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Fix Tro Clockwork starting alignment at neutral
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1 changed files with 3 additions and 0 deletions
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@ -1639,6 +1639,9 @@ u_init()
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if (Race_if(PM_DROW)) Bard[BARD_CLOAK].trotyp = DROVEN_CHAIN_MAIL;
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Bard[BARD_BOOZE].trquan = rn1(2, 5);
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ini_inv(Bard);
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if(Race_if(PM_CLOCKWORK_AUTOMATON)){
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u.ualignbase[A_CURRENT] = u.ualignbase[A_ORIGINAL] = u.ualign.type = A_NEUTRAL; /* Troubadores can't be lawful, so lets bump CAs down to Neutral */
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}
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/* This depends on the order in objects.c */
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for (i = TIN_WHISTLE; i <= DRUM_OF_EARTHQUAKE; i++)
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knows_object(i);
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