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477 lines
16 KiB
Text
477 lines
16 KiB
Text
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991-2 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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# The "start" level for the quest.
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#
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# Here you meet your (besieged) class leader, High Priest
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# and receive your quest assignment.
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#
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MAZE: "Dro-strt",' '
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FLAGS: noteleport,hardfloor,shortsighted
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0-------------------------FFF.... ...... ......
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1|.....|.|...|...|.|...|.+..F..... ....... ........
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2|.....|.|...|...|.|...|.|..F....... ....... .... ....
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3|.....|.|...|...|.|...|.|FFF....... ....... ... .....
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4|.....|.--+---+--.--+--.|........... ...... .. .......
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5|.....|.+.........+.....+......... .. ..... .... ...........
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6---+---.--+---+--.--+--.|......... .. ..... ..... }.............
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7|.......|...|...|.|...|.|FFF......... ....... ..... }}..............
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8--+---+-|...|...|.|...|.|..F........ ........ .......}}.FFFF...FFFF..
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9|...|...|...|...|.|...|.+..F..... ....... ...... }}.F..-----..F.
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0|...|...|--------+-----.|FFF...... ....... .......}}..F.........F.
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1|...|...|.........|...|.| ........ ......... ....... }}..F|.-----.|F.
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2---------..F+--F..|...+.| ......... ......... ... ..... }}..|.|...|.|}..
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3|.......+..|.|.+..|...|.| ... .............. .. ....}}..|.+...|.|}..
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4--+---+--..|---|..-----.| ... ..... ......... .. }}..|.|...|.|}.
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5|...|...|..+.|.|..|...|.| ... ...... ........ ... ..}}..F|.-----.|F.
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6|...|...|..F--+F..|...+.| ............... .... ..... }}.F.........F..
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7|...|...|.........|...|.| . .... .... ............ ..}}.F..-----..F.
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8-----------------------.| . .. ...... .. . }}FFFF...FFFF.
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9------------------------- .... }}}............
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Dungeon Description
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# Portal arrival point
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BRANCH:(40,01,40,01),(0,0,0,0)
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# Stairs
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STAIR:(68,13),down
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# Doors
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DOOR:closed,(02,08)
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DOOR:closed,(02,14)
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DOOR:closed,(03,06)
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DOOR:closed,(06,08)
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DOOR:closed,(06,14)
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DOOR:closed,(08,05)
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DOOR:closed,(08,13)
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DOOR:closed,(10,04)
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DOOR:closed,(10,06)
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DOOR:locked,(11,15)
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DOOR:locked,(12,12)
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DOOR:locked,(14,16)
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DOOR:closed,(14,04)
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DOOR:closed,(14,06)
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DOOR:locked,(15,13)
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DOOR:closed,(17,10)
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DOOR:closed,(18,05)
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DOOR:closed,(20,04)
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DOOR:closed,(20,06)
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DOOR:closed,(22,12)
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DOOR:closed,(22,16)
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DOOR:closed,(24,01)
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DOOR:closed,(24,05)
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DOOR:closed,(24,09)
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DOOR:closed,(66,13)
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# The drawbridge
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DRAWBRIDGE:(73,13),west,closed
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# Altar
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ALTAR:(03,02),chaos,altar
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# High Priestess of Lolth
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MONSTER:'@',"Eclavdra",(03,01)
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# The treasure of Eclavdra
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CONTAINER:'(',"chest",(03,01)
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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# guards for the audience chamber
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MONSTER:'@',"drow matron-mother",(01,02)
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MONSTER:'@',"drow matron-mother",(01,03)
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MONSTER:'@',"drow matron-mother",(01,04)
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MONSTER:'@',"drow matron-mother",(01,05)
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MONSTER:'@',"drow matron-mother",(05,02)
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MONSTER:'@',"drow matron-mother",(05,03)
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MONSTER:'@',"drow matron-mother",(05,04)
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MONSTER:'@',"drow matron-mother",(05,05)
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# Monsters on siege duty.
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MONSTER:'@',"drow matron",(10,13)
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MONSTER:'@',"hedrow warrior",(10,12)
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MONSTER:'@',"hedrow warrior",(10,14)
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MONSTER:'C',"sprow",(12,13)
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MONSTER:'C',"sprow",(14,13)
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MONSTER:'C',"sprow",(12,15)
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MONSTER:'C',"sprow",(14,15)
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"drow matron",random
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MONSTER:'@',"shadowsmith",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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MONSTER:'@',"hedrow warrior",random
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#
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# The "locate" level for the quest.
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#
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# Here you have to venture through the Drider caves
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# to go further towards your assigned quest.
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#
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MAZE: "Dro-loca",' '
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FLAGS: hardfloor,shortsighted
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0
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1 .. .... ...... ... ....... ..
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2 .. ......H... .......... ..... ........ ....
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3 .. .. ... . ......... .. . ..... ....
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4 .. .. . ..... .. . .. .....
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5 .... . .. .. H .. ..
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6 .... H .. .. .... .. ..
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7 ..... ... .. .. ........ .. ..
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8 ...... ...... ... .. ............ ... ...
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9 .... .. .... .... ........................H....H......
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0 .. .. .. ... ........................ ..
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1 .. .. .. ........................ ..
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2 .... .... .. ........................ ..
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3 ...... .. .. ... .................... ..
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4 .... .... .. ..... ............ ..
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5 .. .. .. .. ... .H ............ .... ...
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6 .. .. .............. .... ............ .... .. .....
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7 ... .. .. .... ..... .. ....
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8 .............. ...... .....
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9
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Dungeon Description
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REGION:(00,00,75,19),unlit,"ordinary"
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# Doors
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# Stairs
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STAIR:(01,13),up
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STAIR:(73,02),down
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# Magic Chest
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OBJECT:'(',"magic chest",random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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OBJECT: random,random,random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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GOLD: random, random
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#
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 'C', "drider", random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', random, random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "giant spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood spider", random, hostile
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MONSTER: 's', "mirkwood elder", random, hostile
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MONSTER: 's', "mirkwood elder", random, hostile
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MONSTER: 's', "mirkwood elder", random, hostile
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#
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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TRAP: "web", random
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#
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# The "goal" level for the quest.
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#
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# Here you meet Nalzok your nemesis monster. You have to
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# defeat Nalzok in combat to gain the artifact you have
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# been assigned to retrieve.
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#
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MAZE: "Dro-goal", ' '
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FLAGS: noteleport,hardfloor,shortsighted
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
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1TTTTTTT,,,,,T,,,TTTT,,,TTT,,,,TTTTTTTTT,,,TTTT,TT,,,TTTT,,,,,,TTTTT,T,,,,,,T
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2TT,,,,,,,,TT,,,,,,TT,,TT,,,,,,,,,,,,,,,,,,,,,,,,,T,,,TTTT,,,,,,TT,,,T,,T,,,T
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3TT,,,TT,,,,T,,,T,,,,,,,,,,,,TTTTTTTTTTTTTTTTTTT,,,,,,,TTT,,,T,,T,,,T,,,TT,,T
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4T,,TTT,,,,,,,T,,T,,,TT,,,,TTT,,,,,,,,,,,,,,,,,TTT,,T,TTTT,,TT,,T,,,,,,,,,,TT
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5T,,,T,,,,,TTT,,,TTT,,T,,,TT,,,}}}}}}},}}}}}}},,,TT,,TTTTT,,TTT,,,,,TTT,,,TTT
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6TT,,,TT,,TTTTT,,,TT,,,,,,T,,}}}|----T,T----|}}},,T,,,TTT,,,TTT,,,TTTTTTTTTTT
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7TTT,,,TT,TTTTTT,,,,T,,,,,T,}}|--T,,,,,,,,,T--|}},T,,,,T,,,TTTT,,TTT,,,,TTTTT
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8TT,T,,,T,,TTT,,T,,,,,T,,,T,}|-T,,T,,,,,,,T,,T-|},T,,,,,,,,TTTTT,,,,,,,,,,,TT
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9TT,,T,T,,,,T,,,,,,,TT,,,,T,}|T,,,,,,,,,,,,,,,T|},T,,T,,,,,TTTTT,,,,,,,,,,,,T
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0T,,,T,,,,,,T,,,,,,,T,,,,,T,,,,,,,,,,,,,,,,,,,,,,,T,,TT,,,TTTTT,,,,,,,,,,,,,T
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1T,,TTT,TT,,,T,,,,TTT,T,,,T,}|T,,,,,,,,,,,,,,,T|},T,TTT,,,TTTTTT,,,,,,,,,,,,T
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2T,TT,,,,,T,,,,,,,,T,,T,,,T,}|-T,,T,,,,,,,T,,T-|},T,T,,,,,TTTT,TTT,,,,,,,,,TT
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3TTT,,,,,,,T,,T,,,,,,,,T,,T,}}|--T,,,,,,,,,T--|}},T,,,,,,TTT,T,,,TTTT,,,,TTTT
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4TTT,,,,,,,T,,TT,,,,,,,,,,T,,}}}|----T,T----|}}},,T,,,,,TTTT,,,,,,T,,TTT,,,TT
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5TT,,,,,,,,,T,,,TT,,,,T,,,TT,,,}}}}}}},}}}}}}},,,TT,,,,TTTT,,TT,,,T,,,,,,,,TT
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6TTT,,,,,,,TT,,,T,,,,TTT,,,TTT,,,,,,,,,,,,,,,,,TTT,,,,TTTTTT,TT,,T,,,,,,,,,,T
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7TTTTT,,,TTTT,T,,,T,TTTTT,,,,TTTTTTTTTTTTTTTTTTT,,,,,TTTTTTT,TTT,T,,,TT,,,,TT
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8TTTTTTTTTTTTT,TTTTTTTTT,TT,,,,,,,,,,,,,,,,,,,,,,,TT,TTTTTTTT,,,,,,TTTTTT,TTT
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9TTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTTT
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ENDMAP
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# Dungeon Description
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REGION:(00,00,75,19),lit,"ordinary"
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# Stairs
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STAIR:(00,00,75,19),(25,03,49,17),up
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# Objects
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OBJECT:')',"rapier",(37,10),blessed,0,"Silver Starlight"
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OBJECT:'(',"chest",(37,10)
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# Monsters.
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MONSTER:'@',"Seyll Auzkovyn", (37,10)
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# elf guards for the audience chamber
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MONSTER:'@',"stjarna-alfr",(38,09), hostile
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MONSTER:'@',"stjarna-alfr",(38,10), hostile
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MONSTER:'@',"stjarna-alfr",(38,11), hostile
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MONSTER:'@',"stjarna-alfr",(36,09), hostile
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MONSTER:'@',"stjarna-alfr",(36,10), hostile
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MONSTER:'@',"stjarna-alfr",(36,11), hostile
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MONSTER:'@',"stjarna-alfr",(37,09), hostile
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MONSTER:'@',"stjarna-alfr",(37,11), hostile
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# traps
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# One pit at each cardinal point.
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TRAP:"pit",(37,05)
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TRAP:"pit",(37,06)
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TRAP:"pit",(46,10)
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TRAP:"pit",(45,10)
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TRAP:"pit",(37,15)
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TRAP:"pit",(37,14)
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TRAP:"pit",(28,10)
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TRAP:"pit",(29,10)
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TRAP:random,random
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TRAP:random,random
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MONSTER:'@',"Elvenking",random
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MONSTER:'@',"elf-lord",random
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MONSTER:'@',"elf-lord",random
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MONSTER:'@',"elf-lord",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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MONSTER:'@',"Grey-elf",random
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#
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# The "fill" levels for the quest.
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#
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# These levels are used to fill out any levels not occupied by specific
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# levels as defined above. "filla" is the upper filler, between the
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# start and locate levels, and "fillb" the lower between the locate
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# and goal levels.
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#
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MAZE: "Dro-fila", ' '
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FLAGS: hardfloor,shortsighted
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#
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INIT_MAP: '.' , ' ' , true , true , unlit , false
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '*', random, random
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OBJECT: '(', random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
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MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
MONSTER: random, random, random
|
|
#
|
|
|
|
|
|
MAZE: "Dro-filb", ' '
|
|
FLAGS: hardfloor,shortsighted
|
|
#
|
|
INIT_MAP: 'G' , 'T', true, true, lit, true
|
|
NOMAP
|
|
#
|
|
STAIR: random, up
|
|
STAIR: random, down
|
|
#
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
OBJECT: random, random, random
|
|
#
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
TRAP: random, random
|
|
#
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Green-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "Grey-elf", random, hostile
|
|
MONSTER: '@', "elf-lord", random, hostile
|
|
|