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Slave to Armok does extra damage to MG_PRINCE, not just MG_LORD
Makes it marginally more usable.
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eacf60bcbb
commit
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2 changed files with 2 additions and 2 deletions
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@ -201,7 +201,7 @@ A("Carnwennan", DAGGER, (const char *)0,
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A("Slave to Armok", DWARVISH_MATTOCK, (const char *)0,
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2500L, MT_DEFAULT, MZ_DEFAULT, WT_DEFAULT,
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A_LAWFUL, NON_PM, PM_DWARF, TIER_F, (ARTG_NAME),
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MONS(vsMT(MT_PEACEFUL), vsMG(MG_LORD), vsMA(MA_ELF | MA_ORC)),
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MONS(vsMT(MT_PEACEFUL), vsMG(MG_LORD|MG_PRINCE), vsMA(MA_ELF | MA_ORC)),
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ATTK(AD_PHYS, 5, 0), (ARTA_HATES),
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PROPS(), NOFLAG,
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PROPS(), NOFLAG,
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@ -2730,7 +2730,7 @@ winid *datawin;
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case ART_STING: Strcat(buf, "orcs and spiders."); break;
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case ART_GRIMTOOTH: Strcat(buf, "humans, elves, dwarves, and angels."); break;
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case ART_CARNWENNAN: Strcat(buf, "fey and magic-item users."); break;
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case ART_SLAVE_TO_ARMOK: Strcat(buf, "lords, elves, orcs, and the innocent."); break;
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case ART_SLAVE_TO_ARMOK: Strcat(buf, "nobility, elves, orcs, and the innocent."); break;
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case ART_CLAIDEAMH: Strcat(buf, "those bound by iron and ancient laws."); break;
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case ART_DRAGONLANCE: Strcat(buf, "dragons."); break;
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case ART_NODENSFORK: Strcat(buf, "the eldritch, the telepathic, the deep."); break;
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