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  • 9b940dc3a0
    Merge pull request #1352 from NeroOneTrueKing/patch-fix-maze_add_rooms-impossible Chris-plus-alphanumericgibberish 2020-12-29 00:02:32 -05:00
  • eeb3e6fc76 Slightly nerf flaying, and move Thorns down a notch ChrisANG 2020-12-29 00:00:29 -05:00
  • 7e18a5bca3 Move propagation cleck UNDER isok() check ChrisANG 2020-12-28 23:58:00 -05:00
  • 684215367b FINALLY reduce Barbarian bonus attacks from 3 to 2 ChrisANG 2020-12-28 23:57:36 -05:00
  • 032f895915 Begin adding actual attacks for spirits and verifying existing ones work on xhity. demogorgon22 2020-12-28 17:16:10 -05:00
  • 1078a63848 Check mtyp is valid NeroOneTrueKing 2020-12-28 14:23:21 -06:00
  • 0ef0d38eb5 Eventually this will be the end NeroOneTrueKing 2020-12-28 13:09:18 -06:00
  • f7d456eb1c Merge branch 'devel-3.19.2' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into compat-3.20.0 ChrisANG 2020-12-28 13:47:19 -05:00
  • c04efa6fdf Add all spirit monsters and implement constants and descriptions for their new attacks. demogorgon22 2020-12-28 13:00:13 -05:00
  • 81198632ef Merge branch 'chaos1_improvements' demogorgon22 2020-12-28 12:29:42 -05:00
  • e951a25a3b Merge https://github.com/Chris-plus-alphanumericgibberish/dNAO demogorgon22 2020-12-28 12:05:44 -05:00
  • dbd7b62286 Add socketing to chaos1 weapons that trade orb resists for 2x dmg oprops. demogorgon22 2020-12-28 12:00:23 -05:00
  • b674c2516b Make sasuke's blade a real artifact and give it and masamune +d8 dmg against non chaotic enemies. demogorgon22 2020-12-28 09:28:46 -05:00
  • b01327c0e8 Add proper Warmachine boss with mini nuke monster gaze and a laser weapon attack, as well as a larger HP pool. demogorgon22 2020-12-27 21:48:58 -05:00
  • 09a2482bd2 Fix mazerooms being unable to place a door Be more careful about placing the room to ensure it will have space to put a door on at least one wall NeroOneTrueKing 2020-12-27 20:08:28 -06:00
  • a134316761 Merge branch 'compat-3.20.0' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into compat-3.20.0 ChrisANG 2020-12-27 18:48:00 -05:00
  • b1c080a2bb
    Merge pull request #1350 from NeroOneTrueKing/patch-doublecheck-magr-lives Chris-plus-alphanumericgibberish 2020-12-27 18:43:07 -05:00
  • 1177092a55
    Merge pull request #1349 from gebulmer/fix/curses-buffer-overflow Chris-plus-alphanumericgibberish 2020-12-27 18:42:50 -05:00
  • a6afb30571
    Merge pull request #1348 from gebulmer/fix/mstoning-buffer-overflow Chris-plus-alphanumericgibberish 2020-12-27 18:42:40 -05:00
  • 582e3b3b69
    Merge pull request #1346 from NeroOneTrueKing/patch-update-extern_h Chris-plus-alphanumericgibberish 2020-12-27 18:41:53 -05:00
  • 810e6f6ab1
    Merge pull request #1344 from NeroOneTrueKing/patch-misc-ranged-fixes Chris-plus-alphanumericgibberish 2020-12-27 18:41:17 -05:00
  • 3aa88fa562
    Merge pull request #1343 from NeroOneTrueKing/patch-monster-nightvision Chris-plus-alphanumericgibberish 2020-12-27 18:40:04 -05:00
  • 6e24c24e8e
    Merge pull request #1342 from NeroOneTrueKing/patch-black-unicorn-teleport Chris-plus-alphanumericgibberish 2020-12-27 18:39:47 -05:00
  • 08c23c55e2
    Merge pull request #1341 from NeroOneTrueKing/patch-efficiency-boost Chris-plus-alphanumericgibberish 2020-12-27 18:39:31 -05:00
  • 8cbe550683
    Merge pull request #1340 from NeroOneTrueKing/patch-corruption-of-monster-move-loop Chris-plus-alphanumericgibberish 2020-12-27 18:34:59 -05:00
  • b0d93d4909
    Merge pull request #1339 from NeroOneTrueKing/patch-untame-better Chris-plus-alphanumericgibberish 2020-12-27 18:34:06 -05:00
  • 66012cacae
    Merge pull request #1338 from NeroOneTrueKing/patch-android-return-fluorite-saber Chris-plus-alphanumericgibberish 2020-12-27 18:33:47 -05:00
  • 29d5cd521f Implement A* for scent vision ChrisANG 2020-12-27 18:32:34 -05:00
  • 39ba21ea0a Double-check that magr lives after it makes each attack We can be sure that this check is accurate -- either they're alive or they're not! NeroOneTrueKing 2020-12-27 16:27:17 -06:00
  • 41317dbd2b Correct some curses buffer overflows George Edward Bulmer 2020-12-27 22:15:28 +00:00
  • 8c120f6432 Add guard for mstoning macro's corpsenm usage George Edward Bulmer 2020-12-27 22:01:22 +00:00
  • acbcc9fc00 Add mini nukes with a nuclear wall destroying explosion. demogorgon22 2020-12-27 16:09:51 -05:00
  • c35fb45e67 Oops, forgot to add extern.h in the xfirey upgrade commit NeroOneTrueKing 2020-12-27 14:21:21 -06:00
  • 96f44be73b Nonweapons use touch accuracy NeroOneTrueKing 2020-12-27 00:42:18 -06:00
  • 391ef3de63 Mass-shadow gems cannot be given to unicorns. NeroOneTrueKing 2020-12-27 00:41:03 -06:00
  • bcf4cab08d Make death eye actually drop an eye and not its corpse on death. demogorgon22 2020-12-27 00:08:00 -05:00
  • 2b87d8ca33 Replace Black Knights with their own real monster and give them better, potentially anarchic, gear. Also give Garland a piece of cloth to match his pink/purple cape sprite and offer more loot. demogorgon22 2020-12-26 23:56:46 -05:00
  • 7666cbf6e0 Merge https://github.com/Chris-plus-alphanumericgibberish/dNAO demogorgon22 2020-12-26 22:30:08 -05:00
  • 48b0a51beb Fix monster nightvision circles NeroOneTrueKing 2020-12-26 20:37:36 -06:00
  • f5ee2320dd Fix black unicorns not teleporting away NeroOneTrueKing 2020-12-26 19:45:33 -06:00
  • a42eab2bd8 Short-circuit mm_aggression() if magr and mdef are distant NeroOneTrueKing 2020-12-26 16:31:00 -06:00
  • cabad9cd01 ID and mitigate potential corruptions of monster movement loop NeroOneTrueKing 2020-12-26 12:49:09 -06:00
  • 87b0f4a479
    Merge pull request #1337 from NeroOneTrueKing/patch-at-arrw Chris-plus-alphanumericgibberish 2020-12-26 10:45:35 -05:00
  • 966dd6ba48 Fix gigantic holes in untame() bugfix NeroOneTrueKing 2020-12-25 18:12:26 -06:00
  • 338a081909 Androids can throw single Fluorite Octahedrons to return Allows throw&return of Octet-Saber. The restriction was and is because throwing the full Octet each turn's OP damage even for Androids NeroOneTrueKing 2020-12-25 15:30:53 -06:00
  • e492248457 Fix monsters with AT_ARRW attacks "shoot!"ing nothing NeroOneTrueKing 2020-12-25 14:57:05 -06:00
  • 0d0c9e78ee
    Merge pull request #1336 from NeroOneTrueKing/patch-drowning-doublefree Chris-plus-alphanumericgibberish 2020-12-25 15:52:56 -05:00
  • ab04754841
    Merge pull request #1335 from NeroOneTrueKing/patch-monster-magic-portal-use Chris-plus-alphanumericgibberish 2020-12-25 15:52:29 -05:00
  • cbc25a3bd3
    Merge pull request #1333 from NeroOneTrueKing/patch-potion-colour Chris-plus-alphanumericgibberish 2020-12-25 15:50:54 -05:00
  • a1defb57bd
    Merge pull request #1332 from NeroOneTrueKing/patch-annulus-double-damage-desc Chris-plus-alphanumericgibberish 2020-12-25 15:46:15 -05:00
  • 666130f895 Merge branch 'compat-3.20.0' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into compat-3.20.0 ChrisANG 2020-12-25 15:45:15 -05:00
  • ea66a9c326 Fix swapped dervishes, tweak blood shower message. ChrisANG 2020-12-25 15:44:33 -05:00
  • d1c5cc4037 Check that monsters aren't dead yet before drowning them NeroOneTrueKing 2020-12-25 14:18:31 -06:00
  • ebc2859495 Monsters appear at correct magic portal NeroOneTrueKing 2020-12-25 12:51:18 -06:00
  • bad8d5f737 Re-set potion colour after changing potion->otyp Note that constantly resetting obj->color is *not* okay in some cases right now -- that should probably get changed so that they are MOD obj->oid and not rn2() NeroOneTrueKing 2020-12-25 10:38:36 -06:00
  • 7bc0f134a9 Add description of the Annulus' special case for its bonus damage NeroOneTrueKing 2020-12-25 02:22:21 -06:00
  • 15790aa530 Implement the Eye of Death. Has Slash'em beholder eye invoke and slotless provides Half Spell Damage Stoning Resistance Free Action demogorgon22 2020-12-24 22:25:43 -05:00
  • d6fb621d48 Add Death Eye monster and modify chaos catacombs to include it locked behind a door. demogorgon22 2020-12-24 21:53:20 -05:00
  • ccedb1a945
    Merge pull request #1331 from NeroOneTrueKing/patch-make-offhand-attack-if-mainhand-misses Chris-plus-alphanumericgibberish 2020-12-24 21:23:04 -05:00
  • 5bebba7be4
    Merge pull request #1330 from NeroOneTrueKing/patch-bag-contents-merging Chris-plus-alphanumericgibberish 2020-12-24 21:18:43 -05:00
  • e0813d3313 Make offhand attack even when mainhand misses NeroOneTrueKing 2020-12-24 20:08:13 -06:00
  • 29d4f03db7 Merge newly buc-ided items. NeroOneTrueKing 2020-12-24 20:03:39 -06:00
  • 309ae546bf Merge https://github.com/Chris-plus-alphanumericgibberish/dNAO demogorgon22 2020-12-24 20:56:35 -05:00
  • ec8974ce27 Add passive tentacle attacks to chaos1 orbs. demogorgon22 2020-12-24 20:54:19 -05:00
  • 5f680d2b9f
    Merge pull request #1329 from NeroOneTrueKing/patch-dont-buff-grudge-targets Chris-plus-alphanumericgibberish 2020-12-24 20:40:49 -05:00
  • 3818e2e41f
    Merge pull request #1328 from NeroOneTrueKing/patch-reverse-color-of-corridor Chris-plus-alphanumericgibberish 2020-12-24 20:40:24 -05:00
  • 84e3d14704
    Merge pull request #1326 from NeroOneTrueKing/patch-untame-fix Chris-plus-alphanumericgibberish 2020-12-24 20:40:09 -05:00
  • fda515f8e2
    Merge pull request #1324 from NeroOneTrueKing/patch-monster-spell-targeting Chris-plus-alphanumericgibberish 2020-12-24 20:39:52 -05:00
  • 6bc531b0ad
    Merge pull request #1319 from NeroOneTrueKing/patch-Mb_hit-damage-amnt Chris-plus-alphanumericgibberish 2020-12-24 20:38:43 -05:00
  • 7a1574541c Don't buc-id gold pieces NeroOneTrueKing 2020-12-24 19:38:28 -06:00
  • f6bcfeebb4
    Merge pull request #1318 from NeroOneTrueKing/patch-sleepray-msg Chris-plus-alphanumericgibberish 2020-12-24 20:38:14 -05:00
  • 97d3831565 Fix War and Killing ChrisANG 2020-12-24 20:35:39 -05:00
  • 359c7b3af9 Boost kuker survivability with DR ChrisANG 2020-12-24 20:32:52 -05:00
  • 47b421dbc4 AoE Buff spells should exclude grudges NeroOneTrueKing 2020-12-24 19:32:42 -06:00
  • b4c3a28c11 Reverse default corridor colours? K2, please let us know if this works or what. NeroOneTrueKing 2020-12-24 19:26:54 -06:00
  • a7fa7bc1ed Upgrade several of the generic loot items on the chaos quest. demogorgon22 2020-12-24 19:12:20 -05:00
  • c6ffa1e219 Add todo and figure out what is and isn't coming from ndnh1. demogorgon22 2020-12-24 18:29:14 -05:00
  • 66062eb442 All dark souls undead should cause zombie plagues ChrisANG 2020-12-24 18:24:23 -05:00
  • 7af8557809 Fix travis yaml config before I forget and set up builds and accidentally spam #dnethack. demogorgon22 2020-12-24 17:56:00 -05:00
  • a0a2940dc9 Don't check mtmp->tame here, it often is already 0 NeroOneTrueKing 2020-12-24 16:49:04 -06:00
  • 32cff4bfd8 Fix bugs in monster spell targeting 1) monsters figure out you aren't there when they cast a spell at the wrong place --- this should prevent a summonstorm from happening out of LoS 2) fix bug where the not-aimed-at-you summon spells were being replaced by aimed-at-you psibolts/openwounds --- the replacement is intentional, but they should not have been aimed at you! Instead, replace with cureself. --- give impossible()s when trying to misaim-cast a single-target spell that should never be misaimed NeroOneTrueKing 2020-12-24 11:10:22 -06:00
  • 420331c6fc Fix unintentional addition of +basedmg to PotV and Magicbane-like weapons NeroOneTrueKing 2020-12-23 23:06:07 -06:00
  • ff2526a0b1 Properly message sleep rays. Cause of issue: the message-printing macro checks that dmg<*hp(mdef) so that it's less verbose on lethal zaps. However, for sleep rays, dmg was sleeping time, not real damage, and so if sleeptime>hp(mdef), no hitmsg was printed. NeroOneTrueKing 2020-12-23 18:21:33 -06:00
  • 29c70af3ed
    Merge pull request #1316 from NeroOneTrueKing/patch-maybe-fix-that-weird-merged-rooms-wall-lighting-bug Chris-plus-alphanumericgibberish 2020-12-22 23:23:42 -05:00
  • a063b52592 Fix minor impossible when starting an Inc Ana ChrisANG 2020-12-22 23:23:23 -05:00
  • 2aa0ee3a4c Possibly fix that weird merged-rooms-wall-lighting bug? NeroOneTrueKing 2020-12-22 21:53:52 -06:00
  • 4a4711a901 Merge branch 'devel-3.19.2' of https://github.com/Chris-plus-alphanumericgibberish/dNAO.git into compat-3.20.0 ChrisANG 2020-12-22 22:52:20 -05:00
  • 9a21d1ed19 Buff Gnome energy ChrisANG 2020-12-22 22:51:53 -05:00
  • 72b70399c6
    Merge pull request #1315 from NeroOneTrueKing/patch-boulder-fixes Chris-plus-alphanumericgibberish 2020-12-22 22:47:18 -05:00
  • 9f3462a322 Nerf boulder damage Now that the bugs that were reducing damage are gone, they have to be nerfed. NeroOneTrueKing 2020-12-22 21:22:56 -06:00
  • d676fb1b9d Fix bugs drastically reducing damage of boulders 1) not being counted as a valid weapon capped based damage to 6 2) rolling boulder traps were getting none of their intended bonus damage NeroOneTrueKing 2020-12-22 21:08:06 -06:00
  • 69b79c303f This is now compat-3.20.0 ChrisANG 2020-12-22 21:34:28 -05:00
  • b66a40dc33 Always perform worn item handling in mdrop_obj() ChrisANG 2020-12-22 20:17:15 -05:00
  • f3f7c7a5b4 When turning stag, all the newly peaceful monsters drop any special objects that they may have. ChrisANG 2020-12-22 20:14:02 -05:00
  • 7266d17ad2 Keep the new Necronomicon failure messages, but always use them. ChrisANG 2020-12-22 19:36:01 -05:00
  • 27fb4dc323
    Merge pull request #1292 from NeroOneTrueKing/patch-reading-necronomicon Chris-plus-alphanumericgibberish 2020-12-22 19:33:52 -05:00
  • 5a9ade5b03
    Merge pull request #1314 from NeroOneTrueKing/patch-rolling-boulder-only-once Chris-plus-alphanumericgibberish 2020-12-22 19:32:15 -05:00
  • f7c0a5d5e8
    Merge pull request #1313 from NeroOneTrueKing/patch-shk-selling-artis Chris-plus-alphanumericgibberish 2020-12-22 19:31:44 -05:00
  • 91047e1df1 ??? Vanilla bug causing pets to break down doors if they have a key??? ChrisANG 2020-12-22 19:30:29 -05:00
  • b968286306 Use a global to prevent rolling boulder traps triggering others NeroOneTrueKing 2020-12-22 18:25:52 -06:00