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mplayer gear changes
Anas always have CoMR Bards have longswords in the endgame Exiles always have scythes Madwomen have two equp sets
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1 changed files with 13 additions and 3 deletions
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@ -151,6 +151,7 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
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*helm = CRYSTAL_HELM;
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*gloves = CRYSTAL_GAUNTLETS;
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*boots = CRYSTAL_BOOTS;
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*cloak = CLOAK_OF_MAGIC_RESISTANCE;
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} else {
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if (!rn2(4)) *weapon = FORCE_PIKE;
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else *weapon = VIBROBLADE;
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@ -179,6 +180,8 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
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FLUTE, TOOLED_HORN, HARP,
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BELL, BUGLE, DRUM
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};
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if(special)
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*weapon = LONG_SWORD;
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*tool = trotyp[rn2(SIZE(trotyp))];
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*armor = rn2(2) ? ELVEN_MITHRIL_COAT : ELVEN_TOGA;
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*cloak = rn2(2) ? DWARVISH_CLOAK : CLOAK;
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@ -212,8 +215,8 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
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break;
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#endif
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case PM_EXILE:
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*weapon = SCYTHE;
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if(!special){
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*weapon = SCYTHE;
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*rweapon = SLING;
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*rwammo = ROCK;
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*cloak = CLOAK;
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@ -276,8 +279,15 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
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}
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case PM_MADWOMAN:
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if(special){
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*weapon = BLADE_OF_GRACE;
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*secweapon = BLADE_OF_PITY;
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if(!rn2(4)){
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*weapon = RAKUYO_SABER;
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*secweapon = RAKUYO_DAGGER;
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//Loch shield+katana
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}
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else {
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*weapon = BLADE_OF_GRACE;
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*secweapon = BLADE_OF_PITY;
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}
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*armor = GENTLEWOMAN_S_DRESS;
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*shirt = VICTORIAN_UNDERWEAR;
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*cloak = ALCHEMY_SMOCK;
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