1
0
Fork 0
mirror of https://codeberg.org/noisytoot/notnotdnethack.git synced 2025-07-28 16:32:27 +01:00

Knight quest home tweaks:

Lost equipment is more like knight starting equip (notably no plate mail)

The castle has a lawful temple (room with downstair)

No random traps (dishonorable) and the sleep gas traps are falling rocks (murder holes)
This commit is contained in:
ChrisANG 2025-01-11 18:58:31 -05:00
parent ed725c18c2
commit c4fbd5b548

View file

@ -75,29 +75,29 @@ OBJECT:'[',"kite shield",random
OBJECT:'[',"kite shield",random
OBJECT:'[',"kite shield",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"plate mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"chain mail",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gauntlets",random
OBJECT:'[',"gloves",random
OBJECT:'[',"gloves",random
OBJECT:'[',"gloves",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"armored boots",random
OBJECT:'[',"high boots",random
OBJECT:'[',"high boots",random
OBJECT:'[',"high boots",random
GEOMETRY:center,center
#0 1 2 3 4 5 6 7
@ -131,6 +131,9 @@ OBJECT:'(',"magic chest",(9,8)
BRANCH:(20,14,20,14),(0,0,0,0)
# Stairs
STAIR:(40,7),down
# The castle shrine (creating altar makes the priest).
ALTAR:(40,8),law,shrine
REGION:(37,06,43,09),lit,"temple"
# Doors
# Outside Doors
DOOR:locked,(24,03)
@ -178,12 +181,8 @@ MONSTER:'@',"human smith",(32,08)
# Non diggable walls
NON_DIGGABLE:(00,00,49,15)
# Random traps
TRAP:"sleep gas",(24,04)
TRAP:"sleep gas",(25,04)
TRAP:random,random
TRAP:random,random
TRAP:random,random
TRAP:random,random
TRAP:"falling rock",(24,04)
TRAP:"falling rock",(25,04)
# Monsters on siege duty.
MONSTER: 'i',"quasit",(14,00),hostile
MONSTER: 'i',"quasit",(16,00),hostile