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398 lines
15 KiB
Text
398 lines
15 KiB
Text
# SCCS Id: @(#)Arch.des 3.4 1997/01/31
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# Copyright (c) 1989 by Jean-Christophe Collet
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# Copyright (c) 1991 by M. Stephenson
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# NetHack may be freely redistributed. See license for details.
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#
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# The "start" level for the quest.
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#
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#
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MAZE: "Acu-strt",' '
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FLAGS: noteleport,hardfloor
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GEOMETRY:center,center
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MAP
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}. }.} }} }} ##########
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}.... ...... ...} CCC }}}}}} }}}} # # ##################.
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.}...}}}}.. ..}..CCC CC }}}}}} } }}} # ------.-- #
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..}}}}}. }}...}.. CC }}}}}}}} }}} # |.......| #
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}.}}}}.}}}}}}}}}. }}CC }}}}}}}}}} }}}}} # |.......| #
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... }}. } } } .}.. }}}CCC}}}}}}}}}}}}}}} # |.......| # . .
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.}}}}}}}}}}}}}}}. }}}}CCC}}}}}}}}}}} # --.--...| #
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.} } } } }}. } }.. }}}}}}CC-S-}}}}}} } # # |...| #
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..}}}}}}}}}}}}}}}}.}}}}}}CC--.--}}}}} }}}}}##### |...| # . }-}-}-} .
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}.}} }}} }.} } . }.. }}}}CCC-.{.-}}}} }} # # |...| # -}}}}}-
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.}}}}.}}}}}}}}}}}. }}CCCCC--.--}}}} }}} # ### |...| # }}}}}}}
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..}} } } } } } }}..}}}CC}}}CC---C}}}}}}} # # |...| # -}}}}}-
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.}}}}}}}.}}}}}.}.. CCC }}}}CCCCCC}}}}}}}} ##### |...| # }}}}}}}
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.} } . }}} . }}}.. CC }}}}}}C}}CCC}}}}} |...| # -}}}}}-
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.}}}}}}}}}}}}}}}}.CCC. }}}}}}CC}}}}CCC}}}}}}}-------.-| # . }-}-}-} .
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.}}. } } } } } }}..C }}}CCC}}}}}}}CC} -...........| #
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.}}}}}}}}}}}}..}}.. . }}CCC}}}}}}}}}}C}}}.............##
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...}} } .}} }}}}}}... CCC}}}}}}}}} }}C} -...........| # . .
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}..}}}}}}....}.}}. .CC }}}}}}}} CC}} -------------
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....}}.. ..... CC }}}}}} CC }} ##
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.... }. CC }} C }################
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ENDMAP
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#RANDOM_PLACES:(25,02),(21,14),(20,20),(36,20)
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RANDOM_PLACES:(48,04),(52,04),(52,08),(52,12),(44,16),(52,16)
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BRANCH:(48,16,48,16),(00,00,00,00)
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TELEPORT_REGION:(47,15,49,17),(00,00,00,00)
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NON_DIGGABLE:(00,00,75,20)
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NON_PASSWALL:(43,00,43,12)
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NON_PASSWALL:(40,13,49,13)
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NON_PASSWALL:(49,07,49,12)
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NON_PASSWALL:(45,07,48,07)
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NON_PASSWALL:(45,01,45,06)
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NON_PASSWALL:(46,01,54,01)
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NON_PASSWALL:(55,00,55,19)
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NON_PASSWALL:(42,19,54,19)
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NON_PASSWALL:(41,13,41,20)
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NON_PASSWALL:(64,08,68,08)
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NON_PASSWALL:(64,14,68,14)
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NON_PASSWALL:(63,09,63,13)
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NON_PASSWALL:(69,09,69,13)
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MAZEWALK:(74,01),south
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MAZEWALK:(10,09),south
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STAIR:(10,9),down
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# entrance
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REGION:(47,15,49,17),lit,"ordinary"
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ENGRAVING:(47,3),burn,"Ahazu, seizer. His mouth large and hunger great. Loot from him some food."
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ENGRAVING:(48,3),burn,"Amon, a horned beast. An enraged ram has sharp horns. Perhaps it is cold?"
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ENGRAVING:(49,3),burn,"Andrealphus, here. Or perhaps he is there also. Time is a circle."
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ENGRAVING:(50,3),burn,"Andromalius. His final theft his own craft. Thieves thieved of thieving."
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ENGRAVING:(51,3),burn,"Astaroth, broken. Builds through his senectitude. His tools are intact."
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ENGRAVING:(52,3),burn,"Balam, forsaken. Martyr with an icy glare. Avoid anointment."
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ENGRAVING:(53,3),burn,"Berith, red horseman. Crown and sword of blood await. Slippery cowboy."
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ENGRAVING:(47,4),burn,"Buer, who walks all lands. Death is but a phase of life. Yours, it may be too."
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ENGRAVING:(48,4),burn,"Chupoclops, hopeless. Mighty bite and webs she spins. Her babies ride along."
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ENGRAVING:(49,4),burn,"Dantalion, star. Wields his foe's great dread of him. It could all be yours."
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ENGRAVING:(50,4),burn,"Shiro, stone soldier. This subtle soldier takes his stand. His mask is a veil."
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ENGRAVING:(51,4),burn,"Echidna is a thief."
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ENGRAVING:(52,4),burn,"Eden's scales are a transportation utility."
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ENGRAVING:(53,4),burn,"Enki is a moisture master. Protect your inventory."
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ENGRAVING:(47,5),burn,"Finishing Eurynome's dance will earn you her shoes."
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ENGRAVING:(48,5),burn,"Eve is a master of the bow."
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ENGRAVING:(49,5),burn,"Fafnir is out for gold."
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ENGRAVING:(50,5),burn,"Huginn and Muninn bear twin blades that can be wielded together."
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ENGRAVING:(51,5),burn,"Iris's rainbow is deadly."
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ENGRAVING:(52,5),burn,"Jack is forever. Beware his blast. A fool who cannot withstand fire will likely die to it."
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ENGRAVING:(53,5),burn,"Malphas never leaves his flock."
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ENGRAVING:(51,6),burn,"Marionette will hook you from a distance and bring you in."
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ENGRAVING:(52,6),burn,"Do not look Mother in the eye. Fear her magic."
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ENGRAVING:(53,6),burn,"Naberius's many heads bite hard."
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ENGRAVING:(51,7),burn,"Orthos moves at the speed of darkness with its same nimbleness."
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ENGRAVING:(52,7),burn,"Otiax is a whispy fellow."
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ENGRAVING:(53,7),burn,"Paimon's attacks are magical. Her staff is powerful."
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ENGRAVING:(51,8),burn,"Simurgh's bright light will blind you and her talon's tear but her feather brings help."
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ENGRAVING:(52,8),burn,"Tenebrous will take you down a level."
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ENGRAVING:(53,8),burn,"Fear Ymir. When you do him in name his staff 'The Illithid Staff'"
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ENGRAVING:(53,9),burn,"Ose does pose a threat of lethe."
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MONSTER:';',"illithid larva",(66,10),peaceful
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MONSTER:';',"illithid larva",(66,12),peaceful
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MONSTER:';',"illithid larva",(65,11),peaceful
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MONSTER:';',"illithid larva",(67,11),peaceful
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MONSTER[50%]:';',"illithid larva",(64,11),peaceful
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MONSTER[50%]:';',"illithid larva",(68,11),peaceful
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# cloud
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER[60%]:'@',"mindless thrall",random,peaceful
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER[60%]:'@',"mindless thrall",random,peaceful
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER[60%]:'@',"mindless thrall",random,peaceful
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER:'@',"mindless thrall",random,peaceful
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MONSTER[60%]:'@',"mindless thrall",random,peaceful
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CONTAINER:'(',"chest",(30,10)
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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OBJECT:'?',"resistance",contained
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MONSTER:'h',"Ulitharid",(30,09),peaceful
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MONSTER:'U',"elder brain",(66,11),peaceful
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ENGRAVING:(66,11),burn,"A god time has forgotten lurks in the sacristy of the voided temple."
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MONSTER:'h',"master mind flayer",(51,7),"The Vestitoligist",peaceful
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'V',random,random
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MONSTER:'w',random,random
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MONSTER:'V',random,random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'V',random,random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',random,random
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#
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# The "locate" level for the quest.
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#
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# Bad, bad place.
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#
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#
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MAZE: "Acu-loca",' '
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FLAGS: hardfloor
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GEOMETRY:center,center
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MAP
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}}}}
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.... ... ........ .... }}} }} . ..... .......
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.. . ...... ... .. }} }} }} . ........ .... ..
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...... .... .. ...}} }..}.}}. . .... ... ... ....
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} .... ...... .}.}}.}}.}}.}. ......}... . .....
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..}}.. ......}.}..}..}. }.}. .......}}... ... ...
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.. .}}}.... .. .}}..} }.}}.} } }... .......}}} ..} ......
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... .}}}}}... ..}}}}...}..}.}}..} } }}.....}}}}} ..}}}} .
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... ..}}}}}}. }}..}..}}.}. }. }}}}} ..}} ....
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.. .. ..}}}. ...}} .} }}... }. . }}. ...}.....
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.. ...}}. .}}..}}} .} }} .}}}... ...}... .. ....
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... ..}.. ..}}. }. }}}} .}.} ... .} .} .... ......
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.. ... ..}.. . } }. }}}}}} ..}.. . }}. ..... ......
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. ... ..}.. . }. }}}}}} .}.} .... .} .. ..
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. .... .... ... }. .}}}}}} . .} .... .} .....
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.. .. .. ..... . }}}}. .. . .....}}......
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... .. .. .. ..... . ..... . .... .........}}}}......
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..... ...... .... .... ..... ... .... ....... ....}}}......
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.... ... ... ...... .... ...... .......
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ENDMAP
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# Regions
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# The whole gulf is dark and quiet
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REGION:(01,01,75,19),unlit,"morgue",unfilled
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# Stairs
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STAIR:(03,2),up
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STAIR:(68,16),down
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# Altars - three types. All are unattended.
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# Non diggable walls
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NON_DIGGABLE:(00,00,75,19)
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#free knowledge
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ENGRAVING:random,burn,"The Alignment Thing will realign you should you get near."
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ENGRAVING:random,burn,"Watch out for Miska's many arms!"
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ENGRAVING:random,burn,"Nudziarth will blast you with obsidian mirrors."
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ENGRAVING:random,burn,"Cosmos will reflect your past."
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# Objects
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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OBJECT:random,random,random
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# Random traps
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TRAP:"magic",random
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TRAP:"statue",random
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TRAP:"statue",random
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TRAP:"statue",random
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TRAP:"anti magic",random
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TRAP:"sleep gas",random
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TRAP:"sleep gas",random
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TRAP:"dart",random
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TRAP:"dart",random
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TRAP:"dart",random
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TRAP:"rust",random
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TRAP:"rust",random
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# Random monsters.
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MONSTER:'w',random,random
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MONSTER:'w',random,random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'V',random,random
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MONSTER:'w',random,random
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MONSTER:'V',random,random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'V',random,random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',random,random
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#
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# The "goal" level for the quest.
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#
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# Here you meet Minion of Huhetotl your nemesis monster. You have to
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# defeat Minion of Huhetotl in combat to gain the artifact you have
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# been assigned to retrieve.
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#
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MAZE: "Acu-goal", ' '
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FLAGS: hardfloor,noteleport
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GEOMETRY:center,center
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MAP
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}}}} }}
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.. .. . .. .... .... ....}}}}.. .}}}}}}} ....... ....
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.. . ... . ......... ... .}}}}.} .}}-----} .... .. .. . . .
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.... .. . . .... }.}}}}...}}}|.S.|}}.. .. ...... ..
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... ... ... ... }.}}}. }}---.---}}. ... ... ... ..
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. .... . ... .........}.} }.}}.}|.....|}. ... ...
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.. ... .... . .... .....} }.} }..}}---.---}}... .. ... .
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...... .. ......... ... } }.}.}.}}}}|.|}}} . .. .... .. ...
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... .... ........ ... .....}}}...}}}}}---}} ...... .. ... .
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.. ... ..... ... .......}.}}}.}}}.} ...... ... .... ... ..
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.. . .... ... . .. . } }.}.}}}.} ... ... .. ..... ...
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... .. .. .. }} ..}...}.}.} }..... ... .. . ... ...
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.... .. .... .}}}}} }.... }.}...} ... ..... .. .. ... .
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.... .. . ... .}}---}} } }.. }.}...}. ... .. .. ... ..
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.... .. ...... .}}}|.|}}}} } } }.} }.}. ....... .. ...... .
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... ... ... . }---.---}} }.} }.} ...... ..... .. ..
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...... .. .}|.....|}.. }}..}} ... .. .. ... .. ....
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... ....... .. }---.---}}.. ...}}}} ....... ... .. ...... .. .
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. ... .. }|.S.|}}} .... }}}} .... .... ..... ...
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}-----}} }}}}
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ENDMAP
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# Regions
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# The whole gulf is dark and quiet
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REGION:(01,01,75,19),unlit,"morgue",unfilled
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# Stairs, Branches and the wizards portal
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STAIR:(03,17),up
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#free knowledge
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ENGRAVING:random,burn,"Numina's whispers will punish those with broken conducts."
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#ENGRAVING:random,burn,"The Council of Elements is unpredictable."
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# The alhoon gets a drawbridge...
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DRAWBRIDGE:(28,16),west,closed
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DRAWBRIDGE:(41,05),east,closed
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# One secret door
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DOOR:locked,(23,18)
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MONSTER:'L',"Menzoberranzan",(47,03),asleep,hostile
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OBJECT:'*',"dilithium crystal",(47,03), uncursed,0,"The Elder Cerebral Fluid"
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#ENGRAVING:(22,18),burn,""
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# One sneaky trap
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TRAP:"magic",(24,16)
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TRAP:"magic",(45,05)
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# The alhoon has some guards
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MONSTER:'U',"uvuudaum",(22,16)
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MONSTER:'V',"villithid",(24,14),hostile,asleep
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MONSTER:'w',"neothelid",(24,18),hostile,asleep
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MONSTER:'h',"adversary",(26,16),hostile,asleep
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# And a door bell...
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TRAP:"board",(29,16)
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TRAP:"board",(40,05)
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MONSTER:'w',random,random
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MONSTER:'w',random,random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'V',random,random
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MONSTER:'w',random,random
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MONSTER:'V',random,random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'V',random,random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',random,random
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#
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# The "fill" levels for the quest.
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#
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# These levels are used to fill out any levels not occupied by specific
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# levels as defined above. "filla" is the upper filler, between the
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# start and locate levels, and "fillb" the lower between the locate
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# and goal levels.
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#
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MAZE: "Acu-fila" , '}'
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INIT_MAP: 'C' , '}' , false , false , unlit , false
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',random,random
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TRAP: random, random
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TRAP: random, random
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TRAP: random, random
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TRAP: random, random
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MAZE: "Acu-filb" , '}'
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INIT_MAP: 'C' , '}' , false , false , unlit , false
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NOMAP
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#
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STAIR: random, up
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STAIR: random, down
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#
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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OBJECT: random, random, random
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#
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'h',"adversary",random
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MONSTER:'w',"neothelid",random
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MONSTER:'w',"neothelid",random
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MONSTER:'h',"adversary",random
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MONSTER:'h',"adversary",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',"villithid",random
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MONSTER:'V',random,random
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TRAP: random, random
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TRAP: random, random
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TRAP: random, random
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TRAP: random, random
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