mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
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Ron Nazarov
7ed355d0e3
They provide extramission instead of catsight and there's a pair on
the android home level as well as the ordinary ana home level. Ana
dwarves also start with them (as in ndnh1).
(cherry picked from commit dd9dfd28ec
)
1383 lines
57 KiB
Text
1383 lines
57 KiB
Text
# SCCS Id: @(#)Priest.des 3.4 2002/04/08
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991-2 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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# The "start" level for the quest.
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#
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# Here you meet your (besieged) class leader, the last oracle
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# and receive your quest assignment.
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#
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MAZE: "And-strt",' '
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FLAGS: noteleport,shortsighted,hardfloor
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0---------------------------------------------------------------------------
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1|PPPt|...|.|.|.|....|------------------------------------------------------
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2|Ptwe|+-+-+-+-+|+--...-----------------------------------------------------
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3|Pwee|.........|..|... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|t...+.........+..|...-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|##B.|.........|....|.-----------------------------------------------------
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7|##B.|.---F-F-.|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|##B.|.F.}}}.|.|....|.-----------------------.....-------------------------
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9|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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0|--B.|.}}}.}}}.|....+....................................................--
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1|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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2|##B.|.|.}}}.F.|......-----------------------.....-------------------------
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3|##B.|.-F-F---.|...... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|##B.|.........|......-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|t...+.........+..|.|.-----------------------------------------------------
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7|Pwee|.........|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|Ptwe|+-+-+-+-+|+...|------------------------------------------------------
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9|PPPt|.|.|.|.|.|....|------------------------------------------------------
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0---------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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CONTAINER:'(',"chest",(16,01)
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OBJECT[50%]:')',"flamethrower",contained, uncursed, 0
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OBJECT[50%]:')',"hand blaster",contained, uncursed, 0
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OBJECT[50%]:')',"hand blaster",contained, uncursed, 0
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OBJECT[50%]:')',"hand blaster",contained, uncursed, 0
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OBJECT[50%]:'(',"power pack",contained, uncursed, 0
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CONTAINER:'(',"chest",(17,01)
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OBJECT[50%]:')',"assault rifle",contained, uncursed, 0
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OBJECT[50%]:')',"assault rifle",contained, uncursed, 0
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OBJECT[50%]:')',"assault rifle",contained, uncursed, 0
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OBJECT[50%]:')',"assault rifle",contained, uncursed, 0
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OBJECT[50%]:')',"rifle",contained, uncursed, 0
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OBJECT[50%]:')',"rifle",contained, uncursed, 0
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OBJECT[50%]:')',"rifle",contained, uncursed, 0
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OBJECT[50%]:')',"rifle",contained, uncursed, 0
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OBJECT[50%]:')',"bullet",contained, uncursed, 0
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OBJECT:')',"bullet",contained, uncursed, 0
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CONTAINER:'(',"chest",(18,01)
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OBJECT[50%]:')',"shotgun",contained, uncursed, 0
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OBJECT[50%]:')',"shotgun",contained, uncursed, 0
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OBJECT[50%]:')',"shotgun shell",contained, uncursed, 0
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OBJECT[50%]:')',"shotgun shell",contained, uncursed, 0
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OBJECT[50%]:')',"shotgun shell",contained, uncursed, 0
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OBJECT:')',"shotgun shell",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,01)
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OBJECT[50%]:')',"grenade launcher",contained, uncursed, 0
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OBJECT[50%]:')',"frag grenade",contained, uncursed, 0
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OBJECT:')',"frag grenade",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,02)
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OBJECT[50%]:')',"grenade launcher",contained, uncursed, 0
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OBJECT[50%]:')',"gas grenade",contained, uncursed, 0
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OBJECT:')',"gas grenade",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,03)
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OBJECT[50%]:')',"force pike",contained, uncursed, 2
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OBJECT:')',"force pike",contained, uncursed, 2
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OBJECT[50%]:')',"vibroblade",contained, uncursed, 0
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OBJECT:')',"vibroblade",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,04)
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OBJECT[50%]:'(',"lightsaber",contained, uncursed, 3
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OBJECT[50%]:'(',"lightsaber",contained, uncursed, 3
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0---------------------------------------------------------------------------
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1|PPPt|...|.|.|.|....|------------------------------------------------------
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2|Ptwe|+-+-+-+-+|+--...-----------------------------------------------------
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3|Pwee|.........|..|... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|t...+.........+..|...-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|##B.|.........|....|.-----------------------------------------------------
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7|##B.|.---F-F-.|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|##B.|.F.}}}.|.|....|.-----------------------.....-------------------------
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9|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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0|--B.|.}}}.}}}.|....+....................................................--
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1|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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2|##B.|.|.}}}.F.|......-----------------------.....-------------------------
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3|##B.|.-F-F---.|...... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|##B.|.........|......-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|t...+.........+..|.|.-----------------------------------------------------
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7|Pwee|.........|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|Ptwe|+-+-+-+-+|+...|------------------------------------------------------
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9|PPPt|.|.|.|.|.|....|------------------------------------------------------
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0---------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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CONTAINER:'(',"chest",(16,19)
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OBJECT[25%]:')',"cutting laser",contained, uncursed, 0
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OBJECT[25%]:')',"cutting laser",contained, uncursed, 0
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OBJECT[25%]:'(',"pick-axe",contained, uncursed, 0
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OBJECT[25%]:'(',"pick-axe",contained, uncursed, 0
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OBJECT:'(',"pick-axe",contained, uncursed, 0
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OBJECT[25%]:'(',"power pack",contained, uncursed, 0
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CONTAINER:'(',"chest",(17,19)
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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OBJECT[50%]:'(',"sack",contained, uncursed, 0
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CONTAINER:'(',"chest",(18,19)
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OBJECT:'(',"hypospray",contained, uncursed, 0
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OBJECT:'(',"hypospray ampule",contained
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OBJECT:'(',"hypospray ampule",contained
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CONTAINER:'(',"chest",(19,19)
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CONTAINER:'(',"chest",(19,18)
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OBJECT[25%]:'[',"plasteel helm",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel armor",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel gauntlets",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel boots",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel helm",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel armor",contained, uncursed, 0
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OBJECT[25%]:'[',"plasteel gauntlets",contained, uncursed, 0
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OBJECT:'[',"plasteel boots",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,17)
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OBJECT:'[',"bodyglove",contained, uncursed, 0
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OBJECT:'[',"bodyglove",contained, uncursed, 0
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OBJECT:'[',"bodyglove",contained, uncursed, 0
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CONTAINER:'(',"chest",(19,16)
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OBJECT:'(',"towel",contained, uncursed, 0
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OBJECT:'(',"night vision goggles",contained, uncursed, 0
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0---------------------------------------------------------------------------
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1|PPPt|...|.|.|.|....|------------------------------------------------------
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2|Ptwe|+-+-+-+-+|+--...-----------------------------------------------------
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3|Pwee|.........|..|... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|t...+.........+..|...-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|##B.|.........|....|.-----------------------------------------------------
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7|##B.|.---F-F-.|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|##B.|.F.}}}.|.|....|.-----------------------.....-------------------------
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9|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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0|--B.|.}}}.}}}.|....+....................................................--
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1|##B.|.|}}}}}|.|....|. . - - - - - - - - - - . . . - - - - - - - - - - . --
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2|##B.|.|.}}}.F.|......-----------------------.....-------------------------
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3|##B.|.-F-F---.|...... - - - - - - - - - - - - - - - - - - - - - - - - - --
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4|##B.|.........|......-----------------------------------------------------
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5--+-+-+---------+----. - - - - - - - - - - - - - - - - - - - - - - - - - --
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6|t...+.........+..|.|.-----------------------------------------------------
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7|Pwee|.........|....|. - - - - - - - - - - - - - - - - - - - - - - - - - --
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8|Ptwe|+-+-+-+-+|+...|------------------------------------------------------
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9|PPPt|.|.|.|.|.|....|------------------------------------------------------
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0---------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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# Portal arrival point
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BRANCH:(20,00,75,18),(20,06,75,14)
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MAZEWALK:(22,09),north
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MAZEWALK:(22,11),south
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# Stairs
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STAIR: (72,10,72,10), (0,0,0,0), down
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# NON_DIGGABLE:(00,00,20,20)
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# Broken Doors
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MONSTER:'h',"clairvoyant changed",(08,10),asleep
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MONSTER:'U', "elder brain", (10,10), hostile
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MONSTER:'h',"mind flayer",(16,06)
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MONSTER:'h',"edderkop",(17,06)
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MONSTER:'h',"mind flayer",(18,06)
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MONSTER:'h',"mind flayer",(16,07)
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MONSTER:'h',"edderkop",(17,07)
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MONSTER:'h',"mind flayer",(16,08)
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MONSTER:'h',"mind flayer",(16,09)
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MONSTER:'h',"mind flayer",(16,10)
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MONSTER:'h',"mind flayer",(16,11)
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MONSTER:'h',"mind flayer",(17,12)
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MONSTER:'h',"mind flayer",(16,12)
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MONSTER:'h',"mind flayer",(18,13)
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MONSTER:'h',"mind flayer",(17,13)
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MONSTER:'h',"mind flayer",(16,13)
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MONSTER:'h',"mind flayer",(46,10)
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MONSTER:'h',"edderkop",(47,10)
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MONSTER:'h',"mind flayer",(48,10)
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MONSTER:'h',"mind flayer",(47,11)
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MONSTER:'h',"mind flayer",(47,09)
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MONSTER:'H',"twitching four-armed changed",(08,01)
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MONSTER:'C',"parasitized embraced alider",(20,10) [skipcheck]
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MONSTER:'h',"mind flayer",(12,01)
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MONSTER:'h',"edderkop",(14,01)
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MONSTER:'H',"warrior changed",(10,19)
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MONSTER:'h',"changed",(06,19)
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MONSTER:'h',"changed",(08,19)
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MONSTER:'h',"changed",(10,19)
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MONSTER:'h',"changed",(12,19)
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MONSTER:'h',"changed",(14,19)
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#------------ -----------------------------------------------------------
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#| | | | | | | | | | | | | |
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#| | | | | | | | | | | | | |
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#| * *|* * *|* * *|* *|* * *|* *|* * *|* * *|* *|* *|* *|* * *|* * *-*-*-*-*|
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#| | | | | | | | | | | | | -------|
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#--*-*-*-*-*-* * *|* *|--*--|* *|*-*-----*-*|* *|* *|* *|*-*-*|* * *-*-*-*-*|
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# ----- ----- ------------- | -------|
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# *-*-*-*-*-*-*-*-* * *-*-* * * * * * * * * * * * * * * * * *|* * * *-*-*-*|
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# - - - - - --------------------- -------------- ---------------
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# *.*.*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* * *-*-*-*-*-*-*-* * * * * * * * * *
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# ..... - - - - - --------------------- -------------- ---------------
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# *.*.*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* * * * * * * * * * * * *-*-*-*-*-*-*-*
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# - - - - - - - - ------------------- ----------- ---------------
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# * * * * *-*-*-*-*-* * * * * * * * * * *|* * * * *|* * * * * *-*-*-*-*-*-*
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#---------- ----- ----- | |--------
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#| * *|* *|*---*---*--|* *|*-*-*|* *|--*--|* * * * *|* *|* *|* * * *-*---*---
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#| | | | | | | | | | | |-------| |
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#| * *|* *|* * *|* * *|* *|* * *|* *|* * *|* * * * *|* *|* *|* * * *|* * * *|
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#| | | | | | | | | | | | | |
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#| * *|* *|* * *|* * *|* *|* * *|* *|* * *|* * * * *|* *|* *|* * * *|* * * *|
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#----------------------------------------------------------------------------
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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MAZE:"And-loca",' '
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FLAGS: noteleport,shortsighted,hardfloor
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0------------ -----------------------------------------------------------
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1| | | | | | | | | | | | | |
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2| | | | | | | | | | | | | |
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3| | | | | | | | | | | | | - - - - |
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4| | | | | | | | | | | | | -------|
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5-- - - - - - | |-- --| | - ----- - | | | | - - | - - - - |
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6 ----- ----- ------------- | -------|
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7 - - - - - - - - - - | - - - |
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8 - - - - - --------------------- -------------- ---------------
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9 - - - - - - - - - - - - - - - - - - - - - - -
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0 - - - - - --------------------- -------------- ---------------
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1 - - - - - - - - - - - - - - - - - - - - - -
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2 - - - - - - - - ------------------- ----------- ---------------
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3 - - - - - |.........| - - - - - -
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4---------- ----- ----- |.........|--------
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5| | | --- --- --| | - - | |-- --|.........| | | - --- ---
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6| | | | | | | | |.........| | |-------| |
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7| | | | | | | | |.........| | | | |
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8| | | | | | | | |.........| | | | |
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9| | | | | | | | |.........| | | | |
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0----------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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MONSTER:'G',"parasitized commander",(46,16)
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MONSTER:'G',"parasitized operator",random
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MONSTER:'G',"parasitized operator",random
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MONSTER:'G',"parasitized operator",random
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MONSTER:'G',"parasitized operator",random
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OBJECT[25%]:'*',"dilithium crystal",random
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OBJECT[25%]:'*',"dilithium crystal",random
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OBJECT[25%]:'*',"dilithium crystal",random
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OBJECT[25%]:'*',"dilithium crystal",random
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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MAP
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0------------ -----------------------------------------------------------
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1| | | | | | | | | | | | | |
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2| | | | | | | | | | | | | |
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3| | | | | | | | | | | | | - - - - |
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4| | | | | | | | | | | | | -------|
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5-- - - - - - | |-- --| | - ----- - | | | | - - | - - - - |
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6 ----- ----- ------------- | -------|
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7 - - - - - - - - - - | - - - |
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8 - - - - - --------------------- -------------- ---------------
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9 - - - - - - - - - - - - - - - - - - - - - - -
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0 - - - - - ---------------------....-------------- ---------------
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1 - - - - - - - - - - - - - - - ................ - - - - - - -
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2 - - - - - - - - -------------------....-----------.. ---------------
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3 - - - - - .....|.........|.... - - - - - -
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4---------- ----- -----.....|.........|--------
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5| | | --- --- --| | - - |...|--.--|.........|...|...| - --- ---
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6| | | | | | |...|.....|.........|...|...|-------| |
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7| | | | | | |...|.....|.........|...|...|.......| |
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8| | | | | | |...|.....|.........|...|...|.......| |
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9| | | | | | |...|.....|.........|...|...|.......| |
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0----------------------------------------------------------------------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012345
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#0 1 2 3 4 5 6 7
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MONSTER:'G',"crucified gynoid",(55,13)
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MONSTER:'G',"crucified gynoid",(51,13) [skipcheck]
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MONSTER:'G',"crucified gynoid",(51,11)
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MONSTER:'G',"crucified android",(49,11)
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MONSTER:'G',"crucified gynoid",(45,11)
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MONSTER:'G',"crucified gynoid",(43,11)
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MONSTER:'G',"crucified gynoid",(40,10)
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MONSTER:'G',"crucified android",(40,14)
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MONSTER:'G',"crucified android",(38,16)
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|
MONSTER:'G',"crucified gynoid",(36,14)
|
|
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized android",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
MONSTER:'G',"parasitized android",random
|
|
MONSTER:'G',"parasitized android",random
|
|
MONSTER:'G',"parasitized gynoid",random
|
|
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed android",random
|
|
MONSTER:'Z',"flayed gynoid",random
|
|
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken android",random
|
|
OBJECT:'_',"broken gynoid",random
|
|
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
OBJECT[10%]:'*',"dilithium crystal",random
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0------------.....-----------------------------------------------------------
|
|
1|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|.............|
|
|
2|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|.............|
|
|
3|. . | . . | . . | . | . . | . | . . | . . | . | . | . | . . | . . - - - - |
|
|
4|....|.....|.....|...|.....|...|.....|.....|...|...|...|.....|......-------|
|
|
5-- - - - - - . . | . |-- --| . | - ----- - | . | . | . | - - | . . - - - - |
|
|
6.................-----.....-----...........-------------.....|......-------|
|
|
7.. - - - - - - - - . . - - . . . . . . . . . . . . . . . . . | . . . - - - |
|
|
8........-.-.-.-.-.---------------------....--------------....---------------
|
|
9.. . . - - - - - - - - - - - - - - - - . . - - - - - - - . . . . . . . . . .
|
|
0........-.-.-.-.-.---------------------....--------------...---------------.
|
|
1.. . . - - - - - - - - - - - - - - - . . . . . . . . . . . . - - - - - - - .
|
|
2..-.-.-.-.-.-.-.-.-------------------....-----------........---------------.
|
|
3.. . . . . - - - - - . . . . . . . . . . | . . . . | . . . . . - - - - - - .
|
|
4----------...........-----.....-----.....|.........|--------................
|
|
5|. . | . | --- --- --| . | - - | . |-- --| . . . . | . | . | . . . - --- ---
|
|
6|....|...|.....|.....|...|.....|...|.....|.........|...|...|-------|.......|
|
|
7|. . | . | . . | . . | . | . . | . | . . | . . . . | . | . | . . . | . . . |
|
|
8|....|...|.....|.....|...|.....|...|.....|.........|...|...|.......|.......|
|
|
9|. . | . | . . | . . | . | . . | . | . . | . . . . | . | . | . . . | . . . |
|
|
0----------------------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
STAIR: (00,00,25,20),(00,00,00,00), up
|
|
STAIR: (45,00,75,20),(00,00,00,00), down
|
|
MAZEWALK:(02,09),east
|
|
|
|
MONSTER:'h',"master mind flayer",random
|
|
MONSTER:'h',"master mind flayer",random
|
|
MONSTER:'h',"master mind flayer",random
|
|
MONSTER:'h',"master mind flayer",random
|
|
MONSTER:'h',"master mind flayer",random
|
|
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
MONSTER:'h',"mind flayer",random
|
|
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
MONSTER:'{',"razorvine",random
|
|
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
MONSTER:'#',"cranium rodent of unusual size",random
|
|
|
|
OBJECT:'[',"plasteel helm",random
|
|
OBJECT:'[',"plasteel helm",random
|
|
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
|
|
OBJECT[30%]:'[',"robe",random
|
|
OBJECT[30%]:'[',"cloak of protection",random
|
|
OBJECT[30%]:'[',"cloak of invisibility",random
|
|
OBJECT[30%]:'[',"cloak of magic resistance",random
|
|
OBJECT[30%]:'[',"cloak of displacement",random
|
|
OBJECT[30%]:'[',"Leo Nemaeus hide",random
|
|
OBJECT[30%]:'(',"sensor pack",random
|
|
|
|
OBJECT:'(',"power pack",random
|
|
|
|
OBJECT:'(',"hypospray",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
|
|
OBJECT:'(',"bullet fabber",random
|
|
OBJECT:'(',"bullet fabber",random
|
|
|
|
OBJECT:'(',"tinning kit",random
|
|
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
|
|
OBJECT:')',"arm blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
|
|
OBJECT:')',"cutting laser",random
|
|
OBJECT:')',"cutting laser",random
|
|
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
|
|
OBJECT:')',"sniper rifle",random
|
|
OBJECT:')',"sniper rifle",random
|
|
|
|
OBJECT:')',"heavy machine gun",random
|
|
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
|
|
OBJECT:')',"shotgun",random
|
|
OBJECT:')',"shotgun",random
|
|
OBJECT:')',"shotgun",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
|
|
OBJECT:')',"auto shotgun",random
|
|
|
|
OBJECT:')',"rocket launcher",random
|
|
OBJECT:')',"rocket",random
|
|
OBJECT:')',"rocket",random
|
|
OBJECT:')',"rocket",random
|
|
|
|
OBJECT:')',"grenade launcher",random
|
|
OBJECT:')',"grenade launcher",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
|
|
OBJECT:')',"raygun",random
|
|
|
|
OBJECT:')',"mass-shadow pistol",random
|
|
|
|
OBJECT:')',"submachine gun",random
|
|
OBJECT:')',"submachine gun",random
|
|
|
|
OBJECT:')',"force pike",random
|
|
OBJECT:')',"force pike",random
|
|
|
|
OBJECT:')',"vibroblade",random
|
|
OBJECT:')',"vibroblade",random
|
|
|
|
OBJECT:')',"double force-blade",random
|
|
OBJECT:')',"force blade",random
|
|
OBJECT:')',"force blade",random
|
|
|
|
OBJECT:')',"force sword",random
|
|
OBJECT:')',"force whip",random
|
|
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
|
|
OBJECT:'(',"double lightsaber",random
|
|
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
|
|
MAZE:"And-goal",' '
|
|
FLAGS: noteleport,hardfloor
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0...........................................................................
|
|
1...........................................................................
|
|
2....................................------.................................
|
|
3.........................................|.................................
|
|
4----.......----..................|. ....................---.........---
|
|
5|.............|...............|..|. ....|...............|.............|
|
|
6|..---------.............--|..|..|. ....|..|.......|...|-..--------...|
|
|
7|..|.......|...-|.|-.......-|.|..|... ...|..|.|-.......-|.|-...|.......|..|
|
|
8|..|. .|....-|-....#....-||..----+----..||-.... ....-|-....|. .|..|
|
|
9|.... +.....+....###....||.............||.... ....+.....+ .|..|
|
|
0|.... .|....-|-....#....-|--|.........|--|-.... ....-|-....|. .|..|
|
|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
|
|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
|
|
3|- . . . . . .|- . . . . . . . |-. . # . .-| . . . . . . . -|- . . . . . .|
|
|
4--.-.-.-.-.-.---.-.-.-.-.-.-.-.|....###....|.-.-.-.-.|.-.-.---.-.-.-.-.-.---
|
|
5-- . . . . . . . . . . . . . . |-. . # . .-| . . . . . . . . . . . . . . . -
|
|
6--.-.-.-.-.-.-.-.-.-.-.-.-.|.-.-|---------|-.-.|.-.-.-.-.-.-.-.-.-.-.-.-.-.-
|
|
7-- . . . . . . . . . . . . . . . | - + - | . . . . . . . . . . . . . . . . -
|
|
8--.-.-.-.-.-.-.-.-.-.-.-.-.--|---------------|.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
|
|
9-- . . . . . . . . . . . . . --. . . . . . .-- . . . . . . . . . . . . . . -
|
|
0----------------------------------------------------------------------------
|
|
ENDMAP
|
|
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
|
|
OBJECT:'[',"power armor",random
|
|
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
|
|
OBJECT:'(',"power pack",random
|
|
OBJECT:'(',"power pack",random
|
|
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
|
|
OBJECT:')',"arm blaster",random
|
|
OBJECT:')',"arm blaster",random
|
|
OBJECT:')',"arm blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
|
|
OBJECT:')',"cutting laser",random
|
|
OBJECT:')',"cutting laser",random
|
|
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
OBJECT:')',"pistol",random
|
|
|
|
OBJECT:')',"sniper rifle",random
|
|
OBJECT:')',"sniper rifle",random
|
|
|
|
OBJECT:')',"heavy machine gun",random
|
|
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
OBJECT:')',"rifle",random
|
|
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"assault rifle",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
OBJECT:')',"bullet",random
|
|
|
|
OBJECT:')',"auto shotgun",random
|
|
OBJECT:')',"auto shotgun",random
|
|
OBJECT:')',"shotgun",random
|
|
OBJECT:')',"shotgun",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
OBJECT:')',"shotgun shell",random
|
|
|
|
OBJECT:')',"rocket launcher",random
|
|
OBJECT:')',"rocket",random
|
|
|
|
OBJECT:')',"grenade launcher",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
|
|
OBJECT:')',"raygun",random
|
|
|
|
OBJECT:')',"submachine gun",random
|
|
OBJECT:')',"submachine gun",random
|
|
|
|
OBJECT:')',"force pike",random
|
|
OBJECT:')',"force pike",random
|
|
OBJECT:')',"force pike",random
|
|
OBJECT:')',"force pike",random
|
|
|
|
OBJECT:')',"vibroblade",random
|
|
OBJECT:')',"vibroblade",random
|
|
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
|
|
OBJECT:'(',"double lightsaber",random
|
|
|
|
OBJECT:'(',"sensor pack",random
|
|
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0...........................................................................
|
|
1...........................................................................
|
|
2....................................------.................................
|
|
3.........................................|.................................
|
|
4----.......----..................|. ....................---.........---
|
|
5|.............|...............|..|. ....|...............|.............|
|
|
6|..---------.............--|..|..|. ....|..|.......|...|-..--------...|
|
|
7|..|.......|...-|.|-.......-|.|..|... ...|..|.|-.......-|.|-...|.......|..|
|
|
8|..|. .|....-|-....#....-||..----+----..||-.... ....-|-....|. .|..|
|
|
9|.... +.....+....###....||.............||.... ....+.....+ .|..|
|
|
0|.... .|....-|-....#....-|--|.........|--|-.... ....-|-....|. .|..|
|
|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
|
|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
|
|
3|- . . . . . .|- . . . . . . . |-. . # . .-| . . . . . . . -|- . . . . . .|
|
|
4--.-.-.-.-.-.---.-.-.-.-.-.-.-.|....###....|.-.-.-.-.|.-.-.---.-.-.-.-.-.---
|
|
5-- . . . . . . . . . . . . . . |-. . # . .-| . . . . . . . . . . . . . . . -
|
|
6--.-.-.-.-.-.-.-.-.-.-.-.-.|.-.-|---------|-.-.|.-.-.-.-.-.-.-.-.-.-.-.-.-.-
|
|
7-- . . . . . . . . . . . . . . . | - + - | . . . . . . . . . . . . . . . . -
|
|
8--.-.-.-.-.-.-.-.-.-.-.-.-.--|---------------|.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-
|
|
9-- . . . . . . . . . . . . . --. . . . . . .-- . . . . . . . . . . . . . . -
|
|
0----------------------------------------------------------------------------
|
|
ENDMAP
|
|
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
OBJECT:random,random,random
|
|
|
|
#The annulus should be at the top of any piles
|
|
OBJECT:')',"chakram",random,blessed,0,"The Annulus"
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
MAP
|
|
0...........................................................................
|
|
1...........................................................................
|
|
2....................................------.................................
|
|
3.........................................|.................................
|
|
4----.......----..................|.#####....................---.........---
|
|
5|.............|...............|..|.#####....|...............|.............|
|
|
6|..---------.............--|..|..|.#####....|..|.......|...|-..--------...|
|
|
7|..|.......|...-|.|-.......-|.|..|...#...|..|.|-.......-|.|-...|.......|..|
|
|
8|..|.#####.|....-|-....#....-||..----+----..||-.... ....-|-....|.#####.|..|
|
|
9|....######+.....+....###....||.............||.... ....+.....+######.|..|
|
|
0|....#####.|....-|-....#....-|--|.........|--|-.... ....-|-....|.#####.|..|
|
|
1|..........|...-|-|-.......-|...-|---+---|-...|-.......-|-|-...........|..|
|
|
2|....-------..-|---|---+---|....|-.......-|....|.--+---|---|-..----...--..|
|
|
3|- - - - - - -|- - - | . | - - |-. . # . .-| - - | . | - - -|- - - - - - -|
|
|
4-------------------------------|....###....|---------|----------------------
|
|
5-- - - - - - - - - - - - - - . |-. . # . .-| . - - - - - - - - - - - - - - -
|
|
6---------------------------|----|---------|----|----------------------------
|
|
7-- - - - - - - - - - - - - - - . | - + - | . - - - - - - - - - - - - - - - -
|
|
8-----------------------------|---------------|------------------------------
|
|
9-- - - - - - - - - - - - - - --. . . . . . .-- - - - - - - - - - - - - - - -
|
|
0----------------------------------------------------------------------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012345
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
# Stairs
|
|
STAIR: (00,10,75,20),(00,00,00,00), up
|
|
MAZEWALK:(36,19),east
|
|
|
|
# Doors
|
|
DOOR:closed,(11,09)
|
|
DOOR:closed,(17,09)
|
|
DOOR:locked,(23,12)
|
|
DOOR:locked,(37,08)
|
|
DOOR:closed,(37,11)
|
|
DOOR:closed,(37,17)
|
|
DOOR:locked,(51,12)
|
|
DOOR:locked,(57,09)
|
|
DOOR:closed,(63,09)
|
|
# Non diggable and phazeable everywhere
|
|
NON_DIGGABLE:(00,00,75,20)
|
|
NON_PASSWALL:(00,00,75,20)
|
|
|
|
# Monsters
|
|
MONSTER: 'U', "elder brain", (07,09), hostile
|
|
MONSTER: 'U', "elder brain", (37,05), hostile
|
|
MONSTER: 'U', "elder brain", (67,09), hostile
|
|
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "master mind flayer", random
|
|
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "master mind flayer", random
|
|
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
MONSTER: '#', "psurlon long worm", random
|
|
|
|
MONSTER: '#', "psurlon purple worm", random
|
|
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "umber hulk", random
|
|
# MONSTER: 'U', "hooloovoo", random
|
|
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
# MONSTER:'U',"uvuudaum",random
|
|
|
|
# MONSTER: 'w', "long worm", random
|
|
# MONSTER: 'w', "long worm", random
|
|
# MONSTER: 'w', "long worm", random
|
|
|
|
MAZE: "And-fila", random
|
|
FLAGS: noteleport,shortsighted,hardfloor
|
|
GEOMETRY:center,center
|
|
MAP
|
|
.........
|
|
.}}}}}}}.
|
|
.}}-+-}}.
|
|
.}--.--}.
|
|
.}+...+}.
|
|
.}--.--}.
|
|
.}}-+-}}.
|
|
.}}}}}}}.
|
|
ENDMAP
|
|
STAIR:levregion(01,00,79,20),(0,0,8,7),up
|
|
STAIR:levregion(01,00,79,20),(0,0,8,7),down
|
|
TELEPORT_REGION:levregion(01,00,79,20),(2,2,6,6)
|
|
MAZEWALK:(08,05),east
|
|
REGION:(04,03,06,06),unlit,"ordinary",unfilled,true
|
|
MONSTER:'L',random,(04,04)
|
|
MONSTER:'V',"vampire lord",(03,04)
|
|
MONSTER:';',"kraken",(06,06)
|
|
#
|
|
# Monsters
|
|
|
|
MAZE:"And-filb",' '
|
|
FLAGS:noteleport,shortsighted,hardfloor
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
MAP
|
|
0 -----------------
|
|
1 --------- ---------
|
|
2 ------- -------
|
|
3 ------ ---------S-----S--------- ------
|
|
4 ---- -------|######| |###| |######|------- ----
|
|
5 --- ------######S######| ----- |######S######------ ---
|
|
6 --- ----####S######|------- -------|######S####---- ---
|
|
7--- ---##S####--------- }}} ---------####S##--- ---
|
|
8| |####------ }}}}} ------####| |
|
|
9| |####S }}} }}} S####| |
|
|
0| |####------ }}}}} ------####| |
|
|
1--- ---##S####--------- }}} ---------####S##--- ---
|
|
2 --- ----####S######|------- -------|######S####---- ---
|
|
3 --- ------######S######| ----- |######S######------ ---
|
|
4 ---- -------|######| |###| |######|------- ----
|
|
5 ------ ---------S-----S--------- ------
|
|
6 ------- -------
|
|
7 --------- ---------
|
|
8 -----------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "mind flayer", random
|
|
MONSTER: 'h', "master mind flayer", random
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
MAP
|
|
0 -----------------
|
|
1 --------- ---------
|
|
2 ------- -------
|
|
3 ------ ---------S-----S--------- ------
|
|
4 ---- -------| | | | | |------- ----
|
|
5 --- ------ S | ----- | S ------ ---
|
|
6 --- ---- S |-------.......-------| S ---- ---
|
|
7--- --- S ---------........}}}........--------- S --- ---
|
|
8| | ------...............}}}}}...............------ | |
|
|
9| | S...................}}} }}}...................S | |
|
|
0| | ------...............}}}}}...............------ | |
|
|
1--- --- S ---------........}}}........--------- S --- ---
|
|
2 --- ---- S |-------.......-------| S ---- ---
|
|
3 --- ------ S | ----- | S ------ ---
|
|
4 ---- -------| | | | | |------- ----
|
|
5 ------ ---------S-----S--------- ------
|
|
6 ------- -------
|
|
7 ---------...............---------
|
|
8 -----------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
MONSTER: '#', "hostile trooper husk", random
|
|
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "brain golem", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
MONSTER: '\'', "semblance", random
|
|
|
|
MONSTER: 'U', "umber hulk", random
|
|
MONSTER: 'U', "umber hulk", random
|
|
MONSTER: 'U', "umber hulk", random
|
|
MONSTER: 'U', "hooloovoo", random
|
|
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
MAP
|
|
0 -----------------
|
|
1 ---------...............---------
|
|
2 -------...............................-------
|
|
3 ------.........---------S-----S---------.........------
|
|
4 ----........-------| |.| |.| |-------........----
|
|
5 ---......------ S |.--S--.| S ------......---
|
|
6 ---.....---- S |-------.......-------| S ----.....---
|
|
7---.....--- S ---------........}}}........--------- S ---.....---
|
|
8|.......| ------...............}}}}}...............------ |.......|
|
|
9|.......| S...................}}} }}}...................S |.......|
|
|
0|.......| ------...............}}}}}...............------ |.......|
|
|
1---.....--- S ---------........}}}........--------- S ---.....---
|
|
2 ---.....---- S |-------.......-------| S ----.....---
|
|
3 ---......------ S |.--S--.| S ------......---
|
|
4 ----........-------| |.| |.| |-------........----
|
|
5 ------.........---------S-----S---------.........------
|
|
6 -------...............................-------
|
|
7 ---------...............---------
|
|
8 -----------------
|
|
ENDMAP
|
|
#0123456789012345678901234567890123456789012345678901234567890123456789012
|
|
#0 1 2 3 4 5 6 7
|
|
|
|
OBJECT:'[',"plasteel helm",random
|
|
OBJECT:'[',"plasteel helm",random
|
|
OBJECT:'[',"droven helm",random
|
|
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"plasteel armor",random
|
|
OBJECT:'[',"droven plate mail",random
|
|
OBJECT:'[',"droven plate mail",random
|
|
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"plasteel gauntlets",random
|
|
OBJECT:'[',"droven chain mail",random
|
|
|
|
OBJECT[10%]:'[',"robe",random
|
|
OBJECT[10%]:'[',"cloak of protection",random
|
|
OBJECT[10%]:'[',"cloak of invisibility",random
|
|
OBJECT[10%]:'[',"cloak of magic resistance",random
|
|
OBJECT[10%]:'[',"cloak of displacement",random
|
|
OBJECT[10%]:'[',"Leo Nemaeus hide",random
|
|
OBJECT[60%]:'(',"sensor pack",random
|
|
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
|
|
OBJECT:'[',"droven cloak",random
|
|
OBJECT:'[',"droven cloak",random
|
|
|
|
OBJECT:'(',"power pack",random
|
|
|
|
OBJECT:')',"droven bolt",random
|
|
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
OBJECT:'(',"hypospray ampule",random
|
|
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
OBJECT:'(',"R'lyehian faceplate",random
|
|
|
|
OBJECT:')',"hand blaster",random
|
|
OBJECT:')',"hand blaster",random
|
|
|
|
OBJECT:')',"droven greatsword",random
|
|
OBJECT:')',"droven greatsword",random
|
|
|
|
OBJECT:')',"cutting laser",random
|
|
OBJECT:')',"cutting laser",random
|
|
OBJECT:')',"droven lance",random
|
|
|
|
OBJECT:')',"droven crossbow",random
|
|
OBJECT:')',"grenade launcher",random
|
|
OBJECT:')',"grenade launcher",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"frag grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
OBJECT:')',"gas grenade",random
|
|
|
|
OBJECT:')',"submachine gun",random
|
|
OBJECT:')',"submachine gun",random
|
|
|
|
OBJECT:')',"force pike",random
|
|
OBJECT:')',"force pike",random
|
|
|
|
OBJECT:')',"vibroblade",random
|
|
OBJECT:')',"vibroblade",random
|
|
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
OBJECT:'(',"lightsaber",random
|
|
|
|
OBJECT:'(',"double lightsaber",random
|
|
|
|
GEOMETRY:center,center
|
|
#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012
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MAP
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0 --------------- ----------------- ---------------
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1 |..|...|......|-------- --------|......|...|..|
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2 |..|...|---F--- ---F---|...|..|
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3 |..--F--- ---------S-----S--------- ---F--..|
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4 -F-- -------| | | | | |------- --F-
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5 --- ------ S | --S-- | S ------ ---
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6 --- ---- S |------- -------| S ---- ---
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7--- --- S --------- --------- S --- ---
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8| | ------ ------ | |
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9| | S S | |
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0| | ------ ------ | |
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1--- --- S --------- --------- S --- ---
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2 --- ---- S |------- -------| S ---- ---
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3 --- ------ S | --S-- | S ------ ---
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4 -F-- -------| | | | | |------- --F-
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5 |..--F--- ---------S-----S--------- ---F--..|
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6 |..|...|---F--- ---F---|...|..|
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7 |..|...|......--------- ---------......|...|..|
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8 --------------- ----------------- ---------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012
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#0 1 2 3 4 5 6 7
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OBJECT:'#',"color_white thoroughly rotted imperial elven helm",random
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OBJECT[75%]:'#',"color_bright_green thoroughly rotted imperial elven helm",random
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OBJECT[10%]:'#',"color_orange thoroughly rotted imperial elven helm",random
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OBJECT:'#',"color_bright_green thoroughly rotted imperial elven armor",random
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OBJECT[75%]:'#',"color_orange thoroughly rotted imperial elven armor",random
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OBJECT[10%]:'#',"color_gray thoroughly rotted imperial elven armor",random
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OBJECT:'#',"color_red thoroughly rotted imperial elven gauntlets",random
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OBJECT[75%]:'#',"color_gray thoroughly rotted imperial elven gauntlets",random
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OBJECT[10%]:'#',"color_bright_green thoroughly rotted imperial elven gauntlets",random
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OBJECT:'#',"color_bright_green thoroughly rotted imperial elven boots",random
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OBJECT[75%]:'#',"color_gray thoroughly rotted imperial elven boots",random
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OBJECT[10%]:'#',"color_red thoroughly rotted imperial elven boots",random
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OBJECT:'#',"vorpal flowing silver two-handed sword",random
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OBJECT[75%]:'#',"vorpal flowing silver two-handed sword",random
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OBJECT[75%]:'#',"vorpal flowing silver two-handed sword",random
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OBJECT[10%]:'#',"vorpal flowing silver two-handed sword",random
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OBJECT[10%]:'#',"vorpal flowing silver two-handed sword",random
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OBJECT:'#',"vorpal flowing silver long sword",random
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OBJECT[75%]:'#',"vorpal flowing silver long sword",random
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OBJECT[10%]:'#',"vorpal flowing silver long sword",random
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OBJECT:'#',"mercurial katana",random
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OBJECT[75%]:'#',"mercurial sword",random
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OBJECT[10%]:'#',"mercurial sword",random
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OBJECT:'#',"mercurial melee",random
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OBJECT[75%]:'#',"mercurial melee",random
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OBJECT[10%]:'#',"mercurial melee",random
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OBJECT:'#',"mercurial melee",random
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OBJECT[75%]:'#',"mercurial melee",random
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OBJECT[10%]:'#',"mercurial melee",random
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OBJECT:'[',"droven helm",random
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OBJECT:'[',"droven helm",random
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OBJECT:'[',"droven plate mail",random
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OBJECT:'[',"droven plate mail",random
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OBJECT:'[',"noble's dress",random
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OBJECT:'[',"noble's dress",random
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OBJECT:'[',"droven chain mail",random
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OBJECT:'[',"droven chain mail",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:'[',"droven cloak",random
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OBJECT:')',"droven spear",random
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OBJECT:')',"viperwhip",random
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OBJECT:')',"viperwhip",random
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OBJECT:')',"viperwhip",random
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OBJECT:')',"viperwhip",random
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OBJECT:')',"viperwhip",random
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OBJECT:')',"khakkhara",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven dagger",random
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OBJECT:')',"droven short sword",random
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OBJECT:')',"droven lance",random
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OBJECT:'#',"silver rifle",random
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OBJECT:'#',"silver rifle",random
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OBJECT:'#',"shadowsteel rifle",random
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OBJECT:'#',"silver assault rifle",random
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OBJECT:'#',"silver assault rifle",random
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OBJECT:'#',"shadowsteel assault rifle",random
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OBJECT:'#',"silver sniper rifle",random
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OBJECT:'#',"silver sniper rifle",random
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OBJECT:'#',"shadowsteel sniper rifle",random
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GEOMETRY:center,center
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#0 1 2 3 4 5 6 7
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#0123456789012345678901234567890123456789012345678901234567890123456789012
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MAP
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0 -----------------
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1 HH HHH HHHHHH---------...............---------HHHHHH HHH HH
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2 HH HHH ---F---...............................---F--- HHH HH
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3 HH--F---.........---------S-----S---------.........---F--HH
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4 -F--........-------|######|.|###|.|######|-------........--F-
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5 ---......------######S######|.--S--.|######S######------......---
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6 ---.....----####S######|-------.......-------|######S####----.....---
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7---.....---##S####---------........}}}........---------####S##---.....---
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8|.......|####------...............}}}}}...............------####|.......|
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9|.......|####S...................}}}.}}}...................S####|.......|
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0|.......|####------...............}}}}}...............------####|.......|
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1---.....---##S####---------........}}}........---------####S##---.....---
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2 ---.....----####S######|-------.......-------|######S####----.....---
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3 ---......------######S######|.--S--.|######S######------......---
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4 -F--........-------|######|.|###|.|######|-------........--F-
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5 HH--F---.........---------S-----S---------.........---F--HH
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6 HH HHH ---F---...............................---F--- HHH HH
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7 HH HHH HHHHHH---------...............---------HHHHHH HHH HH
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8 -----------------
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ENDMAP
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#0123456789012345678901234567890123456789012345678901234567890123456789012
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#0 1 2 3 4 5 6 7
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STAIR: (00,00,72,18),(09,04,63,14), up
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STAIR: (36,09,36,09),(0,0,0,0), down
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MONSTER: 'U', "elder brain", (36,09), hostile
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# MONSTER:'U',"uvuudaum",random
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# MONSTER:'U',"uvuudaum",random
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# MONSTER:'U',"uvuudaum",random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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