: "hell-1",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY:left,center
#0 1 2 3 4 5 6 7
#0 1234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0..LFFF|
1..LF..|
2..LF..|
3..LFFF|
4..L..S.
5..LFFF|
6..LF..|
7..LF..|
8..LFFF|
9..L...+
0..LFFF|
1..LF..|
2..LF..|
3..LFFF|
4..L..S.
5..LFFF|
6..LF..|
7..LF..|
8..LFFF|
ENDMAP
TELEPORT_REGION:(00,00,01,18),(0,0,0,0),down
DOOR:locked,(06,09)
MAZEWALK:(06,04),east
MAZEWALK:(06,09),east
MAZEWALK:(06,14),east
STAIR:(0,18),up
#TOWER Monsters
MONSTER:'i',"legion devil grunt",(04,01)
MONSTER:'i',"legion devil grunt",(05,02)
MONSTER:'i',"legion devil grunt",(04,06)
MONSTER:'i',"legion devil grunt",(05,07)
MONSTER:'i',"legion devil grunt",(05,11)
MONSTER:'i',"legion devil grunt",(04,12)
MONSTER:'i',"legion devil grunt",(05,16)
MONSTER:'i',"legion devil grunt",(04,17)
MONSTER:'i',"legion devil soldier",(05,09)
#
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY:center,center
MAP
0--S--
1|...|
2S...S
3|...|
4--S--
ENDMAP
MAZEWALK:(02,00), north
MAZEWALK:(04,02), east
MAZEWALK:(00,02), west
MAZEWALK:(02,04), south
MONSTER:'&',"Bael",(02,02)
CONTAINER:'#',"green-steel chest",(02,02)
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
MONSTER:'&',"pit fiend",(01,01)
MONSTER:'&',"pit fiend",(02,03)
#Some random objects
OBJECT:random,random,random
GEOMETRY:right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0|FFL....... .
1S.FL........H
2|FFL.........
3.|.L..........
4.|.L..........
5|FFL...... ...
6S.FL..........
7|FFL..........
8.|.L..........
9.|.L..........
0.|.L..........
1|FFL..........
2S.FL..........
3|FFL..........
4.|.L..........
5.|.L..........
6|FFL..........
7S.FL.. .......
8|FFL........
ENDMAP
STAIR:(11,10),down
TELEPORT_REGION:(04,00,13,18),(0,0,0,0),down
MAZEWALK:(00,01), west
MAZEWALK:(00,06), west
MAZEWALK:(00,12), west
MAZEWALK:(00,17), west
OBJECT:'`',"boulder",(9,1)
OBJECT:'`',"boulder",(7,3)
OBJECT:'`',"boulder",(9,3)
OBJECT:'`',"boulder",(6,3)
OBJECT:'`',"boulder",(13,4)
OBJECT:'`',"boulder",(7,4)
OBJECT:'`',"boulder",(10,6)
OBJECT:'`',"boulder",(5,6)
OBJECT:'`',"boulder",(12,8)
OBJECT:'`',"boulder",(6,8)
OBJECT:'`',"boulder",(9,9)
OBJECT:'`',"boulder",(12,10)
OBJECT:'`',"boulder",(7,10)
OBJECT:'`',"boulder",(10,11)
OBJECT:'`',"boulder",(6,12)
OBJECT:'`',"boulder",(12,13)
OBJECT:'`',"boulder",(4,13)
OBJECT:'`',"boulder",(9,14)
OBJECT:'`',"boulder",(6,14)
OBJECT:'`',"boulder",(11,15)
OBJECT:'`',"boulder",(8,16)
OBJECT:'`',"boulder",(11,17)
OBJECT:'`',"boulder",(5,17)
OBJECT:'`',"boulder",(8,18)
MONSTER:'i',"legion devil soldier",(01,01)
MONSTER:'i',"legion devil soldier",(01,06)
MONSTER:'i',"legion devil soldier",(01,12)
MONSTER:'i',"legion devil soldier",(01,17)
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "hell-a",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY:left,center
#0 1 2 3 4 5 6 7
#0 1234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0..LFFF|
1..LF..|
2..LF..|
3..LFFF|
4..L..S.
5..LFFF|
6..LF..|
7..LF..|
8..LFFF|
9..L...+
0..LFFF|
1..LF..|
2..LF..|
3..LFFF|
4..L..S.
5..LFFF|
6..LF..|
7..LF..|
8..LFFF|
ENDMAP
TELEPORT_REGION:(00,00,01,18),(0,0,0,0),down
DOOR:locked,(06,09)
MAZEWALK:(06,04),east
MAZEWALK:(06,09),east
MAZEWALK:(06,14),east
STAIR:(0,18),up
#TOWER Monsters
MONSTER:'i',"legion devil grunt",(04,01)
MONSTER:'i',"legion devil grunt",(05,02)
MONSTER:'i',"legion devil grunt",(04,06)
MONSTER:'i',"legion devil grunt",(05,07)
MONSTER:'i',"legion devil grunt",(05,11)
MONSTER:'i',"legion devil grunt",(04,12)
MONSTER:'i',"legion devil grunt",(05,16)
MONSTER:'i',"legion devil grunt",(04,17)
MONSTER:'i',"legion devil soldier",(05,09)
#
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
MONSTER:'i',"legion devil grunt",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY:right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0|FFL....... .
1S.FL........H
2|FFL.........
3.|.L..........
4.|.L..........
5|FFL...... ...
6S.FL..........
7|FFL..........
8.|.L..........
9.|.L.........H
0.|.L........HH
1|FFL.........H
2S.FL..........
3|FFL..........
4.|.L..........
5.|.L..........
6|FFL..........
7S.FL.. .......
8|FFL........
ENDMAP
OBJECT:'`',"boulder",(9,1)
OBJECT:'`',"boulder",(7,3)
OBJECT:'`',"boulder",(9,3)
OBJECT:'`',"boulder",(6,3)
OBJECT:'`',"boulder",(13,4)
OBJECT:'`',"boulder",(7,4)
OBJECT:'`',"boulder",(10,6)
OBJECT:'`',"boulder",(5,6)
OBJECT:'`',"boulder",(12,8)
OBJECT:'`',"boulder",(6,8)
OBJECT:'`',"boulder",(9,9)
OBJECT:'`',"boulder",(12,10) [skipcheck]
OBJECT:'`',"boulder",(7,10)
OBJECT:'`',"boulder",(10,11)
OBJECT:'`',"boulder",(6,12)
OBJECT:'`',"boulder",(12,13)
OBJECT:'`',"boulder",(4,13)
OBJECT:'`',"boulder",(9,14)
OBJECT:'`',"boulder",(6,14)
OBJECT:'`',"boulder",(11,15)
OBJECT:'`',"boulder",(8,16)
OBJECT:'`',"boulder",(11,17)
OBJECT:'`',"boulder",(5,17)
OBJECT:'`',"boulder",(8,18)
MONSTER:'i',"legion devil soldier",(01,01)
MONSTER:'i',"legion devil soldier",(01,06)
MONSTER:'i',"legion devil soldier",(01,12)
MONSTER:'i',"legion devil soldier",(01,17)
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
MONSTER:'i',"legion devil soldier",random
GEOMETRY:right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0|FFL....... .
1S.FL........H .....................
2|FFL......... .......................
3.|.L.......... .........................
4.|.L.......... ...........................
5|FFL...... ... .............................
6S.FL.......... ...............................
7|FFL.......... .................................
8.|.L.......... ...................................
9.|.L.........H .....................................
0.|.L........HH.......................................
1|FFL.........H .....................................
2S.FL.......... ...................................
3|FFL.......... .................................
4.|.L.......... ...............................
5.|.L.......... .............................
6|FFL.......... ...........................
7S.FL.. ....... .........................
8|FFL........ .......................
ENDMAP
MONSTER:'D',"Chromatic Dragon",(46,10),asleep
MONSTER:'F',"shrieker",(43,13)
MONSTER:'F',"shrieker",(44,8)
MONSTER:'F',"shrieker",(22,11)
STAIR:(11,10),down
TELEPORT_REGION:(04,00,13,18),(0,0,0,0),down
MAZEWALK:(00,01), west
MAZEWALK:(00,06), west
MAZEWALK:(00,12), west
MAZEWALK:(00,17), west
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
#0|------|--------|----------|-|-------------------------------|--------------
#1|......|........|..........|{|...............................+.............|
#2|.food.|.weapon.|..general.+.+...............................|..potions....|
#3|......|........|..........|.|----------------------------------------------
#4-----+---+------------------+-FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|
#6-----+---+------------------+-FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|
#7|......|........|..........|.|----------------------------------------------
#8|.tool.|.temple.|..morgue..+.+...............................|..wands......|
#9|......|........|..........|{|...............................+.............|
#0|------|--------|----------|-|-------------------------------|--------------
#MAZE:"dis",random
MAZE: "hell-2",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY:left,center
# 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0|------|--------|----------|-|-------------------------------|--------------
1|......|........|..........|{|...............................+.............|
2|......|........|..........+.+...............................|.............|
3|......|........|..........|.|----------------------------------------------
4----+-----+-----------------+-FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|
5 - -.- - - - - - - - - - - - |F----------------------------------------|--F|
6-----------------------------|F|.....|.....................|...|...|...S.|F|
7 - . - - - - . - - - - . - - |F|.--|.|.-------------------.|.|.|.|.|.|.|.|F|
8-------------.--------------S|F|...|.|...................|.|.|.|.|.|.|.|.|F|
9 - - - - - -L.L- - - - - - S.----|.|.|-----------------|.|.|.|.|.|.|.|.|S---
0----------.......-----------.....|.|.|.........\.......|.|.|.|.|.|.|.|.|..{|
1 - - - - - -L.L- - - - - - S.---.|.|.|.|--------------.|.|.|.|.|.|.|.|.|+---
2-------------.--------------S|F|.|.|.|.|...............|.|.|.|.|.|.|.|.| |F|
3 - . - - - - . - - - - . - - |F|.|.|.|.|.--------------|.|.|.|.|.|.|.|.|+|F|
4-----------------------------|F|...|...|.................|...|...|...|.+.|F|
5 - - - - - - - - - - - - - - |F-------------------------------------------F|
6----+-----+-----------------+-FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|
7|......|........|..........|.|----------------------------------------------
8|......|........|..........+.+...............................|.............|
9|......|........|..........|{|...............................+.............|
0|------|--------|----------|-|-------------------------------|--------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
TELEPORT_REGION:(00,05,26,15),(0,0,0,0),down
TELEPORT_REGION:(00,05,26,15),(0,0,0,0),up
STAIR:(13,10),up
STAIR:(73,10),down
MONSTER:'&',"Dispater",(47,10)
CONTAINER:'#',"iron chest",(48,10)
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
MONSTER:'&',"erinys",(03,13)
MONSTER:'&',"erinys",(03,07)
MONSTER:'&',"erinys",(23,13)
MONSTER:'&',"erinys",(23,07)
MAZEWALK:(04,05), south
DOOR:closed,(10,16)
REGION:(08,17,15,19),lit,"temple"
ALTAR:(12,18),noalign,shrine
DOOR:locked,(04,16)
REGION:(01,17,06,19),lit,"tool shop"
MONSTER:'i',"legion devil captain",(01,19)
DOOR:locked,(28,16)
DOOR:locked,(27,18)
REGION:(17,17,26,19),unlit,"morgue",filled,true
DOOR:locked,(29,18)
MONSTER:'i',"legion devil soldier",(30,19)
MONSTER:'i',"legion devil soldier",(31,19)
MONSTER:'i',"legion devil soldier",(32,19)
MONSTER:'i',"legion devil soldier",(33,19)
MONSTER:'i',"legion devil soldier",(34,19)
MONSTER:'i',"legion devil soldier",(35,19)
MONSTER:'i',"legion devil soldier",(36,19)
MONSTER:'i',"legion devil soldier",(37,19)
MONSTER:'i',"legion devil soldier",(38,19)
MONSTER:'i',"legion devil soldier",(39,19)
MONSTER:'i',"legion devil soldier",(40,19)
MONSTER:'i',"legion devil soldier",(41,19)
MONSTER:'i',"legion devil soldier",(42,19)
MONSTER:'i',"legion devil soldier",(43,19)
MONSTER:'i',"legion devil soldier",(44,19)
MONSTER:'i',"legion devil soldier",(45,19)
MONSTER:'i',"legion devil soldier",(46,19)
MONSTER:'i',"legion devil soldier",(47,19)
MONSTER:'i',"legion devil soldier",(48,19)
MONSTER:'i',"legion devil soldier",(49,19)
MONSTER:'i',"legion devil soldier",(50,19)
MONSTER:'i',"legion devil soldier",(51,19)
MONSTER:'i',"legion devil soldier",(52,19)
MONSTER:'i',"legion devil soldier",(53,19)
MONSTER:'i',"legion devil soldier",(54,19)
MONSTER:'i',"legion devil soldier",(55,19)
MONSTER:'i',"legion devil soldier",(56,19)
MONSTER:'i',"legion devil soldier",(57,19)
MONSTER:'i',"legion devil soldier",(58,19)
MONSTER:'i',"legion devil soldier",(59,19)
MONSTER:'i',"legion devil soldier",(60,19)
MONSTER:'i',"legion devil sergeant",(60,18)
DOOR:locked,(61,19)
REGION:(62,18,74,19),lit,"book shop"
MONSTER:'i',"legion devil captain",(63,18)
MONSTER:'i',"legion devil captain",(66,18)
MONSTER:'&',"pit fiend",(70,18)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
## 1 2 3 4 5 6 7
##01234567890123456789012345678901234567890123456789012345678901234567890123456
#0|------|--------|----------|-|-------------------------------|--------------
#1|......|........|..........|{|...............................+.............|
#2|.food.|.weapon.|..general.+.+...............................|....wands....|
#3|......|........|..........|.|----------------------------------------------
#4----+-----+-----------------+-FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF|
DOOR:locked,(10,04)
REGION:(08,01,15,03),lit,"weapon shop"
MONSTER:'i',"legion devil captain",(05,01)
DOOR:locked,(04,04)
REGION:(01,01,06,03),lit,"food shop"
MONSTER:'i',"legion devil captain",(10,02)
DOOR:locked,(28,04)
DOOR:locked,(27,02)
REGION:(17,01,26,06),lit,"shop",filled,true
MONSTER:'i',"legion devil captain",(20,02)
DOOR:locked,(29,02)
MONSTER:'i',"legion devil soldier",(30,01)
MONSTER:'i',"legion devil soldier",(31,01)
MONSTER:'i',"legion devil soldier",(32,01)
MONSTER:'i',"legion devil soldier",(33,01)
MONSTER:'i',"legion devil soldier",(34,01)
MONSTER:'i',"legion devil soldier",(35,01)
MONSTER:'i',"legion devil soldier",(36,01)
MONSTER:'i',"legion devil soldier",(37,01)
MONSTER:'i',"legion devil soldier",(38,01)
MONSTER:'i',"legion devil soldier",(39,01)
MONSTER:'i',"legion devil soldier",(40,01)
MONSTER:'i',"legion devil soldier",(41,01)
MONSTER:'i',"legion devil soldier",(42,01)
MONSTER:'i',"legion devil soldier",(43,01)
MONSTER:'i',"legion devil soldier",(44,01)
MONSTER:'i',"legion devil soldier",(45,01)
MONSTER:'i',"legion devil soldier",(46,01)
MONSTER:'i',"legion devil soldier",(47,01)
MONSTER:'i',"legion devil soldier",(48,01)
MONSTER:'i',"legion devil soldier",(49,01)
MONSTER:'i',"legion devil soldier",(50,01)
MONSTER:'i',"legion devil soldier",(51,01)
MONSTER:'i',"legion devil soldier",(52,01)
MONSTER:'i',"legion devil soldier",(53,01)
MONSTER:'i',"legion devil soldier",(54,01)
MONSTER:'i',"legion devil soldier",(55,01)
MONSTER:'i',"legion devil soldier",(56,01)
MONSTER:'i',"legion devil soldier",(57,01)
MONSTER:'i',"legion devil soldier",(58,01)
MONSTER:'i',"legion devil soldier",(59,01)
MONSTER:'i',"legion devil soldier",(60,01)
MONSTER:'i',"legion devil sergeant",(60,02)
DOOR:locked,(61,01)
REGION:(62,01,74,02),lit,"wand shop"
MONSTER:'i',"legion devil captain",(63,02)
MONSTER:'i',"legion devil captain",(66,02)
MONSTER:'&',"pit fiend",(70,02)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
#MAZE: "minauros",random
MAZE: "hell-3",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
INIT_MAP:'.','}',false,true,unlit,false
GEOMETRY: right,center
# 1 2 3
#0123456789012345678901234567890
MAP
0}} }} |----------------------|
1} } }-- S |
2 } S | |
3}}}}--------------------- |
4 |{ ---------- --|
5 } F-- |........| |
6} F S |........| |
7 }}F --- ---|---|--.--.--|-| |
8}----| | |
9}||}}| {| | |
0}||}}| S \| |
1}||}}| {| | |
2}----| | |
3 }}F --- ---|---|--.--.--|-| |
4} }F S |........| |
5 }}F-- |........| |
6}}}}|{ ---------- --|
7 }}}--------------------- |
8}} }}S | |
9 }} }-- S |
0} }}}}|----------------------|
ENDMAP
#0123456789012345678901234567890
OBJECT:'|', "wage of greed", (19,13)
OBJECT:'|', "wage of greed", (22,13)
OBJECT:'|', "wage of greed", (17,15)
OBJECT:'|', "wage of greed", (18,15)
OBJECT:'|', "wage of greed", (19,15)
OBJECT:'|', "wage of greed", (20,15)
OBJECT:'|', "wage of greed", (21,15)
OBJECT:'|', "wage of greed", (22,15)
OBJECT:'|', "wage of greed", (23,15)
OBJECT:'|', "wage of greed", (24,15)
OBJECT:'|', "wage of greed", (17,14)
OBJECT:'|', "wage of greed", (18,14)
OBJECT:'|', "wage of greed", (19,14)
OBJECT:'|', "wage of greed", (20,14)
OBJECT:'|', "wage of greed", (21,14)
OBJECT:'|', "wage of greed", (22,14)
OBJECT:'|', "wage of greed", (23,14)
OBJECT:'|', "wage of greed", (24,14)
OBJECT:'|', "wage of greed", (19,07)
OBJECT:'|', "wage of greed", (22,07)
OBJECT:'|', "wage of greed", (17,06)
OBJECT:'|', "wage of greed", (18,06)
OBJECT:'|', "wage of greed", (19,06)
OBJECT:'|', "wage of greed", (20,06)
OBJECT:'|', "wage of greed", (21,06)
OBJECT:'|', "wage of greed", (22,06)
OBJECT:'|', "wage of greed", (23,06)
OBJECT:'|', "wage of greed", (24,06)
OBJECT:'|', "wage of greed", (17,05)
OBJECT:'|', "wage of greed", (18,05)
OBJECT:'|', "wage of greed", (19,05)
OBJECT:'|', "wage of greed", (20,05)
OBJECT:'|', "wage of greed", (21,05)
OBJECT:'|', "wage of greed", (22,05)
OBJECT:'|', "wage of greed", (23,05)
OBJECT:'|', "wage of greed", (24,05)
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
OBJECT:'#', "devil vault loot",random
GEOMETRY: right,center
# 1 2 3
#0123456789012345678901234567890
MAP
0}}.}}.|----------------------|
1}.}.}--.................S....|
2.}...S..................|....|
3}}}}---------------------....|
4....|{..........----------+--|
5.}.F--..........|........|...|
6}..F.S..........|........|...|
7.}}F.---+---|---|--.--.--|-|+|
8}----|......|..............+.|
9}||}}|.....{|..............|.|
0}||}}|......S.............\|.|
1}||}}|.....{|..............|.|
2}----|......|..............+.|
3.}}F.---+---|---|--.--.--|-|+|
4}.}F.S..........|........|...|
5.}}F--..........|........|...|
6}}}}|{..........----------+--|
7.}}}---------------------....|
8}}.}}S..................|....|
9.}}.}--.................S....|
0}.}}}}|----------------------|
ENDMAP
#0123456789012345678901234567890
RANDOM_MONSTERS: 'a', 'd', 'f', 'q', 's', 'x', 'D', 'E', 'J', 'Y'
TELEPORT_REGION:(06,08,11,12),(0,0,0,0),down
TELEPORT_REGION:(06,08,11,12),(0,0,0,0),up
MONSTER:'&',"Mammon",(25,10)
MONSTER:'&', "succubus", (25,10), "Glwa", hostile, asleep
STAIR: (28,10), down
MONSTER:'&', "pit fiend", (28,19), "Zamanni", hostile
MONSTER:'&', "succubus", (25,17), "Gurthuwa", hostile
MONSTER:'n',"swamp nymph", (26,14), "Surrarr", hostile
MONSTER:'&',"fallen angel", (28,15),"Kikabi", hostile
MONSTER:'&', "pit fiend", (28,01), "Barbazg", hostile
MONSTER:'n',"swamp nymph", (25,03), "Nueate", hostile
MONSTER:'&', "succubus", (26,06), "Errian", hostile
MONSTER:'&',"fallen angel", (28,05),"Aclaran", hostile
DOOR:open,(08,07)
DOOR:open,(08,13)
DOOR:locked,(12,10)
DOOR:locked,(05,02)
DOOR:locked,(05,18)
DOOR:locked,(26,04)
DOOR:locked,(26,16)
DOOR:locked,(28,07)
DOOR:locked,(28,13)
DOOR:locked,(27,08)
DOOR:locked,(27,12)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT: '$', random, (19,13)
OBJECT: '$', random, (22,13)
OBJECT: '$', random, (17,15)
OBJECT: '$', random, (18,15)
OBJECT: '$', random, (19,15)
OBJECT: '$', random, (20,15)
OBJECT: '$', random, (21,15)
OBJECT: '$', random, (22,15)
OBJECT: '$', random, (23,15)
OBJECT: '$', random, (24,15)
OBJECT: '$', random, (17,14)
OBJECT: '$', random, (18,14)
OBJECT: '$', random, (19,14)
OBJECT: '$', random, (20,14)
OBJECT: '$', random, (21,14)
OBJECT: '$', random, (22,14)
OBJECT: '$', random, (23,14)
OBJECT: '$', random, (24,14)
MONSTER:'i',"legion devil soldier",(15,16)
MONSTER:'&',"succubus",(14,16)
MONSTER:'i',"legion devil soldier",(13,16)
MONSTER:'&',"incubus",(12,16)
MONSTER:'i',"legion devil soldier",(11,16)
MONSTER:'&',"succubus",(10,16)
MONSTER:'i',"legion devil soldier",(09,16)
MONSTER:'&',"incubus",(08,16)
MONSTER:'i',"legion devil soldier",(07,16)
MONSTER:'&',"succubus",(15,15)
MONSTER:'i',"legion devil soldier",(14,15)
MONSTER:'&',"incubus",(13,15)
MONSTER:'i',"legion devil soldier",(12,15)
MONSTER:'&',"succubus",(11,15)
MONSTER:'i',"legion devil soldier",(10,15)
MONSTER:'&',"incubus",(09,15)
MONSTER:'i',"legion devil soldier",(08,15)
MONSTER:'&',"succubus",(07,15)
MONSTER:'i',"legion devil soldier",(23,18)
MONSTER:'i',"legion devil grunt",(09,18)
MONSTER:'i',"legion devil grunt",(10,18)
MONSTER:'i',"legion devil grunt",(11,18)
MONSTER:'i',"legion devil grunt",(12,18)
MONSTER:'i',"legion devil grunt",(13,18)
MONSTER:'i',"legion devil grunt",(14,18)
MONSTER:'i',"legion devil grunt",(15,18)
MONSTER:'i',"legion devil grunt",(16,18)
MONSTER:'i',"legion devil grunt",(17,18)
MONSTER:'i',"legion devil grunt",(18,18)
MONSTER:'i',"legion devil grunt",(19,18)
MONSTER:'i',"legion devil grunt",(20,18)
MONSTER:'i',"legion devil grunt",(21,18)
MONSTER:'i',"legion devil grunt",(22,18)
MONSTER:'i',"legion devil grunt",(23,18)
MONSTER:'i',"legion devil soldier",(04,13)
MONSTER:'i',"legion devil soldier",(04,14)
MONSTER:'i',"legion devil grunt",(17,14)
MONSTER:'i',"legion devil grunt",(18,14)
MONSTER:'i',"legion devil grunt",(19,14)
MONSTER:'i',"legion devil grunt",(20,14)
MONSTER:'i',"legion devil grunt",(21,14)
MONSTER:'i',"legion devil grunt",(22,14)
MONSTER:'i',"legion devil grunt",(23,14)
MONSTER:'i',"legion devil grunt",(24,14)
MONSTER:'i',"legion devil grunt",(17,15)
MONSTER:'i',"legion devil grunt",(18,15)
MONSTER:'i',"legion devil grunt",(19,15)
MONSTER:'i',"legion devil grunt",(20,15)
MONSTER:'i',"legion devil grunt",(21,15)
MONSTER:'i',"legion devil grunt",(22,15)
MONSTER:'i',"legion devil grunt",(23,15)
MONSTER:'i',"legion devil grunt",(24,15)
DRAWBRIDGE:(00,10),east,closed
DRAWBRIDGE:(03,10),west,closed
DRAWBRIDGE:(04,10),east,closed
MONSTER: 'D', random, (13,08)
MONSTER: 'D', random, (26,09)
MONSTER: 'D', random, (26,11)
MONSTER: 'D', random, (13,12)
OBJECT: '$', random, (13,08)
OBJECT: '$', random, (14,08)
OBJECT: '$', random, (15,08)
OBJECT: '$', random, (16,08)
OBJECT: '$', random, (17,08)
OBJECT: '$', random, (18,08)
OBJECT: '$', random, (19,08)
OBJECT: '$', random, (20,08)
OBJECT: '$', random, (21,08)
OBJECT: '$', random, (22,08)
OBJECT: '$', random, (23,08)
OBJECT: '$', random, (24,08)
OBJECT: '$', random, (25,08)
OBJECT: '$', random, (26,08)
OBJECT: '$', random, (13,09)
OBJECT: '$', random, (14,09)
OBJECT: '$', random, (15,09)
OBJECT: '$', random, (16,09)
OBJECT: '$', random, (17,09)
OBJECT: '$', random, (18,09)
OBJECT: '$', random, (19,09)
OBJECT: '$', random, (20,09)
OBJECT: '$', random, (21,09)
OBJECT: '$', random, (22,09)
OBJECT: '$', random, (23,09)
OBJECT: '$', random, (24,09)
OBJECT: '$', random, (25,09)
OBJECT: '$', random, (26,09)
OBJECT: '$', random, (13,10)
OBJECT: '$', random, (14,10)
OBJECT: '$', random, (15,10)
OBJECT: '$', random, (16,10)
OBJECT: '$', random, (17,10)
OBJECT: '$', random, (18,10)
OBJECT: '$', random, (19,10)
OBJECT: '$', random, (20,10)
OBJECT: '$', random, (21,10)
OBJECT: '$', random, (22,10)
OBJECT: '$', random, (23,10)
OBJECT: '$', random, (24,10)
OBJECT: '$', random, (25,10)
OBJECT: '$', random, (13,11)
OBJECT: '$', random, (14,11)
OBJECT: '$', random, (15,11)
OBJECT: '$', random, (16,11)
OBJECT: '$', random, (17,11)
OBJECT: '$', random, (18,11)
OBJECT: '$', random, (19,11)
OBJECT: '$', random, (20,11)
OBJECT: '$', random, (21,11)
OBJECT: '$', random, (22,11)
OBJECT: '$', random, (23,11)
OBJECT: '$', random, (24,11)
OBJECT: '$', random, (25,11)
OBJECT: '$', random, (26,11)
OBJECT: '$', random, (13,12)
OBJECT: '$', random, (14,12)
OBJECT: '$', random, (15,12)
OBJECT: '$', random, (16,12)
OBJECT: '$', random, (17,12)
OBJECT: '$', random, (18,12)
OBJECT: '$', random, (19,12)
OBJECT: '$', random, (20,12)
OBJECT: '$', random, (21,12)
OBJECT: '$', random, (22,12)
OBJECT: '$', random, (23,12)
OBJECT: '$', random, (24,12)
OBJECT: '$', random, (25,12)
OBJECT: '$', random, (26,12)
OBJECT: '$', random, (19,07)
OBJECT: '$', random, (22,07)
OBJECT: '$', random, (17,06)
OBJECT: '$', random, (18,06)
OBJECT: '$', random, (19,06)
OBJECT: '$', random, (20,06)
OBJECT: '$', random, (21,06)
OBJECT: '$', random, (22,06)
OBJECT: '$', random, (23,06)
OBJECT: '$', random, (24,06)
OBJECT: '$', random, (17,05)
OBJECT: '$', random, (18,05)
OBJECT: '$', random, (19,05)
OBJECT: '$', random, (20,05)
OBJECT: '$', random, (21,05)
OBJECT: '$', random, (22,05)
OBJECT: '$', random, (23,05)
OBJECT: '$', random, (24,05)
MONSTER:'i',"legion devil soldier",(15,04)
MONSTER:'&',"succubus",(14,04)
MONSTER:'i',"legion devil soldier",(13,04)
MONSTER:'&',"incubus",(12,04)
MONSTER:'i',"legion devil soldier",(11,04)
MONSTER:'&',"succubus",(10,04)
MONSTER:'i',"legion devil soldier",(09,04)
MONSTER:'&',"incubus",(08,04)
MONSTER:'i',"legion devil soldier",(07,04)
MONSTER:'&',"succubus",(15,05)
MONSTER:'i',"legion devil soldier",(14,05)
MONSTER:'&',"incubus",(13,05)
MONSTER:'i',"legion devil soldier",(12,05)
MONSTER:'&',"succubus",(11,05)
MONSTER:'i',"legion devil soldier",(10,05)
MONSTER:'&',"incubus",(09,05)
MONSTER:'i',"legion devil soldier",(08,05)
MONSTER:'&',"succubus",(07,05)
MONSTER:'i',"legion devil soldier",(23,02)
MONSTER:'i',"legion devil grunt",(09,01)
MONSTER:'i',"legion devil grunt",(10,01)
MONSTER:'i',"legion devil grunt",(11,01)
MONSTER:'i',"legion devil grunt",(12,01)
MONSTER:'i',"legion devil grunt",(13,01)
MONSTER:'i',"legion devil grunt",(14,01)
MONSTER:'i',"legion devil grunt",(15,01)
MONSTER:'i',"legion devil grunt",(16,01)
MONSTER:'i',"legion devil grunt",(17,01)
MONSTER:'i',"legion devil grunt",(18,01)
MONSTER:'i',"legion devil grunt",(19,01)
MONSTER:'i',"legion devil grunt",(20,01)
MONSTER:'i',"legion devil grunt",(21,01)
MONSTER:'i',"legion devil grunt",(22,01)
MONSTER:'i',"legion devil grunt",(23,01)
MONSTER:'i',"legion devil soldier",(04,06)
MONSTER:'i',"legion devil soldier",(04,07)
MONSTER:'i',"legion devil grunt",(17,06)
MONSTER:'i',"legion devil grunt",(18,06)
MONSTER:'i',"legion devil grunt",(19,06)
MONSTER:'i',"legion devil grunt",(20,06)
MONSTER:'i',"legion devil grunt",(21,06)
MONSTER:'i',"legion devil grunt",(22,06)
MONSTER:'i',"legion devil grunt",(23,06)
MONSTER:'i',"legion devil grunt",(24,06)
MONSTER:'i',"legion devil grunt",(17,05)
MONSTER:'i',"legion devil grunt",(18,05)
MONSTER:'i',"legion devil grunt",(19,05)
MONSTER:'i',"legion devil grunt",(20,05)
MONSTER:'i',"legion devil grunt",(21,05)
MONSTER:'i',"legion devil grunt",(22,05)
MONSTER:'i',"legion devil grunt",(23,05)
MONSTER:'i',"legion devil grunt",(24,05)
GEOMETRY: left,center
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0}}.}}
1}}}.}
2}}.}}
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MONSTER:';',"piranha",(00,00)
MONSTER:';',"giant eel",(00,01)
MONSTER:';',"piranha",(00,02)
MONSTER:';',"kraken",(01,00)
MONSTER:';',"piranha",(01,01)
MONSTER:';',"giant eel",(01,02)
GEOMETRY: center, top
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0}}}}
1}.}}
2}}.}
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MONSTER:';',"electric eel",(00,00)
MONSTER:';',"giant eel",(00,01)
MONSTER:';',"giant eel",(00,02)
MONSTER:';',"electric eel",(01,00)
MONSTER:';',"piranha",(01,01)
MONSTER:';',"giant eel",(01,02)
GEOMETRY: center, bottom
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0}}}}
1}}}}
2}}}}
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MONSTER:';',"piranha",(00,00)
MONSTER:';',"piranha",(00,01)
MONSTER:';',"piranha",(00,02)
MONSTER:';',"giant eel",(01,00)
MONSTER:';',"kraken",(01,01)
MONSTER:';',"electric eel",(01,02)
GEOMETRY: left,bottom
# 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0}}}.}
1}...}
2}...}
3}....
4}}.}}
ENDMAP
#01234567890123456789012345678901234567890123456789012345678901234567890123456
STAIR: (02,02), up
#MAZE: "phlgths",random
MAZE: "hell-4",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0LLLLLLLLLLL LLLLL...LL LLLLLLLLL .......... LLLL
1 L L....LL.LLLLLLL..LL..L L.. LLLLLLLLL ..............H...H..LL
2 ... ...LL.HLL H LL.LLL.L LL.LL H LLLLLLLL HH L.LL
3 .L.HL L..L .L L.L..LLL.L LLL LL.LL LLLLLL .................... LL.L
4 ... L .L.L LLH.L. LLLL LLLLLLLLL LLLLL ...................... LL.L
5 + LL L.L LLLLLLLLLLL LL.L.L.L.LL LLLLL ...................... L.LL
6LL.LLLLLLLLLLL L.L L.L.LLLLLL L + L LLLL .................... L.LL
7LL..LLLLLL H .LLL.LLL L. LL.L.LL .L LL ++ HH ++ H
8L...LLLLLLLLLLLL.LLL.L.LLL L..L L.L.L.L L..L L....................... ....
9L...LLLLLLLLLL.LLL.LL.....++.LLL+LL.\.LL+LLL.++.LLLLLLLLLLLLLLLLLLLLLLL ..
0L...L LLLLL.LLL.L.LLL L..L L.L.L.L L..L L....................... ....
1LL.LL .... L.LLL.LLL L. LL.L.LL .L LL ++ HH ++ H
2LLL..+.LL. LLLLLL LL.L.LLLLLL L + L LLLL .................... L.LL
3LL.LL .... H L LLLLLLLLLLLL LLLL.L.LLLL LLLLL ...................... L.LL
4L + LL.H.L.L L H L LLLLLLLLL LLLLL ...................... LL.L
5L .L..H... .LL. L LLL .L.LLL LL LL.LL LLLLLL .................... LL.L
6L .LL. L.L.H. LLL L.LLLL LLL H LLLLLLLL HH L.LL
7L .... LLLLLL.L . H H .... ..... LLLLLLLL ..............H...H..LL
8L LLLL L........LLLL.......... LLLLLLLL .......... LLLL
9LLLLLLLLLLLLLLL LLLLLLLL LLLL
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (02,09), up
STAIR: (73,09), down
TELEPORT_REGION:(00,00,19,17),(0,0,0,0),down
TELEPORT_REGION:(48,08,70,10),(0,0,0,0),up
MONSTER:'&', "Belial", (36,09)
MONSTER:'&', "Fierna", (37,09)
MONSTER:'&', "pit fiend", (36,10), "Gazra", hostile
MONSTER:'&', "Naome", (36,08), hostile
CONTAINER:'#',"gold chest",(37,09)
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
REGION:(72,12,75,19),lit,"ordinary"
REGION:(72,00,75,06),lit,"ordinary"
REGION:(47,08,70,10),lit,"ordinary"
REGION:(27,00,47,01),lit,"ordinary"
REGION:(27,00,30,02),lit,"ordinary"
REGION:(19,05,25,13),lit,"ordinary"
REGION:(00,06,04,13),lit,"ordinary"
REGION:(14,08,20,10),lit,"ordinary"
MONSTER:'&',"barbed devil", (59, 17)
MONSTER:'&',"barbed devil", (60, 17)
MONSTER:'&',"horned devil", (51, 05)
MONSTER:'&',"horned devil", (52, 05)
MONSTER:'&',"horned devil", (53, 05)
MONSTER:'&',"horned devil", (54, 05)
MONSTER:'&',"horned devil", (55, 05)
MONSTER:'&',"horned devil", (56, 05)
MONSTER:'&',"horned devil", (57, 05)
MONSTER:'&',"horned devil", (58, 05)
MONSTER:'&',"horned devil", (59, 05)
MONSTER:'&',"horned devil", (60, 05)
MONSTER:'&',"horned devil", (61, 05)
MONSTER:'&',"horned devil", (62, 05)
MONSTER:'&',"horned devil", (63, 05)
MONSTER:'&',"horned devil", (64, 05)
MONSTER:'&',"horned devil", (65, 05)
MONSTER:'&',"horned devil", (66, 05)
MONSTER:'&',"horned devil", (67, 05)
MONSTER:'&',"horned devil", (68, 05)
MONSTER:'&',"barbed devil", (59, 01)
MONSTER:'&',"barbed devil", (60, 01)
MONSTER:'&',"horned devil", (51, 13)
MONSTER:'&',"horned devil", (52, 13)
MONSTER:'&',"horned devil", (53, 13)
MONSTER:'&',"horned devil", (54, 13)
MONSTER:'&',"horned devil", (55, 13)
MONSTER:'&',"horned devil", (56, 13)
MONSTER:'&',"horned devil", (57, 13)
MONSTER:'&',"horned devil", (58, 13)
MONSTER:'&',"horned devil", (59, 13)
MONSTER:'&',"horned devil", (60, 13)
MONSTER:'&',"horned devil", (61, 13)
MONSTER:'&',"horned devil", (62, 13)
MONSTER:'&',"horned devil", (63, 13)
MONSTER:'&',"horned devil", (64, 13)
MONSTER:'&',"horned devil", (65, 13)
MONSTER:'&',"horned devil", (66, 13)
MONSTER:'&',"horned devil", (67, 13)
MONSTER:'&',"horned devil", (68, 13)
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
MONSTER:'&',"horned devil", random
DOOR:locked,(02,05)
DOOR:locked,(05,12)
DOOR:locked,(26,09)
DOOR:locked,(27,09)
DOOR:locked,(32,09)
DOOR:locked,(40,09)
DOOR:locked,(45,09)
DOOR:locked,(46,09)
DOOR:locked,(36,06)
DOOR:locked,(36,12)
DOOR:locked,(50,11)
DOOR:locked,(51,11)
DOOR:locked,(50,07)
DOOR:locked,(51,07)
DOOR:locked,(68,11)
DOOR:locked,(69,11)
DOOR:locked,(68,07)
DOOR:locked,(69,07)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
#MAZE: "stygia",random
MAZE: "hell2-1",random
FLAGS: noteleport,hardfloor,nommap,shortsighted,lethe
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
1}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
2}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}I}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
3}}}}}}}}}}}}}}}}}}}}}}}}}}}III}}}II}}II}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
4}}}}}}}}}}}}}}}}}}}}}}}IIIIIIIIIIIPIII}III}}}}I}}}II}}}}}}}}}}}}}}}}}}}}}}}}
5}}}}}}}}}}}}}}}}}}}}}II}IIIIIIIIIIIIIIIIIPIIII}III}}I}}}}}}}}}}}}}}}}}}}}}}}
6}}}}}}}}}}}}}}}}}}}}IIIIIIIIIIIIIIIIIIIIIIIIIIIIPPIIIII}}}}}}}}}}}}}}}}}}}}}
7}}}}}}}}}}}}}}}}}}}}}}IIPIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII}}}}}}}}}}}}}}}}}}}}
8}}}}}}}}}}}}}}}}}}}}}I}IPIIIIIIPIIIIIIIII.IIIIIIIIIIIIIII}}}}}}}}}}}}}}}}}}}
9}}}}}}}}}}}}}}}}}}}}}IIPIIIPIIIIPIIIIIIIIIIIIIIIIIIIIIII}}}}}}}}}}}}}}}}}}}}
0}}}}}}}}}}}}}}I}}}}}}}IIIIPIIIIPIIIIIIIIIIIIIIIIIIPIIIII}}}}}}}}}}}}}}}}}}}}
1}}}}}}}}}}}}}}.I}}}}}IIIIPIIIII}IIIIIPIIIIIIPPIIIII}II}I}}}}}}}}}}}}}}}}}}}}
2}}}}}}}}}}}}}..}}}}}}I}III}}I}}}IIII}IIIIIIIIIPI}I}}I}}}I}}}}}}}}}}}}}}}}}}}
3}}}}}}}}}}}I.}}}}}III}}}}}}}}I}}II}I}}II}}}}}II}IIIII}}}I}}}I}}}}II}..}}}}}}
4}}}}}}}}}}}}.I}}}II..}}}}}}}}I}}}}}}II}}}}}}IIII}}}}}}}}}III}I}}I..I.II}}}}}
5}}}}}}}}}}}IIPI.II..I.I}}}}}I}}}}}}}}}}}}}}}}}I}}}}}}}}}}}I}}}II}.I....II}}}
6}}}}}}}}}}III..II .I..II}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}II}}}}II.......I}}
7}}}}}}}I.. ............III}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}I}}}IP.I.-.-.--II
8}}}}}}.. ..... .. ....III.I}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}II}}I.P..P|....|II
9}}}}}I ...... .. . I I..II}}}}}}}}}}}}}}}}}}}}}}}}}}}}II}}}I..PP.+..P.|II
0}}}}II ... ...... II I.II}}}}}}}}}}}}}}}}}}}}}}}}}}}I}}}II....P|.....PI
ENDMAP
MONSTER:'&', "creature in the ice", (41,08)
STAIR: (08,20), up
STAIR: (41,08), down
TELEPORT_REGION:(05,17,25,20),(0,0,0,0),down
TELEPORT_REGION:(67,16,73,20),(0,0,0,0),up
DOOR:open,(68,19)
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'&',"ice devil", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
MONSTER:'E',"water elemental", random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
#MAZE: "malblg",random
MAZE: "hell2-2",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
#noteleport, nomap
#,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ..........................................................
1 ................................................................
2 ..................................................................
3 ................................ ++ ................................
4 ................................ .. ................................
5 ............................... .. ...............................
6............................. ...F..F... .............................
7........................... .--SF--++--FS--. ...........................
8....................... ...F............F... .......................
9.................. F-----S--............--S-----F ...................
0............ |.S.....S............S.....S.| .............
1.....--F-- -----------S----S--............--S----S---------- --F--......
2 |...S...............|.....F............F....................S...|
3- - ---S----------------------.|...\\\\\\...|.---------------------S--- - -
4 |.| ------------------ |.|
5- .. .. -
6
7- -
8
9- .. -
0 ..
ENDMAP
STAIR: (38,20), down
STAIR: (37,00), up
MAZEWALK:(06,15),west
MAZEWALK:(68,15),east
MAZEWALK:(36,19),north
TELEPORT_REGION:(09,00,66,02),(0,0,0,0),down
TELEPORT_REGION:(36,08,39,12),(0,0,0,0),up
DOOR:closed,(37,03)
DOOR:closed,(38,03)
DOOR:locked,(37,07)
DOOR:locked,(38,07)
MONSTER:'&',"pit fiend", (35, 08)
MONSTER:'&',"pit fiend", (40, 08)
MONSTER:'&',"pit fiend", (34, 10)
MONSTER:'&',"pit fiend", (41, 10)
MONSTER:'&',"pit fiend", (34, 12)
MONSTER:'&',"pit fiend", (41, 12)
MONSTER:'L',"master lich", (32, 13), asleep
MONSTER:'\'',"iron golem", (43, 13)
CONTAINER:'#',"stone chest",(34, 13)
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
MONSTER:'D',"black dragon", (35, 13), asleep
MONSTER:'&',"Daughter Lilith", (36, 13)
MONSTER:'&',"Verier", (37, 13)
MONSTER:'&',"Crone Lilith", (38, 13)
MONSTER:'L',"arch-lich", (39, 13), asleep
MONSTER:'&',"Mother Lilith", (40, 13)
CONTAINER:'#',"stone chest",(41, 13)
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
MONSTER:'i',"legion devil sergeant", (30, 12)
MONSTER:'i',"legion devil sergeant", (30, 08)
MONSTER:'i',"legion devil sergeant", (45, 12)
MONSTER:'i',"legion devil sergeant", (45, 08)
MONSTER:'i',"legion devil sergeant", (24, 10)
MONSTER:'i',"legion devil sergeant", (51, 10)
MONSTER:'i',"legion devil sergeant", (35, 06)
MONSTER:'i',"legion devil sergeant", (40, 06)
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
MONSTER:'E',"earth elemental", random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
#MAZE: "mdomini",random
MAZE: "hell2-3",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
#nommap noteleport
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- --------------------
1 |...|.. ........B..... |.......|.....|....| |..........----------
2 |...|...........----------.. |.......|.....|....|.....|..........|........|
3 |...+...........|........|...|.......|--+-----+--.....|.BBBB.....|........|
4 -----..---+---..|........+...----+----.............{..|BB..BB....+........|
5 |...+..|.....|..|........|.....................---..........B....----......
6 |...|..|.....|..----------BBBB.......----......|...-- -- --..|.BB......
7 |...|..--BBB--........BBB.... .......|..- ----| |---BB.......
8 -----.}}}}}}}}......BBB..... .. ----| --------------......
9......}}}}}}}}}}}....B......-- |--| S |----..
0...}}}}}}}}}}}}}}}}}.BB......+ S -- -- -- -- | S |BB
1.}I}}}}}}}}}}}}}}}}}}}BBB...-- |--| | |----..
2}}}I}}}}--...--}}}}}}}}}BBBBB .. ----| -----S--------...}}}
3}}}}....|.....|..}}}}}}}}}}}}} .......|..- ----| |---..}}}}}}}
4-------.|.....|BB----B----}}}}}}}}}}}.----......|...-- -- --}}|}}}}}}}}}
5|.....|.---+---.B|.......|}}}}}}}}}}}}}}}}}}}}}}---}}}}}}}}}}}}}}}----}}}}}.
6|.....|.....B............B..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}...
7|--+--|...----+---.......-----+- --H-----|.}}.}}..|..|.....-----...--+-----
8 ...... |......|.......|........|......+........|..+.....|...+.. |......|
9 |......|.......|........|......|........| |.....|...| |......|
0 ----------------------------------------- ----------- --------
ENDMAP
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'&',"bone devil", random
MONSTER:'h',"master mind flayer", random
MONSTER:'h',"master mind flayer", random
MONSTER:'h',"master mind flayer", random
MONSTER:'h',"master mind flayer", random
MONSTER:'h',"master mind flayer", random
MONSTER:'h',"mind flayer", random
MONSTER:'h',"mind flayer", random
MONSTER:'h',"mind flayer", random
MONSTER:'h',"mind flayer", random
MONSTER:'h',"mind flayer", random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
MONSTER:'m',random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----- --------------------
1 |...|.. ........B..... |.......|.....|....| |..........----------
2 |...|...........----------.. |.......|.....|....|.....|..........|........|
3 |...+...........|........|...|.......|--+-----+--.....|.BBBB.....+........|
4 -----..---+---..|........+...----+----..B.......B..{..|BB..BB....|.-..--..|
5 |...+..|.....|..|........|..............BBB....---..........B....----......
6 |...|..|.....|..----------BBBB.......----.BB...|...--FFF--FFF--..|.BB......
7 |...|..--BBB--........BBB....FFFF.......|..-FFF----|..........|---BB.......
8 -----.}}}}}}}}......BBB.....FF..FF..FFF----|...........--------------......
9......}}}}}}}}}}}....B......--....|--|..................S............|----..
0...}}}}}}}}}}}}}}}}}.BB......+.FF....S..--FF--FF--FF--FF|............S...|BB
1.}I}}}}}}}}}}}}}}}}}}}BBB...--....|--|..................|............|----..
2}}}I}}}}--...--}}}}}}}}}BBBBBFF..FF..FFF----|...........-----S--------...}}}
3}}}}....|.....|..}}}}}}}}}}}}}FFFF.......|..-FFF----|..........|---..}}}}}}}
4-------.|.....|BB----B----}}}}}}}}}}}.----.B....|...--FFF--FFF--}}|}}}}}}}}}
5|.....|.---+---.B|.......|}}}}}}}}}}}}}}}}}}}}}}---}}}}}}}}}}}}}}}----}}}}}.
6|.....|.....B............B..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}...
7|--+--|...----+---.......-----+- --H-----|.}}.}}..|..|.....-----...--+-----
8 ...... |......|.......|........|......+........|..+.....|...+.. |......|
9 |......|.......|........|......|........| |.....|...| |......|
0 ----------------------------------------- ----------- --------
ENDMAP
STAIR: (54,02), up
STAIR: (71,10), down
TELEPORT_REGION:(18,15,24,19),(0,0,0,0),down
TELEPORT_REGION:(57,09,68,11),(0,0,0,0),up
DOOR:closed,(05,05)
DOOR:closed,(05,03)
DOOR:closed,(03,17)
DOOR:closed,(11,04)
DOOR:closed,(11,15)
DOOR:closed,(26,04)
DOOR:closed,(29,10)
DOOR:closed,(30,17)
DOOR:closed,(41,03)
DOOR:open,(41,18)
DOOR:open,(47,03)
DOOR:closed,(69,17)
MONSTER:'&',"Baalzebub", (66, 10)
CONTAINER:'#',"silver chest",(66,10)
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
MONSTER:'i',"legion devil soldier", (60, 09)
MONSTER:'i',"legion devil soldier", (67, 09)
MONSTER:'&',"fallen angel", (68, 09)
MONSTER:'i',"legion devil soldier", (60, 11)
MONSTER:'i',"legion devil soldier", (67, 11)
MONSTER:'&',"fallen angel", (68, 11)
MONSTER:'&',"fallen angel", (36, 10)
MONSTER:'i',"legion devil soldier", (31, 08)
MONSTER:'i',"legion devil soldier", (32, 08)
MONSTER:'i',"legion devil soldier", (31, 12)
MONSTER:'i',"legion devil soldier", (32, 12)
MONSTER:'i',"legion devil soldier", (38, 09)
MONSTER:'i',"legion devil soldier", (39, 09)
MONSTER:'i',"legion devil soldier", (40, 09)
MONSTER:'i',"legion devil soldier", (38, 11)
MONSTER:'i',"legion devil soldier", (39, 11)
MONSTER:'i',"legion devil soldier", (40, 11)
MONSTER:'i',"legion devil soldier", (45, 08)
MONSTER:'i',"legion devil soldier", (46, 08)
MONSTER:'i',"legion devil soldier", (47, 08)
MONSTER:'i',"legion devil soldier", (48, 08)
MONSTER:'i',"legion devil soldier", (49, 08)
MONSTER:'i',"legion devil soldier", (50, 08)
MONSTER:'i',"legion devil soldier", (51, 08)
MONSTER:'i',"legion devil soldier", (45, 12)
MONSTER:'i',"legion devil soldier", (46, 12)
MONSTER:'i',"legion devil soldier", (47, 12)
MONSTER:'i',"legion devil soldier", (48, 12)
MONSTER:'i',"legion devil soldier", (49, 12)
MONSTER:'i',"legion devil soldier", (50, 12)
MONSTER:'i',"legion devil soldier", (51, 12)
MONSTER:'&',"fallen angel", (48, 09)
MONSTER:'&',"fallen angel", (48, 11)
MONSTER:'i',"legion devil soldier", (53, 07)
MONSTER:'i',"legion devil soldier", (54, 07)
MONSTER:'i',"legion devil soldier", (55, 07)
MONSTER:'i',"legion devil soldier", (56, 07)
MONSTER:'i',"legion devil soldier", (57, 07)
MONSTER:'i',"legion devil soldier", (58, 07)
MONSTER:'i',"legion devil soldier", (59, 07)
MONSTER:'i',"legion devil soldier", (60, 07)
MONSTER:'i',"legion devil soldier", (61, 07)
MONSTER:'i',"legion devil soldier", (62, 07)
MONSTER:'i',"legion devil soldier", (53, 13)
MONSTER:'i',"legion devil soldier", (54, 13)
MONSTER:'i',"legion devil soldier", (55, 13)
MONSTER:'i',"legion devil soldier", (56, 13)
MONSTER:'i',"legion devil soldier", (57, 13)
MONSTER:'i',"legion devil soldier", (58, 13)
MONSTER:'i',"legion devil soldier", (59, 13)
MONSTER:'i',"legion devil soldier", (60, 13)
MONSTER:'i',"legion devil soldier", (61, 13)
MONSTER:'i',"legion devil soldier", (62, 13)
#MAZE: "cania",random
MAZE: "hell2-4",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
# nommap, noteleport,
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII-------------------- ----------------------
1IFFFIIIIIIIIIIIIIIIFFFIIIIIIIIII-- |
2IF FIIIIIIIIIIIIIIIF FIIIIIFFFII| |
3IFFFPPPPIIIIIIIPPPPFFFIIIIIF FII| |
4IIIIPFFF-IIIII-FFFPIIIIIIIIFFFII| |
5IIIIPF | | FPIIIIIIIIIIIII| |
6IIIIPF S S FPIIIIIIIIIIIII| |
7IIIII--S-----S----FFFFFFFFFFFFFF| |
8IIIII}F | | F | |
9IIFFF}F | - - | ----------------| |
0IIF F}| | S + + |
1.IFFF}F | - - | ----------------| |
2IIIII}F | | F | |
3IIIII--S-----S----FFFFFFFFFFFFFF| |
4IIIIPF S S FPIIIIIIIIIIIII| |
5IIIIPF |FFFFF| FPIIIIIIIIIIIII| |
6IIIIPFFF-IIIII-FFFPIIIIIIIIFFFII| |
7IFFFPPPPIIIIIIIPPPPFFFIIIIIF FII| |
8IF FIIIIIIIIIIIIIIIF FIIIIIFFFII| |
9IFFFIIIIIIIIIIIIIIIFFFIIIIIIIIII-- |
0IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII-------------------- ----------------------
ENDMAP
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'d',"winter wolf",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
MONSTER:'v',"ice vortex",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 -------------------- ----------------------
1 --LLLLLLLLLLLLLLLLLL S |
2 |}|---F---...---F---}}| |
3 |}|................|}}| |
4 |}|.-.-.-.-.-.-.-..|}}| |
5 |}F..............-.|}}| |
6 |}|.-..............F}}| |
7 |}|....-PPPPPP-..-.|}}| |
8 |}|.-..PPPPPPPP....|}}| |
9 |}F....PP-..-PP..-.|}}| |
0 +}|.-..PP.LL.PP....|}}| |
1 |}F....PP-..-PP..-.|}}| |
2 |}|.-..PPPPPPPP....|}}| |
3 |}|....-PPPPPP-..-.|}}| |
4 |}|.-..............F}}| |
5 |}F..............-.|}}| |
6 |}|.-.-.-.-.-.-.-..|}}| |
7 |}|................|}}| |
8 |}|---F---...---F---}}| |
9 --LLLLLLLLLLLLLLLLLL | |
0 -------------------- ----------------------
ENDMAP
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'d',"hell hound",random
MONSTER:'v',"fire vortex",random
MONSTER:'v',"fire vortex",random
MONSTER:'v',"fire vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
MONSTER:'v',"steam vortex",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ----------------------
1 SP.P..P..P..P..P..P.{|
2 |....................|
3 |.-----------------..|
4 |.|...............|..|
5 |.|.-------------.|..|
6 |.|.| |.|..|
7 |.|.| |.|..|
8 |.|.| |.|..|
9 |.|.| |.-T.|
0 |.|.| |....|
1 |.|.| ---T.|
2 |.|.| ..|..|
3 |.|.| |.|..|
4 |.|.| |.|..|
5 |.|.-------------.|..|
6 |.|...............|..|
7 |.-----------------..|
8 |....................|
9 |P.P..P..P..P..P..P.{|
0 ----------------------
ENDMAP
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'G',"hellfire colossus",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
MONSTER:'\'',"iron golem",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII--------------------.----------------------
1IFFFIIIIIIIIIIIIIIIFFFIIIIIIIIII--LLLLLLLLLLLLLLLLLL HSP.P..P..P..P..P..P.{|
2IFIFIIIIIIIIIIIIIIIFIFIIIIIFFFII|}|---F---...---F---}}|....................|
3IFFFPPPPIIIIIIIPPPPFFFIIIIIFIFII|}|................|}}|.-----------------..|
4IIIIPFFF-IIIII-FFFPIIIIIIIIFFFII|}|.-.-.-.-.-.-.-..|}}|.|...............|..|
5IIIIPFLL|FFFFF|LLFPIIIIIIIIIIIII|}F..............-.|}}|.|.-------------.|..|
6IIIIPFL.S.....S.LFPIIIIIIIIIIIII|}|.-..............F}}|.|.|...........|.|..|
7IIIII--S-----S----FFFFFFFFFFFFFF|}|....-PPPPPP-..-.|}}|.|.|...{L{L{L{.|.|..|
8IIIII}F.|.....|.FL..............|}|.-..PPPPPPPP....|}}|.|.|...------L.|.|..|
9IIFFF}F.|.-.-.|.----------------|}F....PP-..-PP..-.|}}|.|.|...PPPP\|{.|.-T.|
0IIFIF}|.|..{..S.+...............+}|.-..PP.LL.PP....|}}|.|.|...PPP..|L.|....|
1.IFFF}F.|.-.-.|.----------------|}F....PP-..-PP..-.|}}|.|.|...PPPP\|{.---T.|
2IIIII}F.|.....|.FL..............|}|.-..PPPPPPPP....|}}|.|.|...------L...|..|
3IIIII--S-----S----FFFFFFFFFFFFFF|}|....-PPPPPP-..-.|}}|.|.|...{L{L{L{.|.|..|
4IIIIPFL.S.....S.LFPIIIIIIIIIIIII|}|.-..............F}}|.|.|...........|.|..|
5IIIIPFLL|FFFFF|LLFPIIIIIIIIIIIII|}F..............-.|}}|.|.-------------.|..|
6IIIIPFFF-IIIII-FFFPIIIIIIIIFFFII|}|.-.-.-.-.-.-.-..|}}|.|...............|..|
7IFFFPPPPIIIIIIIPPPPFFFIIIIIFIFII|}|................|}}|.-----------------..|
8IFIFIIIIIIIIIIIIIIIFIFIIIIIFFFII|}|---F---...---F---}}|....................|
9IFFFIIIIIIIIIIIIIIIFFFIIIIIIIIII--LLLLLLLLLLLLLLLLLL |P.P..P..P..P..P..P.{|
0IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII--------------------.----------------------
ENDMAP
STAIR: (00,11), up
STAIR: (53,00), down
TELEPORT_REGION:(00,00,31,20),(0,0,0,0),down
TELEPORT_REGION:(33,00,51,20),(0,0,0,0),up
MONSTER:'&',"Mephistopheles", (66, 09)
CONTAINER:'#',"gold chest",(66,10)
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
OBJECT[75%]:'#',"devil vault loot",contained
MONSTER:'&',"Baalphegor", (66, 11)
CONTAINER:'#',"metal chest",(66,10)
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'(',"preservative engine",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
OBJECT[75%]:'#',"ancient vault loot",contained
MONSTER:'&',"pit fiend",(59,09)
MONSTER:'&',"pit fiend",(59,08)
MONSTER:'&',"ancient of death",(59,11)
MONSTER:'&',"ancient of ice",(59,12)
MONSTER:'&',"ancient of death",(43,10)
MONSTER:'&',"ancient of ice",(11,10)
MONSTER:'D',"red dragon",(66,10)
MONSTER:'i',"legion devil sergeant",(28,03)
MONSTER:'i',"legion devil sergeant",(28,17)
MONSTER:'i',"legion devil sergeant",(20,02)
MONSTER:'i',"legion devil sergeant",(20,18)
MONSTER:'i',"legion devil sergeant",(02,02)
MONSTER:'i',"legion devil sergeant",(02,18)
MONSTER:'i',"legion devil captain",(03,10)
MONSTER:'i',"legion devil sergeant",(18,08)
MONSTER:'i',"legion devil sergeant",(20,08)
MONSTER:'i',"legion devil sergeant",(22,08)
MONSTER:'i',"legion devil sergeant",(24,08)
MONSTER:'i',"legion devil sergeant",(26,08)
MONSTER:'i',"legion devil sergeant",(28,08)
MONSTER:'i',"legion devil sergeant",(30,08)
MONSTER:'i',"legion devil sergeant",(18,12)
MONSTER:'i',"legion devil sergeant",(20,12)
MONSTER:'i',"legion devil sergeant",(22,12)
MONSTER:'i',"legion devil sergeant",(24,12)
MONSTER:'i',"legion devil sergeant",(26,12)
MONSTER:'i',"legion devil sergeant",(28,12)
MONSTER:'i',"legion devil sergeant",(30,12)
DRAWBRIDGE:(33,10),east,closed
DRAWBRIDGE:(52,10),west,closed
DRAWBRIDGE:(53,10),east,closed
DRAWBRIDGE:(05,10),east,closed
#MAZE: "nessus",random
MAZE: "hell3",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
#nommap
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0----------------------------------------------------------------------------
1| S |..................................| S |
2|---S------------ |. . . . . . . . .. . . . . . . . .| ------------S---|
3| | |-S--..................................--S-| | |
4| ---| | |. . . .--------------------. . . .| | |--- |
5| | S | .......| | |....... | S | |
6| | | | |. . . .| S |. . . .| | | | |
7| | | |-S--.......|--------------- |.......--S-| | | |
8| | ----------- |. . . .| S |-S--. . . .| ----------- | |
9| S | |.......| ---| | |. .| | S |
0---------------------. . . .| | | | S. .---------------------
1| S |.......| | | | |. .| S |
2|---S------------ |. . . .| | | |-S--. . . .| ------------S---|
3| | |-S--.......| | ---------- |.......--S-| | |
4| ---| | |. . . .| | S |. . . .| | |--- |
5| | S | .......| S | |....... | S | |
6| | | | |. . . .--------------------. . . .| | | | |
7| | | |-S--..................................--S-| | | |
8| | ----------- |. . . . . . . . .. . . . . . . . .| ----------- | |
9| S | |..................................| | S |
0----------------------------------------------------------------------------
ENDMAP
MONSTER:'S',"feathery serpent priestess",(23,02)
MONSTER:'S',"serpent priest",(52,02)
MONSTER:'S',"serpent priest",(23,18)
MONSTER:'S',"feathery serpent priestess",(52,18)
MONSTER:'&',"nessian pit fiend",random
MONSTER:'&',"nessian pit fiend",random
MONSTER:'&',"nessian pit fiend",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'\'',"green-steel golem",random
MONSTER:'&',"pit fiend",random
MONSTER:'&',"pit fiend",random
MONSTER:'&',"pit fiend",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'&',"ice devil",random
MONSTER:'i',"legion devil captain",random
MONSTER:'i',"legion devil captain",random
MONSTER:'i',"legion devil captain",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
MONSTER:'i',"legion devil sergeant",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0----------------------------------------------------------------------------
1|.............S.....| |.....S.............|
2|---S------------...| |...------------S---|
3|.....|.........|-S-- --S-|.........|.....|
4|..---|.........|...| -------------------- |...|.........|---..|
5|..|..S.........|.L.. |............|.....| ..L.|.........S..|..|
6|..|..|.........|...| |............S.....| |...|.........|..|..|
7|..|..|.........|-S-- |---------------...| --S-|.........|..|..|
8|..|..-----------...| |.....S........|-S-- |...-----------..|..|
9|..S..........|.....| |..---|........|L.L| |.....|..........S..|
0--------------------- |..|..|........|...S ---------------------
1|.............S.....| |..|..|........|L.L| |.....S.............|
2|---S------------...| |..|..|........|-S-- |...------------S---|
3|.....|.........|-S-- |..|..----------...| --S-|.........|.....|
4|..---|.........|...| |..|.........S.....| |...|.........|---..|
5|..|..S.........|.L.. -..S.........|.....| ..L.|.........S..|..|
6|..|..|.........|...| -------------------- |...|.........|..|..|
7|..|..|.........|-S-- --S-|.........|..|..|
8|..|..-----------...| |...-----------..|..|
9|..S..........|.....| |.....|..........S..|
0----------------------------------------------------------------------------
ENDMAP
#for perifrial placement
RANDOM_PLACES: (11,05), (11,15), (64,15), (64,05)
MONSTER:'&',"Asmodeus", (39,10)
#Aesmadeva and the Ashmadia, Dicefreaks....Good name for a rock band?
MONSTER:'&',"nessian pit fiend", (39,10), "Aesmadeva, the Ninth Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The First Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Second Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Third Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Fourth Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Fifth Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Sixth Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Seventh Ashmade"
MONSTER:'&',"pit fiend", (39,10), "The Eighth Ashmade"
MONSTER:'i',"legion devil captain", place[0]
MONSTER:'&',"pit fiend", place[0]
MONSTER:'&',"pit fiend", place[0]
MONSTER:'i',"Glasya", place[0]
MONSTER:'@',"knight", place[1], hostile, asleep
MONSTER:'L',"death knight", place[1], asleep
MONSTER:'L',"master lich", place[1], asleep
MONSTER:'@',"Daemon", place[1]
MONSTER:'&', "ancient of ice", place[2], "the Ambassador of Cania"
MONSTER:'&', "fallen angel", place[2], "the Ambassador of Maladomini"
MONSTER:'&', "bone devil", place[2], "the Ambassador of Malbloge"
MONSTER:'&', "ice devil", place[2], "the Ambassador of Cania"
MONSTER:'&', "nessian pit fiend", place[2], "the Warden of Nessus"
MONSTER:'&', "pit fiend", place[2], "the Ambassador of Phlegethos"
MONSTER:'D', "green dragon", place[2], "the Ambassador of Minauros"
MONSTER:'i', "legion devil captain", place[2], "the Ambassador of Dis"
MONSTER:'&', "barbed devil", place[2], "the Ambassador of Avernus"
MONSTER:'&',"nessian pit fiend", place[3], "Baalberith"
MONSTER:'&',"pit fiend", place[3], "Baalzephon"
MONSTER:'&',"pit fiend", place[3], "Furcas"
MONSTER:'&',"pit fiend", place[3], "Dagos"
MONSTER:'&',"pit fiend", place[3], "Corin"
MONSTER:'&',"pit fiend", place[3], "Zimimar"
MONSTER:'&',"pit fiend", place[3], "Zaebos"
MONSTER:'&',"pit fiend", place[3], "Zapan"
MONSTER:'&',"pit fiend", place[3], "Pearza"
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
CONTAINER:'#',"green-steel chest",(39,10)
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"antimagic rift",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'*',"catapsi vortex",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[90%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
OBJECT[45%]:'#',"devil vault loot",contained
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#01234567890123456789012345678901234567890123456789012345678901234567890123456
MAP
0----------------------------------------------------------------------------
1|.............S.....|..................................|.....S.............|
2|---S------------...|. . . . . . . . .. . . . . . . . .|...------------S---|
3|.....|.........|-S--..................................--S-|.........|.....|
4|..---|.........|...|. . . .--------------------. . . .|...|.........|---..|
5|..|..S.........|.L.........|............|.....|.........L.|.........S..|..|
6|..|..|.........|...|. . . .|............S.....|. . . .|...|.........|..|..|
7|..|..|.........|-S--.......|---------------...|.......--S-|.........|..|..|
8|..|..-----------...|. . . .|.....S........|-S--. . . .|...-----------..|..|
9|..S..........|.....|.......|..---|........|L.L|.......|.....|..........S..|
0---------------------. . . .|..|..|........|...S. ... .---------------------
1|.............S.....|.......|..|..|........|L.L|.......|.....S.............|
2|---S------------...|. . . .|..|..|........|-S--. . . .|...------------S---|
3|.....|.........|-S--.......|..|..----------...|.......--S-|.........|.....|
4|..---|.........|...|. . . .|..|.........S.....|. . . .|...|.........|---..|
5|..|..S.........|.L.........-..S.........|.....|.........L.|.........S..|..|
6|..|..|.........|...|. . . .--------------------. . . .|...|.........|..|..|
7|..|..|.........|-S--..................................--S-|.........|..|..|
8|..|..-----------...|. . . . . . . . .. . . . . . . . .|...-----------..|..|
9|..S..........|.....|..................................|.....|..........S..|
0----------------------------------------------------------------------------
ENDMAP
#11 5
#11 15
#64 5
#64 15
#39 10 asmo
RANDOM_PLACES: (11,05), (11,15), (64,15), (64,05), (39,10)
STAIR: (51,10), up
STAIR: place[0], down
STAIR: place[1], down
STAIR: place[2], down
STAIR: place[3], down
STAIR: place[4], down
TELEPORT_REGION:(21,01,54,19),(28,05,46,15),down
TELEPORT_REGION:(21,01,54,19),(28,05,46,15),up
NON_DIGGABLE:(00,00,75,19)
#29 05 - 40 06 treasure
MONSTER:'\'',"treasury golem",(29,05)
OBJECT: '$', random, (29,05)
OBJECT:'|', random, (29,05)
MONSTER:'\'',"treasury golem",(30,05)
OBJECT: '$', random, (30,05)
OBJECT:'|', random, (30,05)
MONSTER:'\'',"treasury golem",(31,05)
OBJECT: '$', random, (31,05)
OBJECT:'|', random, (31,05)
MONSTER:'\'',"treasury golem",(32,05)
OBJECT: '$', random, (32,05)
OBJECT:'|', random, (32,05)
MONSTER:'\'',"treasury golem",(33,05)
OBJECT: '$', random, (33,05)
OBJECT:'|', random, (33,05)
MONSTER:'\'',"treasury golem",(34,05)
OBJECT: '$', random, (34,05)
OBJECT:'|', random, (34,05)
MONSTER:'\'',"treasury golem",(35,05)
OBJECT: '$', random, (35,05)
OBJECT:'|', random, (35,05)
MONSTER:'\'',"treasury golem",(36,05)
OBJECT: '$', random, (36,05)
OBJECT:'|', random, (36,05)
MONSTER:'\'',"treasury golem",(37,05)
OBJECT: '$', random, (37,05)
OBJECT:'|', random, (37,05)
MONSTER:'\'',"treasury golem",(38,05)
OBJECT: '$', random, (38,05)
OBJECT:'|', random, (38,05)
MONSTER:'\'',"treasury golem",(39,05)
OBJECT: '$', random, (39,05)
OBJECT:'|', random, (39,05)
MONSTER:'\'',"treasury golem",(40,05)
OBJECT: '$', random, (40,05)
OBJECT:'|', random, (40,05)
MONSTER:'\'',"treasury golem",(29,06)
OBJECT: '$', random, (29,06)
OBJECT:'|', random, (29,06)
MONSTER:'\'',"treasury golem",(30,06)
OBJECT: '$', random, (30,06)
OBJECT:'|', random, (30,06)
MONSTER:'\'',"treasury golem",(31,06)
OBJECT: '$', random, (31,06)
OBJECT:'|', random, (31,06)
MONSTER:'\'',"treasury golem",(32,06)
OBJECT: '$', random, (32,06)
OBJECT:'|', random, (32,06)
MONSTER:'\'',"treasury golem",(33,06)
OBJECT: '$', random, (33,06)
OBJECT:'|', random, (33,06)
MONSTER:'\'',"treasury golem",(34,06)
OBJECT: '$', random, (34,06)
OBJECT:'|', random, (34,06)
MONSTER:'\'',"treasury golem",(35,06)
OBJECT: '$', random, (35,06)
OBJECT:'|', random, (35,06)
MONSTER:'\'',"treasury golem",(36,06)
OBJECT: '$', random, (36,06)
OBJECT:'|', random, (36,06)
MONSTER:'\'',"treasury golem",(37,06)
OBJECT: '$', random, (37,06)
OBJECT:'|', random, (37,06)
MONSTER:'\'',"treasury golem",(38,06)
OBJECT: '$', random, (38,06)
OBJECT:'|', random, (38,06)
MONSTER:'\'',"treasury golem",(39,06)
OBJECT: '$', random, (39,06)
OBJECT:'|', random, (39,06)
MONSTER:'\'',"treasury golem",(40,06)
OBJECT: '$', random, (40,06)
OBJECT:'|', random, (40,06)
#17 18 - 19 19 + 15 19 also treasure
MONSTER:'\'',"gold golem",(17,18)
MONSTER:'\'',"gold golem",(18,18)
MONSTER:'\'',"gold golem",(19,18)
MONSTER:'\'',"gold golem",(17,19)
MONSTER:'\'',"gold golem",(18,19)
MONSTER:'\'',"gold golem",(19,19)
MONSTER:'\'',"gold golem",(15,19)
MONSTER:'\'',"gold golem",(16,19)
MONSTER:'\'',"gold golem",(17,08)
MONSTER:'\'',"gold golem",(18,08)
MONSTER:'\'',"gold golem",(19,08)
MONSTER:'\'',"gold golem",(17,09)
MONSTER:'\'',"gold golem",(18,09)
MONSTER:'\'',"gold golem",(19,09)
MONSTER:'\'',"gold golem",(15,09)
MONSTER:'\'',"gold golem",(16,09)
#56 01 - 58 02 + 59&60
MONSTER:'\'',"gold golem",(56,08)
MONSTER:'\'',"gold golem",(57,08)
MONSTER:'\'',"gold golem",(58,08)
MONSTER:'\'',"gold golem",(56,09)
MONSTER:'\'',"gold golem",(57,09)
MONSTER:'\'',"gold golem",(58,09)
MONSTER:'\'',"gold golem",(59,09)
MONSTER:'\'',"gold golem",(60,09)
MONSTER:'\'',"gold golem",(56,18)
MONSTER:'\'',"gold golem",(57,18)
MONSTER:'\'',"gold golem",(58,18)
MONSTER:'\'',"gold golem",(56,19)
MONSTER:'\'',"gold golem",(57,19)
MONSTER:'\'',"gold golem",(58,19)
MONSTER:'\'',"gold golem",(59,19)
MONSTER:'\'',"gold golem",(60,19)
MAZE: "brine-1",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0}}..}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}
1}}...}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }} }}} }}}}}}}}}}}}}
2}...}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} } } }}}}}}}
3}} } } } } } } } } } } } } } }}} } } } } } } } } } } }}}}}}
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} } } }
5}}}} } } } } } } }}} } } } } } } } } } } } } }
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
7}} } } } } } } } } } } } } }}} } } } } } } } }
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
9}} } } } } } } } } } } } } } } } } } } } } } }
0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
1}} } } } } } } } } } } } }}} } } } } } }}} } }
2}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
3}} } } } } } } } } } } } } } } } } } } } } } }
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
5}} } } } } } } } } } } } } } }}} } } } } } } } } P
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} P PPP
7}} } } } } } } } } } } } } } } }}} } }}} } } } } } } } PPPPP
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} PPPP P P P
9}} } } } } } } } } } } } } } } } } } } } } } } } } } } } }}} PPPPP P P
0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} PPP P P
ENDMAP
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0}}..}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}..}}}}}}}}}}}}}}}}}}}}}}}
1}}...}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}..}}} ----}}}}}}}}}}}}}
2}...}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-+--}||..||}----}}}}}}}
3}} } } } } } } } } } } } } } }}} } } } } } } } } } }||.P|||....|||..||}}}}}}
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}----}|PP.PSS....++....|}----}
5}}}} } } } } } } }}} } } } } } } } } } } } } }||..|||PP.P|||..|||....|||..||
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|.PP.|||.P||}-}}-}||..|||....|
7}} } } } } } } } } } } } } }}} } } } } } } } }|.PP.+#-+--}}----}}--+-#+....|
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||..||}##}}}||..||}}}##}||..||
9}} } } } } } } } } } } } } } } } } } } } } } } -+--}}}}}II|....|II}}}}}--+-}
0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-+--}}}}}II|....|II}}}}}--+-}
1}} } } } } } } } } } } } }}} } } } } } }}} } }||..||}##}}}||..||}}}##}||..||
2}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|....+#-+--}}----}}--+-#+.PP.|
3}} } } } } } } } } } } } } } } } } } } } } } }|....|||..||}-}}-}||P.|||.PP.|
4}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||..|||....|||..|||P.PP|||..||
5}} } } } } } } } } } } } } } }}} } } } } } } } ----}|....++....SSP.PP|P----
6}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||..|||....|||P.||PPP
7}} } } } } } } } } } } } } } } }}} } }}} } } } } } } ----}||..||.--+-PPPPP
8}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}----PPPP.P..P..P
9}} } } } } } } } } } } } } } } } } } } } } } } } } } } } }}} PPPPP..P...P
0}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} PPP..P..P
ENDMAP
RANDOM_PLACES: (55,05), (48,08), (50,12), (55,14), (60,16), (61,04), (66,05), (72,07), (66,14), (71,13)
STAIR: (03,01), up
STAIR: (74,20), down
# Non diggable walls - everywhere!
NON_DIGGABLE:(00,00,75,20)
MONSTER:'&',"Demogorgon",(60,10)
CONTAINER:'#',"dragonbone chest",(60,10)
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"ancient vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"devil vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
MONSTER:'&',"nessian pit fiend",(61,10), "traitor pit fiend", asleep
MONSTER:'&',"shayateen",(61,11), asleep
MONSTER:'\'',"spell golem", (60,11), asleep
MONSTER:'\'',"spell golem", (61,09), asleep
MONSTER:'E',"lethe elemental",(60,09), asleep
MONSTER:'&',"fallen angel", (59,10), asleep
MONSTER:'&',"fallen angel", (59,09), asleep
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),down
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),up
DRAWBRIDGE:(60,06),south,closed
DRAWBRIDGE:(61,06),south,closed
DRAWBRIDGE:(60,13),north,closed
DRAWBRIDGE:(61,13),north,closed
MAZEWALK:(50,01), west
DOOR:locked,(54,02)
DOOR:locked,(63,04)
DOOR:locked,(64,04)
DOOR:locked,(54,07)
DOOR:locked,(51,07)
DOOR:locked,(67,07)
DOOR:locked,(70,07)
DOOR:locked,(48,09)
DOOR:locked,(48,10)
DOOR:locked,(73,09)
DOOR:locked,(73,10)
DOOR:locked,(54,12)
DOOR:locked,(51,12)
DOOR:locked,(67,12)
DOOR:locked,(70,12)
DOOR:locked,(57,15)
DOOR:locked,(58,15)
DOOR:locked,(67,17)
MONSTER:'E',"lethe elemental",place[0], asleep
MONSTER:'E',"lethe elemental",place[0], asleep
MONSTER:'E',"water elemental",place[0], asleep
MONSTER:'E',"water elemental",place[0], asleep
MONSTER:'E',"water elemental",place[0], asleep
MONSTER:'E',"water elemental",place[0], asleep
MONSTER:'R',"disenchanter",place[1], asleep
MONSTER:'R',"disenchanter",place[1], asleep
MONSTER:'j',"aoa",place[1], asleep
MONSTER:'j',"aoa",place[1], asleep
MONSTER:'b',"shoggoth",place[2], asleep
MONSTER:'P',"green slime",place[2], asleep
MONSTER:'P',"green slime",place[2], asleep
MONSTER:'P',"green slime",place[2], asleep
MONSTER:'&',"shayateen",place[3], asleep
MONSTER:'&',"balrog",place[3], asleep
MONSTER:'&',"balrog",place[3], asleep
MONSTER:'&',"balrog",place[3], asleep
TRAP:"statue", place[4]
CONTAINER:'#', "cursed petrified statue of Shaktari", place[4]
OBJECT:'#', "the cursed +3 Sting of the Poison Queen", contained
MONSTER:'S',"python", place[4]
MONSTER:'S',"cobra", place[4]
MONSTER:'S',"python", place[4]
MONSTER:'S',"cobra", place[4]
MONSTER:'S',"python", place[4]
MONSTER:'S',"cobra", place[4]
MONSTER:'S',"python", place[4]
MONSTER:'S',"cobra", place[4]
MONSTER:'L',"demilich", place[5], asleep
MONSTER:'L',"demilich", place[5], asleep
MONSTER:'L',"arch-lich", place[5], asleep
OBJECT[10%]:'+',"secrets",place[5]
MONSTER:'L',"death knight", place[6], asleep
MONSTER:'Z',"skeleton", place[6], asleep
MONSTER:'Z',"skeleton", place[6], asleep
MONSTER:'Z',"skeleton", place[6], asleep
MONSTER:'\'',"iron golem", place[7]
MONSTER:'\'',"iron golem", place[7]
MONSTER:'\'',"treasury golem", place[7]
MONSTER:'\'',"spell golem", place[7], asleep
MONSTER:'u',"black unicorn", place[8], asleep
MONSTER:'u',"black unicorn", place[8], asleep
MONSTER:'y',"black light", place[8], asleep
MONSTER:'y',"black light", place[8], asleep
MONSTER:'y',"black light", place[8], asleep
MONSTER:'y',"black light", place[8], asleep
MONSTER:'7',"Throne Archon", place[9], hostile, asleep
MONSTER:'7',"Aleax", place[9], hostile, asleep
MONSTER:'7',"Aleax", place[9], hostile, asleep
MONSTER:'7',"Aleax", place[9], hostile, asleep
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "brine-2",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0....---------...............................................................
1....| |..............................................---..............
2..--- ---......................................----.|| ||.----.......
3 .| |. . . . . . . . . . . . . . . . .....|| ||| ||| || . . .
4..| |................................----.| || || |.----.
5 .|- -|. . . . . . . . . . . . ..... .|| ||| ||| ||| ||| ||
6...|-| |-|................................| ||| ||.-..-.|| ||| |
7 . ..|-. .-|.. . . . . . . . . . . . . ... . . | - --..----..- -- | |
8..............................................|| ||......|| ||......|| ||
9 . . . . . . . . . . . . . . . . . . . ... . . - --. ... . |.. . . - --.
0...............................................----.......| |.......----.
1 . . . . . . . . . . . . . . . . . . ..... . .|| ||.. . .|| ||.. . .|| ||
2..............................................| |.----..----..----.| |
3 . . . . . . . . . . . . . . . . . . ... . . . ||| ||.- .-.|| ||| |
4..............................................|| ||| ||| ||| ||| ||
5 . . . . . . . . . . . . . . . . . . ... . . . - --. || || | - --
6....................................................|| ||| ||| ||...
7 . . . . . . . . . . . . . . . . . ..... . . . . . . - - .|| | - - . . . .
8...........................................................----.............
9 . . . . . . . . . . . . . . . . ........... . . . . . . ... . . . . .
0............................................................. .......
ENDMAP
OBJECT:'#',"tannin vault loot",random
OBJECT:'#',"tannin vault loot",random
OBJECT:'#',"tannin vault loot",random
OBJECT:'#',"tannin vault loot",random
OBJECT:'#',"tannin vault loot",random
OBJECT:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[90%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[75%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[50%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[25%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
OBJECT[10%]:'#',"tannin vault loot",random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0WWWW---------WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
1WWWW|.......|WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW---WWWWWWWWWWWWWW
2WW---.......---WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----W|| ||W----WWWWWWW
3.W| . . . . . |W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWWWW||. ||| . .|||. ||.W.W.W
4WW| |WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----W| || || |W----W
5.W|-. . . . .-|W.W.W.W.W.W.W.W.W.W.W.W.WWWWW.W||. ||| . |||. ||| . |||. ||
6WWW|-| |-|WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW| ||| ||W-WW-W|| ||| |
7.W.WW|-W.W-|WW.W.W.W.W.W.W.W.W.W.W.W.W.WWW.W.W. . .|.-.--WW----WW-.-- | . .|
8WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||WWWWWW||..||WWWWWW|| ||
9.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWW.W.W.-.--W.WWW.W.....|WW.W.W.-.--W
0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----WWWWWWW|....|WWWWWWW----W
1.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWWWW.W.W||. ||WW.W.W||. ||WW.W.W||. ||
2WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW| |W----WW----WW----W| |
3.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWW.W.W.W. . .|||. ||W-.W-W||. ||| . .|
4WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||| ||| ||| ||| ||
5.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWW.W.W.W.-.--W. . .|| . .|| . .|.-.--
6WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||| ||| ||WWW
7.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWWWW.W.W.W.W.W.W.-.-.W||. .|.-.-.W.W.W.W
8WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----WWWWWWWWWWWWW
9.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.W.WWWWWWWWWWW.W.W.W.W.W.W.WWW .W.W.W.W W
0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW WWWWWWW
ENDMAP
MONSTER:'&',"Dagon",(08, 02)
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'E',"air elemental",random
MONSTER:'E',"air elemental",random
MONSTER:'E',"earth elemental",random
MONSTER:'E',"earth elemental",random
MONSTER:'E',"fire elemental",random
MONSTER:'E',"fire elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"water elemental",random
MONSTER:'E',"lethe elemental",random
MONSTER:'E',"lethe elemental",random
MONSTER:'E',"lethe elemental",random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',random,random
MONSTER:'b',"shoggoth",random
MONSTER:'b',"shoggoth",random
MONSTER:'b',"shoggoth",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0WWWW---------WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW
1WWWW|.......|WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW---WWWWWWWWWWWWWW
2WW---.......---WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----W|| ||W----WWWWWWW
3 W| |W W W W W W W W W W W W W W W W WWWWW|| ||| ||| || W W W
4WW| |WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----W| || || |W----W
5 W|- -|W W W W W W W W W W W W WWWWW W|| ||| ||| ||| ||| ||
6WWW|-| |-|WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW| ||| ||W-WW-W|| ||| |
7 W WW|-W.W-|WW W W W W W W W W W W W W WWW W W | - --WW----WW- --W| |
8WWWWWWWW.WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||WWWWWW||..||WWWWWW|| ||
9 W W W W W W W W W W W W W W W W W W W WWW W W - --W WWW W.....|WW W W - --W
0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----WWWWWWW|....|WWWWWWW----W
1 W W W W W W W W W W W W W W W W W W WWWWW W W|| ||WW W W||. ||WW W W|| ||
2WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW| |W----WW----WW----W| |
3 W W W W W W W W W W W W W W W W W W WWW W W W ||| ||W- W-W|| ||| |
4WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||| ||| ||| ||| ||
5 W W W W W W W W W W W W W W W W W W WWW W W W - --W || || | - --
6WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW|| ||| ||| ||WWW
7 W W W W W W W W W W W W W W W W W WWWWW W W W W W W - - W|| | - - W W W W
8WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW----WWWWWWWWW...W
9 W W W W W W W W W W W W W W W W WWWWWWWWWWW W W W W W W WWW W W W . . .
0WWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW WWW...W
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (08,01), down
STAIR: (73,18), up
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),down
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),up
MAZEWALK:(58,09), west
MAZEWALK:(60,11), south
MAZEWALK:(08,07), north
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"jellyfish",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"giant eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"electric eel",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
MONSTER:';',"kraken",random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "brine-3",random
FLAGS: noteleport,hardfloor,nommap
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0############################################################################
1########################################################## #############
2##################################################### # # #######
3## # # # # # # # # # # # # # ### # # # # # # # # # # ######
4############################################### # # #
5#### # # # # # # ### # # # # # # # # # # # # #
6##############################################
7## # # # # # # # # # # # # ### # # # # # # # #
8##############################################
9## # # # # # # # # # # # # # # # # # # # # # #
0###############################################
1## # # # # # # # # # # # ### # # # # # ### # #
2##############################################
3## # # # # # # # # # # # # # # # # # # # # # #
4##############################################
5## # # # # # # # # # # # # # ### # # # # # # # # #
6#################################################### ###
7## # # # # # # # # # # # # # # ### # ### # # # # # # # # #####
8########################################################### ############
9## # # # # # # # # # # # # # # # # # # # # # # # # # # # ### ############
0############################################################# #########
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'&',"vrock",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'H',"minotaur",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'g',"grimlock",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0############################################################################
1########################################################## #############
2##################################################### # # #######
3## # # # # # # # # # # # # # ### # # # # # # # # # # ######
4############################################### # # #
5#### # # # # # # ### # # # # # # # # # # # # #
6##############################################
7## # # # # # # # # # # # # ### # # # # # # # #
8##############################################
9## # # # # # # # # # # # # # # # # # # # # # #
0###############################################
1## # # # # # # # # # # # ### # # # # # ### # #
2##############################################
3## # # # # # # # # # # # # # # # # # # # # # #
4##############################################
5## # # # # # # # # # # # # # ### # # # # # # # # #
6#################################################### ###
7## # # # # # # # # # # # # # # ### # ### # # # # # # # # #####
8########################################################### ############
9## # # # # # # # # # # # # # # # # # # # # # # # # # # # ### ############
0############################################################# #########
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'9',"Astral Deva",random
MONSTER:'9',"Astral Deva",random
MONSTER:'9',"Monadic Deva",random
MONSTER:'9',"Monadic Deva",random
MONSTER:'9',"Movanic Deva",random
MONSTER:'9',"Movanic Deva",random
MONSTER:'9',"Graha Deva",random
MONSTER:'9',"Graha Deva",random
MONSTER:'A',"Gae Eladrin",random
MONSTER:'A',"Tulani Eladrin",random
MONSTER:'A',"Brighid Eladrin",random
MONSTER:'7',"Justice Archon",random
MONSTER:'7',"Sword Archon",random
MONSTER:'7',"Shield Archon",random
MONSTER:'7',"Trumpet Archon",random
MONSTER:'7',"Warden Archon",random
MONSTER:'7',"Throne Archon",random
MONSTER:'7',"Light Archon",random
MONSTER:'7',"Aleax",random
MONSTER:'7',"Aleax",random
MONSTER:'7',"Aleax",random
MONSTER:'A',"lillend",random
MONSTER:'A',"lillend",random
# MONSTER:'A',"lillend",random
# MONSTER:'A',"lillend",random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0############################################################################
1########################################################## ----#############
2#####################################################-.--#||..||#----#######
3## # # # # # # # # # # # # # ### # # # # # # # # # #||..|||....|||..||######
4###############################################----#|................|#----#
5#### # # # # # # ### # # # # # # # # # # # # #||..|||....|||..|||....|||..||
6##############################################|....|||..||}}}}}}||..|||....|
7## # # # # # # # # # # # # ### # # # # # # # #|....P}-P--}}----}}--P-}P....|
8##############################################||..||}}}}}}||..||}}}}}}||..||
9## # # # # # # # # # # # # # # # # # # # # # # -.--}}}}}}}|....|}}}}}}}--.-
0###############################################-.--}}}}}}}|....|}}}}}}}--.-
1## # # # # # # # # # # # ### # # # # # ### # #||..||}}}}}}||..||}}}}}}||..||
2##############################################|....P}-P--}}----}}--P-}P....|
3## # # # # # # # # # # # # # # # # # # # # # #|....|||..||}}}}}}||..|||....|
4##############################################||..|||....|||..|||....|||..||
5## # # # # # # # # # # # # # ### # # # # # # # ----#|................|#----
6####################################################||..|||....|||..||###
7## # # # # # # # # # # # # # # ### # ### # # # # # # ----#||..||#--.-#####
8###########################################################----############
9## # # # # # # # # # # # # # # # # # # # # # # # # # # # ### ############
0############################################################# #########
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (03,01), up
STAIR: (74,20), down
# Non diggable walls - everywhere!
NON_DIGGABLE:(00,00,75,20)
MONSTER:'&',"Lamashtu",(60,10)
CONTAINER:'#',"bone chest",(60,10)
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'|',"wage of greed",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"angelic vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),down
TELEPORT_REGION:(00,00,46,20),(0,0,0,0),up
DRAWBRIDGE:(60,06),south,open
DRAWBRIDGE:(61,06),south,open
DRAWBRIDGE:(60,13),north,open
DRAWBRIDGE:(61,13),north,open
MAZEWALK:(50,01), west
MAZE: "brine-4",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0.............----..........................----.............
1.......-.--.||..||.----..............-.--.||..||.----.......
2......||..|||....|||..||............||..|||....|||..||......
3.----.|................|.----..----.|................|.----.
4||..|||....|||..|||....|||..||||..|||....|||..|||....|||..||
5|....|||..||.-..-.||..|||....||....|||..||.-..-.||..|||....|
6|......-.--..----..--.-......||......-.--..----..--.-......|
7||..||......||..||......||..||||..||......||..||......||..||
8.-.--.......|....|.......--.-..-.--.......|....|.......--.-.
9.-.--.......|....|.......--.-..-.--.......|....|.......--.-.
0||..||......||..||......||..||||..||......||..||......||..||
1|......-.--..----..--.-......||......-.--..----..--.-......|
2|....|||..||.-..-.||..|||....||....|||..||.-..-.||..|||....|
3||..|||....|||..|||....|||..||||..|||....|||..|||....|||..||
4.----.|................|.----..----.|................|.----.
5......||..|||....|||..||............||..|||....|||..||......
6.......----.||..||.--.-..............----.||..||.--.-.......
7.............----..........................----.............
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MAZE: "abyss-3", ' '
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: right,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0TTTTTTTTTTTTTTTTTTTTTTT,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,P}}}}}}}}}}
1 T T T T T T T T T T T T,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,P}}}}}}}}}}}
2TTTTTTTTTTTTTTTTTTTTTTT,,,,,,,,,,,,,,,,,-----+-----,,,,,,,,,,,,,,P-P}}}}}}}}
3 T T T T T T T T T ,,,,,,,,,,,,,,,,,,,,,|...|.----|,,,,,,,,,,,,,,,,,PP}}}}}}
4TTTTTTTT,T,,TTTTTTTTTT,,,,,,,,,,,,,,,,,,|...+.|.\||,,,,,,,,,,,,,,,,,P}}}}}}}
5 T T T T T T T T T T ,,,,,,,,,,,,,,,,,,,|...|.|..||,,,,,,,,,,,,,,,,,,PPP}}}}
6TTTTTTTTTTTTTTTTTTTTTT,,,,,,,,,,,,,,,,,,|-S-|--+--|,,,,,,,,,,,,,,,,,,,P}}}}}
7 T T T T T T T T T T T,,,,,,,,,,,,,,,,,,+...|...|.+,,,,,,,,,,,,,,,,,,PPP}}}}
8TTTTTTTTTTTTTTTTTTT,,,,,,,,,,,,,,,,,,,,,|+----S--.-,,,,,,,,,,,,,,,,,,P}}}}}}
9 T T T T T T .,,,, ,,,,,,,,,,,,,,,,,,,,,|...S.....|,,,,,,,,,,,,,,,,,PPP}}}}}
0TTTTTTTTTTTTTTT,,,,,,,,,,,,,,,,,,,,,,,,,|...-----S-,,,,,,,,,,,,,,,,,PPPP}}}}
1 T T T T T ...,,,,,,,,,,,,,,,,,,,,,,,,,,|...+.....|,,,,,,,,,,,,,,,,,,PP}}}}}
2TTTTTTTT....... .,,,,,,,,,,,,,,,,,,,,,,-----+-----,,,,,,,,,,,,,,,,,,PPP}}}}
3 T T T ....... .,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,PPP}}}}}}
4... .... .. . .,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,P,PPP}}}}
5.... . . .,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,PPP}}}}}
6... ..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,PP}}P}}}
7.... ..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,P,,P}}}}}}}
8.. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,PP}}}}}}}}
9..... . ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,PP}}}}}}}
0...... . ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,P}}}}}}}}
ENDMAP
RANDOM_PLACES:(03,19),(09,14),(11,04),(42,10)
MAZEWALK:(14,09), west
REGION: (00,00,75,20),lit,"ordinary"
STAIR:(66,03),up
STAIR:place[0],down
DOOR:closed,(44,11)
DOOR:closed,(41,08)
DOOR:closed,(44,04)
DOOR:closed,(47,06)
DOOR:locked,(40,07)
DOOR:locked,(45,12)
DOOR:locked,(50,07)
DOOR:locked,(45,02)
MONSTER:'&',"Yeenoghu",(48,04)
CONTAINER:'#',"bone chest",(48,04)
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of gluttony",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'h',"gnoll",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'Z',"gnoll ghoul",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'H',"gnoll matriarch",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'h',"anubite",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "abyss-4",random
#MAZE: "baph",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2------------------------....--......----......--.....-----------------------
3-- - - - - - - - - - - - ----..-----|..|-----..----- - - - - - - - - - - - -
4-------------------------.....||..|......|..||.....-------------------------
5-- - - - - - - - - - - - .--S-|..............|-S--.- - - - - - - - - - - - -
6-------------------------||........|....|........||-------------------------
7-- - - - - - - - - - - - |...-S|..||FFFF||..|S-...|- - - - - - - - - - - - -
8-------------------------|...|.FFFF......FFFF.|...|-------------------------
9-- - - - - - - - - - - - ||..F................F..||- - - - - - - - - - - - -
0------------------------..|..F................F..|.-------------------------
1-- - - - - - - - - - - - .|..F................F..| - - - - - - - - - - - - -
2-------------------------||..F................F..||-------------------------
3-- - - - - - - - - - - - |...|.FFFF......FFFF.|...|- - - - - - - - - - - - -
4-------------------------|...-S|..||FFFF||..|S-...|-------------------------
5-- - - - - - - - - - - - ||........|....|........||- - - - - - - - - - - - -
6----------------------------S-|..............|-S----------------------------
7-- - - - - - - - - - - - - - .||..|......|..|| - - - - - - - - - - - - - - -
8-----------------------------..-----|..|-----..-----------------------------
9-- - - - - - - - - - - - - - - .....----...... - - - - - - - - - - - - - - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
RANDOM_PLACES: (38,04), (37,17)
MONSTER:'H',"minotaur priestess",(32,05)
MONSTER:'H',"minotaur",(32,05)
MONSTER:'H',"minotaur priestess",(43,05)
MONSTER:'H',"minotaur",(43,05)
MONSTER:'H',"minotaur priestess",(32,16)
MONSTER:'H',"minotaur",(32,16)
MONSTER:'H',"minotaur priestess",(43,16)
MONSTER:'H',"minotaur",(43,16)
MONSTER:'H',"minotaur priestess",(27,10)
MONSTER:'H',"minotaur",(27,11)
MONSTER:'H',"minotaur priestess",(48,10)
MONSTER:'H',"minotaur",(48,11)
MONSTER:'&',"Baphomet",place[1]
CONTAINER:'#',"iron chest",place[1]
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
MONSTER:'H',"minotaur priestess",place[1]
MONSTER:'H',"minotaur priestess",place[1]
MONSTER:'H',"minotaur priestess",place[1]
MONSTER:'H',"minotaur priestess",place[0]
MONSTER:'H',"minotaur",place[0]
MONSTER:'H',"minotaur priestess",(27,04)
MONSTER:'H',"minotaur",(26,04)
MONSTER:'H',"minotaur",(28,04)
MONSTER:'H',"minotaur priestess",(48,04)
MONSTER:'H',"minotaur",(47,04)
MONSTER:'H',"minotaur",(49,04)
MONSTER:'H',"minotaur priestess",(29,17)
MONSTER:'H',"minotaur",(29,17)
MONSTER:'H',"minotaur",(29,17)
MONSTER:'H',"minotaur priestess",(46,18)
MONSTER:'H',"minotaur",(46,18)
MONSTER:'H',"minotaur",(46,18)
MONSTER:'H',"minotaur",(25,02)
MONSTER:'H',"minotaur",(50,02)
MONSTER:'H',"minotaur",(32,19)
MONSTER:'H',"minotaur",(44,19)
##The entertainment
MONSTER[50%]:'O',"siege ogre",(37,11)
MONSTER:'@',"elf-lord",(37,10)
MONSTER:'o',"orc-captain",(37,11)
MONSTER:'@',"Grey-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Grey-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Grey-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Woodland-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Woodland-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Woodland-elf",(37,10)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'o',"Mordor orc",(37,11)
MONSTER:'@',"Woodland-elf",(37,10)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'@',"Woodland-elf",(37,10)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
MONSTER:'o',"hill orc",(37,11)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2------------------------....--......----......--.....-----------------------
3-- - - - - - - - - - - - ----..-----|..|-----..----- - - - - - - - - - - - -
4-------------------------.....||..|......|..||.....-------------------------
5-- - - - - - - - - - - - .--S-|..............|-S--.- - - - - - - - - - - - -
6-------------------------||........|....|........||-------------------------
7-- - - - - - - - - - - - |...-S|..||FFFF||..|S-...|- - - - - - - - - - - - -
8-------------------------|...|.FFFF......FFFF.|...|-------------------------
9-- - - - - - - - - - - - ||..F................F..||- - - - - - - - - - - - -
0------------------------..|..F................F..|.-------------------------
1-- - - - - - - - - - - - .|..F................F..| - - - - - - - - - - - - -
2-------------------------||..F................F..||-------------------------
3-- - - - - - - - - - - - |...|.FFFF......FFFF.|...|- - - - - - - - - - - - -
4-------------------------|...-S|..||FFFF||..|S-...|-------------------------
5-- - - - - - - - - - - - ||........|....|........||- - - - - - - - - - - - -
6----------------------------S-|..............|-S----------------------------
7-- - - - - - - - - - - - - - .||..|......|..|| - - - - - - - - - - - - - - -
8-----------------------------..-----|..|-----..-----------------------------
9-- - - - - - - - - - - - - - - .....----...... - - - - - - - - - - - - - - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
RANDOM_PLACES: (02,03), (02,09), (02,19), (74,03), (74,11), (74,19)
MAZEWALK:(25,05),west
MAZEWALK:(50,05),east
STAIR:place[0], up
STAIR:place[1], down
MAZE: "abyss-5",random
#MAZE: "pale",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: center,center
#0 1
#012345678901234
MAP
0.|.............
1.|------------.
2.|...........|.
3.|...........|.
4.|...........|.
5.|....---....|.
6.|...--#--...|.
7.|...|###|...|.
8.|...--#--...|.
9.|....---....|.
0.|...........|.
1.|...........|.
2.|...........|.
3.------------|.
4.............|.
ENDMAP
#012345678901234
#0 1
REGION:(02,02,12,12),unlit,"morgue",unfilled
MAZEWALK:(00,00),west
MAZEWALK:(14,14),east
MONSTER:'&',"Pale Night",(07,07)
CONTAINER:'#',"bone chest",(07,07)
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[90%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[75%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[50%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[25%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
OBJECT[10%]:'#',"tannin vault loot",contained
STAIR:levregion(01,00,79,20),(01,01,13,13),up
STAIR:levregion(01,00,79,20),(01,01,13,13),down
MONSTER:'Z',"skeleton",(02,02)
MONSTER:'Z',"skeleton",(03,02)
MONSTER:'Z',"skeleton",(04,02)
MONSTER:'Z',"skeleton",(05,02)
MONSTER:'Z',"skeleton",(06,02)
MONSTER:'Z',"skeleton",(07,02)
MONSTER:'Z',"skeleton",(08,02)
MONSTER:'Z',"skeleton",(09,02)
MONSTER:'Z',"skeleton",(10,02)
MONSTER:'Z',"skeleton",(11,02)
MONSTER:'Z',"skeleton",(12,02)
MONSTER:'Z',"skeleton",(02,03)
MONSTER:'Z',"skeleton",(03,03)
MONSTER:'Z',"skeleton",(04,03)
MONSTER:'Z',"skeleton",(05,03)
MONSTER:'Z',"skeleton",(06,03)
MONSTER:'Z',"skeleton",(07,03)
MONSTER:'Z',"skeleton",(08,03)
MONSTER:'Z',"skeleton",(09,03)
MONSTER:'Z',"skeleton",(10,03)
MONSTER:'Z',"skeleton",(11,03)
MONSTER:'Z',"skeleton",(12,03)
MONSTER:'Z',"skeleton",(02,04)
MONSTER:'Z',"skeleton",(03,04)
MONSTER:'Z',"skeleton",(04,04)
MONSTER:'Z',"skeleton",(05,04)
MONSTER:'L',"lich",(06,04), asleep
MONSTER:'L',"lich",(07,04), asleep
MONSTER:'L',"lich",(08,04), asleep
MONSTER:'Z',"skeleton",(09,04)
MONSTER:'Z',"skeleton",(10,04)
MONSTER:'Z',"skeleton",(11,04)
MONSTER:'Z',"skeleton",(12,04)
MONSTER:'Z',"skeleton",(02,05)
MONSTER:'Z',"skeleton",(03,05)
MONSTER:'Z',"skeleton",(04,05)
MONSTER:'L',"master lich",(05,05), asleep
MONSTER:'L',"death knight",(09,05), asleep
MONSTER:'Z',"skeleton",(10,05)
MONSTER:'Z',"skeleton",(11,05)
MONSTER:'Z',"skeleton",(12,05)
MONSTER:'Z',"skeleton",(02,06)
MONSTER:'Z',"skeleton",(03,06)
MONSTER:'L',"lich",(04,06), asleep
MONSTER:'L',"lich",(10,06), asleep
MONSTER:'Z',"skeleton",(11,06)
MONSTER:'Z',"skeleton",(12,06)
MONSTER:'Z',"skeleton",(02,07)
MONSTER:'Z',"skeleton",(03,07)
MONSTER:'L',"lich",(04,07), asleep
MONSTER:'L',"lich",(10,07), asleep
MONSTER:'Z',"skeleton",(11,07)
MONSTER:'Z',"skeleton",(12,07)
MONSTER:'Z',"skeleton",(02,08)
MONSTER:'Z',"skeleton",(03,08)
MONSTER:'L',"lich",(04,08), asleep
MONSTER:'L',"lich",(10,08), asleep
MONSTER:'Z',"skeleton",(11,08)
MONSTER:'Z',"skeleton",(12,08)
MONSTER:'Z',"skeleton",(02,09)
MONSTER:'Z',"skeleton",(03,09)
MONSTER:'Z',"skeleton",(04,09)
MONSTER:'L',"death knight",(05,09), asleep
MONSTER:'L',"master lich",(09,09), asleep
MONSTER:'Z',"skeleton",(10,09)
MONSTER:'Z',"skeleton",(11,09)
MONSTER:'Z',"skeleton",(12,09)
MONSTER:'Z',"skeleton",(02,10)
MONSTER:'Z',"skeleton",(03,10)
MONSTER:'Z',"skeleton",(04,10)
MONSTER:'Z',"skeleton",(05,10)
MONSTER:'L',"lich",(06,10), asleep
MONSTER:'L',"lich",(07,10), asleep
MONSTER:'L',"lich",(08,10), asleep
MONSTER:'Z',"skeleton",(09,10)
MONSTER:'Z',"skeleton",(10,10)
MONSTER:'Z',"skeleton",(11,10)
MONSTER:'Z',"skeleton",(12,10)
MONSTER:'Z',"skeleton",(02,11)
MONSTER:'Z',"skeleton",(03,11)
MONSTER:'Z',"skeleton",(04,11)
MONSTER:'Z',"skeleton",(05,11)
MONSTER:'Z',"skeleton",(06,11)
MONSTER:'Z',"skeleton",(07,11)
MONSTER:'Z',"skeleton",(08,11)
MONSTER:'Z',"skeleton",(09,11)
MONSTER:'Z',"skeleton",(10,11)
MONSTER:'Z',"skeleton",(11,11)
MONSTER:'Z',"skeleton",(12,11)
MONSTER:'Z',"skeleton",(02,12)
MONSTER:'Z',"skeleton",(03,12)
MONSTER:'Z',"skeleton",(04,12)
MONSTER:'Z',"skeleton",(05,12)
MONSTER:'Z',"skeleton",(06,12)
MONSTER:'Z',"skeleton",(07,12)
MONSTER:'Z',"skeleton",(08,12)
MONSTER:'Z',"skeleton",(09,12)
MONSTER:'Z',"skeleton",(10,12)
MONSTER:'Z',"skeleton",(11,12)
MONSTER:'Z',"skeleton",(12,12)
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "abyss-6",' '
#MAZE: "kost",' '
FLAGS: noteleport,hardfloor,nommap,shortsighted
INIT_MAP: 'I' , '.' , false, false, random, false
GEOMETRY: center,center
#0 1
#012345678901234
MAP
0---F---F---F---
1-.............-
2-.............-
3F..---F--S--..F
4-..|....|..|..-
5-..S.-S---.|..-
6-..|-|...S.F..-
7F..|.|...|.|..F
8-..F.S...|-|..-
9-..|.---S-.S..-
0-..|..|....|..-
1F..--S--F---..F
2-.............-
3-.............-
4---F---F---F---
ENDMAP
#012345678901234
#0 1
REGION:(00,00,14,14),lit,"ordinary"
MONSTER:'&',"Kostchtchie",(07,07)
CONTAINER:'#',"wood chest",(07,07)
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of wrath",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'|',"wage of sloth",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
STAIR:levregion(01,00,74,19),(00,00,14,14),up
STAIR:levregion(01,00,74,19),(00,00,14,14),down
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
MONSTER:'H',"frost giant",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
MAZE: "abys2-2",random
#MAZE: "malc",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3 . - - - . - - - . - - - - - - --------------- - - - - - . - - - . - - - . -
4-----------------------..----..----T....T----..----.------------------------
5 - - . - - - . - - - . .-- --.--T........T--.-- -- . - - - . - - - . - - -
6------------------------| |................| |------------------------
7 . - - - . - - - . - - .| |..-----..-----..| | - - . - - - . - - - . -
8-------------------------- |.-- ---- --.| --------------------------
9 - - . - - - . - - - . - --- |.| -+- -+- |.| ---. . - - - - - - - . - - -
0---------------------------| --- | | --- |---------------------------
1 - - . - - - . - - - . - - | - || || - |. - . - - - - - - - . - - -
2----------------------------| || || |----------------------------
3 . - - - . - - - . - - - - .-| |-| |-| |- - - - - . - - - . - - - . -
4--------------------------------.|| || --------------------------------
5 - - . - - - . - - - . - - - - - -| | - - - - - . - - - . - - - . - - -
6------------------------------------- -------------------------------------
7 . - - - . - - - . - - - . - - - - -| | - - - - . - - - . - - - . - - - . -
8-------------------------------------..-------------------------------------
9 - . - - - - . - - - . - - - - - - . - - . - - - - - . - - - . - - - - . - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3 - - - - - - - - - - - - --------------- - - - - - - - - - - - -
4----------------------- ---- ----T T---- ---- ------------------------
5 - - - - - - - - --..-- --T T-- --..-- - - - - - - - - -
6------------------------|....| |....|------------------------
7 - - - - - - - - |....| ----- ----- |....| - - - - - - - - -
8--------------------------...| --...----...-- |...--------------------------
9 - - - - - - - - - ---+| |..-+-..-+-..| |+--- - - - - - - - - - -
0---------------------------|.---..|......|..---.|---------------------------
1 - - - - - - - - - - |..-..||......||..-..| - - - - - - - - - - -
2----------------------------|...||........||...|----------------------------
3 - - - - - - - - - - -|.|-|........|-|.|- - - - - - - - - - - -
4--------------------------------.||......|| --------------------------------
5 - - - - - - - - - - - - - -|......| - - - - - - - - - - - - - -
6-------------------------------------..-------------------------------------
7 - - - - - - - - - - - - - -|++| - - - - - - - - - - - - - -
8------------------------------------- -------------------------------------
9 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"lilitu",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3 . - - - . - - - . - - - - - - --------------- - - - - - . - - - . - - - . -
4-----------------------..----..----T....T----..----.------------------------
5 - - . - - - . - - - . .--..--.--T........T--.--..-- . - - - . - - - . - - -
6------------------------|....|................|....|------------------------
7 . - - - . - - - . - - .|....|..-----..-----..|....| - - . - - - . - - - . -
8--------------------------...|.--...----...--.|...--------------------------
9 - - . - - - . - - - . - ---+|.|..-+-..-+-..|.|+---. . - - - - - - - . - - -
0---------------------------|.---..|......|..---.|---------------------------
1 - - . - - - . - - - . - - |..-..||......||..-..|. - . - - - - - - - . - - -
2----------------------------|...||........||...|----------------------------
3 . - - - . - - - . - - - - .-|.|-|........|-|.|- - - - - . - - - . - - - . -
4--------------------------------.||......|| --------------------------------
5 - - . - - - . - - - . - - - - - -|......| - - - - - . - - - . - - - . - - -
6-------------------------------------..-------------------------------------
7 . - - - . - - - . - - - . - - - - -|SS| - - - - . - - - . - - - . - - - . -
8-------------------------------------..-------------------------------------
9 - . - - - - . - - - . - - - - - - . - - . - - - - - . - - - . - - - - . - -
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
RANDOM_PLACES: (26,06), (49,06), (37,12), (26,06), (49,06), (37,12)
MAZEWALK:(23,05),west
STAIR:(01,00,75,20),(24,01,51,20),up
MONSTER:'&',"Malcanthet",place[0]
CONTAINER:'#',"bone chest",place[0]
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
STAIR:place[1],down
#MAZEWALK:(50,05),east
MAZE: "abys2-3",random
#MAZE: "graz",random
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1| |-------------------------------------------------------
2|---S------------ -|-------------------------------------------------------
3| | |-S- ---- - - . - - - . - - - . - - - . - - - . - - - . - -
4| ---| | + |--------------------------------------------------
5| | S | FFFFFF| . - - - . - - - . - - - . - - - . - - - . - - - -
6| | | | |--------------------------------------------------
7| | | |-S-- F - - - - . - -
8| | -----------...F ----------------------------------- ---F-----------
9| S F.....F -- F..+ F..+ +..F -| F.- - - - -
0--------------------- + FFF FFFF FFFFFFF FFFF FFF..F .---------
1| S F.....F -- F.+ +..F..+ +.F..F -| F - - - - -
2| | -----------...F ----------------------------------- ---F-----------
3| | | |-S-- F - - - - . - -
4| | | | ---------------------------------------------------
5| | S | | . - - - . - - - . - - - . - - - . - - - . - - - -
6| ---| | F+F |--------------------------------------------------
7| | |-S-F.---| - - . - - - . - - - . - - - . - - - . - - - . - -
8|---S------------ -|-------------------------------------------------------
9| S |-------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'n',random,random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
MONSTER:'&',"succubus",random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1|.............S.....|-------------------------------------------------------
2|---S------------..-|-------------------------------------------------------
3|.....|.........|-S- ---- - - - - - - - - - - - - - - - - - - -
4|..---|.........|..+ |--------------------------------------------------
5|..|..S.........|..FFFFFF| - - - - - - - - - - - - - - - - - - -
6|..|..|.........|........|--------------------------------------------------
7|..|..|.........|-S--........................................F - - - - - -
8|..|..----------- F..-----------------------------------...---F-----------
9|..S..........F F.--.....F +.........F +...+ F....-|......F.- - - - -
0---------------------..S.FFF.FFFF.FFFFFFF.FFFF.FFF F.....+......+.---------
1|..S..........F F.--.F +......+ F +......+ F F....-|......F - - - - -
2|..|..----------- F..-----------------------------------...---F-----------
3|..|..|.........|-S--........................................F - - - - . - -
4|..|..|.........|........---------------------------------------------------
5|..|..S.........|........| - - - - - - - - - - - - - - - - - - -
6|..---|.........|...F+F..|--------------------------------------------------
7|.....|.........|-S-F ---| - - - - - - - - - - - - - - - - - - -
8|---S------------..-|-------------------------------------------------------
9|.............S.....|-------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"incubus",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"nalfeshnee",random
MONSTER:'&',"balrog",random
MONSTER:'&',"balrog",random
MONSTER:'&',"balrog",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
MONSTER:'&',"marilith",random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1|.............S.....|-------------------------------------------------------
2|---S------------..-|-------------------------------------------------------
3|.....|.........|-S-..---- - - . - - - . - - - . - - - . - - - . - - - . - -
4|..---|.........|..+.....|--------------------------------------------------
5|..|..S.........|..FFFFFF| . - - - . - - - . - - - . - - - . - - - . - - - -
6|..|..|.........|........|--------------------------------------------------
7|..|..|.........|-S--........................................F - - - - . - -
8|..|..-----------...F..-----------------------------------...---F-----------
9|..S..........F.....F.--.....F..+.........F..+...+..F....-|......F.- - - - -
0---------------------..S.FFF.FFFF.FFFFFFF.FFFF.FFF..F.....S......+.---------
1|..S..........F.....F.--.F.+......+..F..+......+.F..F....-|......F - - - - -
2|..|..-----------...F..-----------------------------------...---F-----------
3|..|..|.........|-S--........................................F - - - - . - -
4|..|..|.........|........---------------------------------------------------
5|..|..S.........|........| . - - - . - - - . - - - . - - - . - - - . - - - -
6|..---|.........|...F+F..|--------------------------------------------------
7|.....|.........|-S-F.---| - - . - - - . - - - . - - - . - - - . - - - . - -
8|---S------------..-|-------------------------------------------------------
9|.............S.....|-------------------------------------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
RANDOM_PLACES: (11,05), (11,15), (37,09), (11,05), (11,15), (37,09)
MAZEWALK:(66,09),east
STAIR:(26,00,75,20),(26,06,75,14),up
MONSTER:'&',"Graz'zt",place[0]
CONTAINER:'#',"silver chest",place[0]
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
OBJECT:'#',"demon vault loot",contained
STAIR:place[1],down
DOOR:locked,(19,04)
DOOR:locked,(21,16)
DOOR:locked,(27,11)
DOOR:locked,(32,09)
DOOR:locked,(34,11)
DOOR:locked,(40,11)
DOOR:locked,(45,09)
DOOR:locked,(47,11)
DOOR:locked,(49,09)
DOOR:open,(65,10)
MAZE: "abys2-4",' '
#MAZE: "lolth",' '
FLAGS: noteleport,hardfloor,nommap,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0
1 .......................................................
2 .CCCCC.CCCCC.CCCCC.C.CCCCCCCCCCCCCCC.C.CCCCC.CCCCC.CCCCC.
3 .CCCCC.CCCCC.CCCCC.CCC.CCCCCCCCCCCCC.CCC.CCCCC.CCCCC.CCCCC.
4 .CCCCC.CCCCC.CCCCC.CCCCC.............CCCCC.CCCCC.CCCCC.CCCCC.
5 .CCCCC.CCCCC.CCCCC.CCCCC.C.CCCCCCCCC.C.CCCCC.CCCCC.CCCCC.CCCCC.
6 .CCCCC.CCCCC.CCCCC.CCCCC.CCC.CCCCCCC.CCC.CCCCC.CCCCC.CCCCC.CCCCC.
7 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHHHHHHHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
8 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHC.CCC.CHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
9 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHCCC.C.CCCHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
0 ..............................H.....\.....H..............................
1 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHCCC.C.CCCHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
2 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHC.CCC.CHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
3 .CCCCC.CCCCC.CCCCC.CCCCC.CCCCCHHHHHHHCCCCC.CCCCC.CCCCC.CCCCC.CCCCC.
4 .CCCCC.CCCCC.CCCCC.CCCCC.CCC.CCCCCCC.CCC.CCCCC.CCCCC.CCCCC.CCCCC.
5 .CCCCC.CCCCC.CCCCC.CCCCC.C.CCCCCCCCC.C.CCCCC.CCCCC.CCCCC.CCCCC.
6 .CCCCC.CCCCC.CCCCC.CCCCC.............CCCCC.CCCCC.CCCCC.CCCCC.
7 .CCCCC.CCCCC.CCCCC.CCC.CCCCCCCCCCCCC.CCC.CCCCC.CCCCC.CCCCC.
8 .CCCCC.CCCCC.CCCCC.C.CCCCCCCCCCCCCCC.C.CCCCC.CCCCC.CCCCC.
9 .......................................................
0
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'&',"Avatar of Lolth",(37,10)
CONTAINER:'#',"obsidian chest",(37,09)
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of pride",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of lust",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'|',"wage of envy",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
OBJECT:'#',"lolth vault loot",contained
MONSTER:'@',"unearthly drow",(38,10)
MONSTER:'s',"demonic black widow",(38,11)
MONSTER:'&',"yochlol",(38,09)
MONSTER:'v',"stinking cloud",(40,10)
MONSTER:'@',"unearthly drow",(36,10)
MONSTER:'&',"yochlol",(36,11)
MONSTER:'s',"demonic black widow",(36,09)
MONSTER:'v',"stinking cloud",(34,10)
MAZE: "stair1",random
FLAGS: hardfloor,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
8----------------------------------------------------------------------------
9------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
0----------------------------------------------------------------------------
1------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
2----------------------------------------------------------------------------
3------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
8----------------------------------------------------------------------------
9----------------------------.-.-.-.-.-.-.-.-.-.-.---------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'H',"minotaur",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3---------------------- - - - - - - - - - - - - - - - - ---------------------
4----------------------------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------.-----------------
7------------------ - - - - - - - - - - - - - - - - - - - - -----------------
8----------------------------------------------------------------------------
9------------------ - - - - - - - - - . - - - - - - - - - - -----------------
0----------------------------------------------------------------------------
1------------------ - - - - - - - - - - - - - - - - - - - - -----------------
2----------------------------------------------------------------------------
3------------------ - - - - - - - - - - - - - - - - - - - - -----------------
4------------------.---------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------------------------
7---------------------- - - - - - - - - - - - - - - - - ---------------------
8----------------------------------------------------------------------------
9---------------------------- - - - - - - - - - - .--------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00, 75,20), (0,0, 0,0), up
STAIR: (00,00, 75,20), (0,0, 0,0),down
MAZEWALK:(37,09),east
MAZE: "stair2",random
FLAGS: hardfloor,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
8----------------------------------------------------------------------------
9------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
0----------------------------------------------------------------------------
1------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
2----------------------------------------------------------------------------
3------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
8----------------------------------------------------------------------------
9----------------------------.-.-.-.-.-.-.-.-.-.-.---------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'H',"minotaur",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3---------------------- - - - - - - - - - - - - - - - - ---------------------
4----------------------------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------.-----------------
7------------------ - - - - - - - - - - - - - - - - - - - - -----------------
8----------------------------------------------------------------------------
9------------------ - - - - - - - - - . - - - - - - - - - - -----------------
0----------------------------------------------------------------------------
1------------------ - - - - - - - - - - - - - - - - - - - - -----------------
2----------------------------------------------------------------------------
3------------------ - - - - - - - - - - - - - - - - - - - - -----------------
4------------------.---------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------------------------
7---------------------- - - - - - - - - - - - - - - - - ---------------------
8----------------------------------------------------------------------------
9---------------------------- - - - - - - - - - - .--------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00, 75,20), (0,0, 0,0), up
STAIR: (00,00, 75,20), (0,0, 0,0),down
MAZEWALK:(37,09),east
MAZE: "stair3",random
FLAGS: hardfloor,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
8----------------------------------------------------------------------------
9------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
0----------------------------------------------------------------------------
1------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
2----------------------------------------------------------------------------
3------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
8----------------------------------------------------------------------------
9----------------------------.-.-.-.-.-.-.-.-.-.-.---------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'H',"minotaur",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3---------------------- - - - - - - - - - - - - - - - - ---------------------
4----------------------------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------.-----------------
7------------------ - - - - - - - - - - - - - - - - - - - - -----------------
8----------------------------------------------------------------------------
9------------------ - - - - - - - - - . - - - - - - - - - - -----------------
0----------------------------------------------------------------------------
1------------------ - - - - - - - - - - - - - - - - - - - - -----------------
2----------------------------------------------------------------------------
3------------------ - - - - - - - - - - - - - - - - - - - - -----------------
4------------------.---------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------------------------
7---------------------- - - - - - - - - - - - - - - - - ---------------------
8----------------------------------------------------------------------------
9---------------------------- - - - - - - - - - - .--------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00, 75,20), (0,0, 0,0), up
STAIR: (00,00, 75,20), (0,0, 0,0),down
MAZEWALK:(37,09),east
MAZE: "stair4",random
FLAGS: hardfloor,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
8----------------------------------------------------------------------------
9------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
0----------------------------------------------------------------------------
1------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
2----------------------------------------------------------------------------
3------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
8----------------------------------------------------------------------------
9----------------------------.-.-.-.-.-.-.-.-.-.-.---------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'H',"minotaur",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3---------------------- - - - - - - - - - - - - - - - - ---------------------
4----------------------------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------.-----------------
7------------------ - - - - - - - - - - - - - - - - - - - - -----------------
8----------------------------------------------------------------------------
9------------------ - - - - - - - - - . - - - - - - - - - - -----------------
0----------------------------------------------------------------------------
1------------------ - - - - - - - - - - - - - - - - - - - - -----------------
2----------------------------------------------------------------------------
3------------------ - - - - - - - - - - - - - - - - - - - - -----------------
4------------------.---------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------------------------
7---------------------- - - - - - - - - - - - - - - - - ---------------------
8----------------------------------------------------------------------------
9---------------------------- - - - - - - - - - - .--------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00, 75,20), (0,0, 0,0), up
STAIR: (00,00, 75,20), (0,0, 0,0),down
MAZEWALK:(37,09),east
MAZE: "stair5",random
FLAGS: hardfloor,shortsighted
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
8----------------------------------------------------------------------------
9------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
0----------------------------------------------------------------------------
1------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
2----------------------------------------------------------------------------
3------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-----------------
4----------------------------------------------------------------------------
5--------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-------------------
6----------------------------------------------------------------------------
7----------------------.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.---------------------
8----------------------------------------------------------------------------
9----------------------------.-.-.-.-.-.-.-.-.-.-.---------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
MONSTER:'H',"minotaur",random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'&',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:'i',random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
MONSTER:random,random,random
#Some random objects
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
GEOMETRY: center,center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0----------------------------------------------------------------------------
1----------------------------------------------------------------------------
2----------------------------------------------------------------------------
3---------------------- - - - - - - - - - - - - - - - - ---------------------
4----------------------------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------.-----------------
7------------------ - - - - - - - - - - - - - - - - - - - - -----------------
8----------------------------------------------------------------------------
9------------------ - - - - - - - - - . - - - - - - - - - - -----------------
0----------------------------------------------------------------------------
1------------------ - - - - - - - - - - - - - - - - - - - - -----------------
2----------------------------------------------------------------------------
3------------------ - - - - - - - - - - - - - - - - - - - - -----------------
4------------------.---------------------------------------------------------
5-------------------- - - - - - - - - - - - - - - - - - - -------------------
6----------------------------------------------------------------------------
7---------------------- - - - - - - - - - - - - - - - - ---------------------
8----------------------------------------------------------------------------
9---------------------------- - - - - - - - - - - .--------------------------
0----------------------------------------------------------------------------
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
STAIR: (00,00, 75,20), (0,0, 0,0), up
STAIR: (00,00, 75,20), (0,0, 0,0),down
MAZEWALK:(37,09),east