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mplayer gear changes

Anas always have CoMR

Bards have longswords in the endgame

Exiles always have scythes

Madwomen have two equp sets
This commit is contained in:
chris 2022-08-22 17:39:00 -04:00
parent f1444f86b4
commit dc186b6e2f

View file

@ -151,6 +151,7 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
*helm = CRYSTAL_HELM;
*gloves = CRYSTAL_GAUNTLETS;
*boots = CRYSTAL_BOOTS;
*cloak = CLOAK_OF_MAGIC_RESISTANCE;
} else {
if (!rn2(4)) *weapon = FORCE_PIKE;
else *weapon = VIBROBLADE;
@ -179,6 +180,8 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
FLUTE, TOOLED_HORN, HARP,
BELL, BUGLE, DRUM
};
if(special)
*weapon = LONG_SWORD;
*tool = trotyp[rn2(SIZE(trotyp))];
*armor = rn2(2) ? ELVEN_MITHRIL_COAT : ELVEN_TOGA;
*cloak = rn2(2) ? DWARVISH_CLOAK : CLOAK;
@ -212,8 +215,8 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
break;
#endif
case PM_EXILE:
*weapon = SCYTHE;
if(!special){
*weapon = SCYTHE;
*rweapon = SLING;
*rwammo = ROCK;
*cloak = CLOAK;
@ -276,8 +279,15 @@ int *weapon, *secweapon, *rweapon, *rwammo, *armor, *shirt, *cloak, *helm, *boot
}
case PM_MADWOMAN:
if(special){
*weapon = BLADE_OF_GRACE;
*secweapon = BLADE_OF_PITY;
if(!rn2(4)){
*weapon = RAKUYO_SABER;
*secweapon = RAKUYO_DAGGER;
//Loch shield+katana
}
else {
*weapon = BLADE_OF_GRACE;
*secweapon = BLADE_OF_PITY;
}
*armor = GENTLEWOMAN_S_DRESS;
*shirt = VICTORIAN_UNDERWEAR;
*cloak = ALCHEMY_SMOCK;