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Put the items into the chests in the tomb
It's a little strange that the items are on the same square as the chest rather than inside them. This is explained by the face the original variant this des file is from was based on a vanilla that didn't have a way to contain items via the des file There unfortunately isn't a way (yet?) to put the gold into the chests, so they're staying on the ground for now I took this opportunity to move the magic chest one square south so there's no longer two 'chests' in the same place
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parent
ab19d8971f
commit
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1 changed files with 37 additions and 37 deletions
74
dat/tomb.des
74
dat/tomb.des
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@ -43,7 +43,7 @@ TRAP: "spiked pit",random
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TRAP: "spiked pit",random
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TRAP: "spiked pit",random
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TRAP: "spiked pit",random
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OBJECT:'(',"chest",(47,9)
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CONTAINER:'(',"chest",(47,9)
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GOLD: random,(47,9)
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GOLD: random,(47,9)
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GOLD: random,(47,9)
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@ -54,27 +54,27 @@ GOLD: random,(47,9)
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GOLD: random,(47,9)
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GOLD: random,(47,9)
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GOLD: random,(47,9)
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OBJECT: '?', random, (47,9)
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OBJECT: '?', random, (47,9)
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OBJECT: '?', random, (47,9)
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OBJECT: '?', random, (47,9)
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OBJECT: '!', random, (47,9)
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OBJECT: '!', random, (47,9)
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OBJECT: '!', random, (47,9)
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OBJECT: random, random, (47,9)
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OBJECT: random, random, (47,9)
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OBJECT: '!', "water", (47,9),cursed,0
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OBJECT: '!', "water", (47,9),cursed,0
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '!', random, contained
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OBJECT: '!', random, contained
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OBJECT: '!', random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: '!', "water", contained,cursed,0
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OBJECT: '!', "water", contained,cursed,0
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OBJECT: random, random, random
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OBJECT:'(',"chest",(23,1)
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OBJECT: random, random, (23,1)
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OBJECT: random, random, (23,1)
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OBJECT: random, random, (23,1)
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OBJECT:'(',"chest",(24,18)
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OBJECT: random, random, (24,18)
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OBJECT: random, random, (24,18)
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OBJECT: random, random, (24,18)
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OBJECT:'(',"chest",(47,10)
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CONTAINER:'(',"chest",(23,1)
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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CONTAINER:'(',"chest",(24,18)
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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CONTAINER:'(',"chest",(47,10)
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GOLD: random,(47,10)
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GOLD: random,(47,10)
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GOLD: random,(47,10)
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@ -85,23 +85,23 @@ GOLD: random,(47,10)
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GOLD: random,(47,10)
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GOLD: random,(47,10)
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GOLD: random,(47,10)
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OBJECT: '?', random, (47,10)
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OBJECT: '?', random, (47,10)
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OBJECT: '?', random, (47,10)
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OBJECT: '?', random, (47,10)
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OBJECT: '+', random, (47,10)
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OBJECT: '+', random, (47,10)
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OBJECT: '+', random, (47,10)
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OBJECT: '+', random, (47,10)
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OBJECT: random, random, (47,10)
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OBJECT: random, random, (47,10)
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OBJECT: random, random, (47,10)
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OBJECT: random, random, (47,10)
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OBJECT: random, random, (47,10)
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OBJECT: '!', "water", (47,10),cursed,0
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OBJECT: '!', "water", (47,10),cursed,0
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '?', random, contained
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OBJECT: '+', random, contained
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OBJECT: '+', random, contained
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OBJECT: '+', random, contained
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OBJECT: '+', random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: random, random, contained
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OBJECT: '!', "water", contained,cursed,0
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OBJECT: '!', "water", contained,cursed,0
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MONSTER: 'M', "priest mummy", (47,9)
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OBJECT:'(',"magic chest",(47,10)
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OBJECT:'(',"magic chest",(47,11)
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MONSTER: '.',random,random
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MONSTER: '.',random,random
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MONSTER: '.',random,random
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