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Sane defaults for dump log locations
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1 changed files with 2 additions and 2 deletions
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@ -403,7 +403,7 @@ typedef long glyph_t;
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#define DUMP_LOG /* Dump game end information to a file */
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#ifndef DUMP_FN
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#define DUMP_FN "/dgldir/userdata/%n/dnethack/dumplog/%t" /* Fixed dumpfile name, if you want
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#define DUMP_FN "./dumplog/%t" /* Fixed dumpfile name, if you want
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* to prevent definition by users */
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#endif
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#ifndef DUMPMSGS
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@ -423,7 +423,7 @@ typedef long glyph_t;
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/* Filename for where HUPping a game is saved.
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Can be left undefined, in which case HUPping doesn't write the data. */
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#ifndef HUPLIST_FN
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#define HUPLIST_FN "/dgldir/userdata/%n/dnethack/hangup"
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#define HUPLIST_FN "./hangup"
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#endif
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/* Filename for dgamelaunch extra info field.
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