Use to place some colored equipment in the various quests.
This assumes the wizard knows what they're doing, so it doesn't do any checks and can result in a red "black potion" or the like.
Implement Candle Trees
-Plant type
-Humanoid torsos and heads
-Create swarms of flaming spheres to blow you up
Implement Switch Traps
-Monsters don't trigger them.
-Should difficult to impossible to destroy.
-Have case-specific effects.
--The only implemented case is oppening any artifact doors on a level for fem half dragon nobles.
Implement Painting Fragment entry method
-Invoke outside the quest to enter the quest.
-The quest departure portal will try to return you to the level you left from.
--I forsee no balance problems with this at all.
-Created instead of a portal when the branch placement function is called.
Implement magic breath/resistance for half dragons.
-Handling is complete but only female half dragon nobles can actually roll it.
Upper quest levels spawn wolves, candle trees, and dogs instead of normal monsters.
Male half dragons get human/vampire quest