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Fix Turn-To-Stone Bug
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1 changed files with 1 additions and 1 deletions
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@ -928,7 +928,7 @@ int spellnum;
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verbalize(rn2(2) ? "I shall make a statue of thee!" :
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"I condemn thee to eternity unmoving!");
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if (!(poly_when_stoned(youmonst.data) && polymon(PM_STONE_GOLEM))) {
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if(!Stone_resistance && !(rn2(10) && (have_lizard()) || Free_action) ){
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if(!Stone_resistance && (!rn2(10) || !(have_lizard() || Free_action)) ){
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You_feel("less limber.");
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Stoned = 5;
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}else{
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