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Fix shifting weight on y'ha talla whip vs scimitar
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@ -1629,6 +1629,7 @@ register struct obj *obj;
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else if(obj->oartifact == ART_SCEPTRE_OF_LOLTH) wt = 3*objects[MACE].oc_weight;
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else if(obj->oartifact == ART_ROD_OF_THE_ELVISH_LORDS) wt = objects[ELVEN_MACE].oc_weight;
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else if(obj->oartifact == ART_VAMPIRE_KILLER) wt = 2*objects[BULLWHIP].oc_weight;
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else if(obj->oartifact == ART_GOLDEN_SWORD_OF_Y_HA_TALLA) wt = 2*objects[SCIMITAR].oc_weight;
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else if(obj->oartifact == ART_EARTH_CRYSTAL){
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wt = 160;
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}
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