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  • daee6564e0 Give Daemon a different equip set. ChrisANG 2020-12-18 12:59:04 -0500
  • 1085b805aa Mothering masses have dark young tentacles ChrisANG 2020-12-18 12:58:14 -0500
  • fbf9362c42 Sub "S_eel" for "underswimmer" macro and apply it to crystal oozes. ChrisANG 2020-12-18 12:57:59 -0500
  • 155b53a98f Reduce dependency on magic numbers Any %s in titles are marked with an int. The int controls the title-generating function, so that the function doesn't have to care about the actual index numbers of the hand_of_elbereth[] array. Remove special case around "Nasu no Playername" by checking if the title starts with "the" instead of hardcasing (via magic number) when it doesn't. NeroOneTrueKing 2020-12-18 02:02:52 -0600
  • bf3200b15b Add different "fail" messages to Necronomicon if LAST_PAGE NeroOneTrueKing 2020-12-17 18:47:28 -0600
  • 3201b8a66e Remove test code NeroOneTrueKing 2020-12-17 17:54:48 -0600
  • 2d5a0266c4 Tie groupsize of zombies to the inverse of their strength NeroOneTrueKing 2020-12-17 17:50:45 -0600
  • 94d2f275ec Some backend cleanup about templates/factions NeroOneTrueKing 2020-12-17 13:44:23 -0600
  • 302e18bdb2 Fix spacing NeroOneTrueKing 2020-12-16 22:49:28 -0600
  • b1ee1c4fb1 Reduce nomul() from -1 to 0. Makes chain boulder-throwing and being knocked into water much less lethal. NeroOneTrueKing 2020-12-15 18:10:49 -0600
  • 2476eee65f Make boulders scary NeroOneTrueKing 2020-12-15 17:53:17 -0600
  • fa2d04a8e1 Add more artifact encyc entries NeroOneTrueKing 2020-12-15 13:27:46 -0600
  • 02e1d9fac1 Don't let AD_WEBS replace traps NeroOneTrueKing 2020-12-15 00:57:52 -0600
  • 46e6b5e5d9 Drop trap ammo when replacing traps NeroOneTrueKing 2020-12-15 00:21:17 -0600
  • 37907fadd1 Fix shks merging with zombies when trying to block the door NeroOneTrueKing 2020-12-14 13:11:00 -0600
  • 9b7a797c80 Couple other maybe-issues NeroOneTrueKing 2020-12-14 12:47:20 -0600
  • 9546db3d54 is_chupodible() was unsafe NeroOneTrueKing 2020-12-14 12:29:25 -0600
  • a073fe65e6 Set obj to 0 when appropriate NeroOneTrueKing 2020-12-14 11:26:59 -0600
  • 4ade32b296 Split gcrownu off into its own file, rewrite it. NeroOneTrueKing 2020-12-14 02:03:24 -0600
  • d502e06083 Add exception for Pen of the Void NeroOneTrueKing 2020-12-13 18:21:38 -0600
  • 20d9d36d94 Fix dtype/skill mixup NeroOneTrueKing 2020-12-13 18:14:14 -0600
  • 819a8c0133 Multishot uses the launcher's skill, when ammo/launcher differ in skill NeroOneTrueKing 2020-12-13 17:58:33 -0600
  • cbd5873b2c Improve scorpion-deathdrop checks NeroOneTrueKing 2020-12-13 13:02:31 -0600
  • 5680576b9c New artifact: The Scorpion Carapace NeroOneTrueKing 2020-12-13 01:49:00 -0600
  • 069d0abd06 Fix worn object interactions when changing material NeroOneTrueKing 2020-12-12 21:25:12 -0600
  • 3b68e4910a Add impossible guard for Armor_off with null uarm George Edward Bulmer 2020-12-13 02:14:16 +0000
  • 949e9bd360 Limit polymorphs of template'd monsters to reasonably retain template NeroOneTrueKing 2020-12-12 18:39:14 -0600
  • e695409877 Convert can_undead_mon() to can_undead() NeroOneTrueKing 2020-12-12 16:31:59 -0600
  • f43e6aa90c Remove is_nonliving_mon() NeroOneTrueKing 2020-12-12 16:24:50 -0600
  • 7f039a4541 Remove is_undead_mon() macro NeroOneTrueKing 2020-12-12 16:06:16 -0600
  • 63eed49dea Merge branch 'devel-3.19.2' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into devel-3.19.2 ChrisANG 2020-12-12 14:48:41 -0500
  • 84cf388b99 Oops, pa can be null in certain cases, so check before using it. ChrisANG 2020-12-12 14:48:25 -0500
  • 4418e2b353
    Merge pull request #1275 from NeroOneTrueKing/patch-horror-mname-pointer Chris-plus-alphanumericgibberish 2020-12-12 14:46:14 -0500
  • f7f409fcb2
    Merge pull request #1272 from gebulmer/fix/obj_to_glyph-global-variable Chris-plus-alphanumericgibberish 2020-12-12 14:45:18 -0500
  • 025bfbce87
    Merge pull request #1271 from gebulmer/fix/mimic-glyph-colour Chris-plus-alphanumericgibberish 2020-12-12 14:43:43 -0500
  • 8094b4d96d
    Merge pull request #1270 from gebulmer/fix/engraving-read-after-free Chris-plus-alphanumericgibberish 2020-12-12 14:43:26 -0500
  • a5620209ab Fix horrors restoring with a stale mname pointer NeroOneTrueKing 2020-12-12 13:34:25 -0600
  • c76293774a Oops, Malcanthet is generated with a weapon she can't use. ChrisANG 2020-12-12 13:47:46 -0500
  • 12ddb5255f Bugfix: aura DR stacks with armor DR (it's magic) ChrisANG 2020-12-12 13:47:22 -0500
  • bb0c3e4a7e They Eye of the Fly uses probing on monsters when farlooking. ChrisANG 2020-12-12 13:46:11 -0500
  • 6533e8f005 Reduce natural AC and DR of Fem Half Dragon Nobles ChrisANG 2020-12-12 13:45:07 -0500
  • a5f1429bc8 Oops. Fix barbed devil def ChrisANG 2020-12-11 20:56:23 -0500
  • 0449bced95 Correct glyph constant in obj_to_glyph George Edward Bulmer 2020-12-11 23:44:36 +0000
  • db41a333be Fix read after free from destroyed wand engraving George Edward Bulmer 2020-12-05 00:01:22 +0000
  • 72f0b1138f Rewrite obj_to_glyph as function George Edward Bulmer 2020-12-11 23:05:36 +0000
  • c965742898 Set mimic colours for cursed detection George Edward Bulmer 2020-12-11 23:02:09 +0000
  • a8aec16e03 My test logic was backwards ChrisANG 2020-12-11 13:48:37 -0500
  • 6e7cbc0014 More demon and devil tweaks ChrisANG 2020-12-11 13:45:18 -0500
  • 4b5fc053c2 Merge branch 'devel-3.19.2' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into devel-3.19.2 ChrisANG 2020-12-11 10:30:21 -0500
  • def63d04e5
    Merge pull request #1269 from gebulmer/fix/canspotmon-guard Chris-plus-alphanumericgibberish 2020-12-11 10:28:05 -0500
  • f67c1c0868
    Merge pull request #1268 from gebulmer/fix/check-reseed-segfault Chris-plus-alphanumericgibberish 2020-12-11 10:27:34 -0500
  • 2fb6cbc029
    Merge pull request #1267 from gebulmer/fix/melee-eggsplat Chris-plus-alphanumericgibberish 2020-12-11 10:24:23 -0500
  • b276d7a927
    Merge pull request #1266 from gebulmer/fix/mkgarden-segfault Chris-plus-alphanumericgibberish 2020-12-11 10:24:06 -0500
  • 5df45239df
    Merge pull request #1265 from gebulmer/fix/greater-light-circles Chris-plus-alphanumericgibberish 2020-12-11 10:23:35 -0500
  • f4af10ed51 Improve "player" monster equipment. ChrisANG 2020-12-11 10:20:27 -0500
  • a4f396ceef Make the balrog sword attack electrical. ChrisANG 2020-12-11 10:16:40 -0500
  • 495b4ff70f Remove silver hating from fallen angels ChrisANG 2020-12-11 10:16:05 -0500
  • e7e2e61eb8 Buff bone devils with a nasty claw attack. ChrisANG 2020-12-11 10:15:52 -0500
  • 505120d11f Vrocks aren't super humanoid, so give them a the animaloid body and long head tags. ChrisANG 2020-12-11 10:15:15 -0500
  • 33c98730f4 Add MB_STRONG to most & ChrisANG 2020-12-11 10:14:30 -0500
  • fd8bf7d36b BUGFIX: The Wizard wants everything, not just the amulet (inc. book!) ChrisANG 2020-12-11 10:04:53 -0500
  • d0f2acdd5d Buff male half dragon noble quest enemies. ChrisANG 2020-12-11 10:04:27 -0500
  • d232907070 Comment labling the end of the main loop ChrisANG 2020-12-11 10:02:28 -0500
  • 0408238356 Fix DS artifacts ChrisANG 2020-12-11 10:02:15 -0500
  • b7b8955c88 Naginatas are also useable in melee ChrisANG 2020-12-11 09:59:13 -0500
  • f005b8a8a8 The polearms seems to have been in the wrong order. ChrisANG 2020-12-11 09:59:02 -0500
  • d812760e22 Actually implement polearm use in melee by vrocks et al. ChrisANG 2020-12-11 09:57:52 -0500
  • 5edb381727 Legion devils have horns. ChrisANG 2020-12-11 00:43:13 -0500
  • 9e52109766 Dokalfar matriarchs get shadowsteel GoPower and armored boots. ChrisANG 2020-12-11 00:41:38 -0500
  • 5456d2b06e Equipment tweaks for quest friendlies ChrisANG 2020-12-11 00:40:50 -0500
  • 3ef5f48d12 Pit fiend equipment ChrisANG 2020-12-11 00:39:02 -0500
  • 5f073dde8a Demon buffs ChrisANG 2020-12-11 00:37:51 -0500
  • 89c8ce42c0 Fix tabbing ChrisANG 2020-12-11 00:34:00 -0500
  • f2c6da1301 Demon and Devil buffs. ChrisANG 2020-12-11 00:32:49 -0500
  • de631a2b71 Guard against null mon in canspotmon macro George Edward Bulmer 2020-12-05 18:09:53 +0000
  • 9d047ed367 Guard against segfault in check_reseed George Edward Bulmer 2020-12-05 19:25:28 +0000
  • 3f114ac3dc Guard against splatted egg in melee George Edward Bulmer 2020-12-05 17:56:42 +0000
  • 514b14b217 Change circle_start type from char[] to int[] George Edward Bulmer 2020-12-05 18:26:17 +0000
  • 8c661ec8a6 Guard against segfault from makemon George Edward Bulmer 2020-12-05 00:12:58 +0000
  • 614d66aeac Add more light circles George Edward Bulmer 2020-12-04 23:05:11 +0000
  • 329aa86164 Fix crash bug from a monster-wielded dragonshield roaring. ChrisANG 2020-12-04 01:09:00 -0500
  • fbbe4c9b48
    Merge pull request #1264 from NeroOneTrueKing/patch-eggfault Chris-plus-alphanumericgibberish 2020-12-01 18:50:52 -0500
  • 5793a000e4
    Merge pull request #1263 from gebulmer/fix/angel-epri-segfault Chris-plus-alphanumericgibberish 2020-12-01 18:50:22 -0500
  • 28e6f560cc
    Merge pull request #1262 from gebulmer/fix/travelcc-in-wizmakemap Chris-plus-alphanumericgibberish 2020-12-01 18:49:59 -0500
  • dbf18d3c41 Fix eggfault NeroOneTrueKing 2020-12-01 14:12:04 -0600
  • 24614a1095 Add HAS_EPRI macro for guarding against accesses George Edward Bulmer 2020-12-01 18:22:01 +0000
  • 1d37f458a1 Set iflags.travelcc to -1 in wizmakemap George Edward Bulmer 2020-12-01 18:46:39 +0000
  • a0891c667b
    Merge pull request #1260 from gebulmer/feature/wizmakemap Chris-plus-alphanumericgibberish 2020-12-01 11:19:40 -0500
  • cd0a27bbe0
    Merge pull request #1261 from gebulmer/fix/mkmiroom-null-pointer Chris-plus-alphanumericgibberish 2020-12-01 11:17:43 -0500
  • f729871b9b Post-quest painting changes ChrisANG 2020-12-01 11:16:56 -0500
  • fe32bda04a Adjust and fix the crow-winged half-dragon ChrisANG 2020-12-01 11:15:57 -0500
  • 59820c3ee4 Allow wiz-mode generation of "loyal" pets ChrisANG 2020-12-01 11:09:43 -0500
  • 076ebc60a4 Adjust some monster weapon skill levels ChrisANG 2020-12-01 11:08:27 -0500
  • 976692c6b0 Allow undead Occultists to weild any weapon one-handed ChrisANG 2020-12-01 11:06:30 -0500
  • 880a25ba69 Give some small bonus magic damage to Occult weapons ChrisANG 2020-12-01 11:03:09 -0500
  • e3896f5f9b Pass the monster through to attk_equip_slot() as well as the attack. ChrisANG 2020-12-01 11:02:02 -0500
  • 5e77a7ec9d Catch null pointer write George Edward Bulmer 2020-11-29 20:58:58 +0000
  • 4eebf8121a Port Paxed's #wizmakemap function George Edward Bulmer 2020-11-28 00:22:00 +0000
  • 6f376c5ca1 Monsters (inc pets) should exit the painting on the same level you would. ChrisANG 2020-11-29 13:13:43 -0500
  • ff684a84c1 The Bastard should leave no corpse ChrisANG 2020-11-29 13:12:47 -0500