mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
synced 2024-11-14 13:26:10 +00:00
134 lines
3.5 KiB
Text
134 lines
3.5 KiB
Text
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#
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# The "fill" level for the archipelago.
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#
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# This level is used to fill out any levels not occupied by
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# specific levels as defined below.
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#
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MAZE: "arcfill" , ' '
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INIT_MAP: 's' , '}' , true , false , lit , false
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '(', random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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#
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# Ice cave frozen settlement
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#
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MAZE: "leveetwn", '}'
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GEOMETRY:center,center
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MAP
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PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP.
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P-------------------------------P}
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P|.......|.......|.......|...|.|P}
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P|.......|.......|.......|...|.|P}
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P|.......|.......|.......|...|.|P}
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P|-+-----------+---+-------+--.|P}
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P|.............................|P}
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P|.....{.............----------|P}
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P|...................|.........|P}
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P|..........{........+.........|P}
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P|...................|.........|P}
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P-------------------------------P}
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PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP}
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ENDMAP
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STAIR:(02,10),up
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STAIR:(30,02),down
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REGION:(00,00,32,12),lit,"ordinary"
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MONSTER: '@', "watch captain", (03,09), peaceful
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MONSTER: '@', "armorsmith", (07,10), peaceful
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TRAP:"teleport",(33,00)
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OBJECT:'%',"gillyweed",random
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OBJECT:'%',"gillyweed",random
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OBJECT:'%',"gillyweed",random
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OBJECT:'%',"gillyweed",random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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# The shops
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REGION:(02,02,08,04),lit,"potion shop"
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DOOR:closed,(03,05)
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REGION:(10,02,16,04),lit,"shop"
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DOOR:closed,(15,05)
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#REGION:(57,13,60,15),lit,"tool shop"
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#DOOR:closed,(56,14)
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REGION:(18,02,24,04),lit,"tool shop"
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DOOR:closed,(19,05)
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#DOOR:closed,(07,11)
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REGION:(26,02,28,04),lit,"weapon shop"
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DOOR:closed,(27,05)
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DOOR:closed,(21,09)
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ALTAR:(26,09),random,shrine
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# Gnome homes
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# Temple
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MAZE: "arcboss", ' '
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GEOMETRY:center,center
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MAP
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0--------------------------------------
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1| -------------- |
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2| |WWW.........| |
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3| -------WWW.WWWWWWW.----- |
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4| |WWW.......WWWWWWW.WWWW| |
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5| ----WWW.WWWWWWWW......WWWW------|
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6| |WWWWWW.W-------S-WWWWWWWWWW|..||
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7| ---WWWWWW.W|.......|WWWWWWWWWW--S-|
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8| |.........W|WWWWWW.|WWWWW........||
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9| |.WWWWWWWWW|WWWWWW.|WWWWW.WWWW----|
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0| |.WWWWWWWWW|WWWWWW.|WWWWW.WWWW| |
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1| |......WWWW---------WWWWW.WWWW| |
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2| ---WWW.WWWWWWWWWWWWWWWWWW.WWWW| |
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3| |WWW....W...WW....WWWWW.WWWW| |
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4| ----WWW.W.W.WW.WW.WWWWW.W---- |
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5| |WWW...W.WW.WW.WW....W| |
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6| -------W.WW.WW.WW.----- |
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7| |W....WW....| |
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8| ------------- |
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9| |
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0--------------------------------------
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ENDMAP
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# Dungeon Description
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# Stairs
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STAIR:(34,06),up
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# Non diggable walls
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NON_DIGGABLE:(00,00,36,19)
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# Objects
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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# monsters.
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MONSTER:'h',"Archipelago Ancient",(18,08),hostile
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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WALLIFY
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