1
0
Fork 0
mirror of https://codeberg.org/noisytoot/notnotdnethack.git synced 2025-08-04 11:52:29 +01:00

Commit graph

  • 05e1d00b22 Object materials patch Chris-plus-alphanumericgibberish 2016-11-28 17:35:19 -05:00
  • e4e72b494d BUGFIX: Unique vampires should crumble to dust, Chris-plus-alphanumericgibberish 2016-10-19 13:26:37 -04:00
  • a4d44408ca Livelog when the player gets quest permision, on the grounds that people might want to watch them do the quest. Also, there is only one unique on most quests, so this shouldn't get TOO spamy. Chris-plus-alphanumericgibberish 2016-10-19 13:18:04 -04:00
  • afc50753d0 Livelog completion of Sokoban, on the grounds that it marks an important transition in the game, and WATCHING someone do sokoban is boring. Chris-plus-alphanumericgibberish 2016-10-19 13:16:51 -04:00
  • 809bfb6332 Fix the dNAO livelog+hallu bug Chris-plus-alphanumericgibberish 2016-10-19 13:04:20 -04:00
  • 2457ba7138 Spacing Chris-plus-alphanumericgibberish 2016-10-19 13:03:52 -04:00
  • e7654286ec Make DS vaults have double walls instead of wall+stone Chris-plus-alphanumericgibberish 2016-10-19 13:03:37 -04:00
  • a03da479d1 Bugfixes for racial throne rooms: Chris-plus-alphanumericgibberish 2016-10-19 13:03:06 -04:00
  • 6fb81199f6 Monster generation tweaks Chris-plus-alphanumericgibberish 2016-10-19 13:00:38 -04:00
  • 20a713ee91 BUGFIX: Broke Shaktari's statue at some point :( Chris-plus-alphanumericgibberish 2016-10-19 12:58:08 -04:00
  • 49314b18a0 Encyc entry for Ascodel Chris-plus-alphanumericgibberish 2016-10-19 12:57:40 -04:00
  • b413b66d4b Bugfix: fix catsight/lightsource interaction Chris-plus-alphanumericgibberish 2016-10-16 23:49:26 -04:00
  • a950632ce7 Black web shadows shouldn't expose you to retalitory attacks Chris-plus-alphanumericgibberish 2016-10-16 23:48:59 -04:00
  • 818ca5910a Add missing lord and price tags, make large quadrupeds Huge instead of Large (ie, bigger than horses) Chris-plus-alphanumericgibberish 2016-10-16 23:48:31 -04:00
  • fa1dbf0290 Axus and Oona should always be peaceful for lawful players Chris-plus-alphanumericgibberish 2016-10-16 23:47:37 -04:00
  • 7a7b7d3cfc Lolth's level favors drow matrons and spiders Chris-plus-alphanumericgibberish 2016-10-16 23:37:47 -04:00
  • 1435fd0468 Bugfix: this would eat bars during pathfinding? Chris-plus-alphanumericgibberish 2016-10-16 23:37:24 -04:00
  • a74ede0f0f Revise court monsters Chris-plus-alphanumericgibberish 2016-10-16 23:36:29 -04:00
  • ec0e315c11 Revise rogue level monster generation Chris-plus-alphanumericgibberish 2016-10-16 23:22:27 -04:00
  • 9a434c4bb0 More monsters have armor equiped. Chris-plus-alphanumericgibberish 2016-10-16 23:20:12 -04:00
  • e2bb4fe2e3 Bugfix: replace "large boxes" with "boxes" Chris-plus-alphanumericgibberish 2016-10-16 23:16:04 -04:00
  • 239ad50ec0 Fix clang error Chris-plus-alphanumericgibberish 2016-10-13 11:56:27 -04:00
  • 3536ec9a28 Have travis compile with clang and gcc Chris-plus-alphanumericgibberish 2016-10-13 11:52:12 -04:00
  • 70ba3c6070 Fix missing return values in spitmu and firemu Chris-plus-alphanumericgibberish 2016-10-13 11:51:58 -04:00
  • f8dd4c5d7f Update patchlevel for 3.13.1 release Chris-plus-alphanumericgibberish 2016-10-13 11:26:04 -04:00
  • ebe885a508 Postpone implementation of Rly'ehian vision Chris-plus-alphanumericgibberish 2016-10-13 11:25:42 -04:00
  • 84741665f6 Tulani Queen should not spawn Chris-plus-alphanumericgibberish 2016-10-13 05:10:43 -04:00
  • 7ed0b705cd Add handling for gaze attacks and displacement/otherwise not knowing your location Chris-plus-alphanumericgibberish 2016-10-13 05:10:19 -04:00
  • 62ded43ee7 Entangling weapons not yet implemented Chris-plus-alphanumericgibberish 2016-10-13 05:09:32 -04:00
  • 51cdcf5c82 BUGFIX roundup Chris-plus-alphanumericgibberish 2016-10-13 01:17:55 -04:00
  • 79578277ad Variable AC for angel high lords Chris-plus-alphanumericgibberish 2016-10-13 01:15:28 -04:00
  • 6918ec1863 Implement star spell (it is pretty much an instadeath for Vampires unless they are poly'd or have half phys and very negative AC Chris-plus-alphanumericgibberish 2016-10-13 01:15:04 -04:00
  • 9247e6c696 Tweak spell damage Chris-plus-alphanumericgibberish 2016-10-13 01:12:59 -04:00
  • 6a573d1a0c Spell list for Hateful whispers Chris-plus-alphanumericgibberish 2016-10-13 01:10:06 -04:00
  • 9f088ec54f Good smell should also let you sense food quality Chris-plus-alphanumericgibberish 2016-10-13 01:09:35 -04:00
  • b9f6174c20 Protection spell lasts a little longer, scales more, and the effect is never reduced by AC randomization Chris-plus-alphanumericgibberish 2016-10-13 01:09:00 -04:00
  • 1d7edc1dfb Change energy regen so eota is less good, but still actually does something at level 30 >:( Chris-plus-alphanumericgibberish 2016-10-13 01:07:06 -04:00
  • d2c8fc082f Move the multiple spellcasting stuff out of special cases and into the MG_ flags Chris-plus-alphanumericgibberish 2016-10-13 01:05:29 -04:00
  • 5610b261be Defining the new spell constants helps Chris-plus-alphanumericgibberish 2016-10-12 15:59:18 -04:00
  • 8266f9c452 Alrunes and Archon spell lists Chris-plus-alphanumericgibberish 2016-10-12 15:22:05 -04:00
  • af3dd890e9 BUGFIXES: I broke Watcher during the great reflagging Chris-plus-alphanumericgibberish 2016-10-12 12:33:34 -04:00
  • 8ab0fc3982 Whoops, dark room squares exist Chris-plus-alphanumericgibberish 2016-10-12 00:50:07 -04:00
  • b92240bb69 BUGFIX: Polymorph mistake Chris-plus-alphanumericgibberish 2016-10-12 00:44:18 -04:00
  • 27f9c369ab BUGFIX: fix vision and nopoly mistakes on eladrin Chris-plus-alphanumericgibberish 2016-10-12 00:43:31 -04:00
  • cba8bea8df Now that panic has been changed, get rid of this Chris-plus-alphanumericgibberish 2016-10-12 00:42:50 -04:00
  • 36dbf3954a "the" Eddergud Chris-plus-alphanumericgibberish 2016-10-12 00:42:26 -04:00
  • bbae7da002 Some Anachrononauts have the Black Web bound from turn 1 Chris-plus-alphanumericgibberish 2016-10-12 00:41:59 -04:00
  • 5871d9ab43 Do player echolocation Chris-plus-alphanumericgibberish 2016-10-12 00:41:25 -04:00
  • a76bf76579 Actually, because lightsources never cause you to become blind, so this code is all unneeded Chris-plus-alphanumericgibberish 2016-10-11 21:14:24 -04:00
  • b789eb9335 Tentacles should also share their primary's idea of where you are Chris-plus-alphanumericgibberish 2016-10-11 21:13:50 -04:00
  • 59f525a1b9 Fix elf/catsight vision bugs Chris-plus-alphanumericgibberish 2016-10-11 21:13:08 -04:00
  • fd5aeb31ae Bugfix: Monsters should show up when they come in to your scent radius Chris-plus-alphanumericgibberish 2016-10-11 21:11:29 -04:00
  • 2c73c41838 Add Molek's sword, still needs messages Chris-plus-alphanumericgibberish 2016-10-11 14:32:42 -04:00
  • 6c7375b20e Remove bad comments, fix spacing Chris-plus-alphanumericgibberish 2016-10-11 14:32:16 -04:00
  • f07cb29a30 Dread Seraphs that have awakened early should go back to sleep if at full HP Chris-plus-alphanumericgibberish 2016-10-11 14:31:42 -04:00
  • 6a3f6a0605 Bugfix/Tweak: Monsters shouldn't get extra attacks just because they miss. Chris-plus-alphanumericgibberish 2016-10-11 14:31:10 -04:00
  • afc9c7257c Monster tweaks/bugfixes Chris-plus-alphanumericgibberish 2016-10-11 13:25:21 -04:00
  • 90683dfa4d Clear track so that monsters scared by wards in narrow spaces can actually retreat Chris-plus-alphanumericgibberish 2016-10-11 13:23:36 -04:00
  • dd587809a9 Burry fossile dark in the deep dungeon Chris-plus-alphanumericgibberish 2016-10-11 13:23:07 -04:00
  • 362e122d6b Bugfix: Print unique-killed livelog for Lich, correct livelog messages to 'killed' for living things Chris-plus-alphanumericgibberish 2016-10-11 13:22:37 -04:00
  • 53c687485b Allow negative mstdy values, for use with protection monster spells/effects Chris-plus-alphanumericgibberish 2016-10-11 13:21:14 -04:00
  • 19285eda88 Bugfix: Shayateens, not Nessian Pit Fiends, are the strongest non-lord demons Chris-plus-alphanumericgibberish 2016-10-11 13:19:17 -04:00
  • 466d4a2cb6 Bugfix: Now that Ghaeles have shields, they can't use their two handed swords. Give longswords instead Chris-plus-alphanumericgibberish 2016-10-11 13:18:41 -04:00
  • 993c671a1e Bugfix: Elvenqueens/ladies should get pretty much the same equipment and be generated under the same conditions as king/lords Chris-plus-alphanumericgibberish 2016-10-11 13:18:06 -04:00
  • 4f636a6928 Comment fix Chris-plus-alphanumericgibberish 2016-10-11 13:17:10 -04:00
  • f9eeb603b0 Bugfix: monsters ariving on a new level shouldn't automatically know your location anymore Chris-plus-alphanumericgibberish 2016-10-11 13:16:57 -04:00
  • 05a59fbf48 Tweak/Bugfix: Droven cloaks should be able to sweap up webs the PC is trapped in Chris-plus-alphanumericgibberish 2016-10-11 13:16:25 -04:00
  • 26f55ed4fd New monsters Chris-plus-alphanumericgibberish 2016-10-11 13:12:06 -04:00
  • c6981eb206 Monsters should start out wielding a weapon. Chris-plus-alphanumericgibberish 2016-10-11 13:02:49 -04:00
  • 90358335ee Fix some spellcasting bugs, enable player/pet casting of additional spells Chris-plus-alphanumericgibberish 2016-10-11 12:59:52 -04:00
  • 0aa3c90cde Earthquake revisions, at long last! Chris-plus-alphanumericgibberish 2016-10-11 12:58:43 -04:00
  • 64f68b7704 Change demon summoning probabilities based on who is doing the summoning Chris-plus-alphanumericgibberish 2016-10-11 12:49:47 -04:00
  • 24321c684a Update player vision code with allsense and earthsense Chris-plus-alphanumericgibberish 2016-10-11 12:46:04 -04:00
  • 3732a7e410 Consolidate monster vision Chris-plus-alphanumericgibberish 2016-10-11 12:43:21 -04:00
  • bc0a3d312a Split shops to evade item limit per map part Chris-plus-alphanumericgibberish 2016-10-08 19:49:52 -04:00
  • 8436c5e787 Don't need to add infravision to Role monster anymore Chris-plus-alphanumericgibberish 2016-10-08 19:04:45 -04:00
  • f9e87ac2ef Monsters should notice that you aren't there when they use ranged attacks on the wrong square Chris-plus-alphanumericgibberish 2016-10-08 19:04:02 -04:00
  • e59215a2cf Singing sand needed nopoly tag Chris-plus-alphanumericgibberish 2016-10-08 19:01:28 -04:00
  • 49516dc9fb Change vision development for metroids Chris-plus-alphanumericgibberish 2016-10-08 19:01:01 -04:00
  • d237ee0cc4 Explanation for why Astaroth doesn't FIX the BoO Chris-plus-alphanumericgibberish 2016-10-08 19:00:31 -04:00
  • d9a44c8883 Add deafness handling. Also, monsters investigate loud noises Chris-plus-alphanumericgibberish 2016-10-08 19:00:09 -04:00
  • 800141c2bd Edge down the number of items in Armories Chris-plus-alphanumericgibberish 2016-10-08 18:58:42 -04:00
  • 258c437902 Astaroth ringing the bell of opening counts if you or the bell are on the VS Chris-plus-alphanumericgibberish 2016-10-08 18:58:21 -04:00
  • 287b779b01 Missing instance of Mass_blaster Chris-plus-alphanumericgibberish 2016-10-08 18:57:38 -04:00
  • addd6eacaf Further revisions to vision, replace hard-coded instance of PM_DROW race with darksight checks Chris-plus-alphanumericgibberish 2016-10-08 18:56:30 -04:00
  • d05fe3e021 Finally add khoR's new mines end level. Chris-plus-alphanumericgibberish 2016-10-08 18:47:04 -04:00
  • b4f0a390d6 New Anachrononaut starting kit Chris-plus-alphanumericgibberish 2016-10-08 18:45:55 -04:00
  • 49e0e1e9e4 Tweak: Reduce frequency of armories Chris-plus-alphanumericgibberish 2016-10-06 03:24:57 -04:00
  • b369dedee2 Monsters may miss you a lot more now. Don't print error messages when that happens Chris-plus-alphanumericgibberish 2016-10-06 03:24:40 -04:00
  • 49242ee620 Aggravate monster update Chris-plus-alphanumericgibberish 2016-10-06 03:24:10 -04:00
  • 8aa0c52ff6 Nerf PC HP Chris-plus-alphanumericgibberish 2016-10-06 03:22:39 -04:00
  • de161e1e16 Monsters won't path to objects not in their line of sight Chris-plus-alphanumericgibberish 2016-10-06 03:18:51 -04:00
  • 3e5a68a395 Generalize Stealth Aggravate_monster Chris-plus-alphanumericgibberish 2016-10-06 03:18:31 -04:00
  • c631e0e7a4 catsight will work better with this included..... Chris-plus-alphanumericgibberish 2016-10-06 03:17:27 -04:00
  • ca683c09cb telepathic monsters can detect you that way Chris-plus-alphanumericgibberish 2016-10-06 03:17:01 -04:00
  • 4d47ae015b Vorpal jabberwock was cut Chris-plus-alphanumericgibberish 2016-10-06 03:15:58 -04:00
  • 2a07892ced Monsters actually have LOW chance to detect you even if you are right next to them Chris-plus-alphanumericgibberish 2016-10-06 03:15:36 -04:00
  • ceee038ffa Implement catsight Chris-plus-alphanumericgibberish 2016-10-06 03:14:54 -04:00
  • b5fddf29c4 Monsters can see you if you are nearby, in a radius based on vision type (just like the PC can see in the dark) Chris-plus-alphanumericgibberish 2016-10-06 03:12:50 -04:00
  • aac679c9eb Do scent Chris-plus-alphanumericgibberish 2016-10-06 03:10:38 -04:00