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  • c46abff4d8 Extra wish (added in a weird way, bc. it will eventually be neccessary) ChrisANG 2019-05-25 12:03:26 -04:00
  • fdcd5704e8 Uvuudaums are at the extreme end of a third pole on the good/evil axis ChrisANG 2019-05-25 12:02:45 -04:00
  • 9c1ab87435 Summoned monsters are temporary, so they shouldn't bring loot! ChrisANG 2019-05-25 11:56:47 -04:00
  • 6b4122e9a2 Enchantment magic changes: ChrisANG 2019-05-25 11:55:46 -04:00
  • 59fa61f8d0 Convert water demons to marids, and give them the ability to grant genie wishes ChrisANG 2019-05-25 11:41:50 -04:00
  • ba784a143a Fix error message when putting on Harmonium gear ChrisANG 2019-05-25 11:31:02 -04:00
  • 305823e455 Immediately show zombie/whatever status for revived corpses ChrisANG 2019-05-25 11:30:12 -04:00
  • 8e2ada0c79 RoSParts pet message bugfix ChrisANG 2019-05-25 11:29:42 -04:00
  • c6d352d8f7 Holy and Unholy weapon handling ChrisANG 2019-05-25 11:29:22 -04:00
  • 26a6d21808 Adjust Enki's water damage effects (power and pen effect) to match water-damage weapon property ChrisANG 2019-05-25 11:28:54 -04:00
  • b43d948ac2 Buff (the sword) Genocide up to wand of fire levels ChrisANG 2019-05-25 11:27:46 -04:00
  • 7ba943d241 Fix handling of special barbarian and samurai first gifts for priests of those pantheons ChrisANG 2019-05-25 11:25:24 -04:00
  • 4d8650f210 The Bell should NOT be rung in spirit mode by default.... ChrisANG 2019-05-25 11:24:06 -04:00
  • e966d05fb4 Don't proceed with lighting an uncharged Atma Weapon unless it can succeed in re-charging itself off its weilder ChrisANG 2019-05-25 11:23:41 -04:00
  • 5e4a3bff72 Spelling, puctuation, and spacing fixes. ChrisANG 2019-05-25 11:22:48 -04:00
  • 32153d8956 Create is_X macros for archons, rilmani, and devas, move the eladrin macro definition down with the others ChrisANG 2019-05-25 11:12:53 -04:00
  • 9dafc346a3 Something sometimes causes the plesant valley stairs to not work. Try 0ing out the teleport region restricted area :/ ChrisANG 2019-05-25 11:12:06 -04:00
  • d9760d64f0 Convict quest changes ChrisANG 2019-05-25 11:09:12 -04:00
  • 8e3addce1a Since deminymphs are PC-like, they can dig if they have a pick ChrisANG 2019-05-24 00:41:52 -04:00
  • 1ed1cc331c Adjust Uvuudaum meditation resumption to account for self-res cooldown and higher base level ChrisANG 2019-05-24 00:41:09 -04:00
  • 136f3a34cf Fix Miska arm count when polymorphed ChrisANG 2019-05-24 00:40:14 -04:00
  • bc02d6e399 Dantalion's faces aren't blocked by glass undershirts either ChrisANG 2019-05-24 00:39:43 -04:00
  • 090fe377d8 Add object properties for holy weapons ChrisANG 2019-05-24 00:39:17 -04:00
  • 77e9d8ad54 Add a check for whether or not monsters have feet ChrisANG 2019-05-24 00:38:46 -04:00
  • f5e914c831 Add a resists confusion monster trait ChrisANG 2019-05-24 00:37:16 -04:00
  • dc70ba0356 Troll bridge trolls start out asleep ChrisANG 2019-05-22 22:30:59 -04:00
  • 8839591c9c Extend the moat outside Mephistar so it doesn't look so weird ChrisANG 2019-05-22 22:27:48 -04:00
  • 220287ae7e Fix misplaced lava demon ChrisANG 2019-05-22 22:02:15 -04:00
  • 6d9765f6a5 Fix double-negative bug ChrisANG 2019-05-22 21:58:59 -04:00
  • a35a7c958b Add missing function declarations for pet taming limits Chris_ANG 2018-12-30 13:57:16 -05:00
  • 475aff5727
    Merge pull request #133 from NeroOneTrueKing/devel-dungeon-gen Chris-plus-alphanumericgibberish 2018-12-30 13:13:20 -05:00
  • dc1a5da000 Fix missed variable name change NeroOneTrueKing 2018-12-27 15:31:37 -08:00
  • 775787f05d Merge branch 'devel-dungeon-gen' into HEAD NeroOneTrueKing 2018-12-26 14:03:25 -08:00
  • ebf4179e99 Bugfix NeroOneTrueKing 2018-12-26 12:47:46 -08:00
  • d0b24cd3c1 Re-jigger how random_special_room selects its rooms NeroOneTrueKing 2018-12-26 12:10:59 -08:00
  • eabff9f73a Fix maze-room-eligible check to check vs maze boundaries, not level boundaries NeroOneTrueKing 2018-12-26 10:09:18 -08:00
  • 822c551e92 Any Barracks generated in hell are filled with legion devils NeroOneTrueKing 2018-12-26 10:05:45 -08:00
  • c4d22501ca Bugfix NeroOneTrueKing 2018-12-26 12:47:46 -08:00
  • 687592cd80 Re-jigger how random_special_room selects its rooms NeroOneTrueKing 2018-12-26 12:10:59 -08:00
  • 7f114fa9af Fix maze-room-eligible check to check vs maze boundaries, not level boundaries NeroOneTrueKing 2018-12-26 10:09:18 -08:00
  • 245b4285c4 Any Barracks generated in hell are filled with legion devils NeroOneTrueKing 2018-12-26 10:05:45 -08:00
  • 532d063798 Split the destroying-walls from making-special-rooms, bugfixes NeroOneTrueKing 2018-12-25 21:41:39 -08:00
  • 2c8affcd40 Random rooms in maze levels! Finally! NeroOneTrueKing 2018-12-25 09:01:56 -08:00
  • a25b75d044 Hopefully the "kill random rooms that block early mazewalking" code is functional now NeroOneTrueKing 2018-12-23 23:14:29 -08:00
  • 055ce68607 Fix bug that would cause level generation to hit an infinite loop and hang NeroOneTrueKing 2018-12-23 22:34:06 -08:00
  • 998c1d07f1 Add rooms and special rooms to special levels' mazewalk areas NeroOneTrueKing 2018-12-23 22:26:44 -08:00
  • 72ff38e5e3 Add basic rooms to non-special maze levels NeroOneTrueKing 2018-12-23 17:22:11 -08:00
  • da40923987 Merge branch 'devel-dungeon-gen' of https://github.com/NeroOneTrueKing/dNAO into devel-dungeon-gen NeroOneTrueKing 2018-12-23 00:44:43 -08:00
  • 71924adb3e New method of merging rooms NeroOneTrueKing 2018-12-23 00:35:30 -08:00
  • 9c3ea94a3e Backend things NeroOneTrueKing 2018-12-22 22:47:19 -08:00
  • bb4d1c696a Move special level fixups to the appropriate place NeroOneTrueKing 2018-12-22 11:33:13 -08:00
  • b890abef6f Add a flag to handle whether or not rooms are generated close to each other NeroOneTrueKing 2018-12-22 09:30:20 -08:00
  • 725613aa75 Fix merged room lighting NeroOneTrueKing 2018-12-15 12:12:11 -08:00
  • e550607204 Fixes: allow things in joined rooms that shouldn't have been banned NeroOneTrueKing 2018-12-14 17:32:43 -08:00
  • 9f0f7d27b2
    Merge pull request #132 from NeroOneTrueKing/devel-dungeon-gen Chris-plus-alphanumericgibberish 2018-12-12 22:04:21 -05:00
  • fe2ab1db38
    Merge pull request #131 from NeroOneTrueKing/devel-resists-rework Chris-plus-alphanumericgibberish 2018-12-12 22:02:36 -05:00
  • 5ca9de4994 Wacky change to room generation NeroOneTrueKing 2018-12-12 15:10:33 -08:00
  • 57c96ffacf Rewrite buzz() to elminate ZT_TYPEs NeroOneTrueKing 2018-12-10 11:57:32 -08:00
  • 9533d472da
    Merge pull request #129 from NeroOneTrueKing/devel-3.16.1 Chris-plus-alphanumericgibberish 2018-11-27 13:02:15 -05:00
  • 7cc86422cb
    Merge pull request #130 from NeroOneTrueKing/patch-2 Chris-plus-alphanumericgibberish 2018-11-27 12:51:27 -05:00
  • 1f4630f946
    fix 'h' -> 'q' typo NeroOneTrueKing 2018-11-22 22:04:41 -06:00
  • c91bd23a71 Merge branch 'devel-resists-rework' into devel-3.16.1 NeroOneTrueKing 2018-11-18 20:09:29 -08:00
  • 9d41587a58 Change backend for reflecting and magic-resistant monsters NeroOneTrueKing 2018-11-18 19:59:12 -08:00
  • c24f139270 Add note that the caveman monster generation code is a placeholder, and swap out default monsters for dinosaurs etc. ChrisANG 2018-11-17 22:26:26 -05:00
  • 2c9e644de8 "candle" should refer to only tallow and wax candles, not candles of invocation (avoids wish trouble from non-specifity) ChrisANG 2018-11-17 22:25:32 -05:00
  • 55cb91f123 Gurneys should be metal, ,not plastic ChrisANG 2018-11-17 22:24:52 -05:00
  • e9c2a7c161 'E' doesn't engrave wards anymore ChrisANG 2018-11-17 22:24:37 -05:00
  • 466e747e78 Uvuudaums have player-style MR, and don't have heads ChrisANG 2018-11-17 22:24:21 -05:00
  • cd5cc215ef Redraw a unit's tile when it becomes crystalfied by Baalphegor ChrisANG 2018-11-17 22:23:47 -05:00
  • ed7060586b Switch Oona's offhand weapon to be the third element, so that she always has all three elements ChrisANG 2018-11-17 22:23:21 -05:00
  • 6e0d08ce7f Add two more quotes ChrisANG 2018-11-17 22:22:47 -05:00
  • ae5ffe76e5 Spelling ChrisANG 2018-11-17 22:21:59 -05:00
  • 38a7f9b48e Allow generic covetous monsters to be tamed ChrisANG 2018-11-17 22:21:35 -05:00
  • 86f2876085 Implement player Marilith offhand attacks, adjust Miska to use them, adjust Miska's sign so that it doesn't show if you are less than 10th level ChrisANG 2018-11-17 22:20:35 -05:00
  • 8c97fcdd47 Prevent hits to armor hit locations that the target doesn't have and so can't armor. ChrisANG 2018-11-17 22:17:58 -05:00
  • 4b6cfc8ac5 Port in note from local ChrisANG 2018-11-17 22:16:38 -05:00
  • a41f29c585 Tweak to Candles of Invocation: They have a distinct appearance. ChrisANG 2018-11-17 22:09:39 -05:00
  • 35c99b52a7
    Merge pull request #127 from NeroOneTrueKing/devel-wishing-items Chris-plus-alphanumericgibberish 2018-11-16 20:03:25 -05:00
  • 66c2d811ac Remove wishing items from polypile, add sink message for the ring NeroOneTrueKing 2018-11-16 15:19:45 -08:00
  • c5d5520b38 Blacklist rings of wishing from initial inventories NeroOneTrueKing 2018-11-16 12:59:21 -08:00
  • 3374b07e32 Wishing changes NeroOneTrueKing 2018-11-16 12:53:34 -08:00
  • c1dd057070 Bugfixes and more restrictions on what can be summoned via the candle NeroOneTrueKing 2018-11-15 20:42:46 -08:00
  • df311bd90c Fully replace the Wand of Wishing NeroOneTrueKing 2018-11-15 17:55:10 -08:00
  • 16963bfadc
    Merge pull request #126 from NeroOneTrueKing/devel-3.16.1 Chris-plus-alphanumericgibberish 2018-11-13 16:41:48 -05:00
  • 7d298d8b5f Add summoning functionality to candles of invocation NeroOneTrueKing 2018-11-13 13:04:55 -08:00
  • 23a4fe70ba Add restrictors to make_particular() NeroOneTrueKing 2018-11-13 10:32:51 -08:00
  • 2286320b58 Fix handling of plural when wishing for rings of wishes NeroOneTrueKing 2018-11-12 22:22:32 -08:00
  • f385e59a7e Add basic wishing functionality NeroOneTrueKing 2018-11-12 22:17:02 -08:00
  • 9ed34219f3 Add flags to wishing backend NeroOneTrueKing 2018-11-12 18:34:02 -08:00
  • 60f9a68650 Buf grand master unarmed fighting (to +5, from +4) ChrisANG 2018-11-12 20:22:11 -05:00
  • 6fd2a2393b Nymphs killed by collapsing aren't alive anymore ChrisANG 2018-11-12 20:21:54 -05:00
  • 95933ca663 Paranoia: Check for stone resistance before calling munstone ChrisANG 2018-11-12 20:21:19 -05:00
  • 371d954410 Make the Human Ana's force pike be on 'a', so 'a' 'a' starts a pike poke ChrisANG 2018-11-12 20:20:34 -05:00
  • 3df61f80ea "Broad short swords" should be useable for slashing ChrisANG 2018-11-12 20:19:55 -05:00
  • 9e8d66c571 The lava demons on the Convict quest should let you round the corner before moving ChrisANG 2018-11-12 20:19:40 -05:00
  • 4a1061dea9 Golems don't pick things up ChrisANG 2018-11-12 20:19:14 -05:00
  • 79a9715205 Gaze attacks that don't set mspec don't test mspec ChrisANG 2018-11-12 20:18:03 -05:00
  • db89cdca7b Don't have nospellcooldowns zero out mspec ChrisANG 2018-11-12 20:17:36 -05:00
  • 044b073995 Don't add backstab or worm damage if no damage was delt by base attack ChrisANG 2018-11-12 20:17:18 -05:00
  • 9d64062eb0 Time stop is undirected, also, re-space summoning spells and let summon_alien work in ana quest ChrisANG 2018-11-12 20:16:49 -05:00