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Coiling brawn have human-like resistances, not shoggoth-like.
This may have been on purpose, but if so I changed my mind.
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@ -270,7 +270,7 @@ NEARDATA struct permonst mons[] = {
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A(ATTK(AT_CLAW, AD_PHYS, 1, 6), ATTK(AT_CLAW, AD_PHYS, 1, 6),
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ATTK(AT_HUGS, AD_PHYS, 2, 8)),
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SIZ(WT_HUMAN*75/100, CN_HUMAN*79/100, MS_SILENT, MZ_SMALL),
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MR_COLD|MR_ELEC|MR_POISON|MR_ACID|MR_STONE, MR_COLD|MR_ELEC|MR_POISON,
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0, 0,
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MM_AMORPHOUS|MM_SWIM|MM_AMPHIBIOUS|MM_BREATHLESS /*MM*/, MT_HOSTILE|MT_MINDLESS /*MT*/, 0 /*MF*/,
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MB_NOHEAD|MB_NOLIMBS|MB_STRONG /*MB*/, MG_SANLOSS|MG_INSIGHT /*MG*/,
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MA_HUMAN /*MA*/, MV_NORMAL /*MV*/, CLR_RED),
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