mirror of
https://codeberg.org/noisytoot/notnotdnethack.git
synced 2025-08-05 12:15:26 +01:00
Turn qwertz_layout into qwertz_movement to better show the difference
Conflicts: dat/hh
This commit is contained in:
parent
c0e3bf13a8
commit
8d234ad70b
7 changed files with 17 additions and 17 deletions
dat
8
dat/help
8
dat/help
|
@ -62,7 +62,7 @@ b j n 1 2 3 g<dir>: run in direction <dir> until something
|
|||
case means the Control key, not a caret)
|
||||
> down m<dir>: move without picking up objects
|
||||
F<dir>: fight even if you don't sense a monster
|
||||
With the qwertz_layout option, the y and z keys are swapped
|
||||
With the qwertz_movement option, the z key replaces the y key.
|
||||
(this requires option QWERTZ to be set at compile-time).
|
||||
If the number_pad option is set, the number keys move instead.
|
||||
Depending on the platform, Shift number (on the numberpad),
|
||||
|
@ -146,9 +146,9 @@ Commands:
|
|||
x Swap wielded and secondary weapons.
|
||||
X Toggle twoweapon combat.
|
||||
^X Show your attributes.
|
||||
z Zap a wand. (y if qwertz_layout is set)
|
||||
Z Cast a spell. (Y if qwertz_layout is set)
|
||||
^Z Suspend the game. (^Y if qwertz_layout is set)
|
||||
z Zap a wand. (if qwertz_movement is not set)
|
||||
Z Cast a spell. (if qwertz_movement is not set)
|
||||
^Z Suspend the game. (if qwertz_movement is not set)
|
||||
: Look at what is here.
|
||||
; Look at what is somewhere else.
|
||||
, Pick up some things.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue