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  • ed73ec8877 BUGFIX: NAO uses attack_mode, not confirm Chris-plus-alphanumericgibberish 2016-08-22 22:05:48 -0400
  • 2b2911c012 Ataru buff: now triples your damage dice at max level Chris-plus-alphanumericgibberish 2016-08-22 22:05:20 -0400
  • 5b07a805e2 BUGFIX: Ataru should make you easier to hit Chris-plus-alphanumericgibberish 2016-08-22 22:04:31 -0400
  • a0d70441d1 Missing ; Chris-plus-alphanumericgibberish 2016-08-22 17:53:51 -0400
  • 8c09626d5a >_< Chris-plus-alphanumericgibberish 2016-08-22 17:47:08 -0400
  • f25bcbf71d Ah. Stopgap needed: fix the remaining instances of M2_ flags so we can compile Chris-plus-alphanumericgibberish 2016-08-22 17:44:11 -0400
  • 255c9f8842 Sigh. On previous line. Chris-plus-alphanumericgibberish 2016-08-22 17:35:34 -0400
  • 65dd036a8d Maybe with fewer compiler errors? Chris-plus-alphanumericgibberish 2016-08-22 17:31:43 -0400
  • d0483a4a57 Add 'char' to try to fix a warning Chris-plus-alphanumericgibberish 2016-08-22 17:28:25 -0400
  • 10c68dcebd Update M2_STRONG instance for Great Reflagging Chris-plus-alphanumericgibberish 2016-08-22 17:27:51 -0400
  • 2522943095 Increased spellcasting bonuses Chris-plus-alphanumericgibberish 2016-08-22 17:13:11 -0400
  • e28ea68dc7 Artifact wands don't explode if cursed Chris-plus-alphanumericgibberish 2016-08-22 17:11:59 -0400
  • 0cd3b5985a One last GR rename Chris-plus-alphanumericgibberish 2016-08-22 17:11:35 -0400
  • 2825cf9594 Spacing Chris-plus-alphanumericgibberish 2016-08-22 17:10:56 -0400
  • 83431ae2c5 Naberius Buff Chris-plus-alphanumericgibberish 2016-08-22 17:10:26 -0400
  • e0ff3215ba Baalphegor also has a randomizing AC Chris-plus-alphanumericgibberish 2016-08-22 17:08:40 -0400
  • 4b3f91cec9 BUGFIX: Some scales grant additional properties Chris-plus-alphanumericgibberish 2016-08-22 17:07:53 -0400
  • 91a085e348 Great Reflagging, update for new flags Chris-plus-alphanumericgibberish 2016-08-22 17:06:46 -0400
  • 1755f9b33b Shadowlock is a reach sword Chris-plus-alphanumericgibberish 2016-08-22 17:03:26 -0400
  • 1ed3c66e97 BUGFIX: Roles which get high unarmed attack skill maxes added later should also start out at BASIC in unarmed instead of UNSKILLED Chris-plus-alphanumericgibberish 2016-08-22 17:02:55 -0400
  • 116781d10c Update weapon.c Chris-plus-alphanumericgibberish 2016-08-22 17:01:46 -0400
  • c04fa63faf BUGFIX: Vision code was crashing game under some circumstances Chris-plus-alphanumericgibberish 2016-08-22 16:59:07 -0400
  • 9871e7c73d Add Elemental damage types Chris-plus-alphanumericgibberish 2016-08-22 16:57:23 -0400
  • 21a5548542 BUGFIX: Poison shouldn't wear off of a whole stack at once Chris-plus-alphanumericgibberish 2016-08-22 16:56:08 -0400
  • a3451462bd Two args for bimanual Chris-plus-alphanumericgibberish 2016-08-22 16:55:26 -0400
  • f0ab2c9895 The rogue gear spirits are small now Chris-plus-alphanumericgibberish 2016-08-22 16:54:51 -0400
  • dabfff7733 Shadowlock is a ranged sword Chris-plus-alphanumericgibberish 2016-08-22 16:54:32 -0400
  • e25673205b Iron and cursed rings Chris-plus-alphanumericgibberish 2016-08-22 16:54:13 -0400
  • cb548580ab quivering blobs are prone to fear Chris-plus-alphanumericgibberish 2016-08-22 16:52:56 -0400
  • b80d9ffa4c bimanual has two args now Chris-plus-alphanumericgibberish 2016-08-22 16:52:11 -0400
  • eb858c984a BUGFIX: Wasn't this test backwards? Chris-plus-alphanumericgibberish 2016-08-22 16:51:37 -0400
  • ec1963226d Take weapon size into account Chris-plus-alphanumericgibberish 2016-08-22 15:06:59 -0400
  • 663114b651 Take mstdy level into account Chris-plus-alphanumericgibberish 2016-08-22 15:06:39 -0400
  • 247e5fcfdb Mastery artifact handling Chris-plus-alphanumericgibberish 2016-08-22 15:04:49 -0400
  • 2f481ea7bc BUGFIX: Monsters you are warned of can be seen Chris-plus-alphanumericgibberish 2016-08-22 14:45:44 -0400
  • f74846778f size and shape starting armor to match player Chris-plus-alphanumericgibberish 2016-08-22 14:44:32 -0400
  • e344b6a07c Oona has weapon attacks now Chris-plus-alphanumericgibberish 2016-08-22 14:44:14 -0400
  • 81c14d9268 Revise Horror generation Chris-plus-alphanumericgibberish 2016-08-22 14:43:25 -0400
  • ffb5a78c6f The dive timer counts down now, not up Chris-plus-alphanumericgibberish 2016-08-22 14:41:59 -0400
  • 288d9785be Name changes from GR Chris-plus-alphanumericgibberish 2016-08-22 14:41:36 -0400
  • 629458fcc1 BUGFIX: boulders (triggered by a monster) that hit you while successfully praying don't hurt you Chris-plus-alphanumericgibberish 2016-08-22 14:40:41 -0400
  • 04ce380759 Bimanual takes two args now Chris-plus-alphanumericgibberish 2016-08-22 14:39:46 -0400
  • c2cbe67e18 Number the flags Chris-plus-alphanumericgibberish 2016-08-22 14:39:07 -0400
  • 7cc127c6e9 Introduce youracedata, little_to_big adjustment Chris-plus-alphanumericgibberish 2016-08-22 14:38:28 -0400
  • 82ffb31112 Once you have completed a side branch, you can levelport through it. Chris-plus-alphanumericgibberish 2016-08-22 14:37:27 -0400
  • 6f259c19fd flag renaming Chris-plus-alphanumericgibberish 2016-08-22 14:34:39 -0400
  • ece7142e59 Silver explosions are a thing now Chris-plus-alphanumericgibberish 2016-08-22 14:24:33 -0400
  • 5f759a95c9 Naberius buff: Chris-plus-alphanumericgibberish 2016-08-22 13:14:46 -0400
  • c449bd288d The oracle's Woodchuck jokes produce and slay woodchucks Chris-plus-alphanumericgibberish 2016-08-22 13:11:05 -0400
  • 5e89b99c87 Loop the shoopkeeper ID code, so the player can do multiple ids without needing to #chat every time Chris-plus-alphanumericgibberish 2016-08-22 13:09:39 -0400
  • 8300a6a4a9 Adjust Incant energy gains for higher Incant energy totals Chris-plus-alphanumericgibberish 2016-08-22 12:50:14 -0400
  • 5c1e54a2e7 Add crystal gauntlets to list of crystal items Chris-plus-alphanumericgibberish 2016-08-22 12:49:52 -0400
  • f9f3316769 Dragon scales can be worn by any sized player, but mail and shields cannot. Reading enchant armor results in armor that is sized to fit you Chris-plus-alphanumericgibberish 2016-08-22 12:49:32 -0400
  • 94aedface6 Balance change: High skill with encantment spells grants rerolls on Charm Monster (now that it is single-target and you have a limited number of pets) Chris-plus-alphanumericgibberish 2016-08-22 12:48:13 -0400
  • b02f41185c A mastery artifact got renamed Chris-plus-alphanumericgibberish 2016-08-22 12:41:45 -0400
  • b48f47f653 Great Reflagging flag name changes Chris-plus-alphanumericgibberish 2016-08-22 12:40:29 -0400
  • c1b909d4ef BUGFIX: Reflection from some sources not properly handled. Chris-plus-alphanumericgibberish 2016-08-22 12:39:02 -0400
  • b5a264baa5 Make peasants brown so that they stand out better on the Binder quest Chris-plus-alphanumericgibberish 2016-08-22 12:37:25 -0400
  • b419f6aa5f Shien works against arrow rain, also, cap the number of arrows etc in the rain Chris-plus-alphanumericgibberish 2016-08-22 12:36:33 -0400
  • 66b5da3208 Initial ammo should also take into acount monster size Chris-plus-alphanumericgibberish 2016-08-22 12:35:49 -0400
  • 655cfd3449 BUGFIX: The binding time readout for special seals is sorta totally wrong Chris-plus-alphanumericgibberish 2016-08-22 12:35:11 -0400
  • 6533c718e3 Great Reflagging, pet armor AI edition Chris-plus-alphanumericgibberish 2016-08-22 12:33:37 -0400
  • c9702e1a62 BUGFIX: Angel names are malformed Chris-plus-alphanumericgibberish 2016-08-22 12:32:23 -0400
  • 54819c4f1e BUGFIX: Names for unique monsters are often malformed if they pick up a modifier Chris-plus-alphanumericgibberish 2016-08-22 12:31:54 -0400
  • 70c227c4a5 Use In_depths to check if we are in the Depths, now that it exists Chris-plus-alphanumericgibberish 2016-08-22 12:22:18 -0400
  • b334bbc7e8 Rnl works better with large input. Chris-plus-alphanumericgibberish 2016-08-22 12:13:30 -0400
  • d794956e43 Actually, don't let binding Numina bypass the previously bound requriment for Embasy Chris-plus-alphanumericgibberish 2016-08-21 22:18:02 -0400
  • b41b0b0c48 Added spell failure chance from shields is weight-dependent Chris-plus-alphanumericgibberish 2016-08-21 22:17:09 -0400
  • f1af0233e1 BUGFIX: Numina only grants up to SKILLED for all skills Chris-plus-alphanumericgibberish 2016-08-21 22:15:40 -0400
  • bb233a86b8 Astaroth's invocation rings the bell of opening if it is provided Chris-plus-alphanumericgibberish 2016-08-21 22:14:41 -0400
  • 981e131991 Spacing change Chris-plus-alphanumericgibberish 2016-08-21 18:40:36 -0400
  • 4761216838 Add some category labels, and some illusory gods Chris-plus-alphanumericgibberish 2016-08-21 18:36:15 -0400
  • b07259e2ca Spacing fix Chris-plus-alphanumericgibberish 2016-08-21 18:35:41 -0400
  • bbdc8dd87c bimanual takes two args now Chris-plus-alphanumericgibberish 2016-08-21 18:35:21 -0400
  • 6bbdad2810 Spelling fix Chris-plus-alphanumericgibberish 2016-08-21 18:33:55 -0400
  • 0bc4d20c62 Spacing changes Chris-plus-alphanumericgibberish 2016-08-21 18:32:54 -0400
  • 05fa17caa5 Update "ways seen" to be more accurate Chris-plus-alphanumericgibberish 2016-08-21 18:32:18 -0400
  • 5ca8e01859 Expanded in warning types due to Great Reflagging Chris-plus-alphanumericgibberish 2016-08-21 18:31:05 -0400
  • 675e255fc1 Spacing change Chris-plus-alphanumericgibberish 2016-08-21 18:30:16 -0400
  • 2f6a4be3b0 Balance Change: Give a bonus, rather than a penalty, to Bards with low HP Chris-plus-alphanumericgibberish 2016-08-21 18:29:11 -0400
  • fee67ddea4 Cold iron and curse searing Chris-plus-alphanumericgibberish 2016-08-21 18:27:32 -0400
  • 60aa079314 Great Reflagging related bimanual change Chris-plus-alphanumericgibberish 2016-08-21 18:27:12 -0400
  • 6abc914980 Half dragon breath weapons are creature-specific now Chris-plus-alphanumericgibberish 2016-08-21 18:26:13 -0400
  • 5343eb658e Add iron and curse searing Chris-plus-alphanumericgibberish 2016-08-21 18:25:37 -0400
  • 8e42881be9 Spacing fixes and Great Reflagging related name changes Chris-plus-alphanumericgibberish 2016-08-21 18:25:08 -0400
  • 3efbc9e665 Quivering blobs feel fear Chris-plus-alphanumericgibberish 2016-08-21 18:23:52 -0400
  • 00752f4c4b BUGFIX: Mindless drow shouldn't invoke darkness Chris-plus-alphanumericgibberish 2016-08-21 18:23:27 -0400
  • 7374087286 BUGFIX: Mind blasts shouldn't go through invulnerability Chris-plus-alphanumericgibberish 2016-08-21 18:22:42 -0400
  • 0f5aa718c0 Spacing fix Chris-plus-alphanumericgibberish 2016-08-21 18:22:18 -0400
  • ea0f35fb7e Bugfix, dwarf clerics become dwarf queens Chris-plus-alphanumericgibberish 2016-08-20 12:15:37 -0400
  • 50e406c199 Added Levistus as a possibility for the creature in the ice Chris-plus-alphanumericgibberish 2016-08-20 12:15:04 -0400
  • 0ac40c2d08 studing levels wear off slower now Chris-plus-alphanumericgibberish 2016-08-20 12:14:34 -0400
  • 94476a6b1d priests of Ghaunadaur are Shoggoths, and should regrow eyes Chris-plus-alphanumericgibberish 2016-08-20 12:14:06 -0400
  • 04c3089544 Great Reflagging changes Chris-plus-alphanumericgibberish 2016-08-20 12:13:12 -0400
  • c02ebd1ead BUGFIX: Check that a square is_ok before trying to put a sepulcher there. Chris-plus-alphanumericgibberish 2016-08-20 12:11:53 -0400
  • b9aaa99e7e Make the elemental crystal set heavier Chris-plus-alphanumericgibberish 2016-08-20 12:10:53 -0400
  • 2c701f7212 BUGFIX: The Lone Mountain treasure chameber is irregularly shaped. Also, put larger stacks at the top (deeper pile) Chris-plus-alphanumericgibberish 2016-08-20 12:10:29 -0400
  • bfb41be73f Water level revisions Chris-plus-alphanumericgibberish 2016-08-20 12:09:32 -0400
  • e495cc2a62 Great Reflagging related object name changes, default size, weight calculation changes Chris-plus-alphanumericgibberish 2016-08-20 12:08:08 -0400
  • d962754e26 BUGFIX: off-center explosion Chris-plus-alphanumericgibberish 2016-08-20 12:05:04 -0400