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notnotdnethack/dat/Erebor.des
chris 06cbab7c94 Add some forges and smiths to quests
Erebor: Abandoned forge in Erebor (locate level)

Moria: Dwarf smith forge in Erebor (home level)

Knight: Human smith in other room

Chaos3: Goblin smith in Minas Morgul
2023-12-16 08:52:48 -05:00

456 lines
16 KiB
Text

MAZE: "Dna-strt", ' '
FLAGS: hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ......................................................................
1 ...................----------------------# # # #----------------........
2 # ..................| | | | # # # #| | | | |........
3 ..................| | | | # # # #| | | | |........
4 .................|---- | | | | # # # #| | | | |........
5 . .................| |- --- ---- ----- - --- --- --- -|........
6 # ..................| | | | ........
7 ..................| | | | --- ------------- ----|........
8 .................|- -- ------- | |--- | |........
9 ## | | | |........
0 # ----- | | | |........
1 ..................|---- | | | |--- ---| |........
2 ..................| | | ----------------- | | |........
3 ..................| | | | | |........
4 .................| |------ -- --- ------ ---------- - -| |........
5 ### ................| -| | | | | | | | | |........
6 ## ...............| | | | | - -- --- | |........
7 .................| | | | | | | | | | |........
8 ## ..................------------------------------------ --------........
9 ........................................................................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"arrow", random
OBJECT:')',"silver arrow", random
OBJECT:')',"silver arrow", random
OBJECT:')',"silver arrow", random
OBJECT:')',"ancient arrow", random, cursed, 4, "The Black Arrow"
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0......}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
1....}}}}}}}}}}}}}}}}}}}----------------------P#P#P#P----------------}}}}}}}}
2.P...}}}}}}}}}}}}}}}}}}|.......|...S...|...|#P#P#P#P|..|...|...|...|}}}}}}}}
3.....}}}}}}}}}}}}}}}}}}|.......|...|...|...+#P#P#P#P|..|...|...|...|}}}}}}}}
4......}}}}}}}}}}}}}}}}}|----...|...|...|...|#P#P#P#P|..|...|...|...|}}}}}}}}
5....}.}}}}}}}}}}}}}}}}}|...|-+---S----+-----########-+---+---+---+-|}}}}}}}}
6..P..}}}}}}}}}}}}}}}}}}|...|###|.....|#############################F}}}}}}}}
7.....}}}}}}}}}}}}}}}}}}|...|###|.....|#---+-------------#######----|}}}}}}}}
8......}}}}}}}}}}}}}}}}}|-+--###-------#|...............|---####|...|}}}}}}}}
9.PP...#################################|...............|..|####+...|}}}}}}}}
0..P...#######################-----#####|........\......S..|####|...|}}}}}}}}
1.....}}}}}}}}}}}}}}}}}}|----#|...|#####|...............|---#---|...|}}}}}}}}
2.....}}}}}}}}}}}}}}}}}}|...|#|...+#####-----------------####|..|...|}}}}}}}}
3.....}}}}}}}}}}}}}}}}}}|...+#|...|##########################|..|...|}}}}}}}}
4......}}}}}}}}}}}}}}}}}|...|------+--+---+------+----------#-S-|...|}}}}}}}}
5.PPP...}}}}}}}}}}}}}}}}|..-|.......|...|...|...|..+..|....|#|..|...|}}}}}}}}
6..PP....}}}}}}}}}}}}}}}|...|.......|...|...|...-+--..---..+#+..|...|}}}}}}}}
7......}}}}}}}}}}}}}}}}}|...|.......|...|...|.....|.....|..|#|..|...|}}}}}}}}
8..PP.}}}}}}}}}}}}}}}}}}------------------------------------F--------}}}}}}}}
9....}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,75,19),lit,"ordinary"
NON_DIGGABLE:(00,00,75,19)
# Portal arrival point
BRANCH:(00,00,05,19),(0,0,0,0)
# Stairs
STAIR:(48,01),down
# Doors
DOOR:closed,(25,08)
DOOR:closed,(27,13)
DOOR:closed,(29,05)
DOOR:closed,(33,12)
DOOR:closed,(34,14)
DOOR:closed,(37,14)
DOOR:closed,(38,05)
DOOR:closed,(41,14)
DOOR:closed,(42,07)
DOOR:closed,(43,03)
DOOR:closed,(48,14)
DOOR:closed,(48,16)
DOOR:closed,(50,15)
DOOR:closed,(53,05)
DOOR:closed,(57,05)
DOOR:closed,(58,16)
DOOR:closed,(60,16)
DOOR:closed,(61,05)
DOOR:closed,(63,09)
DOOR:closed,(65,05)
# The Quest Leader
MONSTER:'h',"Thorin II Oakenshield",(48,10)
CONTAINER:'(',"sack",(48,10)
OBJECT:'(',"skeleton key",contained, uncursed, 0, "The Key of Erebor"
OBJECT:'?',"resistance",contained
# guards for the audience chamber
MONSTER:'h',"dwarf warrior",(45,10)
MONSTER:'h',"dwarf warrior",(46,10)
MONSTER:'h',"dwarf warrior",(48,08)
MONSTER:'h',"dwarf warrior",(48,11)
MONSTER:'h',"dwarf warrior",(50,10)
MONSTER:'h',"dwarf warrior",(51,10)
MONSTER:'h',"dwarf warrior",(44,10)
MONSTER:'h',"dwarf warrior",(45,09)
MONSTER:'h',"dwarf warrior",(46,09)
MONSTER:'h',"dwarf warrior",(50,09)
MONSTER:'h',"dwarf warrior",(51,09)
MONSTER:'@',"human",(36,11),peaceful
MONSTER:'@',"human",(36,11),peaceful
MONSTER:'@',"human",(37,03),peaceful
MONSTER:'@',"human",(41,04),peaceful
MONSTER:'@',"human",(42,04),peaceful
MONSTER:'@',"human",(54,04),peaceful
MONSTER:'@',"human",(57,03),peaceful
MONSTER:'@',"human",(65,02),peaceful
# Shops
REGION:(24,12,26,17),lit,"food shop"
REGION:(40,02,42,04),lit,"food shop"
REGION:(30,11,32,13),lit,"ring shop"
REGION:(24,05,26,07),lit,"potion shop"
# Monsters on siege duty.
MONSTER: 'o',"orc shaman",(00,02)
MONSTER: 'o',"orc-captain",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"hill orc",(01,03)
MONSTER: 'o',"orc shaman",(00,19)
MONSTER: 'o',"orc-captain",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"hill orc",(01,17)
MONSTER: 'o',"orc shaman",(04,09)
MONSTER: 'o',"orc-captain",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MONSTER: 'o',"hill orc",(04,10)
MAZE: "Dna-loca", ' '
FLAGS:hardfloor,noteleport
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0.. |...|---|-...BB...........................BB...- ##########+..| .
1.. |...|...||-...BB.........................BB...-| # # |..| ..
2... .. --+-|...| |-...BB.......................BB...-| # -----+----- ...
3....... # |...| |-...BB.....................BB...-| ###+..|..| ..
4........H+H# --+-- |-...BB...................BB...-| ### |..|..| ....
5.. # # |-...BB.................BB...-| # -------- ....
6.... ########### |-...BBBBBBBBBBBBBBBBBBB...-|----#---|..| .....
7.... # # # # |-.......................-| |..+#|..|..| ........
8...... # -+--+--####|-.....................-| |..|#+..|+-- ........
9 .... # |..|..|+--# |----------#----------| ----#----# .........
0. ... # |..|..|..|###################################### ..........
1... .. # ------|..|---#--------###--+---+---+--+- .........
2......... #####|..---|..|#|..|...+# |...|...|..|..| ............
3.... ...... #+..|..|..|#+..|...| |...|...|..|..| ... .............
4... ....... ---|..|-+-#|..|...|## |...|...|------ ...................
5. ......... --+- # #-------- ##--------- ......... ..........
6. ........... ###### ### .... .... .........
7 . ........... ...... ......... .. ........
8. ................................................. ...........
9.. .................................................................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(37,19,37,19),lit,"ordinary",unfilled,true
NON_DIGGABLE:(00,00,75,19)
# Magic Chest
OBJECT:'(',"magic chest",(37,00)
# Stairs
STAIR:(00,17,75,19), (0,0,0,0),up
STAIR:(37,01),down
# Artifact Door
DOOR:locked,(09,04),1
FORGE:(15,02)
# Boulders
OBJECT:'`',"boulder",(38,11)
OBJECT:'`',"boulder",(36,12)
OBJECT:'`',"boulder",(36,14)
OBJECT:'`',"boulder",(37,14)
OBJECT:'`',"boulder",(38,15)
# All the other doors should be empty, Smaug has destroyed them.
# The Vault
# Using unfilled morgue for
# identification in mkmaze.c
REGION:(37,01,37,01),unlit,"morgue",unfilled, true
# Monsters
MONSTER:'D',"Smaug",(37,01),asleep
OBJECT:'[',"plate mail",(37,01),uncursed,0,"The Armor of Erebor"
MAZE: "Dna-goal", ' '
FLAGS:noteleport,hardfloor
GEOMETRY: center, center
#0 1 2 3 4 5 6 7
#0123456789012345678901234567890123456789012345678901234567890123456789012345
MAP
0 ..
1 ....
2 .....
3 .....
4 .....
5 ......
6 ......
7 ........
8 ........
9 .........
0 ..........
1 ..........
2 ..........
3 ...........
4 .............
5 ...............
6 ................
7 .................
8 .................
9 .................
ENDMAP
#0123456789012345678901234567890123456789012345678901234567890123456789012345
#0 1 2 3 4 5 6 7
# Dungeon Description
REGION:(00,00,74,19),lit,"ordinary"
TELEPORT_REGION:(00,00,70,01),(0,0,0,0),down
# Stairs
#STAIR:(37,19),up
PORTAL:(37,19,37,19),(00,00,00,00),"Dna-strt"
OBJECT:'`',"boulder",(37,19)
# Monsters
MONSTER:'o',"Bolg",(41,19)
#1 - 5 orc-captains
#1.5 - 5 orc shamans
#2
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#3
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#4
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#5
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#6
MONSTER:'o',"orc-captain",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#7
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#8
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#9
MONSTER:'o',"orc shaman",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
#10
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MONSTER:'o',"hill orc",(41,19)
MAZE: "Dna-fila",' '
FLAGS: shortsighted,hardfloor
INIT_MAP: ' ' , '.' , false, false, lit , false
NOMAP
#
STAIR: random, up
STAIR: random, down
#
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
#
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
MONSTER: 'T', random, random, hostile
LEVEL: "Dna-filb"
#
ROOM: "ordinary" , random, random, random, random
STAIR: random, up
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
OBJECT: random,random,random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: "hole", random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
ROOM: "ordinary" , random, random, random, random
OBJECT: random, random, random
OBJECT: random, random, random
TRAP: random, random
MONSTER: random, random, random
MONSTER: random, random, random
RANDOM_CORRIDORS