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  • ee8948201a Pools are valid locations on the plane of water ChrisANG 2019-07-02 11:01:02 -04:00
  • 1ebcd20d5f Remove redundant teleport effect on transdem ray ChrisANG 2019-07-02 11:00:28 -04:00
  • 03c0b46de9 Intoner changes ChrisANG 2019-07-02 11:00:06 -04:00
  • fca6d0d9c8 Unique Warrior Changed always leaves a corpse ChrisANG 2019-07-02 10:57:50 -04:00
  • f0b63a7025 Darkvision monsters can see you if you're adjacent ChrisANG 2019-07-02 10:57:27 -04:00
  • 73c7ea7787 Angering autons untames them too ChrisANG 2019-07-02 10:57:08 -04:00
  • 2924e3e6bb Add standard Warrior Changed eyes to android unique WC ChrisANG 2019-07-02 10:56:43 -04:00
  • d4abb081aa Add Female drow fighters to drow throne rooms ChrisANG 2019-07-02 10:56:04 -04:00
  • 86b70b7e27 Fix bug w/ mount on Plane of Water ChrisANG 2019-07-02 10:55:31 -04:00
  • 3fbd5551dc Tame medusa shouldn't spam reflection messages ChrisANG 2019-07-02 10:55:14 -04:00
  • ac0b10b345 Pets shouldn't cast invis unless you can see invis ChrisANG 2019-07-02 10:54:50 -04:00
  • 37eb7d025a Visors and Faceplates are 'blindfolds' ChrisANG 2019-07-02 10:54:21 -04:00
  • 51cdfb1408 Grass isn't notable (ie, you can run through it) ChrisANG 2019-07-02 10:54:00 -04:00
  • c07940046f Engraving ChrisANG 2019-07-02 10:53:33 -04:00
  • 5c1db57316 Add tile symbolsl ChrisANG 2019-07-02 10:53:21 -04:00
  • 3bf81d2382 Fix latent crash bug resulting from string comparisons on boots with no appearance ChrisANG 2019-07-02 10:53:06 -04:00
  • 250c97e7b7 Tiles can be named ChrisANG 2019-07-02 10:52:30 -04:00
  • 2ef81558da Vampires have sleep resistance ChrisANG 2019-07-02 10:52:15 -04:00
  • 4ae51f9bdd Fix if/else if confusion that was resulting in bad messages for some artifacts ChrisANG 2019-07-02 10:51:53 -04:00
  • 21ee820816 Minor switch to what djin say when summoned by rings ChrisANG 2019-07-02 10:51:20 -04:00
  • 133210db59 Rod of seven parts should be metal, not silver, now ChrisANG 2019-07-02 10:50:47 -04:00
  • 214e25fb8c Do water effects each turn ChrisANG 2019-07-02 09:16:51 -04:00
  • 254a9117ca The anachrononaut starting level loses most of its special enemy generation rules once the leader is dead ChrisANG 2019-07-02 09:16:30 -04:00
  • f6a499a38b Androids regenerate while asleep ChrisANG 2019-07-02 09:15:47 -04:00
  • 2168c6062e Androids sleep longer if they pass out, also increase the duration of paralysis, and slightly increment the overal duration ChrisANG 2019-07-02 09:15:33 -04:00
  • 0759406df0 Fix swimming's interaction with the plane of water: burdened status shouldn't matter ChrisANG 2019-07-02 09:14:19 -04:00
  • 57e97f8d45 Decrease the effect of bimanual to +1 size instead of +3 ChrisANG 2019-07-02 09:13:50 -04:00
  • 84a40b7ffd Refactor body slots to allow self-examination and fix Hod bug ChrisANG 2019-07-02 00:00:21 -04:00
  • bba445b314 Groundwork of Mithardir: Ceramic tiles and variables ChrisANG 2019-07-01 23:47:57 -04:00
  • f9168b2396 Add vampire derived undead ChrisANG 2019-07-01 23:39:41 -04:00
  • 0767f8f44c Generalized tatteredness, move it out of ovar1 ChrisANG 2019-07-01 23:33:26 -04:00
  • 29650607ed Misc dat fixes ChrisANG 2019-07-01 23:30:45 -04:00
  • eedd04951d Inheritor race ChrisANG 2019-07-01 23:29:51 -04:00
  • 25c3ca1167 Add two bits to oclass to specify whether normal material descriptors should be printed out, and adjust object names and default materials in places where this fixes things that formerly needed nasty hacks. ChrisANG 2019-07-01 23:23:29 -04:00
  • adbd467611 Fix bad monster placement ChrisANG 2019-07-01 22:53:25 -04:00
  • 03a976ddd1 Move on-hit damage and effects from torch-like weapons to otyp_hit() NeroOneTrueKing 2019-07-01 18:22:19 -07:00
  • 1830bf39fd Removing Marionette's bonus damage was not intentional. NeroOneTrueKing 2019-07-01 17:39:09 -07:00
  • cfae2d5f15 handle OPROP_REFL in item_property_list() NeroOneTrueKing 2019-07-01 12:37:31 -07:00
  • 181d17283f Tabbing fixes ChrisANG 2019-07-01 12:45:48 -04:00
  • 33b55b12b5
    Merge pull request #163 from NeroOneTrueKing/devel-3.18.0 Chris-plus-alphanumericgibberish 2019-06-26 01:43:36 -04:00
  • f12ca46ec5 Fix dumb mis-convention causing weapon attacks to deal 0 damage NeroOneTrueKing 2019-06-25 19:40:00 -07:00
  • 432233cbf2
    Merge pull request #161 from NeroOneTrueKing/devel-item-descriptions Chris-plus-alphanumericgibberish 2019-06-25 19:55:12 -04:00
  • 11ad48d4c1
    Merge branch 'devel-3.18.0' into devel-item-descriptions Chris-plus-alphanumericgibberish 2019-06-25 19:31:14 -04:00
  • e6a18c062e When the option item_use_menu is FALSE, selecting an item in the 'i' menu will immediately describe the item. NeroOneTrueKing 2019-06-25 12:16:52 -07:00
  • 49c3906a88 Add backend for flexibility in calling describe_item() NeroOneTrueKing 2019-06-25 12:00:43 -07:00
  • f3e9631906 Change how the weapon_dice struct is made to be less silly NeroOneTrueKing 2019-06-25 10:53:46 -07:00
  • 767db33f72 Describe weapon properties NeroOneTrueKing 2019-06-24 11:05:43 -07:00
  • 9716599fdd Add basic artifact damage to their descriptions NeroOneTrueKing 2019-06-23 10:36:37 -07:00
  • a3ac20d39e Refactor dmgval()! NeroOneTrueKing 2019-06-22 18:43:35 -07:00
  • b9fdd83530 Adjust syntax to older standard ChrisANG 2019-06-23 00:40:30 -04:00
  • ed4ef253e5 Fix syntax error ChrisANG 2019-06-23 00:28:29 -04:00
  • a28bbb43f5 Remove Clockwork Automaton from mplayer, since they aren't grouped with the mplayer monsters and won't trigger this code ChrisANG 2019-06-23 00:20:13 -04:00
  • b4d3f83616 Remove redundant MR_STON flags ChrisANG 2019-06-23 00:18:35 -04:00
  • d2cc086adb Remove bad comment on invidiak ChrisANG 2019-06-23 00:16:47 -04:00
  • 719d875c22 Fix bad non-gen flag on treasury golems ChrisANG 2019-06-23 00:16:30 -04:00
  • fa14f53ac1 Give warrior changed a variety of vision types ChrisANG 2019-06-23 00:16:04 -04:00
  • 17257aae21 Give helfire colossuses and Bael elemental fire damage ChrisANG 2019-06-23 00:11:36 -04:00
  • 90626a6a38 Give elementals different vision systems ChrisANG 2019-06-23 00:10:33 -04:00
  • 764d887734 Re-order dragons to put the non-generated ones last ChrisANG 2019-06-23 00:05:43 -04:00
  • 15f9b89dca Swap centaurs over to the category-size system ChrisANG 2019-06-23 00:04:39 -04:00
  • a1146c7966 Address eye of doom balance problem by making it even stronger ChrisANG 2019-06-23 00:02:43 -04:00
  • 5d21b81978 Also make taking damage from a thrown weapon reduce study by half ChrisANG 2019-06-23 00:00:09 -04:00
  • d504708511 Gentlemen's suits are MC 2, not 1 ChrisANG 2019-06-22 23:58:21 -04:00
  • 2ed98bb49f Chiropterans also deal slashing unarmed damage ChrisANG 2019-06-22 23:57:47 -04:00
  • e03adc93ea Fix bug relating to misssing change of the initial-alignment flag ChrisANG 2019-06-22 23:57:13 -04:00
  • 4401b6ca10 Most treasure placed in quest .des files are sized to fit the PC (not Convicts) ChrisANG 2019-06-22 23:56:32 -04:00
  • 8a8d1c9b1a Buff Simurgh ChrisANG 2019-06-22 23:55:45 -04:00
  • 1f2afa3c4e Quicksilver nerf: Just 1 extra attack, and that at 15th level ChrisANG 2019-06-22 23:51:33 -04:00
  • 4766509b2a Halve the remaining stacks of study whenever you get hit. This reduces how much effect being surrounded has ChrisANG 2019-06-22 23:50:48 -04:00
  • d65511c133 Since most of the maids' item banish code is relative to the sanctum, swith the dungeon number to be relative to that as well ChrisANG 2019-06-22 23:48:30 -04:00
  • f6d429bfea Make gnomish hats last a long time, actually ChrisANG 2019-06-22 23:46:34 -04:00
  • de5bc1f863 The clairvoyant changed gets +20 to hit ChrisANG 2019-06-22 23:46:09 -04:00
  • 700a8691cc Fix potential bug from minion metroids eating ChrisANG 2019-06-22 23:45:42 -04:00
  • a247391a22 Fix Uvuudaum aura messages ChrisANG 2019-06-22 23:45:09 -04:00
  • 7125dc3559 Improve nurse attack handling given that they are meant to be used as pets now ChrisANG 2019-06-22 23:32:06 -04:00
  • cb2fa98cf6 Nurses can free monsters from ill-regard traps ChrisANG 2019-06-22 23:30:52 -04:00
  • 5c8469c1f6 Garos out of line-of-sight don't do their monolog ChrisANG 2019-06-22 23:30:32 -04:00
  • e00f84f9a5 Move crucial book-keeping-on-monster-death stuff to a more general function, so that it still goes off if the target is disintegrated ChrisANG 2019-06-22 23:30:09 -04:00
  • 832f508882 Disintegration attacks don't leave corpses ChrisANG 2019-06-22 23:28:19 -04:00
  • 4b1e01a7b5 Armor from the quest tends to be the right size and shape for the PC (not Convicts, though) ChrisANG 2019-06-22 23:27:47 -04:00
  • 5b2f975bfd mvm shred attacks have been implemented ChrisANG 2019-06-22 23:26:51 -04:00
  • c970af8319 Bugfix: healer attacks are disfunctional after the bonus-nonphysical-damage change ChrisANG 2019-06-22 22:51:25 -04:00
  • dd41d9a03c Bugfix: monster spellcasters need to see their targets and have a clear line of sight ChrisANG 2019-06-22 22:49:23 -04:00
  • e6f944e466 Make it so monsters with xwep attacks don't have to roll again if the previous attack was a main-hand attack ChrisANG 2019-06-22 22:48:41 -04:00
  • 80265e940b Fix inequality in drow quest monster generation ChrisANG 2019-06-22 22:47:26 -04:00
  • b15a4a3276 Demote a few matrons to captans in the hedrow quest ChrisANG 2019-06-22 22:46:48 -04:00
  • 1ae4d59673 A lot of bronze-armored enemies have normal helmets instead of bronze helmets ChrisANG 2019-06-22 22:46:02 -04:00
  • 608e9d530b Holy and unholy armor properties are BCU dependent ChrisANG 2019-06-22 22:45:07 -04:00
  • 67f2caac9f Enable the mount attack command ChrisANG 2019-06-22 22:44:43 -04:00
  • 1f5c63eab0 Rend attacks and Sword archon disintigration attack (don't let these guys pound on you) ChrisANG 2019-06-22 21:20:36 -04:00
  • 2ed03d4120 Dungeon of Ill-regard improvements ChrisANG 2019-06-22 21:02:12 -04:00
  • cf73bdbccd Android Anachrononaut pass one (With apologies to Nier Automata) ChrisANG 2019-06-22 20:20:55 -04:00
  • 450032764f Spelling fix on Moloch's Ramithaine ChrisANG 2019-06-22 10:50:15 -04:00
  • 178c0366d4 Add unholy water to tomb ChrisANG 2019-06-22 10:49:48 -04:00
  • ed7f5a0418 Fix positioning of Yeenoghu stairs ChrisANG 2019-06-22 10:49:21 -04:00
  • c8f6881d8f Put grass inside the Ana gardens ChrisANG 2019-06-22 10:48:55 -04:00
  • c8d3a5ba9e Use art_property_list() to refactor set_artifact_intrinsic() NeroOneTrueKing 2019-06-21 15:31:49 -07:00
  • 3edeb8b0c4 Better handling for magical effects that aren't properties, other small improvements NeroOneTrueKing 2019-06-21 11:55:23 -07:00
  • 7668fdfe20 Refactor bonus extrinsics items & artifacts get NeroOneTrueKing 2019-06-18 15:11:54 -07:00
  • 64cdab7c79 Merge branch 'devel-3.18.0' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into devel-3.18.0 ChrisANG 2019-06-20 14:39:11 -04:00