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Add potions of water to trap menu

This commit is contained in:
ChrisANG 2018-06-04 14:10:27 -04:00
parent 92182465ba
commit bd10162439

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@ -1097,7 +1097,8 @@ register const char *let,*word;
(otmp->oclass == POTION_CLASS &&
/* only applicable potion is oil, and it will only
be offered as a choice when already discovered */
(otyp != POT_OIL || !otmp->dknown ||
((otyp != POT_OIL &&
otyp != POT_WATER) || !otmp->dknown ||
!objects[POT_OIL].oc_name_known)) ||
(otmp->oclass == FOOD_CLASS &&
otyp != CREAM_PIE && otyp != EUCALYPTUS_LEAF) ||