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Add a macro for humanoid half dragons, and lift the 10 dex limit for them.

This commit is contained in:
chris 2022-01-29 20:16:05 -05:00
parent 33809aa1c8
commit d3139e8d31
4 changed files with 7 additions and 3 deletions

View file

@ -240,6 +240,7 @@ extern struct Race urace;
#define Race_if(X) (urace.malenum == (X))
#define Race_switch (urace.malenum)
#define youracedata (maybe_polyd(youmonst.data, &mons[urace.malenum]))
#define Humanoid_half_dragon(role) (Role_if(PM_MADMAN) || (Role_if(PM_NOBLEMAN) && flags.initgend))
/*** Unified structure specifying gender information ***/
struct Gender {

View file

@ -513,7 +513,7 @@ you_calc_movement()
Race_if(PM_GNOME)
|| Race_if(PM_DWARF)
|| Race_if(PM_ORC)
|| (Race_if(PM_HALF_DRAGON) && ((Role_if(PM_NOBLEMAN) && flags.initgend) || Role_if(PM_MADMAN)))
|| (Race_if(PM_HALF_DRAGON) && Humanoid_half_dragon(urole.malenum))
)) moveamt = 12;
else moveamt = youmonst.data->mmove;
if(uarmf && uarmf->otyp == STILETTOS && !Flying && !Levitation) moveamt = (moveamt*5)/6;

View file

@ -2515,7 +2515,7 @@ find_ac()
}
if(Race_if(PM_HALF_DRAGON)){
//Some half dragons are more humanoid
if((Role_if(PM_NOBLEMAN) && flags.initgend) || Role_if(PM_MADMAN)){
if(Humanoid_half_dragon(urole.malenum)){
if(carrying_art(ART_DRAGON_S_HEART_STONE))
uac -= (u.ulevel+5)/10;
else uac -= (u.ulevel+5)/15; //level 10 and 25
@ -2549,7 +2549,7 @@ int base_nat_udr()
if(Race_if(PM_HALF_DRAGON)){
//DS half dragons may be more humanoid
if((Role_if(PM_NOBLEMAN) && flags.initgend) || Role_if(PM_MADMAN)){
if(Humanoid_half_dragon(urole.malenum)){
if(carrying_art(ART_DRAGON_S_HEART_STONE))
udr += (u.ulevel)/10;
else udr += (u.ulevel)/15;

View file

@ -1883,6 +1883,9 @@ int newgame;
}
}
}
else if(Humanoid_half_dragon(urole.malenum)){
urace.attrmax[A_DEX] = 18;
}
/* Fix up the god names */
if (flags.pantheon == -1) { /* new game */