# # The "fill" level for the ice caves. # # This level is used to fill out any levels not occupied by # specific levels as defined below. # MAZE: "icefill" , ' ' INIT_MAP: 'I' , ' ' , true , true , random , true NOMAP # STAIR: random, up STAIR: random, down # OBJECT: '*', random, random OBJECT: '*', random, random OBJECT: '*', random, random OBJECT: '(', random, random OBJECT: random, random, random OBJECT: random, random, random OBJECT: random, random, random # MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random # #Ice cave frozen settlement # Stolen from adeon's sheol patch # MAZE: "icetwn", ' ' GEOMETRY:center,center MAP -------------------------------------------------------- |..................----------- -----------...........| |.......-.....-....|.........-----.........|.....-.....| |......| |...| |...+.........|.K.|.........+....| |....| |-----..-.....-....-----------...-----------.....-.....|----------- |....|.............+.......................+...........+..........| |....+.............+.......................+...........|---------.| |-----..-.....-...------------...------------....-.....| |.| |......| |...| |..| |...| |...| |....|--- |.| |.......-.....-...---------- |...| ----------....-....---P| |.| |..................--IIIIII---------IIIIIIIP--.......--PPP| |.| --------------------III---IIIIIIIIIII---IIIPP---...---PPPP| |.| --PPPIIIIIIIIIIIIIIIIIII| |.---...---.| |IIIIPPP-----PPPPPP| |.| --PPPPPIIIIIIIIIIIIIIII..---.| |...| |.---...IIPPPPPPIIIPIII| |.| --PPPPPIIIIIIIIIIIIIIIII......---.{.---........IIPPPIII.III..| ----+---- --PPPPPPIIIIIIIIIIIIIIII.........................IIIII...TFFFT| |..III..| -------------IIIIIIIIIII............{.....................F...F| |.......| -------IIIII..................................F...F| |.......| ---IIII.....----.....--------IIII.......F...F| |.......| ----------- ---.--- ----IIIII...TFFFT| |.......| --- ----III.......| --------- ENDMAP REGION:(00,00,74,20),lit,"ordinary" STAIR: (37,18),up STAIR: (71,18),down # Front doors #DOOR:closed,(36,9) #DOOR:locked,(37,9) #DOOR:locked,(38,9) # Left side DOOR:open,(25,3) DOOR:open,(25,5) DOOR:closed,(25,6) DOOR:closed,(11,6) # Right side DOOR:open,(49,3) DOOR:open,(49,5) DOOR:closed,(49,6) MONSTER: '@', "armorsmith", (50,5), peaceful # Secret passageway door DOOR:closed,(61,5) DOOR:closed,(71,14) ALTAR:(61,17),random,altar MONSTER: '&', "ice devil", (61,17), hostile MONSTER: '&', "ice devil", (61,18), hostile REGION:(26,2,34,3),lit,"shop" REGION:(40,2,48,3),lit,"tool shop" REGION:(7,5,10,6),lit,"potion shop" DRAWBRIDGE:(37,11),north,open # monsters MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MONSTER: random, random, random MAZE: "iceboss", ' ' GEOMETRY:center,center MAP IIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII .IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII. IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIIIII IIIIIIIIIIIIIIIIIIIIIII ENDMAP # Dungeon Description REGION:(00,00,75,19),lit,"ordinary" # Stairs STAIR:random,up # Non diggable walls NON_DIGGABLE:(00,00,75,19) # Objects OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random OBJECT:random,random,random # monsters. MONSTER:'F',"shrieker",(26,13) MONSTER:'F',"shrieker",(25,8) MONSTER:'F',"shrieker",(45,11) MONSTER:'Y',"Abominable Snowman",(23,10) WALLIFY