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  • b9ab1dbb35 Reduce phantasm incidence on shade levels ChrisANG 2019-09-05 22:46:23 -04:00
  • 5bbdf2f0ec Don't double-print self exam ChrisANG 2019-09-05 22:40:04 -04:00
  • 1e35add60e Bats should update monster display after doing echolocation. The order was wrong in some cases. ChrisANG 2019-09-05 22:39:41 -04:00
  • ef61d5da19 Don't complain when setting quantity of an unmergeable object to 1 NeroOneTrueKing 2019-09-05 21:17:03 -05:00
  • bcbf2278e2 Prevent dust engravings from being teleported onto grass NeroOneTrueKing 2019-09-05 21:13:45 -05:00
  • aea3a77056 Tell Curses to use the +- symbol for dead trees NeroOneTrueKing 2019-09-05 21:00:27 -05:00
  • dc34993d77
    Merge pull request #232 from RikerW/patch-2 Chris-plus-alphanumericgibberish 2019-09-03 20:36:57 -04:00
  • b783767b6d
    let atlatls multishot Riker 2019-09-02 09:59:58 -07:00
  • 2dc8796096 Also give Eclavdra silver armor instead of iron ChrisANG 2019-09-01 16:40:09 -04:00
  • b2f12d27b1 Fix spidersilk ChrisANG 2019-09-01 16:39:39 -04:00
  • ba8db44e46 Fix and futureproof find-average-DR code by removing duplicate code blocks. ChrisANG 2019-08-31 22:19:16 -04:00
  • a920977b8b Print level names for demon/devil levels in Gehennom ChrisANG 2019-08-31 20:21:27 -04:00
  • eda6678529 Apply spellboost modifier to detect monsters skill for the purposes of the maintainance menu ChrisANG 2019-08-31 19:16:55 -04:00
  • 6a4643bc59 Make stone masks be 'ceramic' too ChrisANG 2019-08-31 19:16:28 -04:00
  • 7d4cd6488b Don't grudge on Undead in the astral plane either ChrisANG 2019-08-31 19:16:11 -04:00
  • 447e85b758 Only teleport sum all monsters if they ended up in a wall ChrisANG 2019-08-31 19:15:50 -04:00
  • 9b986bcdf0 My test logic was backwards for Alrunes ChrisANG 2019-08-31 19:14:31 -04:00
  • 517b12475e Revisit demon lord armor and generic whips. ChrisANG 2019-08-31 19:14:09 -04:00
  • 570ef33acd Monsters, especially pets, should be more careful about attacking Mandrake-shriek enemies ChrisANG 2019-08-31 19:11:59 -04:00
  • 8f1fcf2caa Center of All moves as fast as normal Aurumachs ChrisANG 2019-08-31 14:28:43 -04:00
  • 2ad30ef3e0 Fix Razorvine mnum/m_id confusion ChrisANG 2019-08-31 14:28:26 -04:00
  • d15bc0f33d As with players, all monsters can swim on the plane of water. ChrisANG 2019-08-31 14:28:02 -04:00
  • 9920a34e7b Don't constantly re-id the necronomicon ChrisANG 2019-08-29 19:07:14 -04:00
  • 4bc70caef4 Center of All revision ChrisANG 2019-08-29 19:06:53 -04:00
  • 91ac27b9cf Merge branch 'devel-3.18.0' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into devel-3.18.0 ChrisANG 2019-08-29 16:08:10 -04:00
  • c76c158b17
    Merge pull request #228 from NeroOneTrueKing/patch-binder-mirror-signs Chris-plus-alphanumericgibberish 2019-08-29 16:07:33 -04:00
  • ab6b68bb9e
    Merge pull request #229 from RikerW/patch-1 Chris-plus-alphanumericgibberish 2019-08-29 16:07:07 -04:00
  • 6fe924a79a Lightsaber hilt material typically doesn't matter unless the saber is off. Add a few missing checks. ChrisANG 2019-08-29 16:05:30 -04:00
  • 95b0ee5a07 Add 5 turn delay to the stargate power. ChrisANG 2019-08-29 16:02:07 -04:00
  • 763e80cedc Fix buggy behavior of potions that were supposed to remove morgul shards. Also, add that capability to starlight potions ChrisANG 2019-08-29 16:01:46 -04:00
  • 450260d1ce Remove MS_GUARDIAN tag from master-wizards (there is already code to add it if needed) ChrisANG 2019-08-29 16:00:58 -04:00
  • f640975b27 Fix mis-placed MR_SICK flags, and add them to Ancients. ChrisANG 2019-08-29 16:00:27 -04:00
  • e8e7dd5ebe Center of all improvements: ChrisANG 2019-08-29 15:57:39 -04:00
  • d1dea8740e Apply the cannibal_allowed and animals-aren't-cannibalism rules more consistently ChrisANG 2019-08-29 15:53:49 -04:00
  • 1a481216f6 Apply hard head changes to falling iron balls as well ChrisANG 2019-08-29 15:52:21 -04:00
  • 687f9cdfe0 Fix the Ball and Chain crash bug, and add sanity testing ChrisANG 2019-08-29 15:38:20 -04:00
  • 394abc1703 Swap the Archeologist fill B forest levels for the original room-and-corredor levels, but with mummy traps. ChrisANG 2019-08-29 15:36:21 -04:00
  • a286a939b6
    black web allows 2wep with blank offhand Riker 2019-08-28 18:16:52 -07:00
  • 63a0c60905 Don't show binder signs if using the mirror didn't work right NeroOneTrueKing 2019-08-27 21:37:58 -05:00
  • 912ba4178b
    Merge pull request #227 from NeroOneTrueKing/patch-capitalization-in-trap-sear Chris-plus-alphanumericgibberish 2019-08-27 09:30:03 -04:00
  • ed30d84051 Fix capitalization of monster names NeroOneTrueKing 2019-08-26 17:14:38 -05:00
  • 35de0e34af
    Merge pull request #222 from NeroOneTrueKing/patch-fix-garnet-rod Chris-plus-alphanumericgibberish 2019-08-25 21:43:16 -04:00
  • 56443359ae
    Merge pull request #223 from NeroOneTrueKing/patch-fix-custom-symbols Chris-plus-alphanumericgibberish 2019-08-25 21:42:48 -04:00
  • 88063fe8d7
    Merge pull request #224 from NeroOneTrueKing/patch-bad-mintrinsics-bitfield-assignment Chris-plus-alphanumericgibberish 2019-08-25 21:42:29 -04:00
  • 16f42003de
    Merge pull request #225 from NeroOneTrueKing/patch-dont-burn-food Chris-plus-alphanumericgibberish 2019-08-25 21:42:21 -04:00
  • 2647b6466e Remove useless centaur, salamander, and marilith checks (humanoid() got more specific) ChrisANG 2019-08-25 21:41:37 -04:00
  • f16b983913 Fix Binder starting equipment vs. semi-useable combat skill mismatch. ChrisANG 2019-08-25 21:41:09 -04:00
  • 8ee2b54ae0 Bugfix: weapon-tools can vary in size ChrisANG 2019-08-25 21:38:47 -04:00
  • ababcfc2d1 Dummy out erinyes weapons (they are still wishable/findable in chaos 3) ChrisANG 2019-08-25 21:38:25 -04:00
  • f2d0ae912d Don't print empty #overview ChrisANG 2019-08-25 21:37:52 -04:00
  • e8297ad40e Fix > vs >= error in HMS code ChrisANG 2019-08-25 21:36:16 -04:00
  • e86ad59c18 Lungorthin changes: ChrisANG 2019-08-25 21:35:51 -04:00
  • 1ba6b6fdb5 Check if the monster actually thinks it knows where you are in more places, to cut down on monsters fighting the upper left hand corner of the map ChrisANG 2019-08-25 21:30:11 -04:00
  • a477c2747e Actually use the "no feet" info when deciding what can wear boots ChrisANG 2019-08-25 21:28:24 -04:00
  • 432689b104 Mantle of Wrath shouldn't count for the Priests ChrisANG 2019-08-25 21:27:56 -04:00
  • 981664fafb Missing . ChrisANG 2019-08-25 21:27:29 -04:00
  • bed59fa392 HMS database entry ChrisANG 2019-08-25 21:27:17 -04:00
  • be57daeada Put some wraithworms down as possible monsters in the des, at a high enough prob that the First Wraithworm doesn't come totally out of left field. ChrisANG 2019-08-25 21:27:02 -04:00
  • 14edfa1799 Put a pharaoh's equip in the Arc quest storage room ChrisANG 2019-08-25 21:25:55 -04:00
  • b79b2cbdbc Don't show rotten food (as burnt) NeroOneTrueKing 2019-08-24 23:56:02 -05:00
  • 71279f46ec Fix assignment method of mintrinsics NeroOneTrueKing 2019-08-24 23:41:22 -05:00
  • b3f28ad7cb Typecast sanely. NeroOneTrueKing 2019-08-23 22:37:52 -05:00
  • dd9a0b19d3 Finally fix The Garnet Rod not being created properly NeroOneTrueKing 2019-08-23 17:27:40 -05:00
  • ec43c431f8 Add info on the effects of the syllables to the inventory inspection screen ChrisANG 2019-08-23 11:13:41 -04:00
  • 386d13bf7a Make sure force swords don't ever fall into the vibrosword case ChrisANG 2019-08-23 10:39:47 -04:00
  • 57a0fc51d3 Adjust the power word code to include an explanation option ChrisANG 2019-08-23 10:38:57 -04:00
  • 24f9e14d27 Thrown weapons generally add their weapon skill mod to damage. ChrisANG 2019-08-23 00:28:58 -04:00
  • 7a3f7ea68b Add AT_REND to pokedex ChrisANG 2019-08-23 00:27:45 -04:00
  • 1c8bd9468a add shard from morgoth's crown to the class name exceptions, so that wizmode players can test it ChrisANG 2019-08-23 00:27:29 -04:00
  • 96e763c68f Lungorthin should have extramission vision instead of catsight ChrisANG 2019-08-23 00:27:01 -04:00
  • 0983734882 Peaceful worms shouldn't attack you unless Conflict is active ChrisANG 2019-08-23 00:26:22 -04:00
  • db5bb0fb39 Dead monsters with wide angle gazes can't use their gazes ChrisANG 2019-08-23 00:26:02 -04:00
  • eeaa1fd668 Balephegor typically heals for her attack damage, not your whole HP total ChrisANG 2019-08-23 00:25:36 -04:00
  • cd2b8ac034 Dead monsters are not valid ancient or sound attack targets ChrisANG 2019-08-23 00:25:00 -04:00
  • 0c86ce9e8f Missing comma ChrisANG 2019-08-23 00:23:42 -04:00
  • 8be3894472 Don't trap dead monsters in vivi traps ChrisANG 2019-08-23 00:23:31 -04:00
  • 5097646365 Merge branch 'devel-3.18.0' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into devel-3.18.0 ChrisANG 2019-08-21 12:24:19 -04:00
  • b3744470e5 Add error-mitigation code to the lightsource code, preventing continually reoccuring lightsource errors related to traveling torches ChrisANG 2019-08-21 12:23:44 -04:00
  • 2a5199ac71 Fix latent bug in Mahadeva attack code (causing itterative attack number to not count properly in subsequent attacks) ChrisANG 2019-08-21 12:22:29 -04:00
  • 71036ad175
    Merge pull request #220 from NeroOneTrueKing/patch-fix-rogue-level-roomgen Chris-plus-alphanumericgibberish 2019-08-20 23:48:20 -04:00
  • 016c27d96e Fix random floating rooms appearing on the rogue level NeroOneTrueKing 2019-08-20 13:05:15 -05:00
  • f95d0a2bf7 Fix bad logic on the fix for AD_COLD passive attacks. ChrisANG 2019-08-20 12:19:22 -04:00
  • 7fe518d221 Move the "in hell" checks so that golems etc drop their components in hell. Only exclude corpses ChrisANG 2019-08-20 10:58:56 -04:00
  • 975dab1e0f Give the Silence a cold affinity with a passive cold attack that causes it to divide ChrisANG 2019-08-20 10:57:12 -04:00
  • d45677adff Fix bad handling of the last zap position. A beam may bounce off the top or bottom of the play area, in which case the last position is not a valid square. ChrisANG 2019-08-20 10:55:44 -04:00
  • 3adae783e9 Fix a bug where creatures with passive cold attacks can increase their HP to arbitrary levels ChrisANG 2019-08-20 10:53:38 -04:00
  • 6b13a554c4 Fix ward/seal confusion when checking if the player already knows a seal ChrisANG 2019-08-20 10:51:46 -04:00
  • 26a1bcfbf8
    Merge pull request #219 from NeroOneTrueKing/patch-ignore-user-when-parsing Chris-plus-alphanumericgibberish 2019-08-19 23:23:37 -04:00
  • 8f75b6ebc8 Ignore playermonster when parsing input not from user NeroOneTrueKing 2019-08-19 19:06:19 -05:00
  • 06426b0772
    Merge pull request #218 from NeroOneTrueKing/patch-bad-swapwep-on-revive Chris-plus-alphanumericgibberish 2019-08-19 09:41:00 -04:00
  • 55bba1b35f Fix lightsaber names by directing weapon tools to the weapon class after the tool class ChrisANG 2019-08-19 02:06:11 -04:00
  • b15350dc80 Incantifier clockworks can eat ChrisANG 2019-08-19 02:05:28 -04:00
  • 44f8975a70 Projectiles fired by androids don't return to the hand ChrisANG 2019-08-19 02:05:07 -04:00
  • d8499a1a99 Androids that land deep in the dungeon should start with a CoMR, to lessen the chances that they immediatly step in a poly trap and turn into something useless ChrisANG 2019-08-18 14:48:44 -04:00
  • 13356bbb38 Oilskin cloaks should also let you slip free of entangling items ChrisANG 2019-08-18 14:48:03 -04:00
  • 42f0086e85 Lower the break resistance of razor wire ChrisANG 2019-08-18 14:47:37 -04:00
  • 4f10bc31d3 Fix bad test involving sand and soil in the trap code ChrisANG 2019-08-18 14:47:10 -04:00
  • 7d25eec37f Fey are mad at most of the same thing elves are. Among other effects this will cause the Eladrin in chaos 3 to be mad at orc PCs ChrisANG 2019-08-18 14:46:49 -04:00
  • 2771b06fe2 gas cloud->dust cloud confusion ChrisANG 2019-08-18 14:45:59 -04:00
  • 9792fc4b68 Androids and deep ones didn't have MB_STRONG, and so couldn't use two-handed weapons ChrisANG 2019-08-18 14:45:36 -04:00